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a/Assets/Scripts/Conductor.cs b/Assets/Scripts/Conductor.cs index f99ab849..fa8a467a 100644 --- a/Assets/Scripts/Conductor.cs +++ b/Assets/Scripts/Conductor.cs @@ -7,7 +7,7 @@ using Starpelly; namespace RhythmHeavenMania { - [RequireComponent(typeof(AudioSource))] + // [RequireComponent(typeof(AudioSource))] public class Conductor : MonoBehaviour { //Song beats per minute diff --git a/Assets/Scripts/DebugUI.cs b/Assets/Scripts/DebugUI.cs index 139b6e16..c6a50778 100644 --- a/Assets/Scripts/DebugUI.cs +++ b/Assets/Scripts/DebugUI.cs @@ -49,6 +49,7 @@ namespace RhythmHeavenMania CreateDebugUI(out graphicsDeviceName, true); SetText(graphicsDeviceName, SystemInfo.graphicsDeviceName); CreateDebugUI(out fps, true); + transform.GetChild(0).GetComponent().worldCamera = GameManager.instance.CursorCam; } private void Update() diff --git a/Assets/Scripts/EventCaller.cs b/Assets/Scripts/EventCaller.cs index 85ab6ed1..5a8f178f 100644 --- a/Assets/Scripts/EventCaller.cs +++ b/Assets/Scripts/EventCaller.cs @@ -95,9 +95,9 @@ namespace RhythmHeavenMania new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); } ), new GameAction("cameraZoom", delegate { } ), }), - new MiniGame("karateman", "F6C135", new List() + new MiniGame("karateman", "70A8D8", new List() { - new GameAction("bop", delegate { KarateMan.instance.Bop(); } ), + new GameAction("bop", delegate { KarateMan.instance.Bop(currentBeat, currentLength); } ), new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat, 0); }, true ), new GameAction("bulb", delegate { KarateMan.instance.Shoot(currentBeat, 1); }, true ), new GameAction("rock", delegate { KarateMan.instance.Shoot(currentBeat, 2); }, true ), diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index 8ba7d7ec..b7c3e484 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -16,7 +16,7 @@ namespace RhythmHeavenMania private EventCaller eventCaller; public Beatmap Beatmap; - [HideInInspector] public List playerEntities; + [HideInInspector] public List playerEntities = new List(); public int currentEvent, currentPlayerEvent; @@ -37,15 +37,23 @@ namespace RhythmHeavenMania private List preloadedGames = new List(); + [HideInInspector] public GameObject GamesHolder; + private void Awake() { instance = this; } // before Start() since this is very important - private void OnEnable() + private void Start() { - SortEventsList(); + this.transform.localScale = new Vector3(3000, 3000); + SpriteRenderer sp = this.gameObject.AddComponent(); + sp.enabled = false; + sp.color = Color.black; + sp.sprite = Resources.Load("Sprites/GeneralPurpose/Square"); + sp.sortingOrder = 30000; + this.gameObject.layer = 3; string json = txt.text; Beatmap = JsonConvert.DeserializeObject(json); @@ -54,7 +62,8 @@ namespace RhythmHeavenMania GlobalGameManager.Init(); - eventCaller = GetComponent(); + eventCaller = this.gameObject.AddComponent(); + eventCaller.GamesHolder = GamesHolder.transform; eventCaller.Init(); Conductor.instance.SetBpm(Beatmap.bpm); @@ -136,9 +145,12 @@ namespace RhythmHeavenMania if (Beatmap.entities.Count > 0) { List entities = Beatmap.entities.Select(c => c.beat).ToList(); - List entities_p = playerEntities.Select(c => c.beat).ToList(); + if (playerEntities != null) + { + List entities_p = playerEntities.Select(c => c.beat).ToList(); + currentPlayerEvent = entities_p.IndexOf(Mathp.GetClosestInList(entities_p, beat)); + } currentEvent = entities.IndexOf(Mathp.GetClosestInList(entities, beat)); - currentPlayerEvent = entities_p.IndexOf(Mathp.GetClosestInList(entities_p, beat)); print(currentEvent); diff --git a/Assets/Scripts/Games/KarateMan/KarateMan.cs b/Assets/Scripts/Games/KarateMan/KarateMan.cs index 51d8407a..ed1fcf9a 100644 --- a/Assets/Scripts/Games/KarateMan/KarateMan.cs +++ b/Assets/Scripts/Games/KarateMan/KarateMan.cs @@ -22,6 +22,9 @@ namespace RhythmHeavenMania.Games.KarateMan private bool bgEnabled; private int newBeat; + private float bopLength; + private float bopBeat; + [System.Serializable] public class BGSpriteC { @@ -35,17 +38,26 @@ namespace RhythmHeavenMania.Games.KarateMan private void Update() { - if (bgEnabled) + + if (Conductor.instance.songPositionInBeats > newBeat) { - if (Conductor.instance.songPositionInBeats > newBeat) + if (bgEnabled) { if (newBeat % 2 == 0) BGSprite.sprite = BGSprites[0].Sprites[1]; else BGSprite.sprite = BGSprites[0].Sprites[2]; - - newBeat++; } + + if (Conductor.instance.songPositionInBeats >= bopBeat && Conductor.instance.songPositionInBeats < bopBeat + bopLength) + { + if (KarateJoe.anim.GetCurrentAnimatorStateInfo(0).normalizedTime >= 1 && !KarateJoe.anim.IsInTransition(0)) + KarateJoe.anim.Play("Bop", 0, 0); + + print("bop"); + } + + newBeat++; } } @@ -104,9 +116,10 @@ namespace RhythmHeavenMania.Games.KarateMan } } - public void Bop() + public void Bop(float beat, float length) { - KarateJoe.anim.Play("Bop", 0, 0); + bopLength = length; + bopBeat = beat; } } } \ No newline at end of file diff --git a/Assets/Scripts/Initializer.cs b/Assets/Scripts/Initializer.cs new file mode 100644 index 00000000..a4842377 --- /dev/null +++ b/Assets/Scripts/Initializer.cs @@ -0,0 +1,44 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace RhythmHeavenMania +{ + public class Initializer : MonoBehaviour + { + public TextAsset level; + public AudioClip music; + + private void Start() + { + GameObject Cameras = Instantiate(Resources.Load("Prefabs/Cameras")); Cameras.name = "Cameras"; + GameObject MainCamera = Cameras.transform.GetChild(0).gameObject; + GameObject CursorCamera = Cameras.transform.GetChild(1).gameObject; + + GameObject Cursor = Instantiate(Resources.Load("Prefabs/Cursor")); + Cursor.name = "Cursor"; + + GameObject Games = new GameObject(); + Games.name = "Games"; + + GameObject GameManager = new GameObject(); + GameManager.name = "GameManager"; + GameManager gameManager = GameManager.AddComponent(); + + gameManager.txt = level; + gameManager.GamesHolder = Games; + gameManager.CircleCursor = Cursor.transform.GetChild(0).GetComponent(); + gameManager.GameCamera = MainCamera.GetComponent(); + gameManager.CursorCam = CursorCamera.GetComponent(); + + GameObject Profiler = Instantiate(Resources.Load("Prefabs/GameProfiler")); + Profiler.name = "GameProfiler"; + + GameObject Conductor = new GameObject(); + Conductor.name = "Conductor"; + Conductor.AddComponent().clip = music; + Conductor.AddComponent(); + Conductor.AddComponent(); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Initializer.cs.meta b/Assets/Scripts/Initializer.cs.meta new file mode 100644 index 00000000..2198a602 --- /dev/null +++ b/Assets/Scripts/Initializer.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f86858990a87c764892672104bdaef1f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: -50 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Rating.unity.meta b/Assets/Scripts/LevelEditor.meta similarity index 67% rename from Assets/Scenes/Rating.unity.meta rename to Assets/Scripts/LevelEditor.meta index f3f9a9ee..ac2bff8c 100644 --- a/Assets/Scenes/Rating.unity.meta +++ b/Assets/Scripts/LevelEditor.meta @@ -1,5 +1,6 @@ fileFormatVersion: 2 -guid: 536b14300e086f04785985e8e915ca09 +guid: 20cdf044bf1f13b42af96f23ac825cff +folderAsset: yes DefaultImporter: externalObjects: {} userData: diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs new file mode 100644 index 00000000..417604a8 --- /dev/null +++ b/Assets/Scripts/LevelEditor/Editor.cs @@ -0,0 +1,26 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using UnityEngine.UI; + +namespace RhythmHeavenMania.Editor +{ + public class Editor : MonoBehaviour + { + private Initializer Initializer; + + [Header("Rect")] + [SerializeField] private RenderTexture ScreenRenderTexture; + [SerializeField] private RawImage Screen; + + private void Start() + { + Initializer = GetComponent(); + + GameManager.instance.GameCamera.targetTexture = ScreenRenderTexture; + GameManager.instance.CursorCam.targetTexture = ScreenRenderTexture; + Screen.texture = ScreenRenderTexture; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/LevelEditor/Editor.cs.meta b/Assets/Scripts/LevelEditor/Editor.cs.meta new file mode 100644 index 00000000..50d6622f --- /dev/null +++ b/Assets/Scripts/LevelEditor/Editor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 28c29f0a107b3e14bb0493419464c89f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/rain.json b/Assets/rain.json new file mode 100644 index 00000000..5f804eb7 --- /dev/null +++ b/Assets/rain.json @@ -0,0 +1,66 @@ +{ + "bpm": 128, + "entities": [ + { + "beat": 14, + "length": 128, + "datamodel": "karateman/bop" + }, + { + "beat": 16, + "datamodel": "karateman/kick" + }, + { + "beat": 20, + "datamodel": "karateman/pot" + }, + { + "beat": 22, + "datamodel": "karateman/pot" + }, + { + "beat": 24, + "datamodel": "karateman/pot" + }, + { + "beat": 26, + "datamodel": "karateman/pot" + }, + { + "beat": 28, + "datamodel": "karateman/pot" + }, + { + "beat": 30, + "datamodel": "karateman/bulb" + }, + { + "beat": 32, + "datamodel": "karateman/kick" + }, + { + "beat": 34, + "datamodel": "karateman/pot" + }, + { + "beat": 36, + "datamodel": "karateman/pot" + }, + { + "beat": 38, + "datamodel": "karateman/pot" + }, + { + "beat": 40, + "datamodel": "karateman/pot" + }, + { + "beat": 42, + "datamodel": "karateman/bulb" + }, + { + "beat": 44, + "datamodel": "karateman/kick" + } + ] +} \ No newline at end of file diff --git a/Assets/rain.json.meta b/Assets/rain.json.meta new file mode 100644 index 00000000..18bf8277 --- /dev/null +++ b/Assets/rain.json.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: ac276edd56ab99249a2a413e6ac2783d +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 433b12d3..0a59dc82 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -11,7 +11,7 @@ TagManager: - Cursor - Water - UI - - + - Debug - - -