mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-29 04:53:06 +00:00
init
sfx, sprites, prefab, script pretty freakin epic!!!
This commit is contained in:
parent
63b489733e
commit
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27 changed files with 1533 additions and 4 deletions
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8
Assets/Scripts/Games/DressYourBest.meta
Normal file
8
Assets/Scripts/Games/DressYourBest.meta
Normal file
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
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guid: 5e81b4e2f8742f744807c72fa38906da
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55
Assets/Scripts/Games/DressYourBest/DressYourBest.cs
Normal file
55
Assets/Scripts/Games/DressYourBest/DressYourBest.cs
Normal file
|
@ -0,0 +1,55 @@
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
using HeavenStudio.Util;
|
||||||
|
using HeavenStudio.InputSystem;
|
||||||
|
|
||||||
|
using Jukebox;
|
||||||
|
|
||||||
|
namespace HeavenStudio.Games.Loaders
|
||||||
|
{
|
||||||
|
using static Minigames;
|
||||||
|
public static class PcoDressYourBestLoader
|
||||||
|
{
|
||||||
|
public static Minigame AddGame(EventCaller eventCaller)
|
||||||
|
{
|
||||||
|
return new Minigame("dressYourBest", "Dress Your Best", "d593dd", false, false, new List<GameAction>()
|
||||||
|
{
|
||||||
|
new GameAction("start interval", "Start Interval")
|
||||||
|
{
|
||||||
|
defaultLength = 4f,
|
||||||
|
resizable = true,
|
||||||
|
parameters = new List<Param>()
|
||||||
|
{
|
||||||
|
new Param("auto", true, "Auto Pass Turn", "Toggle if the turn should be passed automatically at the end of the start interval.")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new GameAction("background appearance", "Background Appearance")
|
||||||
|
{
|
||||||
|
function = delegate { var e = eventCaller.currentEntity; ForkLifter.instance.BackgroundColor(e.beat, e.length, e["start"], e["end"], e["ease"]); },
|
||||||
|
resizable = true,
|
||||||
|
parameters = new List<Param>()
|
||||||
|
{
|
||||||
|
new Param("start", DressYourBest.DefaultBGColor, "Start Color", "Set the color at the start of the event."),
|
||||||
|
new Param("end", DressYourBest.DefaultBGColor, "End Color", "Set the color at the end of the event."),
|
||||||
|
new Param("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.")
|
||||||
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace HeavenStudio.Games
|
||||||
|
{
|
||||||
|
/// This class handles the minigame logic.
|
||||||
|
/// Minigame inherits directly from MonoBehaviour, and adds Heaven Studio specific methods to override.
|
||||||
|
public class DressYourBest : Minigame
|
||||||
|
{
|
||||||
|
public readonly static Color DefaultBGColor = new(0.84f, 0.58f, 0.87f);
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Games/DressYourBest/DressYourBest.cs.meta
Normal file
11
Assets/Scripts/Games/DressYourBest/DressYourBest.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3f57892d5812f534cb7af68e90ae3082
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -233,6 +233,16 @@ namespace HeavenStudio
|
||||||
Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
|
Debug.LogWarning("Game loader RvlDoubleDateLoader failed!");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
game = PcoDressYourBestLoader.AddGame(eventCaller);
|
||||||
|
if (game != null)
|
||||||
|
{
|
||||||
|
eventCaller.minigames.Add(game.name, game);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogWarning("Game loader PcoDressYourBestLoader failed!");
|
||||||
|
}
|
||||||
|
|
||||||
game = CtrDrummingLoader.AddGame(eventCaller);
|
game = CtrDrummingLoader.AddGame(eventCaller);
|
||||||
if (game != null)
|
if (game != null)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue