diff --git a/Assets/Resources/Prefabs/GameView/CamerasGame.prefab b/Assets/Resources/Prefabs/GameView/CamerasGame.prefab index ae977d4b..db05ba5f 100644 --- a/Assets/Resources/Prefabs/GameView/CamerasGame.prefab +++ b/Assets/Resources/Prefabs/GameView/CamerasGame.prefab @@ -2198,7 +2198,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 0, y: 0.5} - m_AnchoredPosition: {x: -0.25, y: 0} + m_AnchoredPosition: {x: -0.25, y: 1} m_SizeDelta: {x: 1, y: 1} m_Pivot: {x: 0, y: 0.5} --- !u!222 &1479785503205304790 diff --git a/Assets/Resources/Prefabs/GlobalGameManager.prefab b/Assets/Resources/Prefabs/GlobalGameManager.prefab index c3022c01..64c6c9ff 100644 --- a/Assets/Resources/Prefabs/GlobalGameManager.prefab +++ b/Assets/Resources/Prefabs/GlobalGameManager.prefab @@ -1459,7 +1459,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 0.1254902, g: 0.1254902, b: 0.1254902, a: 1} - m_RaycastTarget: 1 + m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: @@ -1688,7 +1688,7 @@ MonoBehaviour: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} - m_RaycastTarget: 1 + m_RaycastTarget: 0 m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} m_Maskable: 1 m_OnCullStateChanged: diff --git a/Assets/Resources/Sfx/games/airRally/birdieCatch.wav.meta b/Assets/Resources/Sfx/games/airRally/birdieCatch.wav.meta index ff3f4708..67d9876d 100644 --- a/Assets/Resources/Sfx/games/airRally/birdieCatch.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/birdieCatch.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/en.meta b/Assets/Resources/Sfx/games/airRally/en.meta new file mode 100644 index 00000000..579c50d1 --- /dev/null +++ b/Assets/Resources/Sfx/games/airRally/en.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 465bccd87e65a8e4b9ebc3c2a35d3406 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close1.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close1.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close1.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close1.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close1.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close1.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close1.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close1.wav.meta index 6834c62a..18953146 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close1.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close1.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close2.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close2.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close2.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close2.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close2.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close2.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close2.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close2.wav.meta index 871d268c..36d718d8 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close2.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close2.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close3.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close3.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close3.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close3.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close3.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close3.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close3.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close3.wav.meta index 9785b552..4e64930d 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close3.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close3.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close4.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close4.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close4.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close4.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close4.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close4.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Close4.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close4.wav.meta index c77622df..56382807 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Close4.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Close4.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far1.ogg b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far1.ogg similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far1.ogg rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far1.ogg diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far1.ogg.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far1.ogg.meta similarity index 94% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far1.ogg.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far1.ogg.meta index bd19dfbe..3538560c 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far1.ogg.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far1.ogg.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far2.ogg b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far2.ogg similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far2.ogg rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far2.ogg diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far2.ogg.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far2.ogg.meta similarity index 94% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far2.ogg.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far2.ogg.meta index 92707b98..c4dcc888 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far2.ogg.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far2.ogg.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far3.ogg b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far3.ogg similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far3.ogg rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far3.ogg diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far3.ogg.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far3.ogg.meta similarity index 94% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far3.ogg.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far3.ogg.meta index c7c25200..102cbce9 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far3.ogg.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far3.ogg.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far4.ogg b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far4.ogg similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far4.ogg rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far4.ogg diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far4.ogg.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far4.ogg.meta similarity index 94% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Far4.ogg.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far4.ogg.meta index 80f780e9..fcdb0509 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Far4.ogg.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Far4.ogg.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt1.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt1.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt1.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt1.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt1.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt1.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt1.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt1.wav.meta index 918b05fe..85810941 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt1.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt1.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt2.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt2.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt2.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt2.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt2.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt2.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt2.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt2.wav.meta index 7a2b9437..8f215881 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt2.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt2.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt3.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt3.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt3.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt3.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt3.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt3.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt3.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt3.wav.meta index f55a9e9d..c8813c01 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt3.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt3.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt4.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt4.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt4.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt4.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt4.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt4.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt4.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt4.wav.meta index 51cc36ff..83b7b67a 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_FarAlt4.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_FarAlt4.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther1.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther1.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther1.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther1.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther1.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther1.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther1.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther1.wav.meta index c95cc07b..80f81527 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther1.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther1.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther2.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther2.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther2.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther2.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther2.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther2.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther2.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther2.wav.meta index cbd9b3b4..8d58857c 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther2.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther2.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther3.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther3.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther3.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther3.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther3.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther3.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther3.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther3.wav.meta index 6fb36d8d..12740e4d 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther3.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther3.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther4.wav b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther4.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther4.wav rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther4.wav diff --git a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther4.wav.meta b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther4.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther4.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther4.wav.meta index 759901b0..93c7742b 100644 --- a/Assets/Resources/Sfx/games/airRally/baBumBumBum_Farther4.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/baBumBumBum_Farther4.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 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diff --git a/Assets/Resources/Sfx/games/airRally/countIn4Farthest.wav b/Assets/Resources/Sfx/games/airRally/en/countIn4Farthest.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/countIn4Farthest.wav rename to Assets/Resources/Sfx/games/airRally/en/countIn4Farthest.wav diff --git a/Assets/Resources/Sfx/games/airRally/countIn4Farthest.wav.meta b/Assets/Resources/Sfx/games/airRally/en/countIn4Farthest.