Rhythm Test Text Update!!! (#898)

Rhythm Test GBA now has customizable text! This can only go well!

(Also it's fuckin audible now)
This commit is contained in:
wookywok 2024-04-29 10:10:34 -05:00 committed by GitHub
parent cbb3ca38df
commit f280e59314
14 changed files with 1409 additions and 227 deletions

View file

@ -1,5 +1,201 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &499224256258785193
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6155477923636244418}
- component: {fileID: 2256808814853800604}
- component: {fileID: 5133068036934783988}
- component: {fileID: 3027704026893852167}
m_Layer: 0
m_Name: Text
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6155477923636244418
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 499224256258785193}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.11083, y: 1.4}
m_SizeDelta: {x: 19.88917, y: 5}
m_Pivot: {x: 0, y: 0}
--- !u!23 &2256808814853800604
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 499224256258785193}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 0
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 1618155055176292627, guid: e5f3069ff426f2546b8168857ad6e0d4, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 15
m_AdditionalVertexStreams: {fileID: 0}
--- !u!114 &5133068036934783988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 499224256258785193}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: Testing in progress...
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: e5f3069ff426f2546b8168857ad6e0d4, type: 2}
m_sharedMaterial: {fileID: 1618155055176292627, guid: e5f3069ff426f2546b8168857ad6e0d4, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4278216952
m_fontColor: {r: 0.97255, g: 0.40784317, b: 0, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 7
m_fontSizeBase: 7
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 1
m_fontSizeMax: 7
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 256
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 0
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 0
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: -4.6306386, y: 4.6619124, z: 15.48065, w: -0.8415551}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
_SortingLayer: 0
_SortingLayerID: 0
_SortingOrder: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 2256808814853800604}
m_maskType: 0
--- !u!95 &3027704026893852167
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 499224256258785193}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 4e7127cc6b4a1c2448e334306954c9d8, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &600217526339359680
GameObject:
m_ObjectHideFlags: 0
@ -34,7 +230,7 @@ Transform:
- {fileID: 4178580677966809696}
- {fileID: 2421602207971768573}
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 5
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &787369447362708790
GameObject:
@ -318,8 +514,8 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 4
m_Father: {fileID: 7141769990670215559}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &491387273021883555
SpriteRenderer:
@ -394,6 +590,39 @@ Animator:
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1506994282361560807
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7141769990670215559}
m_Layer: 0
m_Name: Countdown
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7141769990670215559
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1506994282361560807}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1230118230611380377}
- {fileID: 3088883937212924141}
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1730902299297412491
GameObject:
m_ObjectHideFlags: 0
@ -419,7 +648,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1730902299297412491}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 1.804, y: 0.61300004, z: -4.09}
m_LocalPosition: {x: 1.804, y: 0.61300004, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -503,7 +732,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1990977082314958150}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.804, y: 0.613, z: -4.09}
m_LocalPosition: {x: -1.804, y: 0.613, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -588,7 +817,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2069064452885481355}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.7, y: 0.3288985, z: -4.085526}
m_LocalPosition: {x: -0.7, y: 0.3288985, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -693,7 +922,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2097296857581379271}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 1.0651015, z: 4.09}
m_LocalPosition: {x: 0, y: 1.0651015, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@ -701,8 +930,8 @@ Transform:
- {fileID: 8123355065386149364}
- {fileID: 4285687258972027434}
- {fileID: 6053325067073802629}
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 3
m_Father: {fileID: 7141769990670215559}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &3131245519608349835
Animator:
@ -737,7 +966,7 @@ GameObject:
- component: {fileID: 8993181217126341735}
- component: {fileID: 7814860204980886555}
m_Layer: 0
m_Name: Flash
m_Name: Note
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -751,12 +980,12 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3530055773997019990}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.081, y: 1.404, z: 0}
m_LocalScale: {x: 0.8851, y: 0.8851, z: 0.8851}
m_ConstrainProportionsScale: 0
m_LocalPosition: {x: 0, y: 1.4, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 2
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8993181217126341735
SpriteRenderer:
@ -799,7 +1028,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 4
