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m_DefaultState: {fileID: -6262708850757280175} ---- !u!1102 &-3062857281406747807 + m_DefaultState: {fileID: 2215639487301466973} +--- !u!1102 &-8100005223589176907 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Tram Transform + m_Name: TransformFox m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] @@ -193,7 +75,163 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: b99cb94884e3b034d8b754ad4f55fe9e, type: 2} + m_Motion: {fileID: 7400000, guid: 1ce7eef7598668b419c02397b04ada37, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-6755353990277715128 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: BarelyIdle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 13004a41451d426498676eb7abcc7b60, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-6144327955126893606 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Prepare + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: e93de42468bb2f14f851d35e9fbca1d2, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-5756210419852482693 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PrepareBarely + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: b24658d476890c94ba70e849b510da5d, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-4063550723452222761 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: PrepareHuman + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 336a414414def0b45a0c3b28e91e4e79, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-1824083083103484896 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: TransformHuman + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: f9d4f8e5619faea4b900b3ebc91348b6, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-106902322851083635 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: HumanIdle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 7eda6eb601330414c82920c8840d80cb, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: @@ -211,7 +249,7 @@ AnimatorController: m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer - m_StateMachine: {fileID: -3647362644016829057} + m_StateMachine: {fileID: -8477545222856957889} m_Mask: {fileID: 0} m_Motions: [] m_Behaviours: [] @@ -221,14 +259,14 @@ AnimatorController: m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} ---- !u!1102 &246075473680137576 +--- !u!1102 &2215639487301466973 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: 'Tram Jump ' + m_Name: FoxIdle m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] @@ -241,20 +279,20 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 22d2df8c70790f84ba0404b823348f9f, type: 2} + m_Motion: {fileID: 7400000, guid: f266289fc79d0a54495125604d424019, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: ---- !u!1102 &1625446552070073777 +--- !u!1102 &4602055046086475607 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Fox ready + m_Name: JumpBarely m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] @@ -267,7 +305,85 @@ AnimatorState: m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 - m_Motion: {fileID: 7400000, guid: 0144c0294888e8e48bf5d5758f14b6eb, type: 2} + m_Motion: {fileID: 7400000, guid: 6a3845c99a6095147b6f1ec1d7780017, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &6358004078101303473 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: JumpFox + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 271175638c1eb3e48be98d3fd68424d0, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &7417712343481131056 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: TransformBarely + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: fa3c2742dc12ef041bcf876cc3846198, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &8323299366683402832 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: JumpHuman + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 21dd057984008a147b84c954d6b99284, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Animations/Tram.controller.meta b/Assets/Resources/Sprites/Games/TramAndPauline/Animations/Tram/Tram.controller.meta similarity index 79% rename from Assets/Resources/Sprites/Games/Tram&Pauline/Animations/Tram.controller.meta rename to Assets/Resources/Sprites/Games/TramAndPauline/Animations/Tram/Tram.controller.meta index 8403039d..de2a5f7e 100644 --- a/Assets/Resources/Sprites/Games/Tram&Pauline/Animations/Tram.controller.meta +++ b/Assets/Resources/Sprites/Games/TramAndPauline/Animations/Tram/Tram.controller.