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/countIn4Farthest.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/countIn4Farthest.wav.meta index 1c424030..7b02cb09 100644 --- a/Assets/Resources/Sfx/games/airRally/countIn4Farthest.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/countIn4Farthest.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ 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-7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/nya_Farthest.wav b/Assets/Resources/Sfx/games/airRally/en/nya_Farthest.wav similarity index 100% rename from Assets/Resources/Sfx/games/airRally/nya_Farthest.wav rename to Assets/Resources/Sfx/games/airRally/en/nya_Farthest.wav diff --git a/Assets/Resources/Sfx/games/airRally/nya_Farthest.wav.meta b/Assets/Resources/Sfx/games/airRally/en/nya_Farthest.wav.meta similarity index 81% rename from Assets/Resources/Sfx/games/airRally/nya_Farthest.wav.meta rename to Assets/Resources/Sfx/games/airRally/en/nya_Farthest.wav.meta index 4406e5a4..9d984fed 100644 --- a/Assets/Resources/Sfx/games/airRally/nya_Farthest.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/en/nya_Farthest.wav.meta @@ -7,7 +7,7 @@ AudioImporter: loadType: 0 sampleRateSetting: 0 sampleRateOverride: 44100 - compressionFormat: 0 + compressionFormat: 2 quality: 1 conversionMode: 0 platformSettingOverrides: {} @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: rvlbadminton/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/airRally/hitBaxter_Close.wav.meta b/Assets/Resources/Sfx/games/airRally/hitBaxter_Close.wav.meta index 6bd5edb9..d516f480 100644 --- a/Assets/Resources/Sfx/games/airRally/hitBaxter_Close.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitBaxter_Close.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git 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100644 --- a/Assets/Resources/Sfx/games/airRally/hitBaxter_Farthest.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitBaxter_Farthest.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/hitBaxter_Farthest2.wav.meta b/Assets/Resources/Sfx/games/airRally/hitBaxter_Farthest2.wav.meta index 587f2e5f..ce17c750 100644 --- a/Assets/Resources/Sfx/games/airRally/hitBaxter_Farthest2.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitBaxter_Farthest2.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/hitForth_Close.wav.meta b/Assets/Resources/Sfx/games/airRally/hitForth_Close.wav.meta index ddd6f92f..0998ac2f 100644 --- a/Assets/Resources/Sfx/games/airRally/hitForth_Close.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitForth_Close.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/hitForth_Far.wav.meta b/Assets/Resources/Sfx/games/airRally/hitForth_Far.wav.meta index d3ccb246..3039a174 100644 --- a/Assets/Resources/Sfx/games/airRally/hitForth_Far.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitForth_Far.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/hitForth_Far2.wav.meta b/Assets/Resources/Sfx/games/airRally/hitForth_Far2.wav.meta index 8c0a3556..d80e38b0 100644 --- a/Assets/Resources/Sfx/games/airRally/hitForth_Far2.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitForth_Far2.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/hitForth_Farther.wav.meta b/Assets/Resources/Sfx/games/airRally/hitForth_Farther.wav.meta index 5e3162b9..29602a46 100644 --- a/Assets/Resources/Sfx/games/airRally/hitForth_Farther.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitForth_Farther.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/hitForth_Farther2.wav.meta b/Assets/Resources/Sfx/games/airRally/hitForth_Farther2.wav.meta index 6b2de6a0..d5bda38c 100644 --- a/Assets/Resources/Sfx/games/airRally/hitForth_Farther2.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/hitForth_Farther2.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git 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b/Assets/Resources/Sfx/games/airRally/planesSlowDown.wav.meta index 9a638b68..aa604195 100644 --- a/Assets/Resources/Sfx/games/airRally/planesSlowDown.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/planesSlowDown.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/planesSpeedUp.wav.meta b/Assets/Resources/Sfx/games/airRally/planesSpeedUp.wav.meta index 3a1077f0..b08643d9 100644 --- a/Assets/Resources/Sfx/games/airRally/planesSpeedUp.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/planesSpeedUp.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/swing.wav.meta b/Assets/Resources/Sfx/games/airRally/swing.wav.meta index 91db78eb..d71412bd 100644 --- 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@@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/whooshForth_Farther.wav.meta b/Assets/Resources/Sfx/games/airRally/whooshForth_Farther.wav.meta index 73aedb74..9ec3f90a 100644 --- a/Assets/Resources/Sfx/games/airRally/whooshForth_Farther.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/whooshForth_Farther.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlbadminton/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/airRally/whooshForth_Farther2.wav.meta b/Assets/Resources/Sfx/games/airRally/whooshForth_Farther2.wav.meta index 5be34106..9e412032 100644 --- a/Assets/Resources/Sfx/games/airRally/whooshForth_Farther2.wav.meta +++ b/Assets/Resources/Sfx/games/airRally/whooshForth_Farther2.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - 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b/Assets/Resources/Sfx/games/lockstep/nha2.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: ntrbackbeat/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/lockstep/wayOff.wav.meta b/Assets/Resources/Sfx/games/lockstep/wayOff.wav.meta index fc2191d3..fcf1bbf0 100644 --- a/Assets/Resources/Sfx/games/lockstep/wayOff.wav.meta +++ b/Assets/Resources/Sfx/games/lockstep/wayOff.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: ntrbackbeat/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/marchingOrders/en/leftFaceTurn2fast.ogg.meta b/Assets/Resources/Sfx/games/marchingOrders/en/leftFaceTurn2fast.ogg.meta index 93076a02..edf8e3e8 100644 --- a/Assets/Resources/Sfx/games/marchingOrders/en/leftFaceTurn2fast.ogg.meta +++ b/Assets/Resources/Sfx/games/marchingOrders/en/leftFaceTurn2fast.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 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100644 --- a/Assets/Resources/Sfx/games/ringside/new/badpose_2.wav.meta +++ b/Assets/Resources/Sfx/games/ringside/badpose_2.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvlinterview/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/ringside/new/badpose_3.wav b/Assets/Resources/Sfx/games/ringside/badpose_3.wav similarity index 100% rename from Assets/Resources/Sfx/games/ringside/new/badpose_3.wav rename to Assets/Resources/Sfx/games/ringside/badpose_3.wav diff --git a/Assets/Resources/Sfx/games/ringside/new/badpose_3.wav.meta b/Assets/Resources/Sfx/games/ringside/badpose_3.wav.meta similarity index 91% rename from Assets/Resources/Sfx/games/ringside/new/badpose_3.wav.meta rename to Assets/Resources/Sfx/games/ringside/badpose_3.wav.meta index 0804370f..c1ca7eb3 100644 --- a/Assets/Resources/Sfx/games/ringside/new/badpose_3.wav.meta +++ b/Assets/Resources/Sfx/games/ringside/badpose_3.wav.meta @@ -18,5 +18,5 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a/Assets/Resources/Sfx/games/ringside/woah3.ogg.meta b/Assets/Resources/Sfx/games/ringside/woah3.ogg.meta deleted file mode 100644 index e54304dc..00000000 --- a/Assets/Resources/Sfx/games/ringside/woah3.ogg.meta +++ /dev/null @@ -1,22 +0,0 @@ -fileFormatVersion: 2 -guid: b6d87262e28f3ee4393fd1ccfff71378 -AudioImporter: - externalObjects: {} - serializedVersion: 6 - defaultSettings: - loadType: 0 - sampleRateSetting: 0 - sampleRateOverride: 44100 - compressionFormat: 1 - quality: 1 - conversionMode: 0 - platformSettingOverrides: {} - forceToMono: 0 - normalize: 1 - preloadAudioData: 1 - loadInBackground: 0 - ambisonic: 0 - 3D: 1 - userData: - assetBundleName: rvlinterview/locale - assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/ringside/wub1.ogg b/Assets/Resources/Sfx/games/ringside/wub1.ogg deleted file mode 100644 index c425e568..00000000 Binary files a/Assets/Resources/Sfx/games/ringside/wub1.ogg and /dev/null differ diff --git a/Assets/Resources/Sfx/games/ringside/wub1.ogg.meta b/Assets/Resources/Sfx/games/ringside/wub1.ogg.meta deleted file mode 100644 index 59a87342..00000000 --- a/Assets/Resources/Sfx/games/ringside/wub1.ogg.meta +++ /dev/null @@ -1,22 +0,0 @@ -fileFormatVersion: 2 -guid: 44c40a6d3b584f046a4559747d663af4 -AudioImporter: - externalObjects: {} - serializedVersion: 6 - defaultSettings: - loadType: 0 - sampleRateSetting: 0 - sampleRateOverride: 44100 - compressionFormat: 1 - quality: 1 - conversionMode: 0 - platformSettingOverrides: {} - forceToMono: 0 - normalize: 1 - preloadAudioData: 1 - loadInBackground: 0 - ambisonic: 0 - 3D: 1 - userData: - assetBundleName: rvlinterview/locale - assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/ringside/wub2.ogg b/Assets/Resources/Sfx/games/ringside/wub2.ogg deleted file mode 100644 index b5cac00f..00000000 Binary files a/Assets/Resources/Sfx/games/ringside/wub2.ogg and /dev/null differ diff --git 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a/Assets/Resources/Sfx/games/ringside/wubba1-1.ogg.meta b/Assets/Resources/Sfx/games/ringside/wubba1-1.ogg.meta deleted file mode 100644 index a5aa066b..00000000 --- a/Assets/Resources/Sfx/games/ringside/wubba1-1.ogg.meta +++ /dev/null @@ -1,22 +0,0 @@ -fileFormatVersion: 2 -guid: aab28b225579d2e4dae102b4a779568c -AudioImporter: - externalObjects: {} - serializedVersion: 6 - defaultSettings: - loadType: 0 - sampleRateSetting: 0 - sampleRateOverride: 44100 - compressionFormat: 1 - quality: 1 - conversionMode: 0 - platformSettingOverrides: {} - forceToMono: 0 - normalize: 1 - preloadAudioData: 1 - loadInBackground: 0 - ambisonic: 0 - 3D: 1 - userData: - assetBundleName: rvlinterview/locale - assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/ringside/wubba1-2.ogg b/Assets/Resources/Sfx/games/ringside/wubba1-2.ogg deleted file mode 100644 index 8a97c1e3..00000000 Binary files a/Assets/Resources/Sfx/games/ringside/wubba1-2.ogg and /dev/null differ diff --git a/Assets/Resources/Sfx/games/ringside/wubba1-2.ogg.meta b/Assets/Resources/Sfx/games/ringside/wubba1-2.ogg.meta deleted file mode 100644 index d842ed30..00000000 --- a/Assets/Resources/Sfx/games/ringside/wubba1-2.ogg.meta +++ /dev/null @@ -1,22 +0,0 @@ -fileFormatVersion: 2 -guid: 42505f996db47104694014f12867c6d1 -AudioImporter: - externalObjects: {} - serializedVersion: 6 - defaultSettings: - loadType: 0 - sampleRateSetting: 0 - sampleRateOverride: 44100 - compressionFormat: 1 - quality: 1 - conversionMode: 0 - platformSettingOverrides: {} - forceToMono: 0 - normalize: 1 - preloadAudioData: 1 - loadInBackground: 0 - ambisonic: 0 - 3D: 1 - userData: - assetBundleName: rvlinterview/locale - assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/ringside/wubba2-1.ogg b/Assets/Resources/Sfx/games/ringside/wubba2-1.ogg deleted file mode 100644 index 4defdf7c..00000000 Binary files a/Assets/Resources/Sfx/games/ringside/wubba2-1.ogg and /dev/null differ diff --git a/Assets/Resources/Sfx/games/ringside/wubba2-1.ogg.meta b/Assets/Resources/Sfx/games/ringside/wubba2-1.ogg.meta deleted file mode 100644 index ac7f94ac..00000000 --- a/Assets/Resources/Sfx/games/ringside/wubba2-1.ogg.meta +++ /dev/null @@ -1,22 +0,0 @@ -fileFormatVersion: 2 -guid: 0c7de7f805887e646b7354d3871bb1c5 -AudioImporter: - externalObjects: {} - serializedVersion: 6 - defaultSettings: - loadType: 0 - sampleRateSetting: 0 - sampleRateOverride: 44100 - compressionFormat: 1 - quality: 1 - conversionMode: 0 - platformSettingOverrides: {} - forceToMono: 0 - normalize: 1 - preloadAudioData: 1 - loadInBackground: 0 - ambisonic: 0 - 3D: 1 - userData: - assetBundleName: rvlinterview/locale - assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/ringside/wubba2-2.ogg b/Assets/Resources/Sfx/games/ringside/wubba2-2.ogg deleted file mode 100644 index 0b8dd9d5..00000000 Binary files a/Assets/Resources/Sfx/games/ringside/wubba2-2.ogg and /dev/null differ diff --git a/Assets/Resources/Sfx/games/ringside/wubba2-2.ogg.meta b/Assets/Resources/Sfx/games/ringside/wubba2-2.ogg.meta deleted file mode 100644 index dd37f0eb..00000000 --- a/Assets/Resources/Sfx/games/ringside/wubba2-2.ogg.meta +++ /dev/null @@ -1,22 +0,0 @@ -fileFormatVersion: 2 -guid: be0b0baefac5bc042a34715c4f4f2c44 -AudioImporter: - externalObjects: {} - serializedVersion: 6 - defaultSettings: - loadType: 0 - sampleRateSetting: 0 - sampleRateOverride: 44100 - compressionFormat: 1 - quality: 1 - conversionMode: 0 - platformSettingOverrides: {} - forceToMono: 0 - normalize: 1 - preloadAudioData: 1 - loadInBackground: 0 - ambisonic: 0 - 3D: 1 - userData: - assetBundleName: rvlinterview/locale - assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/ringside/wubba3-1.ogg.meta b/Assets/Resources/Sfx/games/ringside/wubba3-1.ogg.meta deleted file mode 100644 index 993fd318..00000000 --- a/Assets/Resources/Sfx/games/ringside/wubba3-1.ogg.meta +++ /dev/null @@ -1,22 +0,0 @@ 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a/Assets/Resources/Sfx/games/samuraiSliceNtr/faster_normal.wav.meta +++ b/Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_normal.