m_Sprite: {fileID: 909642824, guid: 76d9b1445caeb484f9254a9dc75c0d8a, type: 3}
m_Sprite: {fileID: -322805595, guid: 4b553aa26f4c3464b8eb213d2c89ecea, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -842,7 +1071,7 @@ GameObject:
- component: {fileID: 7034237823165530222}
- component: {fileID: 3773822188720579104}
m_Layer: 0
m_Name: RhythmTest_2
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@ -861,7 +1090,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 6
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3773822188720579104
SpriteRenderer:
@ -941,7 +1170,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4766465362782487485}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -1.407, z: 0}
m_LocalPosition: {x: 0, y: -1.5, z: 0}
m_LocalScale: {x: 0.726, y: 0.726, z: 0.726}
m_ConstrainProportionsScale: 0
m_Children: []
@ -989,7 +1218,7 @@ SpriteRenderer:
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 3
m_Sprite: {fileID: 1608426803, guid: 76d9b1445caeb484f9254a9dc75c0d8a, type: 3}
m_Sprite: {fileID: -1229422663, guid: 4b553aa26f4c3464b8eb213d2c89ecea, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
@ -1105,90 +1334,6 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5566258577491883246
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4460373311749401884}
- component: {fileID: 3128082092558731024}
m_Layer: 0
m_Name: Background
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4460373311749401884
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5566258577491883246}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.73, z: 0}
m_LocalScale: {x: 40.2019, y: 0.8792758, z: 0.8792758}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6652878496978862639}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3128082092558731024
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5566258577491883246}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -20
m_Sprite: {fileID: 544945474, guid: 76d9b1445caeb484f9254a9dc75c0d8a, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.51, y: 14.02}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5985063182856050203
GameObject:
m_ObjectHideFlags: 0
@ -1214,7 +1359,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5985063182856050203}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.7, y: 0.32889855, z: -4.0855255}
m_LocalPosition: {x: 0.7, y: 0.32889855, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -1387,12 +1532,11 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8087579337852636042}
- {fileID: 4460373311749401884}
- {fileID: 1970370886109334539}
- {fileID: 1230118230611380377}
- {fileID: 3088883937212924141}
- {fileID: 7141769990670215559}
- {fileID: 5322568188370051010}
- {fileID: 7034237823165530222}
- {fileID: 6155477923636244418}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@ -1410,7 +1554,10 @@ MonoBehaviour:
m_EditorClassIdentifier:
SoundSequences: []
scheduledInputs: []
noteFlash: {fileID: 3530055773997019990}
screenText: {fileID: 5133068036934783988}
buttonAnimator: {fileID: 3702318791696650226}
flashAnimator: {fileID: 7814860204980886555}
numberBGAnimator: {fileID: 3131245519608349835}
numberAnimator: {fileID: 4403813855415779181}
textAnimator: {fileID: 3027704026893852167}

View file

@ -148,7 +148,7 @@ AnimatorStateTransition:
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0
m_HasExitTime: 0
m_HasExitTime: 1
m_HasFixedDuration: 0
m_InterruptionSource: 0
m_OrderedInterruption: 1

View file

@ -20,7 +20,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.695, y: 0.3288985, z: -4.085526}
value: {x: -0.695, y: 0.3288985, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -29,7 +29,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: -0.55, y: 0.3288985, z: -4.085526}
value: {x: -0.55, y: 0.3288985, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -38,7 +38,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.15
value: {x: -0.55, y: 0.3288985, z: -4.085526}
value: {x: -0.55, y: 0.3288985, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -54,7 +54,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0.695, y: 0.32889855, z: -4.0855255}
value: {x: 0.695, y: 0.32889855, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -63,7 +63,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: 0.57, y: 0.32889855, z: -4.0855255}
value: {x: 0.57, y: 0.32889855, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -72,7 +72,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.15
value: {x: 0.55, y: 0.32889855, z: -4.0855255}
value: {x: 0.55, y: 0.32889855, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -354,7 +354,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -4.085526
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
@ -429,7 +429,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -4.0855255
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103

View file

@ -20,7 +20,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -0.695, y: 0.3288985, z: -4.085526}
value: {x: -0.695, y: 0.3288985, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -29,7 +29,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: -0.55, y: 0.3288985, z: -4.085526}
value: {x: -0.55, y: 0.3288985, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -38,7 +38,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.15
value: {x: -0.55, y: 0.3288985, z: -4.085526}
value: {x: -0.55, y: 0.3288985, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -54,7 +54,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 0.695, y: 0.32889855, z: -4.0855255}
value: {x: 0.695, y: 0.32889855, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -63,7 +63,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.06666667
value: {x: 0.55, y: 0.32889855, z: -4.0855255}
value: {x: 0.55, y: 0.32889855, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -72,7 +72,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.15
value: {x: 0.55, y: 0.32889855, z: -4.0855255}
value: {x: 0.55, y: 0.32889855, z: 0}
inSlope: {x: Infinity, y: 0, z: 0}
outSlope: {x: Infinity, y: 0, z: 0}
tangentMode: 0
@ -88,7 +88,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: -1.804, y: 0.613, z: -4.09}
value: {x: -1.804, y: 0.613, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@ -113,7 +113,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: {x: 1.804, y: 0.61300004, z: -4.09}
value: {x: 1.804, y: 0.61300004, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@ -293,60 +293,60 @@ AnimationClip:
isPPtrCurve: 0
- serializedVersion: 2
path: 1403651259
attribute: 1
attribute: 3305885265
script: {fileID: 0}
typeID: 4
typeID: 212
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 2872654745
attribute: 1
attribute: 3305885265
script: {fileID: 0}
typeID: 4
typeID: 212
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3663022166
attribute: 3305885265
script: {fileID: 0}
typeID: 212
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 1963678224
attribute: 3305885265
script: {fileID: 0}
typeID: 212
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3663022166
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 1963678224
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 1403651259
attribute: 3305885265
attribute: 1
script: {fileID: 0}
typeID: 212
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 2872654745
attribute: 3305885265
attribute: 1
script: {fileID: 0}
typeID: 212
typeID: 4
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3663022166
attribute: 3305885265
script: {fileID: 0}
typeID: 212
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 1963678224
attribute: 3305885265
script: {fileID: 0}
typeID: 212
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 3663022166
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
path: 1963678224
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 399106758, guid: 76d9b1445caeb484f9254a9dc75c0d8a, type: 3}
- {fileID: -437616401, guid: 76d9b1445caeb484f9254a9dc75c0d8a, type: 3}
@ -436,7 +436,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -4.085526
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
@ -511,7 +511,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -4.0855255
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
@ -698,7 +698,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -4.09
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136
@ -782,7 +782,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
value: -4.09
value: 0
inSlope: 0
outSlope: 0
tangentMode: 136

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ea23a56f302dcca4ca7b30839e958b36
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,101 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-4096736772628457868
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TextFlash
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 3ef21493912d35d48a088ee8c15c48f4, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Text (TMP)
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 7258395906433341195}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &6981283610964809230
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TextIdle
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 7a0d49a32be3bef4ab304ca710a511a4, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &7258395906433341195
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -4096736772628457868}
m_Position: {x: 240, y: 190, z: 0}
- serializedVersion: 1
m_State: {fileID: 6981283610964809230}
m_Position: {x: 235, y: 65, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 6981283610964809230}

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4e7127cc6b4a1c2448e334306954c9d8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,377 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TextFlash
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.9725491
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0.4862745
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0.4862745
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.r
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.4078432
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0.1568628
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0.1568628
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.g
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.b
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._OutlineWidth
path:
classID: 23
script: {fileID: 0}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 2110649717
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
typeID: 114
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 0
attribute: 269488542
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
typeID: 114
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 0
attribute: 1618666769
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
typeID: 114
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 0
attribute: 2383718995
script: {fileID: 0}
typeID: 23
customType: 22
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.23333333
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.9725491
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0.4862745
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0.4862745
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.r
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.4078432
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0.1568628
