Update MrUpbeat.cs (#846)

This commit is contained in:
minenice55 2024-04-08 22:54:25 -04:00 committed by GitHub
parent e2302216a2
commit ed60247a86

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@ -254,14 +254,18 @@ namespace HeavenStudio.Games
man.RecursiveBlipping(startBlippingBeat);
startBlippingBeat = double.MaxValue;
}
}
}
if (metronomeBeat != double.MaxValue)
{
currentMetronomeDir = songPos >= metronomeBeat && songPos <= metronomeBeat + 1
? (stepIterate % 2 == 0) ? "Right" : "Left"
: (stepIterate % 2 == 1) ? "Right" : "Left";
metronomeAnim.DoScaledAnimation("MetronomeGo" + currentMetronomeDir, metronomeBeat, 1, clamp: true, ignoreSwing: false);
}
void LateUpdate()
{
if (conductor.isPlaying && !conductor.isPaused && metronomeBeat != double.MaxValue)
{
double songPos = conductor.songPositionInBeatsAsDouble;
currentMetronomeDir = songPos >= metronomeBeat && songPos <= metronomeBeat + 1
? (stepIterate % 2 == 0) ? "Right" : "Left"
: (stepIterate % 2 == 1) ? "Right" : "Left";
metronomeAnim.DoScaledAnimation("MetronomeGo" + currentMetronomeDir, metronomeBeat, 1, clamp: true, ignoreSwing: false);
}
}