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: ntrsamurai/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/samuraiSliceNtr/faster_question.wav b/Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_question.wav similarity index 100% rename from Assets/Resources/Sfx/games/samuraiSliceNtr/faster_question.wav rename to Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_question.wav diff --git a/Assets/Resources/Sfx/games/samuraiSliceNtr/faster_question.wav.meta b/Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_question.wav.meta similarity index 87% rename from Assets/Resources/Sfx/games/samuraiSliceNtr/faster_question.wav.meta rename to Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_question.wav.meta index e3c5bcbf..8e71e04a 100644 --- a/Assets/Resources/Sfx/games/samuraiSliceNtr/faster_question.wav.meta +++ b/Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_question.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: ntrsamurai/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/samuraiSliceNtr/faster_weird.wav b/Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_weird.wav similarity index 100% rename from Assets/Resources/Sfx/games/samuraiSliceNtr/faster_weird.wav rename to Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_weird.wav diff --git a/Assets/Resources/Sfx/games/samuraiSliceNtr/faster_weird.wav.meta b/Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_weird.wav.meta similarity index 87% rename from Assets/Resources/Sfx/games/samuraiSliceNtr/faster_weird.wav.meta rename to Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_weird.wav.meta index c3ed9a1f..bdf88e2b 100644 --- a/Assets/Resources/Sfx/games/samuraiSliceNtr/faster_weird.wav.meta +++ b/Assets/Resources/Sfx/games/samuraiSliceNtr/en/faster_weird.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: - assetBundleVariant: + assetBundleName: ntrsamurai/locale + assetBundleVariant: en diff --git a/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_gain.wav.meta b/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_gain.wav.meta index 8c3f6986..805d15c9 100644 --- a/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_gain.wav.meta +++ b/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_gain.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: ntrsamurai/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_loss.wav.meta b/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_loss.wav.meta index 48317116..4d7272bd 100644 --- a/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_loss.wav.meta +++ b/Assets/Resources/Sfx/games/samuraiSliceNtr/fire_loss.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: ntrsamurai/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/samuraiSliceNtr/item_splat.wav.meta b/Assets/Resources/Sfx/games/samuraiSliceNtr/item_splat.wav.meta index ca5c89da..7934a0c0 100644 --- a/Assets/Resources/Sfx/games/samuraiSliceNtr/item_splat.wav.meta +++ b/Assets/Resources/Sfx/games/samuraiSliceNtr/item_splat.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: ntrsamurai/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/hit/1.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/hit/mh1.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/hit/1.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/hit/mh1.ogg diff --git 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b/Assets/Resources/Sfx/games/tambourine/monkey/hit/mh2.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/hit/2.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/hit/mh2.ogg.meta index 025bb260..f18d77d7 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/hit/2.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/hit/mh2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/hit/3.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/hit/mh3.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/hit/3.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/hit/mh3.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/hit/3.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/hit/mh3.ogg.meta similarity index 92% rename from 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a/Assets/Resources/Sfx/games/tambourine/monkey/hit/5.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/hit/mh5.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/shake/1.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms1.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/shake/1.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/shake/ms1.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/shake/1.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms1.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/shake/1.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/shake/ms1.ogg.meta index 7e62743b..eff2efcd 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/shake/1.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/shake/2.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms2.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/shake/2.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/shake/ms2.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/shake/2.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms2.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/shake/2.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/shake/ms2.ogg.meta index 895e3aa5..762d9350 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/shake/2.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms2.ogg.meta @@ -18,5 +18,5 @@ 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rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/shake/4.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms4.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/shake/4.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/shake/ms4.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/shake/4.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms4.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/shake/4.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/shake/ms4.ogg.meta index fddf4e4b..fcace577 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/shake/4.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/shake/ms4.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git 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b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp1.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/1.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp1.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/1.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp1.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/1.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp1.ogg.meta index 165da6a0..d3c922fe 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/1.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/2.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp2.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/2.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp2.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/2.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp2.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/2.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp2.ogg.meta index d61ba1c3..1ed74a4d 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/2.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/3.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp3.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/3.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp3.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/3.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp3.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/3.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp3.ogg.meta index 104932f9..2416f3ee 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/3.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp3.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/4.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp4.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/4.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp4.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/4.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp4.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/4.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp4.ogg.meta index 360c85e8..8c5a101e 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/4.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp4.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/5.ogg b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp5.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/5.ogg rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp5.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/5.ogg.meta b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp5.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/monkey/turnPass/5.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp5.ogg.meta index bb1610dd..aa5701cb 100644 --- a/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/5.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/monkey/turnPass/tp5.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/1.ogg b/Assets/Resources/Sfx/games/tambourine/player/hit/ph1.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/hit/1.ogg rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph1.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/1.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/hit/ph1.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/hit/1.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph1.ogg.meta index 6deb0568..ebce4a37 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/hit/1.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/hit/ph1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/2.ogg b/Assets/Resources/Sfx/games/tambourine/player/hit/ph2.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/hit/2.ogg rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph2.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/2.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/hit/ph2.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/hit/2.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph2.ogg.meta index 12ea81a2..464f9fe5 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/hit/2.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/hit/ph2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/3.ogg b/Assets/Resources/Sfx/games/tambourine/player/hit/ph3.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/hit/3.ogg rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph3.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/3.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/hit/ph3.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/hit/3.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph3.ogg.meta index 8770dbe5..9519b801 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/hit/3.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/hit/ph3.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/4.ogg b/Assets/Resources/Sfx/games/tambourine/player/hit/ph4.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/hit/4.ogg rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph4.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/4.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/hit/ph4.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/hit/4.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph4.ogg.meta index ac730846..53df65e1 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/hit/4.