mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 21:55:09 +00:00
make frames show up properly
fix cart guy for real
This commit is contained in:
parent
5225b95cc3
commit
f6cec18904
2 changed files with 58 additions and 34 deletions
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@ -159,7 +159,8 @@ namespace HeavenStudio.Games
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{
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public int expression;
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public double beat;
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public Reaction(int expression, double beat) {
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public Reaction(int expression, double beat)
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{
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this.expression = expression;
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this.beat = beat;
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}
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@ -177,7 +178,7 @@ namespace HeavenStudio.Games
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public Animator TackAnim;
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[SerializeField] Animator CartGuyParentAnim;
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[SerializeField] Animator CartGuyAnim;
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[Header("Variables")]
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private bool bossBop = true;
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public bool bossAnnoyed = false;
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@ -260,7 +261,7 @@ namespace HeavenStudio.Games
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float normalizedBeat = cond.GetPositionFromBeat(gearEase.beat, gearEase.length);
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Util.EasingFunction.Function func = Util.EasingFunction.GetEasingFunction(gearEase.ease);
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currentGearSpeed = func(oldGearSpeed, newGearSpeed, normalizedBeat);
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if (normalizedBeat >= 1) cartEase.length = 0;
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if (normalizedBeat >= 1) gearEase.length = 0;
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}
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if (cartEase.length != 0)
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@ -268,24 +269,32 @@ namespace HeavenStudio.Games
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float normalizedBeat = cond.GetPositionFromBeat(cartEase.beat, cartEase.length);
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Util.EasingFunction.Function func = Util.EasingFunction.GetEasingFunction(cartEase.ease);
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float newPos = func(0f, 1f, normalizedBeat);
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Debug.Log($"{normalizedBeat}, {newPos}");
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CartGuyParentAnim.DoNormalizedAnimation($"Move{cartDir}", newPos);
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if (normalizedBeat >= 1) cartEase.length = 0;
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}
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CartGuyParentAnim.gameObject.SetActive(cartEase.length != 0);
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if (cond.isPlaying && !cond.isPaused) {
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foreach (Transform gear in Gears) {
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if (cond.isPlaying && !cond.isPaused)
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{
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foreach (Transform gear in Gears)
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{
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double newZ = Time.deltaTime * currentGearSpeed * 50 * (gear.name == "Big" ? -1 : 1) / cond.pitchedSecPerBeat;
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gear.Rotate(new Vector3(0, 0, (float)newZ));
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}
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}
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if (cond.isPlaying) {
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if (cond.isPlaying)
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{
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MeatSplash.Play();
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} else if (cond.isPaused) {
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}
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else if (cond.isPaused)
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{
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MeatSplash.Pause();
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} else {
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}
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else
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{
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MeatSplash.Stop();
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}
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}
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@ -297,11 +306,15 @@ namespace HeavenStudio.Games
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BossAnim.DoScaledAnimationAsync(bossAnnoyed ? "BossMiss" : "Bop", 0.5f);
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}
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if (CartGuyParentAnim.gameObject.activeSelf) {
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if (CartGuyParentAnim.gameObject.activeSelf)
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{
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// Debug.Log(cartPhone ? "PhoneBop" : "Bop");
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if (cartPhone) {
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if (cartPhone)
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{
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CartGuyAnim.DoScaledAnimationAsync("PhoneBop", 0.5f);
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} else {
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}
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else
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{
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CartGuyAnim.DoScaledAnimationAsync("Bop", 0.5f);
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}
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}
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@ -326,15 +339,18 @@ namespace HeavenStudio.Games
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{
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List<RiqEntity> allEntities = GameManager.instance.Beatmap.Entities.FindAll(c => c.datamodel.Split('/')[0] == "meatGrinder");
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RiqEntity cg = allEntities.Find(c => c.datamodel == "meatGrinder/cartGuy");
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if (cg != null) {
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if (cg != null)
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{
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CartGuy(cg.beat, cg.length, cg["spider"], cg["direction"], cg["ease"]);
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}
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RiqEntity gr = allEntities.Find(c => c.datamodel == "meatGrinder/gears");
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if (gr != null) {
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if (gr != null)
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{
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ChangeGears(gr.beat, gr.length, gr["ease"], gr["speed"]);
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}
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List<RiqEntity> meats = allEntities.FindAll(c => c.datamodel == "meatGrinder/MeatToss" && beat > c.beat && beat < c.beat + 1);
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foreach (var meat in meats) {
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foreach (var meat in meats)
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{
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MeatToss(meat.beat, meat["bacon"], meat["tackReaction"], meat["tackReactionBeats"], meat["bossReaction"], meat["bossReactionBeats"]);
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}
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}
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@ -352,8 +368,10 @@ namespace HeavenStudio.Games
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var actions = new List<BeatAction.Action>();
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for (int i = 0; i < length; i++)
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{
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actions.Add(new BeatAction.Action(beat + i, delegate {
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if (!BossAnim.IsPlayingAnimationNames("BossCall", "BossSignal")) {
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actions.Add(new BeatAction.Action(beat + i, delegate
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{
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if (!BossAnim.IsPlayingAnimationNames("BossCall", "BossSignal"))
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{
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BossAnim.DoScaledAnimationAsync(bossAnnoyed ? "BossMiss" : "Bop", 0.5f);
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}
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}));
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@ -364,11 +382,13 @@ namespace HeavenStudio.Games
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public void DoExpressions(int tackExpression, int bossExpression = 0)
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{
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if (tackExpression != (int)TackExpressions.None) {
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if (tackExpression != (int)TackExpressions.None)
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{
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string tackAnim = ((TackExpressions)tackExpression).ToString();
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TackAnim.DoScaledAnimationAsync("Tack" + tackAnim, 0.5f);
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}
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if (bossExpression != (int)BossExpressions.None) {
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if (bossExpression != (int)BossExpressions.None)
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{
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string bossAnim = ((BossExpressions)bossExpression).ToString();
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BossAnim.DoScaledAnimationAsync("Boss" + bossAnim, 0.5f);
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}
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@ -376,21 +396,24 @@ namespace HeavenStudio.Games
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public void CartGuy(double beat, float length, bool spider, int direction, int ease)
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{
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cartEase = new() {
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cartPhone = spider;
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cartDir = direction == 0 ? "Right" : "Left";
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if (cartPhone)
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{
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CartGuyAnim.Play("Phone", 0, 0);
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}
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cartEase = new()
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{
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beat = beat,
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length = length,
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ease = (Util.EasingFunction.Ease)ease,
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};
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cartPhone = spider;
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cartDir = direction == 0 ? "Right" : "Left";
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if (cartPhone) {
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CartGuyAnim.Play("Phone", 0, 0);
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}
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}
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public void ChangeGears(double beat, float length, int ease, float speed)
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{
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gearEase = new() {
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gearEase = new()
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{
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beat = beat,
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length = length,
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ease = (Util.EasingFunction.Ease)ease,
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@ -487,7 +510,8 @@ namespace HeavenStudio.Games
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private void PassTurn(double beat, double intervalBeat, float intervalLength, List<RiqEntity> allCallEvents = null)
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{
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if (allCallEvents == null) {
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if (allCallEvents == null)
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{
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allCallEvents = GetRelevantMeatCallsBetweenBeat(intervalBeat, intervalBeat + intervalLength);
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allCallEvents.Sort((x, y) => x.beat.CompareTo(y.beat));
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}
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@ -260,13 +260,6 @@ namespace HeavenStudio
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}
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break;
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}
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epilogueFrame.sprite = rank switch
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{
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Rank.Ok => epilogueFrmOk,
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Rank.Hi => epilogueFrmHi,
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_ => epilogueFrmNg
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};
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}
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header.text = playedBeatmap != null ? playedBeatmap["resultcaption"] : "Rhythm League Notes";
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@ -303,6 +296,13 @@ namespace HeavenStudio
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imageResource = playedBeatmap != null ? playedBeatmap["epilogue_hi_res"] : null;
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}
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epilogueFrame.sprite = rank switch
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{
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Rank.Ok => epilogueFrmOk,
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Rank.Hi => epilogueFrmHi,
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_ => epilogueFrmNg
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};
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if (imageResource != null)
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{
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imagePath = imageResource.Value.path;
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