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0.1568628
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.g
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.b
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.11666667
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 0.23333333
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: material._OutlineWidth
path:
classID: 23
script: {fileID: 0}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3ef21493912d35d48a088ee8c15c48f4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TextGone
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings: []
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 1
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c2512185cbeeb4d438899f86af72910a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,188 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TextIdle
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.97255
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.r
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.40784
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.g
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.b
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_PPtrCurves: []
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 2110649717
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
typeID: 114
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 0
attribute: 269488542
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
typeID: 114
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
path: 0
attribute: 1618666769
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
typeID: 114
customType: 0
isPPtrCurve: 0
pptrCurveMapping: []
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves:
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.97255
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.r
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.40784
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.g
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
- curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_fontColor.b
path:
classID: 114
script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3}
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7a0d49a32be3bef4ab304ca710a511a4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -1,8 +1,10 @@
using System;
using System.Text;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using HeavenStudio.Util;
using HeavenStudio.InputSystem;
@ -37,21 +39,31 @@ namespace HeavenStudio.Games.Loaders
return new Minigame("rhythmTestGBA", "Rhythm Test (GBA) \n<color=#adadad>(Rhythm-kan Check)</color>", "2DD816", false, false, new List<GameAction>()
{
new GameAction("countin", "Start Beeping")
new GameAction("countin", "Change Screen Beeping Properties")
{
function = delegate { RhythmTestGBA.instance.KeepTheBeep(eventCaller.currentEntity.beat, eventCaller.currentEntity.length, eventCaller.currentEntity["toggle"], eventCaller.currentEntity["auto"]); },
function = delegate { RhythmTestGBA.instance.KTBPrep(eventCaller.currentEntity.beat, eventCaller.currentEntity.length, eventCaller.currentEntity["toggle"], eventCaller.currentEntity["auto"],
eventCaller.currentEntity["image"],
eventCaller.currentEntity["textFlash"], eventCaller.currentEntity["textDisplay"], eventCaller.currentEntity["hasSound"]); },
defaultLength = 1f,
resizable = true,
parameters = new List<Param>()
{
new Param("toggle", true, "Toggle", "Toggle the automatic beeping on or off."),
new Param("toggle", true, "Toggle", "Toggle the beeping on or off."),
new Param("auto", false, "Auto", "Toggle if the machine should beep automatically."),
new Param("image", RhythmTestGBA.PulseOption.Note, "Screen Image", "Set what appears on the machine's screen.", new List<Param.CollapseParam>()
{
new Param.CollapseParam((x, _) => (int)x == (int)RhythmTestGBA.PulseOption.Text, new string[] { "textFlash", "textDisplay" }),
}),
new Param("textDisplay", "Get ready...", "Text to Display", "Changes the text displayed on the screen."),
new Param("textFlash", true, "Text Flash", "Toggle if the text on the screen pulses to the beat."),
new Param("hasSound", true, "Has Sound", "Toggle if the beeping plays sound or not.")
},
},
new GameAction("button", "Start Keep-the-Beat")
{
function = delegate { var e = eventCaller.currentEntity; RhythmTestGBA.StartKeepbeat(e.beat); },
preFunction = delegate { var e = eventCaller.currentEntity; RhythmTestGBA.PreStartKeepbeat(e.beat, e.length); },
defaultLength = 1f,
resizable = false,
@ -59,12 +71,17 @@ namespace HeavenStudio.Games.Loaders
new GameAction("stopktb", "Stop Keep-the-Beat")
{
preFunction = delegate { RhythmTestGBA.instance.PreStopKeepbeat(eventCaller.currentEntity.beat, eventCaller.currentEntity.length, eventCaller.currentEntity["mutecue"]); },
preFunction = delegate { RhythmTestGBA.instance.PreStopKeepbeat(eventCaller.currentEntity.beat, eventCaller.currentEntity.length, eventCaller.currentEntity["mutecue"], eventCaller.currentEntity["finishText"], eventCaller.currentEntity["textDisplay"]); },
defaultLength = 4f,
resizable = false,
parameters = new List<Param>()
{
new Param("mutecue", false, "Mute Cue", "Mute the sound cue signifying the end of the keep-the-beat section."),
new Param("finishText", true, "Finish Text", "Set if text appears once the keep-the-bet section is finished.", new List<Param.CollapseParam>()
{
new Param.CollapseParam((x, _) => (bool)x, new string[] { "textDisplay" }),
}),
new Param("textDisplay", "Test complete!", "Text to Display", "Changes the text displayed on the screen."),
}
},
@ -105,25 +122,40 @@ namespace HeavenStudio.Games
{
/// This class handles the minigame logic.