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/hit/ph4.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/5.ogg b/Assets/Resources/Sfx/games/tambourine/player/hit/ph5.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/hit/5.ogg rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph5.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/hit/5.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/hit/ph5.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/hit/5.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/hit/ph5.ogg.meta index bf1b6956..03794e7c 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/hit/5.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/hit/ph5.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/1.ogg b/Assets/Resources/Sfx/games/tambourine/player/shake/ps1.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/shake/1.ogg rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps1.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/1.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/shake/ps1.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/shake/1.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps1.ogg.meta index ebadb930..1aa005af 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/shake/1.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/shake/ps1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/2.ogg b/Assets/Resources/Sfx/games/tambourine/player/shake/ps2.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/shake/2.ogg rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps2.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/2.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/shake/ps2.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/shake/2.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps2.ogg.meta index 8a3d04d6..5b814bc2 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/shake/2.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/shake/ps2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/3.ogg b/Assets/Resources/Sfx/games/tambourine/player/shake/ps3.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/shake/3.ogg rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps3.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/3.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/shake/ps3.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/shake/3.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps3.ogg.meta index 4748f39b..d8071b49 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/shake/3.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/shake/ps3.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/4.ogg b/Assets/Resources/Sfx/games/tambourine/player/shake/ps4.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/shake/4.ogg rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps4.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/4.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/shake/ps4.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/shake/4.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps4.ogg.meta index b8896bdf..28154afb 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/shake/4.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/shake/ps4.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/5.ogg b/Assets/Resources/Sfx/games/tambourine/player/shake/ps5.ogg similarity index 100% rename from Assets/Resources/Sfx/games/tambourine/player/shake/5.ogg rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps5.ogg diff --git a/Assets/Resources/Sfx/games/tambourine/player/shake/5.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/shake/ps5.ogg.meta similarity index 92% rename from Assets/Resources/Sfx/games/tambourine/player/shake/5.ogg.meta rename to Assets/Resources/Sfx/games/tambourine/player/shake/ps5.ogg.meta index aee60ed0..2e366e83 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/shake/5.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/shake/ps5.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note1.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note1.ogg.meta index 14efa4c4..a86a6354 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note1.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note2.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note2.ogg.meta index 6b2414c4..1ab4ce45 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note2.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note3.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note3.ogg.meta index 6c796dab..45f9b024 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note3.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note3.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note4.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note4.ogg.meta index 4cecce60..4a2518e3 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/turnPass/note4.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/turnPass/note4.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tambourine/player/turnPass/sweep.ogg.meta b/Assets/Resources/Sfx/games/tambourine/player/turnPass/sweep.ogg.meta index 95454ab2..3a81458a 100644 --- a/Assets/Resources/Sfx/games/tambourine/player/turnPass/sweep.ogg.meta +++ b/Assets/Resources/Sfx/games/tambourine/player/turnPass/sweep.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldrum/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg.meta index 92c5113f..c95bfbb0 100644 --- a/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg.meta +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpL1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: agbtrampoline/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg.meta index 7efe1e96..d2d30a26 100644 --- a/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg.meta +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpL2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: agbtrampoline/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg.meta index cbb30874..c322c8e7 100644 --- a/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg.meta +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpR1.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: agbtrampoline/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg.meta b/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg.meta index be013134..efe59e0d 100644 --- a/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg.meta +++ b/Assets/Resources/Sfx/games/tramAndPauline/jumpR2.ogg.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: agbtrampoline/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/trickClass/blast_dodge.wav.meta b/Assets/Resources/Sfx/games/trickClass/blast_dodge.wav.meta index c28291b2..fd9a8027 100644 --- a/Assets/Resources/Sfx/games/trickClass/blast_dodge.wav.meta +++ b/Assets/Resources/Sfx/games/trickClass/blast_dodge.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: mobtrick/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/trickClass/blast_dodge_return.wav.meta b/Assets/Resources/Sfx/games/trickClass/blast_dodge_return.wav.meta index 1b4f97fd..e3bc284f 100644 --- a/Assets/Resources/Sfx/games/trickClass/blast_dodge_return.wav.meta +++ b/Assets/Resources/Sfx/games/trickClass/blast_dodge_return.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: mobtrick/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/trickClass/blast_miss.wav.meta b/Assets/Resources/Sfx/games/trickClass/blast_miss.wav.meta index 10eaacc2..037dd3eb 100644 --- a/Assets/Resources/Sfx/games/trickClass/blast_miss.wav.meta +++ b/Assets/Resources/Sfx/games/trickClass/blast_miss.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: mobtrick/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/trickClass/girl_charge_0.wav.meta b/Assets/Resources/Sfx/games/trickClass/girl_charge_0.wav.meta index 1573686e..05d62471 100644 --- a/Assets/Resources/Sfx/games/trickClass/girl_charge_0.wav.meta +++ b/Assets/Resources/Sfx/games/trickClass/girl_charge_0.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: mobtrick/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/trickClass/girl_charge_1.wav.meta b/Assets/Resources/Sfx/games/trickClass/girl_charge_1.wav.meta index df5bea41..42c84f2b 100644 --- a/Assets/Resources/Sfx/games/trickClass/girl_charge_1.wav.meta +++ b/Assets/Resources/Sfx/games/trickClass/girl_charge_1.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: mobtrick/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/trickClass/girl_charge_2.wav.meta b/Assets/Resources/Sfx/games/trickClass/girl_charge_2.wav.meta index a91e5b18..bf55d1f7 100644 --- a/Assets/Resources/Sfx/games/trickClass/girl_charge_2.wav.meta +++ b/Assets/Resources/Sfx/games/trickClass/girl_charge_2.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: mobtrick/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/trickClass/player_dodge_success_alt.wav.meta b/Assets/Resources/Sfx/games/trickClass/player_dodge_success_alt.wav.meta index 9ec267d7..a9d0e776 100644 --- a/Assets/Resources/Sfx/games/trickClass/player_dodge_success_alt.wav.meta +++ b/Assets/Resources/Sfx/games/trickClass/player_dodge_success_alt.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: mobtrick/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/BallMiss.wav.meta b/Assets/Resources/Sfx/games/workingDough/BallMiss.wav.meta index 630fc30d..120d05d2 100644 --- a/Assets/Resources/Sfx/games/workingDough/BallMiss.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/BallMiss.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/LaunchRobot.wav.meta b/Assets/Resources/Sfx/games/workingDough/LaunchRobot.wav.meta index bbac33c2..6581c69d 100644 --- a/Assets/Resources/Sfx/games/workingDough/LaunchRobot.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/LaunchRobot.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/bigOther.wav.meta b/Assets/Resources/Sfx/games/workingDough/bigOther.wav.meta index caa2b75d..87393bbe 100644 --- a/Assets/Resources/Sfx/games/workingDough/bigOther.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/bigOther.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/bigPlayer.wav.meta b/Assets/Resources/Sfx/games/workingDough/bigPlayer.wav.meta index 3c1067d9..9c787e0a 100644 --- a/Assets/Resources/Sfx/games/workingDough/bigPlayer.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/bigPlayer.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/hitBigOther.wav.meta b/Assets/Resources/Sfx/games/workingDough/hitBigOther.wav.meta index f93c2c34..b78e7192 100644 --- a/Assets/Resources/Sfx/games/workingDough/hitBigOther.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/hitBigOther.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/hitBigPlayer.wav.meta b/Assets/Resources/Sfx/games/workingDough/hitBigPlayer.wav.meta index 0d42b30a..f4e4aae1 100644 --- a/Assets/Resources/Sfx/games/workingDough/hitBigPlayer.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/hitBigPlayer.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/hitSmallOther.wav.meta b/Assets/Resources/Sfx/games/workingDough/hitSmallOther.wav.meta index 445edc7b..d744aae6 100644 --- a/Assets/Resources/Sfx/games/workingDough/hitSmallOther.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/hitSmallOther.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/hitSmallPlayer.wav.meta b/Assets/Resources/Sfx/games/workingDough/hitSmallPlayer.wav.meta index b58c3326..ad7e9636 100644 --- a/Assets/Resources/Sfx/games/workingDough/hitSmallPlayer.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/hitSmallPlayer.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/smallOther.wav.meta b/Assets/Resources/Sfx/games/workingDough/smallOther.wav.meta index a695f92b..cdf99d10 100644 --- a/Assets/Resources/Sfx/games/workingDough/smallOther.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/smallOther.