diff --git a/Assets/Scripts/Games/BonOdori/BonOdori.cs b/Assets/Scripts/Games/BonOdori/BonOdori.cs index ce10566a..d1606040 100644 --- a/Assets/Scripts/Games/BonOdori/BonOdori.cs +++ b/Assets/Scripts/Games/BonOdori/BonOdori.cs @@ -445,8 +445,8 @@ namespace HeavenStudio.Games string clip = typeSpeak switch { 0 => "pan", - 1 => "pa_n", - 2 or _ => "pa", + 1 => "pa", + 2 or _ => "pa_n", }; var pitch = SoundByte.GetPitchFromSemiTones(semitone, true); SoundByte.PlayOneShotGame($"bonOdori/" + clip + (variation + 1), beat, pitch); @@ -463,8 +463,8 @@ namespace HeavenStudio.Games string clip = typeSpeak switch { 0 => "don", - 1 => "do_n", - 2 or _ => "do", + 1 => "do", + 2 or _ => "do_n", }; var pitch = SoundByte.GetPitchFromSemiTones(semitone, true); diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset index a1cbca8d..6c3c1ea4 100644 --- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset +++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset @@ -17,5 +17,66 @@ MonoBehaviour: DenseViewWidthThreshold: 512 _disableAutoReloadInBackground: 0 ImportedScriptPaths: + - Assets/Scripts/Games/RapMen/RapMen.cs + - Assets/Scripts/Games/Cannery/Cannery.cs + - Assets/Scripts/Games/LumBEARjack/LBJBear.cs + - Assets/Scripts/LevelEditor/Commands/Block.cs + - Assets/Scripts/Games/ClapTrap/ClapTrap.cs + - Assets/Scripts/Games/SoundEffects.cs + - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ColorPropertyPrefab.cs + - Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs + - Assets/Scripts/LevelEditor/Tooltip.cs + - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/BoolPropertyPrefab.cs + - Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs + - Assets/Scripts/Util/SoundByte.cs + - Assets/Scripts/Games/Rockers/Rockers.cs + - Assets/Scripts/Games/NailCarpenter/LongNail.cs + - Assets/Scripts/Games/LumBEARjack/LumBEARjack.cs + - Assets/Scripts/LevelEditor/EventSelector/EventPropertyPrefab.cs + - Assets/Scripts/Games/BonOdori/BonOdori.cs + - Assets/Scripts/Minigames.cs + - Assets/Scripts/Games/LumBEARjack/LBJBigObject.cs + - Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs + - Assets/Scripts/Games/Cannery/Can.cs + - Assets/Scripts/UI/SettingsDialog/Tabs/EditorSettings.cs + - Assets/Scripts/GameManager.cs + - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/StringPropertyPrefab.cs + - Assets/Scripts/Games/RhythmTestGBA/RhythmTestGBA.cs + - Assets/Scripts/Games/LumBEARjack/LBJBomb.cs + - Assets/Scripts/Games/TossBoys/TossBoys.cs + - Assets/Scripts/Games/LumBEARjack/LBJBaby.cs + - Assets/Scripts/Games/LumBEARjack/LBJObjectRotate.cs + - Assets/Scripts/Util/MultiSound.cs + - Assets/Scripts/Games/Tambourine/Tambourine.cs + - Assets/Scripts/Util/ParticleSystemHelpers.cs + - Assets/Scripts/Games/SpaceDance/SpaceDance.cs + - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NumberPropertyPrefab.cs + - Assets/Scripts/Util/EntityTypes.cs + - Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs + - Assets/Scripts/Games/LumBEARjack/LBJCatMove.cs + - Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs + - Assets/Scripts/Games/LumBEARjack/LBJMissObject.cs + - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/DropdownPropertyPrefab.cs + - Assets/Scripts/LevelEditor/Timeline/Timeline.cs + - Assets/Scripts/PersistentDataManager.cs + - Assets/Scripts/Games/NailCarpenter/Nail.cs + - Assets/Scripts/Games/ForkLifter/ForkLifter.cs + - Assets/Scripts/Games/CoinToss/CoinToss.cs + - Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs + - Assets/Scripts/Games/Minigame.cs + - Assets/Scripts/Games/Kitties/Kitties.cs + - Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs + - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ButtonPropertyPrefab.cs + - Assets/Scripts/Games/LumBEARjack/LBJHugeObject.cs + - Assets/Scripts/Games/ClapTrap/Sword.cs + - Assets/Scripts/Games/KarateMan/KarateMan.cs + - Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs + - Assets/Scripts/Games/NailCarpenter/NailCarpenter.cs + - Assets/Scripts/Games/NailCarpenter/Sweet.cs + - Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs + - Assets/Scripts/Games/LumBEARjack/LBJBGCat.cs + - Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs + - Assets/Scripts/Games/PowerCalligraphy/Writing.cs + - Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs PathsToSkipImportEvent: [] PathsToIgnoreOverwriteSettingOnAttribute: []