/// Minigame inherits directly from MonoBehaviour, and adds Heaven Studio specific methods to override.
using Scripts_RhythmTestGBA;
public class RhythmTestGBA : Minigame
{
public static RhythmTestGBA instance;
static List<double> queuedButton = new();
bool goBeep;
//bool stopBeep; Unused value - Marc
bool stopAutoBeep;
bool keepPressing;
bool shouldmute;
bool disableCount;
bool beatPulseTextFlash = false;
bool beepHasSound;
bool canBeep = false;
//bool isBeeping = false;
int screenFXType;
private double numberSelect;
private float countLength;
[NonSerialized] public List<Interval> noBopIntervals = new(),
noBeepIntervals = new();
[Header("Objects")]
[SerializeField] GameObject noteFlash;
[SerializeField] TMP_Text screenText;
[Header("Animators")]
[SerializeField] Animator buttonAnimator;
[SerializeField] Animator flashAnimator;
[SerializeField] Animator numberBGAnimator;
[SerializeField] Animator numberAnimator;
[SerializeField] Animator textAnimator;
[Header("Properties")]
//private static double startBlippingBeat = double.MaxValue; Unused value - Marc
@ -137,17 +169,35 @@ namespace HeavenStudio.Games
double lastButton = double.MaxValue;
// public struct QueuedButton
// {
// public double beat;
// public float length;
// }
// static List<QueuedButton> queuedButton = new List<QueuedButton>();
public enum PulseOption
{
Note,
Text
}
public enum BeepNoise: int
{
defaultBeep = 0,
highBeep = 1,
dingBeep = 2
}
public int beepType = 0;
//public struct QueuedButton
//{
// public double beat;
// public float length;
//}
//static List<QueuedButton> queuedButton = new List<QueuedButton>();
private void Awake()
{
instance = this;
screenText.text = "";
SetupBopRegion("rhythmTestGBA", "countin", "auto");
var currentBeat = Conductor.instance.unswungSongPositionInBeatsAsDouble;
KeepTheBeep(currentBeat, 1f, false, false, 0, true);
HandleBeeps();
}
void OnDestroy()
@ -208,36 +258,202 @@ namespace HeavenStudio.Games
}
}
public void KeepTheBeep(double beat, float length, bool shouldBeep, bool autoBeep)
//public override void OnGameSwitch (double beat)
//{
// var actions = GameManager.instance.Beatmap.Entities.FindAll(e => e.datamodel.Split('/')[0] == "rhythmTestGBA");
// var tempStops = actions.FindAll(e => e.datamodel == "rhythmTestGBA/stopktb");
// foreach (var e in tempStops.FindAll(e => e.beat < beat && e.beat + 2 > beat)) {
// PreStopKeepbeat(e.beat, e.length, e["mutecue"], e["textFlash"]);
// }
//}
private void HandleBeeps()
{
//stopBeep = false; Unused value - Marc
if (!shouldBeep) { goBeep = false; return;}
goBeep = autoBeep;
List<RiqEntity> events = EventCaller.GetAllInGameManagerList("rhythmTestGBA", new string[] { "countin" });
foreach (var e in events)
{
noBopIntervals.Add(new Interval(e.beat, e.beat + 1));
}
foreach (var v in events)
{
noBeepIntervals.Add(new Interval(v.beat, v.beat + v.length));
}
}
public void KTBPrep(double beat, float length, bool shouldBeep, bool autoBeep, int type, bool textFlash, string textDisplay, bool hasSound)
{
canBeep = true;
if (type == 1)
{
screenText.text = textDisplay;
}
beepType = 0;
screenFXType = type;
beepHasSound = hasSound;
KeepTheBeep(beat, length, shouldBeep, autoBeep, type, textFlash);
}
public void KeepTheBeep(double beat, float length, bool shouldBeep, bool autoBeep, int type, bool textFlash)
{
beatPulseTextFlash = textFlash;
if (beepHasSound)
{
switch (beepType)
{
case (int)BeepNoise.defaultBeep:
SoundByte.PlayOneShotGame("rhythmTestGBA/blip");
break;
case (int)BeepNoise.highBeep:
SoundByte.PlayOneShotGame("rhythmTestGBA/blip2");
break;
case (int)BeepNoise.dingBeep:
