Fixed a sound error with Autoplay
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@ -55,6 +55,12 @@ namespace HeavenStudio.Games.Scripts_Spaceball
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Jukebox.PlayOneShotGame("spaceball/hit");
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Jukebox.PlayOneShotGame("spaceball/hit");
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// jank fix for a bug with autoplay - freeform
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if (GameManager.instance.autoplay && Conductor.instance.isPlaying && GameManager.instance.canInput)
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{
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Jukebox.PlayOneShotGame("spaceball/swing");
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}
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randomEndPosX = Random.Range(40f, 55f);
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randomEndPosX = Random.Range(40f, 55f);
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anim.enabled = false;
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anim.enabled = false;
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