Fixed some play and pause bugs in the editor

This commit is contained in:
Braedon 2022-01-16 21:31:49 -05:00
parent 61f3c423fe
commit e735f1ccaf
11 changed files with 165 additions and 13 deletions

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@ -3862,7 +3862,7 @@ RectTransform:
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@ -7992,7 +7992,7 @@ RectTransform:
m_Children: m_Children:
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- {fileID: 411779174} - {fileID: 411779174}

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@ -166,7 +166,7 @@ namespace RhythmHeavenMania
public bool NotStopped() public bool NotStopped()
{ {
return Conductor.instance.isPlaying == true || Conductor.instance.isPaused; return Conductor.instance.isPlaying == true || Conductor.instance.isPaused == true;
} }
} }
} }

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@ -36,6 +36,12 @@ namespace RhythmHeavenMania
loadedScene = 0; loadedScene = 0;
fadeDuration = 0; fadeDuration = 0;
GameObject ui = new GameObject();
ui.AddComponent<SpriteRenderer>().sprite = Resources.Load<Sprite>("tempBuildUI");
ui.GetComponent<SpriteRenderer>().sortingOrder = 32767;
ui.layer = 5;
ui.name = "tempBuildUI";
} }
public void Awake() public void Awake()

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@ -40,6 +40,15 @@ namespace RhythmHeavenMania.Editor
return; return;
} }
if (Conductor.instance.NotStopped())
{
startPosition = Vector2.zero;
endPosition = Vector2.zero;
DrawVisual();
SelectEvents();
return;
}
// click // click
if (Input.GetMouseButtonDown(0)) if (Input.GetMouseButtonDown(0))
{ {

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@ -92,13 +92,14 @@ namespace RhythmHeavenMania.Editor
public void SelectGame(string gameName, int index) public void SelectGame(string gameName, int index)
{ {
mg = EventCaller.instance.minigames.Find(c => c.displayName == gameName); mg = EventCaller.instance.minigames.Find(c => c.displayName == gameName);
transform.GetChild(index).GetChild(0).gameObject.SetActive(true);
SelectedMinigame = gameName; SelectedMinigame = gameName;
gameOpen = true; gameOpen = true;
DestroyEvents(); DestroyEvents();
AddEvents(); AddEvents();
transform.GetChild(index).GetChild(0).gameObject.SetActive(true);
currentEventIndex = 0; currentEventIndex = 0;
UpdateIndex(0, false); UpdateIndex(0, false);

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@ -66,8 +66,17 @@ namespace RhythmHeavenMania.Editor
else else
PlayCheck(true); PlayCheck(true);
}); });
PauseBTN.onClick.AddListener(delegate { PlayCheck(false); }); PauseBTN.onClick.AddListener(delegate
StopBTN.onClick.AddListener(delegate { PlayCheck(true); }); {
if (Conductor.instance.isPlaying && !Conductor.instance.isPaused)
PlayCheck(false);
});
StopBTN.onClick.AddListener(delegate
{
if (Conductor.instance.isPlaying || Conductor.instance.isPaused)
PlayCheck(true);
});
MetronomeBTN.onClick.AddListener(delegate MetronomeBTN.onClick.AddListener(delegate
{ {
if (!Conductor.instance.metronome) if (!Conductor.instance.metronome)
@ -164,7 +173,7 @@ namespace RhythmHeavenMania.Editor
{ {
if (fromStart) if (fromStart)
{ {
if (!Conductor.instance.isPlaying) if (!Conductor.instance.isPlaying && !Conductor.instance.isPaused)
{ {
Play(false, TimelineSlider.transform.localPosition.x); Play(false, TimelineSlider.transform.localPosition.x);
} }
@ -178,9 +187,16 @@ namespace RhythmHeavenMania.Editor
{ {
if (!Conductor.instance.isPlaying) if (!Conductor.instance.isPlaying)
{ {
Play(false, TimelineSongPosLine.transform.localPosition.x); if (TimelineSongPosLine == null)
{
Play(false, TimelineSlider.transform.localPosition.x);
} }
else else
{
Play(false, TimelineSongPosLine.transform.localPosition.x);
}
}
else if (!Conductor.instance.isPaused)
{ {
Pause(); Pause();
} }

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@ -13,11 +13,11 @@
"Layer3Col": "06d6a0", "Layer3Col": "06d6a0",
"Layer4Col": "118ab2", "Layer4Col": "118ab2",
"EventSelectedCol": "ffbc36", "EventSelectedCol": "61e5ff",
"EventNormalCol": "FFFFFF", "EventNormalCol": "FFFFFF",
"BeatMarkerCol": "ffbc36", "BeatMarkerCol": "61e5ff",
"CurrentTimeMarkerCol": "ffc95c", "CurrentTimeMarkerCol": "61e5ff",
"BoxSelectionCol": "61e5ff", "BoxSelectionCol": "61e5ff",
"BoxSelectionOutlineCol": "61e5ff" "BoxSelectionOutlineCol": "61e5ff"