SoundByte.PlayOneShotGame("rhythmTestGBA/end_ding");
break;
}}
if (shouldBeep)
{
PlayFakeFlashFX(type, textFlash);
List<BeatAction.Action> beeps = new List<BeatAction.Action>();
for (int i = 0; i < length; i++)
{
BeatAction.New(instance, new List<BeatAction.Action>()
{
new BeatAction.Action(beat + i, delegate
{
PlayFlashFX();
SoundByte.PlayOneShotGame("rhythmTestGBA/blip");
beeps.Add(new BeatAction.Action(beat + i, delegate {
PlayFlashFX();}
})
});
));
}
BeatAction.New(instance, beeps);
}
}
}
}
}
//goBeep = autoBeep;
//if (autoBeep)
//{
// PlayFlashFX(beatPulseTextFlash, type);
// SoundByte.PlayOneShotGame("rhythmTestGBA/blip");
//}
// if (shouldBeep && !autoBeep)
// {
//if (!isBeeping)
// {
// PlayFlashFX(beatPulseTextFlash, type);
// SoundByte.PlayOneShotGame("rhythmTestGBA/blip");
// isBeeping = true;
// }
// for (int i = 0; i < length; i++)
// {
// BeatAction.New(instance, new List<BeatAction.Action>()
// {
// new BeatAction.Action(beat + i, delegate
// {
// PlayFlashFX(beatPulseTextFlash, type);
// SoundByte.PlayOneShotGame("rhythmTestGBA/blip");
// })
// });
// }
// }
// }
public void PlayFlashFX()
{
numberAnimator.Play("Idle");
numberBGAnimator.Play("Idle");
flashAnimator.Play("KTBPulse", 0 ,0);
var currentBeat = Conductor.instance.songPositionInBeatsAsDouble;
if (!noBopIntervals.Any(x => x.Contains(currentBeat)))
if (beepHasSound){
if(!noBeepIntervals.Any(x => x.Contains(currentBeat)))
{
{
switch (beepType)
{
case (int)BeepNoise.defaultBeep:
SoundByte.PlayOneShotGame("rhythmTestGBA/blip");
break;
case (int)BeepNoise.highBeep:
SoundByte.PlayOneShotGame("rhythmTestGBA/blip2");
break;
case (int)BeepNoise.dingBeep:
SoundByte.PlayOneShotGame("rhythmTestGBA/end_ding");
break;
}
}
}}
if (screenFXType == 0)
{
noteFlash.SetActive(true);
flashAnimator.DoScaledAnimationAsync("KTBPulse", 0.5f);
screenText.text = "";
}
else if (beatPulseTextFlash){
noteFlash.SetActive(false);
textAnimator.DoScaledAnimationAsync("TextFlash", 0.5f);
}
else
{
noteFlash.SetActive(false);
textAnimator.DoScaledAnimationAsync("TextIdle", 0.5f);
}
BeatAction.New(instance, new List<BeatAction.Action>()
{
new BeatAction.Action(currentBeat+0.9f, delegate {noteFlash.SetActive(false);})
});
}
public void PlayFakeFlashFX(int fakeFXType, bool textFlash)
{
numberAnimator.Play("Idle");
numberBGAnimator.Play("Idle");
var currentBeat = Conductor.instance.songPositionInBeatsAsDouble;
if (fakeFXType == 0)
{
noteFlash.SetActive(true);
flashAnimator.DoScaledAnimationAsync("KTBPulse", 0.5f);
screenText.text = "";
}
else if (textFlash){
noteFlash.SetActive(false);
textAnimator.DoScaledAnimationAsync("TextFlash", 0.5f);
}
else
{
noteFlash.SetActive(false);
textAnimator.DoScaledAnimationAsync("TextIdle", 0.5f);
}
BeatAction.New(instance, new List<BeatAction.Action>()
{
//new BeatAction.Action(beat-1, delegate {KillBeeps(beat);}),
new BeatAction.Action(currentBeat+0.9f, delegate {noteFlash.SetActive(false);})
});
}
public void ChangeText(double beat, string newText, bool newTextFlash)
{
screenText.text = newText;
beatPulseTextFlash = newTextFlash;
}
public void PressButton()
@ -248,30 +464,38 @@ namespace HeavenStudio.Games
}
public void PreStopKeepbeat(double beat, float length, bool muted)
public void PreStopKeepbeat(double beat, float length, bool muted, bool hasFinish, string finishText)
{
noBeepIntervals.Add(new Interval(beat, beat + length));
shouldmute = muted;
noBeepIntervals.Add(new Interval(beat, beat + length));
noBeepIntervals.Add(new Interval(beat, beat + length));
BeatAction.New(instance, new List<BeatAction.Action>()
{
new BeatAction.Action(beat-1, delegate {killBeeps(beat);}),
new BeatAction.Action(beat, delegate {StopKeepbeat(beat, shouldmute);})
new BeatAction.Action(beat, delegate {StopKeepbeat(beat, length, shouldmute, hasFinish, finishText);
canBeep = false;
})
});
}
public void StopKeepbeat(double beat, bool shouldmute)
public void StopKeepbeat(double beat, float length, bool shouldmute, bool hasFinish, string finishText)
{
keepPressing = false;
ScheduleInput(beat, 1f, InputAction_BasicPress, ButtonSuccess, ButtonFailure, ButtonEmpty);
ScheduleInput(beat, 2f, InputAction_BasicPress, ButtonSuccess, ButtonFailure, ButtonEmpty);
ScheduleInput(beat, 3f, InputAction_BasicPress, ButtonSuccess, ButtonFailure, ButtonEmpty);
BeatAction.New(instance, new List<BeatAction.Action>()
{
@ -281,46 +505,71 @@ namespace HeavenStudio.Games
new BeatAction.Action(beat+2, delegate {PlayFlashFX();}),
new BeatAction.Action(beat+3, delegate { SoundByte.PlayOneShotGame("rhythmTestGBA/end_ding", beat: beat, forcePlay: true);})
new BeatAction.Action(beat+3, delegate { SoundByte.PlayOneShotGame("rhythmTestGBA/end_ding", beat: beat, forcePlay: true);
if (hasFinish)
{
screenText.text = finishText;
textAnimator.DoScaledAnimationAsync("TextIdle", 0.5f);
}
})
});
if (!shouldmute)
{
SoundByte.PlayOneShotGame("rhythmTestGBA/blip2");
BeatAction.New(instance, new List<BeatAction.Action>()
{
new BeatAction.Action(beat+1, delegate { SoundByte.PlayOneShotGame("rhythmTestGBA/blip2", beat: beat);}),
new BeatAction.Action(beat+2, delegate { SoundByte.PlayOneShotGame("rhythmTestGBA/blip2", beat: beat);})
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound("rhythmTestGBA/blip2", beat),
new MultiSound.Sound("rhythmTestGBA/blip2", beat+1),
new MultiSound.Sound("rhythmTestGBA/blip2", beat+2),
});
}
}
public void StopKeepbeatInput(double beat)
{
ScheduleInput(beat, 0f, InputAction_BasicPress, ButtonSuccess, ButtonFailure, ButtonEmpty);
PlayFlashFX();
}
public override void OnBeatPulse(double beat)
{
if (goBeep)
if (BeatIsInBopRegion(beat) && canBeep)
{
PlayFlashFX();
SoundByte.PlayOneShotGame("rhythmTestGBA/blip");
}
}
public void killBeeps(double beat)
//public void KillBeeps(double beat)
//{
// goBeep = false;
//isBeeping = false;
//}
public static void PreStartKeepbeat(double beat, float length)
{
goBeep = false;
if (GameManager.instance.currentGame == "rhythmTestGBA")
{
StartKeepbeat(beat, length);
}
else
{
BeatAction.New(instance, new List<BeatAction.Action>()
{
new BeatAction.Action(beat, delegate {queuedButton.Add(wantButton);}),
}
);
}
}
public static void StartKeepbeat(double beat)
public static void StartKeepbeat(double beat, float length)
{
RhythmTestGBA.wantButton = beat-1;
@ -328,6 +577,7 @@ namespace HeavenStudio.Games
}
public void PreCountDown(double startBeat, float length, int countdownNumber)
{
if (keepPressing) return;
@ -667,3 +917,29 @@ namespace HeavenStudio.Games
}
}
namespace HeavenStudio.Games.Scripts_RhythmTestGBA
{
public class Interval
{
private readonly double _start;
private readonly double _end;
private readonly Func<double, double, bool> _leftComparer;
private readonly Func<double, double, bool> _rightComparer;
public double Start => _start;
public double End => _end;
public Interval(double start, double end, bool isLeftClosed = true, bool isRightClosed = false)
{
_start = start;
_end = end;
_leftComparer = isLeftClosed ? (value, boundary) => value >= boundary : (value, boundary) => value > boundary;
_rightComparer = isRightClosed ? (value, boundary) => value <= boundary : (value, boundary) => value < boundary;
}
public bool Contains(double value) => _leftComparer(value, _start) && _rightComparer(value, _end);
}
}