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta b/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta index bd4192f6..baedb557 100644 --- a/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta b/Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta index f15b9293..b88be741 100644 --- a/Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta b/Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta index 3381f7fd..1ac14ddc 100644 --- a/Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta b/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta index e44e9866..aa29b556 100644 --- a/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta +++ b/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta @@ -18,5 +18,5 @@ AudioImporter: ambisonic: 0 3D: 1 userData: - assetBundleName: + assetBundleName: rvldough/common assetBundleVariant: diff --git a/Assets/Scripts/Conductor.cs b/Assets/Scripts/Conductor.cs index ece56c33..e1f96b8f 100644 --- a/Assets/Scripts/Conductor.cs +++ b/Assets/Scripts/Conductor.cs @@ -179,7 +179,6 @@ namespace HeavenStudio { AudioConfiguration config = AudioSettings.GetConfiguration(); dspSizeSeconds = config.dspBufferSize / (double)config.sampleRate; - Debug.Log($"dsp size: {dspSizeSeconds}"); dspMargin = 2 * dspSizeSeconds; SetMinigameVolume(1f); @@ -210,7 +209,6 @@ namespace HeavenStudio } musicSource.PlayScheduled(musicScheduledTime); musicSource.pitch = timelinePitch; - Debug.Log($"playback scheduled for dsptime {dspStart}"); } songPosBeat = beat; @@ -234,7 +232,7 @@ namespace HeavenStudio if (deferTimeKeeping && dsp >= dspStart - dspSizeSeconds) { deferTimeKeeping = false; - Debug.Log($"dsptime: {dsp}, deferred timekeeping for {DateTime.Now - startTime} seconds (delta dsp {dsp - dspStart})"); + // Debug.Log($"dsptime: {dsp}, deferred timekeeping for {DateTime.Now - startTime} seconds (delta dsp {dsp - dspStart})"); startTime += TimeSpan.FromSeconds(dsp - dspStart); absTimeAdjust = 0; dspStart = dsp; diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index 007c4385..9bf47831 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -159,6 +159,7 @@ namespace HeavenStudio GoForAPerfect.instance.Disable(); ///// + SoundByte.BasicCheck(); SoundObjects = new ObjectPool(CreatePooledSound, OnTakePooledSound, OnReturnPooledSound, OnDestroyPooledSound, true, SoundPoolSizeMin, SoundPoolSizeMax); @@ -177,15 +178,18 @@ namespace HeavenStudio Conductor.instance.SetVolume(Beatmap.VolumeChanges[0]["volume"]); Conductor.instance.firstBeatOffset = Beatmap.data.offset; - if (Beatmap.Entities.Count >= 1) + if (!preLoaded) { - string game = Beatmap.Entities[0].datamodel.Split(0); - SetCurrentGame(game); - StartCoroutine(WaitAndSetGame(game)); - } - else - { - SetGame("noGame"); + if (Beatmap.Entities.Count >= 1) + { + string game = Beatmap.Entities[0].datamodel.Split(0); + SetCurrentGame(game); + StartCoroutine(WaitAndSetGame(game)); + } + else + { + SetGame("noGame"); + } } if (playMode) @@ -303,22 +307,10 @@ namespace HeavenStudio { Stop(0); } - SetCurrentEventToClosest(0); - - if (Beatmap.Entities.Count >= 1) - { - string game = Beatmap.Entities[0].datamodel.Split(0); - SetCurrentGame(game); - StartCoroutine(WaitAndSetGame(game)); - } - else - { - SetGame("noGame"); - } + SetCurrentEventToClosest(0, true); if (editor) { - Debug.Log(Beatmap.data.riqOrigin); if (Beatmap.data.riqOrigin != "HeavenStudio") { string origin = Beatmap.data.riqOrigin?.DisplayName() ?? "Unknown Origin"; @@ -384,7 +376,7 @@ namespace HeavenStudio inf = GetGameInfo(gameName); if (inf != null && !(inf.inferred || inf.fxOnly)) { - if (inf.usesAssetBundle && !inf.AssetsLoaded) + if (inf.usesAssetBundle && !(inf.AssetsLoaded || inf.AlreadyLoading)) { gamesToPreload.Add(inf); Debug.Log($"ASYNC loading assetbundles for game {gameName}"); @@ -709,10 +701,7 @@ namespace HeavenStudio { yield return new WaitForSeconds(delay); } - } - if (!paused) - { Conductor.instance.PlaySetup(beat); Minigame miniGame = null; if (minigameObj != null && minigameObj.TryGetComponent(out miniGame)) @@ -813,6 +802,10 @@ namespace HeavenStudio private IEnumerator WaitReadyAndPlayCo(double beat, float delay = 1f, bool discord = true) { + SoundByte.UnloadAudioClips(); + SoundByte.PreloadAudioClipAsync("skillStar"); + SoundByte.PreloadAudioClipAsync("perfectMiss"); + WaitUntil yieldOverlays = new WaitUntil(() => OverlaysManager.OverlaysReady); WaitUntil yieldBeatmap = new WaitUntil(() => Beatmap != null && BeatmapEntities() > 0); WaitUntil yieldAudio = new WaitUntil(() => AudioLoadDone || (ChartLoadError && !GlobalGameManager.IsShowingDialog)); @@ -856,7 +849,7 @@ namespace HeavenStudio { Debug.Log("Killing all sounds"); SoundObjects.Clear(); - Util.SoundByte.KillOneShots(); + SoundByte.KillOneShots(); } #endregion @@ -945,7 +938,7 @@ namespace HeavenStudio return 0; } - public void SetCurrentEventToClosest(double beat) + public void SetCurrentEventToClosest(double beat, bool canPreload = false) { SortEventsList(); onBeatChanged?.Invoke(beat); @@ -991,7 +984,15 @@ namespace HeavenStudio if (!GetGameInfo(newGame).fxOnly) { - SetGame(newGame); + if (canPreload) + { + StartCoroutine(WaitAndSetGame(newGame)); + } + else + { + SetGame(newGame); + } + SetCurrentGame(newGame); } List allEnds = EventCaller.GetAllInGameManagerList("gameManager", new string[] { "end" }); @@ -1129,19 +1130,27 @@ namespace HeavenStudio public void DestroyGame() { cachedGamePrefabs.Clear(); + SoundByte.UnloadAudioClips(); SetGame("noGame"); } private IEnumerator WaitAndSetGame(string game, bool useMinigameColor = true) { var inf = GetGameInfo(game); - if (inf != null && inf.usesAssetBundle && !inf.AssetsLoaded) + if (inf != null && inf.usesAssetBundle) { - Debug.Log($"ASYNC loading assetbundles for game {game}"); - inf.LoadAssetsAsync().Forget(); + if (!(inf.AssetsLoaded || inf.AlreadyLoading)) + { + Debug.Log($"ASYNC loading assetbundles for game {game}"); + inf.LoadAssetsAsync().Forget(); + } yield return new WaitUntil(() => inf.AssetsLoaded); + SetGame(game, useMinigameColor); + } + else + { + SetGame(game, useMinigameColor); } - SetGame(game, useMinigameColor); } public void PreloadGameSequences(string game) diff --git a/Assets/Scripts/Games/AirRally/AirRally.cs b/Assets/Scripts/Games/AirRally/AirRally.cs index 3a86540e..75845dee 100644 --- a/Assets/Scripts/Games/AirRally/AirRally.cs +++ b/Assets/Scripts/Games/AirRally/AirRally.cs @@ -818,10 +818,10 @@ namespace HeavenStudio.Games float realLength = length / 4; MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("airRally/countIn1" + GetDistanceStringAtBeat(beat, true), beat, 1, 1, false, countInOffsets[0]), - new MultiSound.Sound("airRally/countIn2" + GetDistanceStringAtBeat(beat + (1 * realLength), true), beat + (1 * realLength), 1, 1, false, countInOffsets[1]), - new MultiSound.Sound("airRally/countIn3" + GetDistanceStringAtBeat(beat + (2 * realLength), true), beat + (2 * realLength), 1, 1, false, countInOffsets[2]), - new MultiSound.Sound("airRally/countIn4" + GetDistanceStringAtBeat(beat + (3 * realLength), true), beat + (3 * realLength), 1, 1, false, countInOffsets[3]), + new MultiSound.Sound("airRally/en/countIn1" + GetDistanceStringAtBeat(beat, true), beat, 1, 1, false, countInOffsets[0]), + new MultiSound.Sound("airRally/en/countIn2" + GetDistanceStringAtBeat(beat + (1 * realLength), true), beat + (1 * realLength), 1, 1, false, countInOffsets[1]), + new MultiSound.Sound("airRally/en/countIn3" + GetDistanceStringAtBeat(beat + (2 * realLength), true), beat + (2 * realLength), 1, 1, false, countInOffsets[2]), + new MultiSound.Sound("airRally/en/countIn4" + GetDistanceStringAtBeat(beat + (3 * realLength), true), beat + (3 * realLength), 1, 1, false, countInOffsets[3]), }, forcePlay: true); } @@ -898,12 +898,12 @@ namespace HeavenStudio.Games float realLength = length / 8; MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("airRally/countIn1" + GetDistanceStringAtBeat(beat, true), beat, 1, 1, false, countInOffsets[0]), - new MultiSound.Sound("airRally/countIn2" + GetDistanceStringAtBeat(beat + (2 * realLength), true), beat + (2 * realLength), 1, 1, false, countInOffsets[1]), - new MultiSound.Sound("airRally/countIn1" + GetDistanceStringAtBeat(beat + (4 * realLength), true), beat + (4 * realLength), 1, 1, false, countInOffsets[0]), - new MultiSound.Sound("airRally/countIn2" + GetDistanceStringAtBeat(beat + (5 * realLength), true), beat + (5 * realLength), 1, 1, false, countInOffsets[1]), - new MultiSound.Sound("airRally/countIn3" + GetDistanceStringAtBeat(beat + (6 * realLength), true), beat + (6 * realLength), 1, 1, false, countInOffsets[2]), - new MultiSound.Sound("airRally/countIn4" + GetDistanceStringAtBeat(beat + (7 * realLength), true), beat + (7 * realLength), 1, 1, false, countInOffsets[3]), + new MultiSound.Sound("airRally/en/countIn1" + GetDistanceStringAtBeat(beat, true), beat, 1, 1, false, countInOffsets[0]), + new MultiSound.Sound("airRally/en/countIn2" + GetDistanceStringAtBeat(beat + (2 * realLength), true), beat + (2 * realLength), 1, 1, false, countInOffsets[1]), + new MultiSound.Sound("airRally/en/countIn1" + GetDistanceStringAtBeat(beat + (4 * realLength), true), beat + (4 * realLength), 1, 1, false, countInOffsets[0]), + new MultiSound.Sound("airRally/en/countIn2" + GetDistanceStringAtBeat(beat + (5 * realLength), true), beat + (5 * realLength), 1, 1, false, countInOffsets[1]), + new MultiSound.Sound("airRally/en/countIn3" + GetDistanceStringAtBeat(beat + (6 * realLength), true), beat + (6 * realLength), 1, 1, false, countInOffsets[2]), + new MultiSound.Sound("airRally/en/countIn4" + GetDistanceStringAtBeat(beat + (7 * realLength), true), beat + (7 * realLength), 1, 1, false, countInOffsets[3]), }, forcePlay: true); } @@ -934,25 +934,25 @@ namespace HeavenStudio.Games case DistanceSound.close: MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound($"airRally/countIn{type + 1}", beat, 1, 1, false, offset), + new MultiSound.Sound($"airRally/en/countIn{type + 1}", beat, 1, 1, false, offset), }, forcePlay: true); break; case DistanceSound.far: MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound($"airRally/countIn{type + 1}Far", beat, 1, 1, false, offset), + new MultiSound.Sound($"airRally/en/countIn{type + 1}Far", beat, 1, 1, false, offset), }, forcePlay: true); break; case DistanceSound.farther: MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound($"airRally/countIn{type + 1}Farther", beat, 1, 1, false, offset), + new MultiSound.Sound($"airRally/en/countIn{type + 1}Farther", beat, 1, 1, false, offset), }, forcePlay: true); break; case DistanceSound.farthest: MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound($"airRally/countIn{type + 1}Farthest", beat, 1, 1, false, offset), + new MultiSound.Sound($"airRally/en/countIn{type + 1}Farthest", beat, 1, 1, false, offset), }, forcePlay: true); break; } @@ -1230,7 +1230,7 @@ namespace HeavenStudio.Games string distanceString = GetDistanceStringAtBeat(beat); if (distanceString != "Close") SoundByte.PlayOneShotGame("airRally/whooshForth_" + distanceString, beat + 1, 1, 1, false, false, whooshOffsetsRally[(int)DistanceAtBeat(beat)]); if (!(silent || isBaBumBeat) || (isCatch && !silent)) - SoundByte.PlayOneShotGame("airRally/nya_" + distanceString, beat, 1, 1, false, false, nyaOffsets[(int)DistanceAtBeat(beat)]); + SoundByte.PlayOneShotGame("airRally/en/nya_" + distanceString, beat, 1, 1, false, false, nyaOffsets[(int)DistanceAtBeat(beat)]); BeatAction.New(this, new List() { @@ -1301,10 +1301,10 @@ namespace HeavenStudio.Games sounds.AddRange(new List() { - new MultiSound.Sound("airRally/baBumBumBum_" + GetDistanceStringAlt(beat - 0.5) + "1", beat - 0.5, offset: GetBaBumOffset(beat - 0.5, 0)), - new MultiSound.Sound("airRally/baBumBumBum_" + GetDistanceStringAlt(beat) + "2", beat, offset: GetBaBumOffset(beat, 0)), - new MultiSound.Sound("airRally/baBumBumBum_" + GetDistanceStringAlt(beat + 1f) + "3", beat + 1, offset: GetBaBumOffset(beat + 1, 0)), - new MultiSound.Sound("airRally/baBumBumBum_" + GetDistanceStringAlt(beat + 2f) + "4", beat + 2, offset: GetBaBumOffset(beat + 2, 0)), + new MultiSound.Sound("airRally/en/baBumBumBum_" + GetDistanceStringAlt(beat - 0.5) + "1", beat - 0.5, offset: GetBaBumOffset(beat - 0.5, 0)), + new MultiSound.Sound("airRally/en/baBumBumBum_" + GetDistanceStringAlt(beat) + "2", beat, offset: GetBaBumOffset(beat, 0)), + new MultiSound.Sound("airRally/en/baBumBumBum_" + GetDistanceStringAlt(beat + 1f) + "3", beat + 1, offset: GetBaBumOffset(beat + 1, 0)), + new MultiSound.Sound("airRally/en/baBumBumBum_" + GetDistanceStringAlt(beat + 2f) + "4", beat + 2, offset: GetBaBumOffset(beat + 2, 0)), }); @@ -1343,9 +1343,9 @@ namespace HeavenStudio.Games { sounds.AddRange(new List() { - new MultiSound.Sound("airRally/countIn2" + GetDistanceStringAtBeat(beat + 3f, true), beat + 3, 1, 1, false, countInOffsets[1]), - new MultiSound.Sound("airRally/countIn3" + GetDistanceStringAtBeat(beat + 4f, true), beat + 4, 1, 1, false, countInOffsets[2]), - new MultiSound.Sound("airRally/countIn4" + GetDistanceStringAtBeat(beat + 5f, true), beat + 5, 1, 1, false, countInOffsets[3]), + new