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Tram&Pauline
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17 changed files with 858 additions and 1 deletions
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22
Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
Normal file
|
@ -0,0 +1,22 @@
|
||||||
|
using HeavenStudio.Util;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace HeavenStudio.Games
|
||||||
|
{
|
||||||
|
public class TramAndPauline : Minigame
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta
Normal file
11
Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8850749af64f82b44a728e2c273157e1
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -9,6 +9,7 @@ using HeavenStudio.Games;
|
||||||
|
|
||||||
namespace HeavenStudio
|
namespace HeavenStudio
|
||||||
{
|
{
|
||||||
|
|
||||||
public class Minigames
|
public class Minigames
|
||||||
{
|
{
|
||||||
public class Minigame
|
public class Minigame
|
||||||
|
@ -460,7 +461,10 @@ namespace HeavenStudio
|
||||||
new GameAction("play stage animation", delegate { var e = eventCaller.currentEntity; FanClub.instance.PlayAnimStage(e.beat, e.type); }, 1, true, parameters: new List<Param>()
|
new GameAction("play stage animation", delegate { var e = eventCaller.currentEntity; FanClub.instance.PlayAnimStage(e.beat, e.type); }, 1, true, parameters: new List<Param>()
|
||||||
{
|
{
|
||||||
new Param("type", FanClub.StageAnimations.Reset, "Animation", "Animation to play")
|
new Param("type", FanClub.StageAnimations.Reset, "Animation", "Animation to play")
|
||||||
}),
|
})
|
||||||
|
}),
|
||||||
|
new Minigame("Tram&Pauline", "Tram&Pauline \n<color=#eb5454>[WIP don't use]</color>", "000000", false, false, new List<GameAction>()
|
||||||
|
{
|
||||||
}),
|
}),
|
||||||
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
|
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue