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Space Soccer HD textures (needs polish)
This commit is contained in:
parent
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commit
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23 changed files with 1232 additions and 354 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -1,5 +1,6 @@
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# TEMPORARY ------------------------------
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# TEMPORARY ------------------------------
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/Assets/Test
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/Assets/Test
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/Assets/Resources/Music/Unconfirmed
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# ----------------------------------------
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# ----------------------------------------
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|
@ -29,7 +29,11 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
||||||
|
|
||||||
public override void OnAce()
|
public override void OnAce()
|
||||||
{
|
{
|
||||||
Clap(true);
|
if (aceTimes == 0)
|
||||||
|
{
|
||||||
|
Clap(true);
|
||||||
|
aceTimes++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
@ -86,7 +90,6 @@ namespace RhythmHeavenMania.Games.ClappyTrio
|
||||||
|
|
||||||
public void SetClapAvailability(float startBeat, float length)
|
public void SetClapAvailability(float startBeat, float length)
|
||||||
{
|
{
|
||||||
ResetAce();
|
|
||||||
lastClapBeat = startBeat;
|
lastClapBeat = startBeat;
|
||||||
clapVacant = true;
|
clapVacant = true;
|
||||||
lastClapLength = length;
|
lastClapLength = length;
|
||||||
|
|
|
@ -13,7 +13,7 @@ namespace RhythmHeavenMania.Games
|
||||||
|
|
||||||
public List<Minigame.Eligible> eligibleHitsList = new List<Minigame.Eligible>();
|
public List<Minigame.Eligible> eligibleHitsList = new List<Minigame.Eligible>();
|
||||||
|
|
||||||
private int aceTimes;
|
public int aceTimes;
|
||||||
|
|
||||||
private bool autoPlayEnabledOnStart;
|
private bool autoPlayEnabledOnStart;
|
||||||
|
|
||||||
|
@ -33,7 +33,7 @@ namespace RhythmHeavenMania.Games
|
||||||
{
|
{
|
||||||
OnAce();
|
OnAce();
|
||||||
AceVisuals();
|
AceVisuals();
|
||||||
aceTimes++;
|
// aceTimes++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -46,6 +46,7 @@ namespace RhythmHeavenMania.Games
|
||||||
public void ResetState()
|
public void ResetState()
|
||||||
{
|
{
|
||||||
lastState = 0;
|
lastState = 0;
|
||||||
|
ResetAce();
|
||||||
}
|
}
|
||||||
|
|
||||||
// could possibly add support for custom early, perfect, and end times if needed.
|
// could possibly add support for custom early, perfect, and end times if needed.
|
||||||
|
|
|
@ -79,6 +79,14 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
|
||||||
toe.startBeat = Conductor.instance.songPositionInBeats;
|
toe.startBeat = Conductor.instance.songPositionInBeats;
|
||||||
|
|
||||||
toeCurve.KeyPoints[0].transform.position = holder.transform.position;
|
toeCurve.KeyPoints[0].transform.position = holder.transform.position;
|
||||||
|
if (lastKickLeft)
|
||||||
|
{
|
||||||
|
toeCurve.KeyPoints[1].transform.localPosition = new Vector3(5.39f, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
toeCurve.KeyPoints[1].transform.localPosition = new Vector3(6.49f, 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
|
|
@ -54,6 +54,7 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
|
||||||
public void Kick(bool hit, bool highKick = false)
|
public void Kick(bool hit, bool highKick = false)
|
||||||
{
|
{
|
||||||
kickTimes++;
|
kickTimes++;
|
||||||
|
aceTimes = 0;
|
||||||
|
|
||||||
if (highKick)
|
if (highKick)
|
||||||
{
|
{
|
||||||
|
@ -219,7 +220,7 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
|
||||||
StateCheck(normalizedBeatPrepare);
|
StateCheck(normalizedBeatPrepare);
|
||||||
CheckIfFall(normalizedBeat);
|
CheckIfFall(normalizedBeat);
|
||||||
|
|
||||||
if (PlayerInput.Pressed())
|
if (PlayerInput.AltPressed())
|
||||||
{
|
{
|
||||||
Kick(false, true);
|
Kick(false, true);
|
||||||
}
|
}
|
||||||
|
@ -227,7 +228,7 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
StateCheck(normalizedBeat);
|
StateCheck(normalizedBeat);
|
||||||
if (PlayerInput.PressedUp())
|
if (PlayerInput.AltPressedUp())
|
||||||
{
|
{
|
||||||
if (state.perfect)
|
if (state.perfect)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
{"bpm":130.0,"entities":[{"beat":6.0,"track":0,"length":2.0,"datamodel":"spaceSoccer/ball dispense"},{"beat":8.0,"track":1,"length":2.0,"datamodel":"spaceSoccer/keep-up"},{"beat":10.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":11.0,"track":2,"length":2.0,"datamodel":"spaceSoccer/ball dispense"},{"beat":13.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":14.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":17.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":18.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":21.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":22.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":25.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":26.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":29.0,"track":1,"length":13.0,"datamodel":"spaceSoccer/keep-up"},{"beat":42.0,"track":2,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"}]}
|
{"bpm":130.0,"entities":[{"beat":6.0,"track":0,"length":2.0,"datamodel":"spaceSoccer/ball dispense"},{"beat":8.0,"track":1,"length":2.0,"datamodel":"spaceSoccer/keep-up"},{"beat":10.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":11.0,"track":2,"length":2.0,"datamodel":"spaceSoccer/ball dispense"},{"beat":13.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":14.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":17.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":18.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":21.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":22.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":25.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":26.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":29.0,"track":1,"length":13.0,"datamodel":"spaceSoccer/keep-up"},{"beat":42.0,"track":2,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":45.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":46.0,"track":0,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":49.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":50.0,"track":2,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":53.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":54.0,"track":2,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":57.0,"track":1,"length":1.0,"datamodel":"spaceSoccer/keep-up"},{"beat":58.0,"track":2,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"},{"beat":61.0,"track":1,"length":9.0,"datamodel":"spaceSoccer/keep-up"},{"beat":70.0,"track":1,"length":3.0,"datamodel":"spaceSoccer/high kick-toe!"}]}
|
Loading…
Reference in a new issue