MultiSound.Sound("airRally/en/countIn2" + GetDistanceStringAtBeat(beat + 3f, true), beat + 3, 1, 1, false, countInOffsets[1]), + new MultiSound.Sound("airRally/en/countIn3" + GetDistanceStringAtBeat(beat + 4f, true), beat + 4, 1, 1, false, countInOffsets[2]), + new MultiSound.Sound("airRally/en/countIn4" + GetDistanceStringAtBeat(beat + 5f, true), beat + 5, 1, 1, false, countInOffsets[3]), }); } diff --git a/Assets/Scripts/Games/Ringside/Ringside.cs b/Assets/Scripts/Games/Ringside/Ringside.cs index bb1d5740..968209b6 100644 --- a/Assets/Scripts/Games/Ringside/Ringside.cs +++ b/Assets/Scripts/Games/Ringside/Ringside.cs @@ -276,7 +276,7 @@ namespace HeavenStudio.Games wrestlerAnim.Play($"Pose{randomPose}", 0, 0); if (canDoMissExpression()) reporterAnim.Play("FlinchReporter", 0, 0); if (canDoMissExpression()) reporterHeadAnim.Play("Flinch", 0, 0); - SoundByte.PlayOneShotGame($"ringside/new/badpose_{UnityEngine.Random.Range(1, 7)}"); + SoundByte.PlayOneShotGame($"ringside/badpose_{UnityEngine.Random.Range(1, 7)}"); wrestlerTransform.localScale = new Vector3(1.1f, 1.1f, 1f); BeatAction.New(instance, new List() { @@ -386,12 +386,12 @@ namespace HeavenStudio.Games List qSounds = new List(); if (alt) { - qSounds.Add(new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_1", beat, 1, 1, false, 0.015)); + qSounds.Add(new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_1", beat, 1, 1, false, 0.015)); } else { - qSounds.Add(new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_1", beat, 1, 1, false, 0.015)); - qSounds.Add(new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_2", beat + 0.25f, 1, 1, false, 0.002)); + qSounds.Add(new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_1", beat, 1, 1, false, 0.015)); + qSounds.Add(new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_2", beat + 0.25f, 1, 1, false, 0.002)); } float extend = length - 3f; int totalExtend = 0; @@ -399,10 +399,10 @@ namespace HeavenStudio.Games { for (int i = 0; i < extend; i++) { - qSounds.Add(new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_3", beat + i + 0.5f, 1, 1, false, 0.003 )); - qSounds.Add(new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_4", beat + i + 0.75f, 1, 1, false, 0 )); - qSounds.Add(new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_5", beat + i + 1f, 1, 1, false, 0 )); - qSounds.Add(new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_6", beat + i + 1.25f, 1, 1, false, 0 )); + qSounds.Add(new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_3", beat + i + 0.5f, 1, 1, false, 0.003 )); + qSounds.Add(new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_4", beat + i + 0.75f, 1, 1, false, 0 )); + qSounds.Add(new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_5", beat + i + 1f, 1, 1, false, 0 )); + qSounds.Add(new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_6", beat + i + 1.25f, 1, 1, false, 0 )); totalExtend++; } } @@ -431,12 +431,12 @@ namespace HeavenStudio.Games { MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_7", beat + 0.5f, 1, 1, false, 0.025), - new MultiSound.Sound($"ringside/new/wubdub_konk_1", beat + 0.5f, 1, 1, false, 0), - new MultiSound.Sound($"ringside/new/wubdub_konk_2", beat + 0.75f, 1, 1, false, 0), - new MultiSound.Sound($"ringside/new/wubdub_var{currentQuestion}_8", beat + 1f, 1, 1, false, 0.018), - new MultiSound.Sound($"ringside/new/wubdub_konk_3", beat + 1f, 1, 1, false, 0), - new MultiSound.Sound($"ringside/new/mic_swoosh", beat + 1f, 1, 1, false, 0), + new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_7", beat + 0.5f, 1, 1, false, 0.025), + new MultiSound.Sound($"ringside/wubdub_konk_1", beat + 0.5f, 1, 1, false, 0), + new MultiSound.Sound($"ringside/wubdub_konk_2", beat + 0.75f, 1, 1, false, 0), + new MultiSound.Sound($"ringside/en/wubdub_var{currentQuestion}_8", beat + 1f, 1, 1, false, 0.018), + new MultiSound.Sound($"ringside/wubdub_konk_3", beat + 1f, 1, 1, false, 0), + new MultiSound.Sound($"ringside/mic_swoosh", beat + 1f, 1, 1, false, 0), }, forcePlay: true); ScheduleInput(beat, 2f, InputAction_BasicPress, JustQuestion, Miss, Nothing); BeatAction.New(instance, new List() @@ -457,12 +457,12 @@ namespace HeavenStudio.Games if (currentQuestion == (int)QuestionVariant.Third) youBeat = 0.027f; MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound($"ringside/new/bigguy_var{currentQuestion}_1", beat, 1, 1, false, youBeat), - new MultiSound.Sound($"ringside/new/bigguy_var{currentQuestion}_2", beat + 0.75f, 1, 1, false, youBeat), - new MultiSound.Sound($"ringside/new/bigguy_var{currentQuestion}_3", beat + 1f, 1, 1, false, 0), - new MultiSound.Sound($"ringside/new/bigguy_var{currentQuestion}_4", beat + 1.5f, 1, 1, false, 0.006), - new MultiSound.Sound($"ringside/new/bigguy_var{currentQuestion}_5", beat + 2f, 1, 1, false, 0.009), - new MultiSound.Sound($"ringside/new/mic_swoosh", beat + 2f, 1, 1, false, 0), + new MultiSound.Sound($"ringside/en/bigguy_var{currentQuestion}_1", beat, 1, 1, false, youBeat), + new MultiSound.Sound($"ringside/en/bigguy_var{currentQuestion}_2", beat + 0.75f, 1, 1, false, youBeat), + new MultiSound.Sound($"ringside/en/bigguy_var{currentQuestion}_3", beat + 1f, 1, 1, false, 0), + new MultiSound.Sound($"ringside/en/bigguy_var{currentQuestion}_4", beat + 1.5f, 1, 1, false, 0.006), + new MultiSound.Sound($"ringside/en/bigguy_var{currentQuestion}_5", beat + 2f, 1, 1, false, 0.009), + new MultiSound.Sound($"ringside/mic_swoosh", beat + 2f, 1, 1, false, 0), }, forcePlay: true); ScheduleInput(beat, 2.5f, InputAction_BasicPress, JustBigGuyFirst, MissBigGuyOne, Nothing); @@ -481,19 +481,19 @@ namespace HeavenStudio.Games { MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound("ringside/new/pose_and", beat - 0.5f), + new MultiSound.Sound("ringside/en/pose_and", beat - 0.5f), }, forcePlay: true); } int poseLine = variant; if (poseLine == 3) poseLine = UnityEngine.Random.Range(1, 3); MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound($"ringside/new/pose_var{poseLine}_1", beat, 1, 1, false, 0.02), - new MultiSound.Sound($"ringside/new/pose_var{poseLine}_2", beat + 0.3333f, 1, 1, false, 0.00), - new MultiSound.Sound($"ringside/new/pose_var{poseLine}_3", beat + 0.5f, 1, 1, false, 0.00), - new MultiSound.Sound($"ringside/new/pose_var{poseLine}_4", beat + 0.75f, 1, 1, false, 0.022), - new MultiSound.Sound($"ringside/new/pose_var{poseLine}_5", beat + 1f, 1, 1, false, 0.035), - new MultiSound.Sound($"ringside/new/pose_var{poseLine}_6", beat + 1.8f, 1, 1, false, 0.00), + new MultiSound.Sound($"ringside/en/pose_var{poseLine}_1", beat, 1, 1, false, 0.02), + new MultiSound.Sound($"ringside/en/pose_var{poseLine}_2", beat + 0.3333f, 1, 1, false, 0.00), + new MultiSound.Sound($"ringside/en/pose_var{poseLine}_3", beat + 0.5f, 1, 1, false, 0.00), + new MultiSound.Sound($"ringside/en/pose_var{poseLine}_4", beat + 0.75f, 1, 1, false, 0.022), + new MultiSound.Sound($"ringside/en/pose_var{poseLine}_5", beat + 1f, 1, 1, false, 0.035), + new MultiSound.Sound($"ringside/en/pose_var{poseLine}_6", beat + 1.8f, 1, 1, false, 0.00), }, forcePlay: true); if (GameManager.instance.currentGame == "ringside") { @@ -860,7 +860,7 @@ namespace HeavenStudio.Games wrestlerTransform.localScale = new Vector3(1.2f, 1.2f, 1f); int randomPose = UnityEngine.Random.Range(1, 7); wrestlerAnim.Play($"Pose{randomPose}", 0, 0); - SoundByte.PlayOneShotGame($"ringside/new/badpose_{UnityEngine.Random.Range(1, 7)}"); + SoundByte.PlayOneShotGame($"ringside/badpose_{UnityEngine.Random.Range(1, 7)}"); reporterHeadAnim.Play("Late", 0, 0); SoundByte.PlayOneShotGame($"ringside/huhaudience{UnityEngine.Random.Range(0, 2)}"); BeatAction.New(instance, new List() diff --git a/Assets/Scripts/Games/Rockers/Rockers.cs b/Assets/Scripts/Games/Rockers/Rockers.cs index 6ade8090..1efed498 100644 --- a/Assets/Scripts/Games/Rockers/Rockers.cs +++ b/Assets/Scripts/Games/Rockers/Rockers.cs @@ -208,7 +208,7 @@ namespace HeavenStudio.Games.Loaders offSet = 0.034f; break; } - SoundByte.PlayOneShot($"games/rockers/count/{e["count"]}", e.beat, 1, 1, false, null, offSet); + SoundByte.PlayOneShot($"games/rockers/count/count{e["count"]}", e.beat, 1, 1, false, null, offSet); } }, new GameAction("voiceLine", "Together Voice Line") diff --git a/Assets/Scripts/Games/Rockers/RockersRocker.cs b/Assets/Scripts/Games/Rockers/RockersRocker.cs index 7afdd95e..b992da2c 100644 --- a/Assets/Scripts/Games/Rockers/RockersRocker.cs +++ b/Assets/Scripts/Games/Rockers/RockersRocker.cs @@ -125,7 +125,7 @@ namespace HeavenStudio.Games.Scripts_Rockers if (pitches[i] == -1) continue; float pitch = SoundByte.GetPitchFromSemiTones(pitches[i], true); float volume = GetVolumeBasedOnAmountOfStrings(pitches.Length); - string soundName = "rockers/strings/" + (gleeClub ? "gleeClub/" : "normal/" + (i + 1)); + string soundName = "rockers/strings/" + (gleeClub ? "gleeClub/gleeClub" : "normal/normal" + (i + 1)); // Debug.Log("Pitch: " + pitch + " Volume: " + volume + " Name: " + soundName); stringSounds[i] = SoundByte.PlayOneShotGame(soundName, -1, pitch, volume, true); } @@ -138,40 +138,40 @@ namespace HeavenStudio.Games.Scripts_Rockers Rockers.PremadeSamples.None => "", Rockers.PremadeSamples.BendG5 => "rockers/BendG5", Rockers.PremadeSamples.BendC6 => "rockers/BendC6", - Rockers.PremadeSamples.ChordA => "rockers/rocker/ChordA", - Rockers.PremadeSamples.ChordAsus4 => "rockers/rocker/ChordAsus4", - Rockers.PremadeSamples.ChordBm => "rockers/rocker/ChordBm", - Rockers.PremadeSamples.ChordCSharpm7 => "rockers/rocker/ChordC#m7", - Rockers.PremadeSamples.ChordDmaj7 => "rockers/rocker/ChordDmaj7", - Rockers.PremadeSamples.ChordDmaj9 => "rockers/rocker/ChordDmaj9", - Rockers.PremadeSamples.ChordFSharp5 => "rockers/rocker/ChordF#5", - Rockers.PremadeSamples.ChordG => "rockers/rocker/ChordG", - Rockers.PremadeSamples.ChordG5 => "rockers/rocker/ChordG5", - Rockers.PremadeSamples.ChordGdim7 => "rockers/rocker/ChordGdim7", - Rockers.PremadeSamples.ChordGm => "rockers/rocker/ChordGm", - Rockers.PremadeSamples.NoteASharp4 => "rockers/rocker/NoteA#4", - Rockers.PremadeSamples.NoteA5 => "rockers/rocker/NoteA5", - Rockers.PremadeSamples.PracticeChordD => "rockers/rocker/PracticeChordD", - Rockers.PremadeSamples.Remix6ChordA => "rockers/rocker/Remix6ChordA", - Rockers.PremadeSamples.Remix10ChordD => "rockers/rocker/Remix10ChordD", - Rockers.PremadeSamples.Remix10ChordFSharpm => "rockers/rocker/Remix10ChordF#m", - Rockers.PremadeSamples.DoremiChordA7 => "rockers/doremi/ChordA7", - Rockers.PremadeSamples.DoremiChordAm7 => "rockers/doremi/ChordAm7", - Rockers.PremadeSamples.DoremiChordC => "rockers/doremi/ChordC", - Rockers.PremadeSamples.DoremiChordC7 => "rockers/doremi/ChordC7", - Rockers.PremadeSamples.DoremiChordCadd9 => "rockers/doremi/ChordCadd9", - Rockers.PremadeSamples.DoremiChordDm => "rockers/doremi/ChordDm", - Rockers.PremadeSamples.DoremiChordDm7 => "rockers/doremi/ChordDm7", - Rockers.PremadeSamples.DoremiChordEm => "rockers/doremi/ChordEm", - Rockers.PremadeSamples.DoremiChordF => "rockers/doremi/ChordF", - Rockers.PremadeSamples.DoremiChordFadd9 => "rockers/doremi/ChordFadd9", - Rockers.PremadeSamples.DoremiChordFm => "rockers/doremi/ChordFm", - Rockers.PremadeSamples.DoremiChordG => "rockers/doremi/ChordG", - Rockers.PremadeSamples.DoremiChordG7 => "rockers/doremi/ChordG7", - Rockers.PremadeSamples.DoremiChordGm => "rockers/doremi/ChordGm", - Rockers.PremadeSamples.DoremiChordGsus4 => "rockers/doremi/ChordGsus4", - Rockers.PremadeSamples.DoremiNoteA2 => "rockers/doremi/NoteA2", - Rockers.PremadeSamples.DoremiNoteE2 => "rockers/doremi/NoteE2", + Rockers.PremadeSamples.ChordA => "rockers/rocker/rockerChordA", + Rockers.PremadeSamples.ChordAsus4 => "rockers/rocker/rockerChordAsus4", + Rockers.PremadeSamples.ChordBm => "rockers/rocker/rockerChordBm", + Rockers.PremadeSamples.ChordCSharpm7 => "rockers/rocker/rockerChordC#m7", + Rockers.PremadeSamples.ChordDmaj7 => "rockers/rocker/rockerChordDmaj7", + Rockers.PremadeSamples.ChordDmaj9 => "rockers/rocker/rockerChordDmaj9", + Rockers.PremadeSamples.ChordFSharp5 => "rockers/rocker/rockerChordF#5", + Rockers.PremadeSamples.ChordG => "rockers/rocker/rockerChordG", + Rockers.PremadeSamples.ChordG5 => "rockers/rocker/rockerChordG5", + Rockers.PremadeSamples.ChordGdim7 => "rockers/rocker/rockerChordGdim7", + Rockers.PremadeSamples.ChordGm => "rockers/rocker/rockerChordGm", + Rockers.PremadeSamples.NoteASharp4 => "rockers/rocker/rockerNoteA#4", + Rockers.PremadeSamples.NoteA5 => "rockers/rocker/rockerNoteA5", + Rockers.PremadeSamples.PracticeChordD => "rockers/rocker/rockerPracticeChordD", + Rockers.PremadeSamples.Remix6ChordA => "rockers/rocker/rockerRemix6ChordA", + Rockers.PremadeSamples.Remix10ChordD => "rockers/rocker/rockerRemix10ChordD", + Rockers.PremadeSamples.Remix10ChordFSharpm => "rockers/rocker/rockerRemix10ChordF#m", + Rockers.PremadeSamples.DoremiChordA7 => "rockers/doremi/doremiChordA7", + Rockers.PremadeSamples.DoremiChordAm7 => "rockers/doremi/doremiChordAm7", + Rockers.PremadeSamples.DoremiChordC => "rockers/doremi/doremiChordC", + Rockers.PremadeSamples.DoremiChordC7 => "rockers/doremi/doremiChordC7", + Rockers.PremadeSamples.DoremiChordCadd9 => "rockers/doremi/doremiChordCadd9", + Rockers.PremadeSamples.DoremiChordDm => "rockers/doremi/doremiChordDm", + Rockers.PremadeSamples.DoremiChordDm7 => "rockers/doremi/doremiChordDm7", + Rockers.PremadeSamples.DoremiChordEm => "rockers/doremi/doremiChordEm", + Rockers.PremadeSamples.DoremiChordF => "rockers/doremi/doremiChordF", + Rockers.PremadeSamples.DoremiChordFadd9 => "rockers/doremi/doremiChordFadd9", + Rockers.PremadeSamples.DoremiChordFm => "rockers/doremi/doremiChordFm", + Rockers.PremadeSamples.DoremiChordG => "rockers/doremi/doremiChordG", + Rockers.PremadeSamples.DoremiChordG7 => "rockers/doremi/doremiChordG7", + Rockers.PremadeSamples.DoremiChordGm => "rockers/doremi/doremiChordGm", + Rockers.PremadeSamples.DoremiChordGsus4 => "rockers/doremi/doremiChordGsus4", + Rockers.PremadeSamples.DoremiNoteA2 => "rockers/doremi/doremiNoteA2", + Rockers.PremadeSamples.DoremiNoteE2 => "rockers/doremi/doremiNoteE2", _ => throw new System.NotImplementedException(), }; chordSound = SoundByte.PlayOneShotGame(soundName, -1, pitch, 1, true); diff --git a/Assets/Scripts/Games/Tambourine/Tambourine.cs b/Assets/Scripts/Games/Tambourine/Tambourine.cs index 1992674e..dfbaf81f 100644 --- a/Assets/Scripts/Games/Tambourine/Tambourine.cs +++ b/Assets/Scripts/Games/Tambourine/Tambourine.cs @@ -272,6 +272,7 @@ namespace HeavenStudio.Games var relevantInputs = GetAllInputsBetweenBeat(beat, beat + interval); relevantInputs.Sort((x, y) => x.beat.CompareTo(y.beat)); + List sounds = new(); for (int i = 0; i < relevantInputs.Count; i++) { bool isHit = relevantInputs[i].datamodel == "tambourine/hit"; @@ -282,10 +283,12 @@ namespace HeavenStudio.Games { MonkeyInput(inputBeat, isHit); })); + sounds.Add(new MultiSound.Sound($"tambourine/monkey/{(isHit ? "hit" : "shake")}/m{(isHit ? "h" : "s")}{UnityEngine.Random.Range(1, 6)}", inputBeat)); } } BeatAction.New(this, actions); + MultiSound.Play(sounds.ToArray(), true, true); if (autoPassTurn) { @@ -298,12 +301,10 @@ namespace HeavenStudio.Games if (hit) { monkeyAnimator.DoScaledAnimationAsync("MonkeySmack", 0.5f); - SoundByte.PlayOneShotGame($"tambourine/monkey/hit/{UnityEngine.Random.Range(1, 6)}"); } else { monkeyAnimator.DoScaledAnimationAsync("MonkeyShake", 0.5f); - SoundByte.PlayOneShotGame($"tambourine/monkey/shake/{UnityEngine.Random.Range(1, 6)}"); } } @@ -335,7 +336,7 @@ namespace HeavenStudio.Games private void PassTurn(double beat, double intervalBeat, float intervalLength, float length) { - SoundByte.PlayOneShotGame($"tambourine/monkey/turnPass/{UnityEngine.Random.Range(1, 6)}", beat); + SoundByte.PlayOneShotGame($"tambourine/monkey/turnPass/tp{UnityEngine.Random.Range(1, 6)}", beat); List actions = new() { new BeatAction.Action(beat, delegate @@ -417,7 +418,7 @@ namespace HeavenStudio.Games if (state >= 1f || state <= -1f) { handsAnimator.DoScaledAnimationAsync("Smack", 0.5f); - SoundByte.PlayOneShotGame($"tambourine/player/hit/{UnityEngine.Random.Range(1, 6)}"); + SoundByte.PlayOneShotGame($"tambourine/player/hit/ph{UnityEngine.Random.Range(1, 6)}"); SoundByte.PlayOneShotGame("tambourine/miss"); sweatAnimator.DoScaledAnimationAsync("Sweating", 0.5f); misses++; @@ -435,7 +436,7 @@ namespace HeavenStudio.Games if (state >= 1f || state <= -1f) { handsAnimator.DoScaledAnimationAsync("Shake", 0.5f); - SoundByte.PlayOneShotGame($"tambourine/player/shake/{UnityEngine.Random.Range(1, 6)}"); + SoundByte.PlayOneShotGame($"tambourine/player/shake/ps{UnityEngine.Random.Range(1, 6)}"); SoundByte.PlayOneShotGame("tambourine/miss"); sweatAnimator.DoScaledAnimationAsync("Sweating", 0.5f); misses++; @@ -454,12 +455,12 @@ namespace HeavenStudio.Games if (hit) { handsAnimator.DoScaledAnimationAsync("Smack", 0.5f); - SoundByte.PlayOneShotGame($"tambourine/player/hit/{UnityEngine.Random.Range(1, 6)}"); + SoundByte.PlayOneShotGame($"tambourine/player/hit/ph{UnityEngine.Random.Range(1, 6)}"); } else { handsAnimator.DoScaledAnimationAsync("Shake", 0.5f); - SoundByte.PlayOneShotGame($"tambourine/player/shake/{UnityEngine.Random.Range(1, 6)}"); + SoundByte.PlayOneShotGame($"tambourine/player/shake/ps{UnityEngine.Random.Range(1, 6)}"); } } diff --git a/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs b/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs index 38ac59a6..aacdfe42 100644 --- a/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs +++ b/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs @@ -161,7 +161,6 @@ namespace HeavenStudio.Games.Scripts_WorkingDough Update(); return; } - Debug.Log($"hit at {beat}"); currentState = State.Hit; if (big) { diff --git a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs index 1d527798..c187da16 100644 --- a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs +++ b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs @@ -419,7 +419,6 @@ namespace HeavenStudio.Games public void SpawnPlayerBall(double beat, bool isBig, bool hasGandw) { - Debug.Log($"Spawned player ball for beat {beat} (big: {isBig})"); var objectToSpawn = isBig ? playerEnterBigBall : playerEnterSmallBall; var spawnedBall = GameObject.Instantiate(objectToSpawn, ballHolder); diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 969e36c5..d4e4045e 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -363,13 +363,14 @@ namespace HeavenStudio public List tags; public string defaultLocale = "en"; - public string wantAssetBundle = ""; + public string wantAssetBundle = null; public List supportedLocales; public bool inferred; - public bool usesAssetBundle => wantAssetBundle != ""; + public bool usesAssetBundle => wantAssetBundle is not null or ""; public bool hasLocales => supportedLocales.Count > 0; - public bool AssetsLoaded => ((hasLocales && localeLoaded && currentLoadedLocale == defaultLocale) || (!hasLocales)) && commonLoaded; + public bool AssetsLoaded => ((hasLocales && localeLoaded && currentLoadedLocale == defaultLocale) || (!hasLocales)) && commonLoaded && loadComplete; + public bool AlreadyLoading => alreadyLoading; public bool SequencesPreloaded => soundSequences != null; public string LoadableName => inferred ? "noGame" : name; public GameObject LoadedPrefab => loadedPrefab; @@ -382,8 +383,8 @@ namespace HeavenStudio private bool localeLoaded = false; private bool localePreloaded = false; private GameObject loadedPrefab = null; - private Dictionary commonAudioClips; - private Dictionary localeAudioClips; + + bool loadComplete = false; private SoundSequence.SequenceKeyValue[] soundSequences = null; @@ -392,10 +393,8 @@ namespace HeavenStudio get => soundSequences; set => soundSequences = value; } - public Dictionary CommonAudioClips => commonAudioClips; - public Dictionary LocaleAudioClips => localeAudioClips; - public Minigame(string name, string displayName, string color, bool hidden, bool fxOnly, List actions, List tags = null, string assetBundle = "", string defaultLocale = "en", List supportedLocales = null, bool inferred = false) + public Minigame(string name, string displayName, string color, bool hidden, bool fxOnly, List actions, List tags = null, string wantAssetBundle = null, string defaultLocale = "en", List supportedLocales = null, bool inferred = false) { this.name = name; this.displayName = displayName; @@ -405,7 +404,7 @@ namespace HeavenStudio this.fxOnly = fxOnly; this.tags = tags ?? new List(); - this.wantAssetBundle = assetBundle; + this.wantAssetBundle = wantAssetBundle; this.defaultLocale = defaultLocale; this.supportedLocales = supportedLocales ?? new List(); this.inferred = inferred; @@ -414,7 +413,7 @@ namespace HeavenStudio this.splitColorR = null; } - public Minigame(string name, string displayName, string color, string splitColorL, string splitColorR, bool hidden, bool fxOnly, List actions, List tags = null, string assetBundle = "", string defaultLocale = "en", List supportedLocales = null, bool inferred = false) + public Minigame(string name, string displayName, string color, string splitColorL, string splitColorR, bool hidden, bool fxOnly, List actions, List tags = null, string wantAssetBundle = null, string defaultLocale = "en", List supportedLocales = null, bool inferred = false) { this.name = name; this.displayName = displayName; @@ -424,7 +423,7 @@ namespace HeavenStudio this.fxOnly = fxOnly; this.tags = tags ?? new List(); - this.wantAssetBundle = assetBundle; + this.wantAssetBundle = wantAssetBundle; this.defaultLocale = defaultLocale; this.supportedLocales = supportedLocales ?? new List(); this.inferred = inferred; @@ -475,11 +474,17 @@ namespace HeavenStudio return bundleCommon; } - public async UniTask LoadAssetsAsync() + bool alreadyLoading = false; + public async UniTaskVoid LoadAssetsAsync() { - if (AssetsLoaded || !usesAssetBundle) return; + if (alreadyLoading || AssetsLoaded || !usesAssetBundle) return; + loadComplete = false; + alreadyLoading = true; await UniTask.WhenAll(LoadCommonAssetBundleAsync(), LoadLocalizedAssetBundleAsync()); await UniTask.WhenAll(LoadGamePrefabAsync(), LoadCommonAudioClips(), LoadLocalizedAudioClips()); + SoundByte.PreloadGameAudioClips(this); + alreadyLoading = false; + loadComplete = true; } public async UniTask LoadCommonAssetBundleAsync() @@ -533,16 +538,23 @@ namespace HeavenStudio if (!commonLoaded) return; if (bundleCommon == null) return; - UnityEngine.Object asset = await bundleCommon.LoadAssetAsync(name).ToUniTask(timing: PlayerLoopTiming.PreLateUpdate); - loadedPrefab = asset as GameObject; + AssetBundleRequest request = bundleCommon.LoadAssetAsync(name); + request.completed += (op) => OnPrefabLoaded(op as AssetBundleRequest); + await request; + loadedPrefab = request.asset as GameObject; + } - // load sound sequences here for now - // this is taxing and is still done synchronously - // move sequences to their own assets so that we don't have to look up a component - if (loadedPrefab.TryGetComponent(out Games.Minigame minigame)) + void OnPrefabLoaded(AssetBundleRequest request) + { + GameObject prefab = request.asset as GameObject; + // // load sound sequences here for now + // // this is taxing and is still done synchronously + // // move sequences to their own assets so that we don't have to look up a component + if (prefab.TryGetComponent(out Games.Minigame minigame)) { soundSequences = minigame.SoundSequences; } + loadedPrefab = prefab; } public GameObject LoadGamePrefab() @@ -558,8 +570,6 @@ namespace HeavenStudio if (!commonLoaded) return; if (bundleCommon == null) return; - commonAudioClips = new(); - var assets = bundleCommon.LoadAllAssetsAsync(); await assets; } @@ -569,8 +579,6 @@ namespace HeavenStudio if (!localeLoaded) return; if (bundleLocalized == null) return; - localeAudioClips = new(); - var assets = bundleLocalized.LoadAllAssetsAsync(); await assets; } @@ -578,8 +586,6 @@ namespace HeavenStudio public async UniTask UnloadAllAssets() { if (!usesAssetBundle) return; - commonAudioClips.Clear(); - localeAudioClips.Clear(); if (loadedPrefab != null) { loadedPrefab = null; @@ -598,6 +604,8 @@ namespace HeavenStudio localeLoaded = false; localePreloaded = false; } + SoundByte.UnloadAudioClips(name); + loadComplete = false; } } @@ -746,35 +754,6 @@ namespace HeavenStudio GameManager.instance.ToggleInputs(eventCaller.currentEntity["toggle"]); } ), - - // These are still here for backwards-compatibility but are hidden in the editor - new GameAction("flash", "", 1f, true, - new List() - { - new Param("colorA", Color.white, "Start Color"), - new Param("colorB", Color.white, "End Color"), - new Param("valA", new EntityTypes.Float(0, 1, 1), "Start Opacity"), - new Param("valB", new EntityTypes.Float(0, 1, 0), "End Opacity"), - new Param("ease", Util.EasingFunction.Ease.Linear, "Ease") - }, - hidden: true - ), - new GameAction("move camera", "", 1f, true, new List() - { - new Param("valA", new EntityTypes.Float(-50, 50, 0), "Right / Left"), - new Param("valB", new EntityTypes.Float(-50, 50, 0), "Up / Down"), - new Param("valC", new EntityTypes.Float(-0, 250, 10), "In / Out"), - new Param("ease", Util.EasingFunction.Ease.Linear, "Ease Type") - }, - hidden: true ), - new GameAction("rotate camera", "", 1f, true, new List() - { - new Param("valA", new EntityTypes.Integer(-360, 360, 0), "Pitch"), - new Param("valB", new EntityTypes.Integer(-360, 360, 0), "Yaw"), - new Param("valC", new EntityTypes.Integer(-360, 360, 0), "Roll"), - new Param("ease", Util.EasingFunction.Ease.Linear, "Ease Type") - }, - hidden: true ), }), new Minigame("countIn", "Count-Ins", "", false, true, new List() diff --git a/Assets/Scripts/Util/SoundByte.cs b/Assets/Scripts/Util/SoundByte.cs index 8e6ea452..28952627 100644 --- a/Assets/Scripts/Util/SoundByte.cs +++ b/Assets/Scripts/Util/SoundByte.cs @@ -1,6 +1,9 @@ using System; using System.Collections; using System.Collections.Generic; +using System.Linq; +using System.Threading.Tasks; +using Cysharp.Threading.Tasks; using UnityEngine; namespace HeavenStudio.Util @@ -11,6 +14,8 @@ namespace HeavenStudio.Util static AudioSource oneShotAudioSource; static int soundIdx = 0; + static Dictionary audioClips = new Dictionary(); + public enum AudioType { OGG, @@ -32,12 +37,6 @@ namespace HeavenStudio.Util /// public static void BasicCheck() { - if (FindJukebox() == null) - { - GameObject Jukebox = new GameObject("Jukebox"); - Jukebox.AddComponent(); - Jukebox.tag = "Jukebox"; - } if (oneShotAudioSourceObject == null) { oneShotAudioSourceObject = new GameObject("OneShot Audio Source"); @@ -46,14 +45,6 @@ namespace HeavenStudio.Util } } - public static GameObject FindJukebox() - { - if (GameObject.FindGameObjectWithTag("Jukebox") != null) - return GameObject.FindGameObjectWithTag("Jukebox"); - else - return null; - } - /// /// Stops all currently playing sounds. /// @@ -87,32 +78,181 @@ namespace HeavenStudio.Util } } + public static void PreloadGameAudioClips(Minigames.Minigame inf) + { + if (inf.usesAssetBundle) + { + var cmnAb = inf.GetCommonAssetBundle(); + if (cmnAb != null) + { + cmnAb.LoadAllAssetsAsync().completed += (op) => + { + foreach (var clip in (op as AssetBundleRequest).allAssets.Cast()) + { + OnResourceLoaded(clip, $"games/{inf.name}/{clip.name}"); + } + }; + } + var locAb = inf.GetLocalizedAssetBundle(); + if (locAb != null) + { + locAb.LoadAllAssetsAsync().completed += (op) => + { + foreach (var clip in (op as AssetBundleRequest).allAssets.Cast()) + { + OnResourceLoaded(clip, $"games/{inf.name}/{clip.name}"); + } + }; + } + } + else + { + string path = $"Sfx/games/{inf.name}"; + var clips = Resources.LoadAll(path); + foreach (var clip in clips) + { + OnResourceLoaded(clip, $"games/{inf.name}/{clip.name}"); + } + } + } + + public static void PreloadGameAudioClips(string game) + { + var inf = GameManager.instance.GetGameInfo(game); + PreloadGameAudioClips(inf); + } + + public static void PreloadAudioClipAsync(string name, string game) + { + var inf = GameManager.instance.GetGameInfo(game); + if (inf != null) + { + name = $"games/{name}"; + } + if (audioClips.ContainsKey(name)) return; + if (inf.usesAssetBundle) + { + var cmnAb = inf.GetCommonAssetBundle(); + if (cmnAb != null && cmnAb.Contains(name)) + { + var request = cmnAb.LoadAssetAsync(name); + request.completed += (op) => + { + OnResourceLoaded((op as ResourceRequest).asset as AudioClip, $"{game}/{name}"); + }; + } + else + { + var locAb = inf.GetLocalizedAssetBundle(); + if (locAb != null && locAb.Contains(name)) + { + var request = locAb.LoadAssetAsync(name); + request.completed += (op) => + { + OnResourceLoaded((op as ResourceRequest).asset as AudioClip, $"{game}/{name}"); + }; + } + } + } + else + { + PreloadAudioClipAsync($"{game}/{name}"); + } + } + + public static void PreloadAudioClipAsync(string name) + { + if (audioClips.ContainsKey(name)) return; + string path = $"Sfx/{name}"; + ResourceRequest request = Resources.LoadAsync(path); + request.completed += (op) => + { + OnResourceLoaded((op as ResourceRequest).asset as AudioClip, name); + }; + } + + static void OnResourceLoaded(AudioClip clip, string name) + { + if (audioClips.ContainsKey(name)) + { + audioClips[name] = clip; + } + else + { + audioClips.Add(name, clip); + } + } + + public static void UnloadAudioClips(params string[] names) + { + foreach (string s in names) + { + if (audioClips.ContainsKey(s)) audioClips.Remove(s); + } + Resources.UnloadUnusedAssets(); + } + + public static void UnloadAudioClips() + { + audioClips.Clear(); + Resources.UnloadUnusedAssets(); + } + + public static void UnloadAudioClips(string game) + { + string[] split; + foreach (string s in audioClips.Where(x => + { + split = x.Key.Split('/'); + return split.Length > 2 && split[0] == "games" && split[1] == game; + }).Select(x => x.Key).ToList()) + { + audioClips.Remove(s); + } + Resources.UnloadUnusedAssets(); + } + /// /// Gets the length of an audio clip /// public static double GetClipLength(string name, float pitch = 1f, string game = null) { AudioClip clip = null; + string soundName = name.Split('/')[^1]; if (game != null) { - string soundName = name.Split('/')[2]; - var inf = GameManager.instance.GetGameInfo(game); - //first try the game's common assetbundle - // Debug.Log("Jukebox loading sound " + soundName + " from common"); - clip = inf.GetCommonAssetBundle()?.LoadAsset(soundName); - //then the localized one - if (clip == null) + string cachedName = $"games/{game}/{soundName}"; + if (audioClips.ContainsKey(cachedName)) { - // Debug.Log("Jukebox loading sound " + soundName + " from locale"); - clip = inf.GetLocalizedAssetBundle()?.LoadAsset(soundName); + clip = audioClips[cachedName]; + } + else + { + var inf = GameManager.instance.GetGameInfo(game); + //first try the game's common assetbundle + // Debug.Log("Jukebox loading sound " + soundName + " from common"); + clip = inf.GetCommonAssetBundle()?.LoadAsset(soundName); + //then the localized one + if (clip == null) + { + // Debug.Log("Jukebox loading sound " + soundName + " from locale"); + clip = inf.GetLocalizedAssetBundle()?.LoadAsset(soundName); + } } } //can't load from assetbundle, load from resources if (clip == null) { - // Debug.Log("Jukebox loading sound " + name + " from resources"); - clip = Resources.Load($"Sfx/{name}"); + if (audioClips.ContainsKey(name)) + { + clip = audioClips[name]; + } + else + { + // Debug.Log("Jukebox loading sound " + name + " from resources"); + clip = Resources.Load($"Sfx/{name}"); + } } if (clip == null) @@ -147,26 +287,41 @@ namespace HeavenStudio.Util public static Sound PlayOneShot(string name, double beat = -1, float pitch = 1f, float volume = 1f, bool looping = false, string game = null, double offset = 0f) { AudioClip clip = null; + string soundName = name.Split('/')[^1]; if (game != null) { - string soundName = name.Split('/')[2]; - var inf = GameManager.instance.GetGameInfo(game); - //first try the game's common assetbundle - // Debug.Log("Jukebox loading sound " + soundName + " from common"); - clip = inf.GetCommonAssetBundle()?.LoadAsset(soundName); - //then the localized one - if (clip == null) + string cachedName = $"games/{game}/{soundName}"; + if (audioClips.ContainsKey(cachedName)) { - // Debug.Log("Jukebox loading sound " + soundName + " from locale"); - clip = inf.GetLocalizedAssetBundle()?.LoadAsset(soundName); + clip = audioClips[cachedName]; + } + else + { + var inf = GameManager.instance.GetGameInfo(game); + //first try the game's common assetbundle + // Debug.Log("Jukebox loading sound " + soundName + " from common"); + clip = inf.GetCommonAssetBundle()?.LoadAsset(soundName); + //then the localized one + if (clip == null) + { + // Debug.Log("Jukebox loading sound " + soundName + " from locale"); + clip = inf.GetLocalizedAssetBundle()?.LoadAsset(soundName); + } } } //can't load from assetbundle, load from resources if (clip == null) { - // Debug.Log("Jukebox loading sound " + name + " from resources"); - clip = Resources.Load($"Sfx/{name}"); + if (audioClips.ContainsKey(name)) + { + clip = audioClips[name]; + } + else + { + // Debug.Log("Jukebox loading sound " + name + " from resources"); + clip = Resources.Load($"Sfx/{name}"); + } } if (looping || beat != -1 || pitch != 1f) @@ -203,26 +358,43 @@ namespace HeavenStudio.Util public static Sound PlayOneShotScheduled(string name, double targetTime, float pitch = 1f, float volume = 1f, bool looping = false, string game = null) { Sound snd = GetAvailableScheduledSound(); - AudioClip clip = null; + string soundName = name.Split('/')[^1]; if (game != null) { - string soundName = name.Split('/')[2]; - var inf = GameManager.instance.GetGameInfo(game); - //first try the game's common assetbundle - // Debug.Log("Jukebox loading sound " + soundName + " from common"); - clip = inf.GetCommonAssetBundle()?.LoadAsset(soundName); - //then the localized one - if (clip == null) + string cachedName = $"games/{game}/{soundName}"; + if (audioClips.ContainsKey(cachedName)) { - // Debug.Log("Jukebox loading sound " + soundName + " from locale"); - clip = inf.GetLocalizedAssetBundle()?.LoadAsset(soundName); + clip = audioClips[cachedName]; + } + else + { + var inf = GameManager.instance.GetGameInfo(game); + //first try the game's common assetbundle + // Debug.Log("Jukebox loading sound " + soundName + " from common"); + clip = inf.GetCommonAssetBundle()?.LoadAsset(soundName); + //then the localized one + if (clip == null) + { + // Debug.Log("Jukebox loading sound " + soundName + " from locale"); + clip = inf.GetLocalizedAssetBundle()?.LoadAsset(soundName); + } } } //can't load from assetbundle, load from resources if (clip == null) - clip = Resources.Load($"Sfx/{name}"); + { + if (audioClips.ContainsKey(name)) + { + clip = audioClips[name]; + } + else + { + // Debug.Log("Jukebox loading sound " + name + " from resources"); + clip = Resources.Load($"Sfx/{name}"); + } + } // abort if no clip found diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index daf49ea4..7a77c4bc 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -3,7 +3,7 @@ --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 - serializedVersion: 13 + serializedVersion: 14 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} @@ -28,7 +28,7 @@ GraphicsSettings: m_LensFlare: m_Mode: 1 m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} - m_VideoShadersIncludeMode: 2 + m_VideoShadersIncludeMode: 1 m_AlwaysIncludedShaders: - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} @@ -40,6 +40,7 @@ GraphicsSettings: - {fileID: 4800000, guid: 534727a34958a6b409102bf07fadffab, type: 3} - {fileID: 4800000, guid: 95d6144eab187a34b929151454e2969d, type: 3} m_PreloadedShaders: [] + m_PreloadShadersBatchTimeLimit: -1 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_CustomRenderPipeline: {fileID: 0} m_TransparencySortMode: 0 @@ -81,3 +82,6 @@ GraphicsSettings: m_LightsUseColorTemperature: 0 m_DefaultRenderingLayerMask: 1 m_LogWhenShaderIsCompiled: 1 + m_SRPDefaultSettings: {} + m_CameraRelativeLightCulling: 0 + m_CameraRelativeShadowCulling: 0 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 4f2257a3..beaddb30 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -49,7 +49,7 @@ PlayerSettings: m_StereoRenderingPath: 0 m_ActiveColorSpace: 0 m_MTRendering: 1 - mipStripping: 0 + mipStripping: 1 numberOfMipsStripped: 0 m_StackTraceTypes: 010000000100000001000000010000000100000001000000 iosShowActivityIndicatorOnLoading: -1 @@ -134,7 +134,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 1.0.1 + bundleVersion: 1.0.2 preloadedAssets: - {fileID: 102900000, guid: 5348c08b82446e0478cee8bda6c02cfc, type: 3} metroInputSource: 0 @@ -158,11 +158,11 @@ PlayerSettings: applicationIdentifier: Standalone: com.RHeavenStudio.Heaven-Studio buildNumber: - Standalone: 1018 + Standalone: 100002 iPhone: 0 tvOS: 0 overrideDefaultApplicationIdentifier: 0 - AndroidBundleVersionCode: 1018 + AndroidBundleVersionCode: 100002 AndroidMinSdkVersion: 22 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 77f40348..aab60c30 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -4,7 +4,7 @@ QualitySettings: m_ObjectHideFlags: 0 serializedVersion: 5 - m_CurrentQuality: 5 + m_CurrentQuality: 3 m_QualitySettings: - serializedVersion: 2 name: Very Low @@ -201,7 +201,7 @@ QualitySettings: skinWeights: 255 textureQuality: 0 anisotropicTextures: 2 - antiAliasing: 0 + antiAliasing: 4 softParticles: 1 softVegetation: 1 realtimeReflectionProbes: 1 @@ -229,7 +229,7 @@ QualitySettings: PS4: 5 Server: 0 Stadia: 5 - Standalone: 5 + Standalone: 3 WebGL: 3 Windows Store Apps: 5 XboxOne: 5