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 9ad6741ce7b2e154e97995b29574cbf3 +guid: 87aacc1af48e0a441bd39c5175c19b40 NativeFormatImporter: externalObjects: {} mainObjectFileID: 9100000 diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Animations/Tram Fox.anim b/Assets/Resources/Sprites/Games/TramAndPauline/Animations/Tram/TransformBarely.anim similarity index 59% rename from Assets/Resources/Sprites/Games/Tram&Pauline/Animations/Tram Fox.anim rename to Assets/Resources/Sprites/Games/TramAndPauline/Animations/Tram/TransformBarely.anim index a5a23e55..b5d31cfe 100644 --- a/Assets/Resources/Sprites/Games/Tram&Pauline/Animations/Tram Fox.anim +++ b/Assets/Resources/Sprites/Games/TramAndPauline/Animations/Tram/TransformBarely.anim @@ -6,7 +6,7 @@ AnimationClip: m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_Name: Tram Fox + m_Name: TransformBarely serializedVersion: 6 m_Legacy: 0 m_Compressed: 0 @@ -20,81 +20,52 @@ AnimationClip: m_Curve: - serializedVersion: 3 time: 0 - value: {x: -0.43, y: -0.17096, z: -2.010664} + value: {x: 0, y: 1.35, z: 0} inSlope: {x: 0, y: 0, z: 0} outSlope: {x: 0, y: 0, z: 0} tangentMode: 0 weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Particle + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 1.6119999, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.06666667 + value: {x: 0, y: 1.42, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 time: 0.083333336 - value: {x: -0.43, y: -0.186, z: -2.0106642} - inSlope: {x: 0, y: 0, z: 0} - outSlope: {x: 0, y: 0, z: 0} + value: {x: 0, y: 1.25, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} tangentMode: 0 weightedMode: 0 inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - serializedVersion: 3 - time: 0.16666667 - value: {x: -0.43, y: -0.176, z: -2.0106642} - inSlope: {x: 0, y: 0.12000007, z: 0} - outSlope: {x: 0, y: 0.12000007, z: 0} - tangentMode: 0 - weightedMode: 0 - inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - - serializedVersion: 3 - time: 0.25 - value: {x: -0.43, y: -0.166, z: -2.0106642} - inSlope: {x: 0, y: 0.119999975, z: 0} - outSlope: {x: 0, y: 0.119999975, z: 0} - tangentMode: 0 - weightedMode: 0 - inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - - serializedVersion: 3 - time: 0.33333334 - value: {x: -0.43, y: -0.156, z: -2.0106642} - inSlope: {x: 0, y: 0.11999998, z: 0} - outSlope: {x: 0, y: 0.11999998, z: 0} - tangentMode: 0 - weightedMode: 0 - inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - - serializedVersion: 3 - time: 0.41666666 - value: {x: -0.43, y: -0.146, z: -2.0106642} - inSlope: {x: 0, y: 0, z: 0} - outSlope: {x: 0, y: 0, z: 0} - tangentMode: 0 - weightedMode: 0 - inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - - serializedVersion: 3 - time: 0.5 - value: {x: -0.43, y: -0.156, z: -2.0106642} - inSlope: {x: 0, y: -0.11999998, z: 0} - outSlope: {x: 0, y: -0.11999998, z: 0} - tangentMode: 0 - weightedMode: 0 - inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} - - serializedVersion: 3 - 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serializedVersion: 2 + name: neutral + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1608 + height: 1125 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b3c2957ab9b114d4fa7e97f8dd65a032 + internalID: -312181854 + vertices: [] + indices: + edges: [] + weights: [] outline: [] physicsShape: [] bones: [] @@ -172,6 +156,9 @@ TextureImporter: edges: [] weights: [] secondaryTextures: [] + nameFileIdTable: + happy: 1893655337 + neutral: -312181854 spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 diff --git a/Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs b/Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs new file mode 100644 index 00000000..67781ca8 --- /dev/null +++ b/Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs @@ -0,0 +1,165 @@ +using HeavenStudio.Util; +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace HeavenStudio.Games.Scripts_TramAndPauline +{ + public class AgbAnimalKid : MonoBehaviour + { + [Header("Components")] + [SerializeField] private Transform rootBody; + [SerializeField] private Animator trampolineAnim; + [SerializeField] private Animator bodyAnim; + [SerializeField] private ParticleSystem transformParticle; + [SerializeField] private ParticleSystem smokeParticle; + + [Header("Properties")] + [SerializeField] private float jumpHeight = 3f; + [SerializeField] private float jumpHeightIdle = 0.8f; + [SerializeField] private float prepareHeight = 0.5f; + + private double jumpBeat = double.MinValue; + private double prepareBeat = double.MinValue; + private bool preparing = false; + private bool isFox = true; + + private EasingFunction.Function upFunc; + private EasingFunction.Function downFunc; + + private void Awake() + { + upFunc = EasingFunction.GetEasingFunction(EasingFunction.Ease.EaseOutQuad); + downFunc = EasingFunction.GetEasingFunction(EasingFunction.Ease.EaseInQuad); + } + + private void Update() + { + var cond = Conductor.instance; + + if (!cond.isPlaying) return; + + float newY = 0f; + + float normalizedUpBeat = cond.GetPositionFromBeat(jumpBeat, 1); + float normalizedDownBeat = cond.GetPositionFromBeat(jumpBeat + 1, 1); + + if (normalizedUpBeat >= 0f && normalizedUpBeat <= 1f) + { + newY = upFunc(0, jumpHeight, normalizedUpBeat); + } + else if (normalizedDownBeat >= 0f && normalizedDownBeat <= 1f) + { + newY = downFunc(jumpHeight, 0, normalizedDownBeat); + } + else if (!preparing) + { + if (isBarely) + { + bodyAnim.Play("BarelyIdle", 0, 0); + } + else bodyAnim.Play(isFox ? "FoxIdle" : "HumanIdle", 0, 0); + BounceUpdate(cond, ref newY); + } + else + { + PrepareUpdate(cond, ref newY); + } + + rootBody.transform.localPosition = new Vector3(0, newY, 0); + } + + private void BounceUpdate(Conductor cond, ref float newY) + { + double startBeat = (jumpBeat != double.MinValue) ? jumpBeat : 0; + float normalizedBeat = cond.GetPositionFromBeat(startBeat, 1) % 1; + float trampolinePos = 0f; + + if (normalizedBeat < 0.5f) + { + newY = upFunc(0, jumpHeightIdle, normalizedBeat * 2); + trampolinePos = upFunc(0, 1, normalizedBeat * 2); + } + else + { + newY = downFunc(jumpHeightIdle, 0, (normalizedBeat - 0.5f) * 2); + trampolinePos = downFunc(1, 0, (normalizedBeat - 0.5f) * 2); + } + + trampolineAnim.DoNormalizedAnimation("Bounce", trampolinePos); + } + + private void PrepareUpdate(Conductor cond, ref float newY) + { + float normalizedBeat = cond.GetPositionFromBeat(prepareBeat, 0.5f); + + if (normalizedBeat >= 0f && normalizedBeat <= 1f) + { + newY = upFunc(prepareHeight, 0, normalizedBeat); + trampolineAnim.DoNormalizedAnimation("Prepare", normalizedBeat); + } + else if (normalizedBeat > 1f) + { + trampolineAnim.DoNormalizedAnimation("Prepare", 1); + newY = 0f; + } + } + + public void Jump(double beat) + { + jumpBeat = beat; + preparing = false; + if (isBarely) + { + bodyAnim.Play("JumpBarely", 0, 0); + } + else bodyAnim.Play(isFox ? "JumpFox" : "JumpHuman", 0, 0); + trampolineAnim.DoScaledAnimationAsync("Jump", 0.25f); + } + + public void Prepare(double beat, bool inactive = false) + { + if (preparing) return; + prepareBeat = beat; + preparing = true; + if (inactive) + { + if (isBarely) + { + bodyAnim.DoNormalizedAnimation("PrepareBarely", 1); + } + else bodyAnim.DoNormalizedAnimation(isFox ? "Prepare" : "PrepareHuman", 1); + } + else + { + if (isBarely) + { + bodyAnim.DoScaledAnimationAsync("PrepareBarely", 0.15f); + } + else bodyAnim.DoScaledAnimationAsync(isFox ? "Prepare" : "PrepareHuman", 0.15f); + } + } + + private bool isBarely = false; + + public void Transform(bool barely) + { + isBarely = barely; + if (isBarely) + { + bodyAnim.DoScaledAnimationAsync("TransformBarely", 0.15f); + } + else bodyAnim.DoScaledAnimationAsync(isFox ? "TransformHuman" : "TransformFox", 0.15f); + smokeParticle.SetAsyncScaling(0.5f); + transformParticle.PlayScaledAsync(0.5f); + isFox = !isFox; + } + + public void SetTransform(bool fox) + { + isFox = fox; + } + } +} + diff --git a/Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs.meta b/Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs.meta new file mode 100644 index 00000000..fc8c345c --- /dev/null +++ b/Assets/Scripts/Games/TramAndPauline/AgbAnimalKid.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 96cf69d4e4c5c534da4eb8d03709eb78 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs b/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs index 6253c79b..a67f721c 100644 --- a/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs +++ b/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs @@ -10,9 +10,63 @@ namespace HeavenStudio.Games.Loaders { public static Minigame AddGame(EventCaller eventCaller) { - return new Minigame("tramAndPauline", "Tram & Pauline \n[INITIALIZATION ONLY]", "adb5e7", true, false, new List() + return new Minigame("tramAndPauline", "Tram & Pauline", "adb5e7", false, false, new List() { - + new GameAction("prepare", "Prepare") + { + function = delegate { TramAndPauline.instance.Prepare(eventCaller.currentEntity.beat, (TramAndPauline.TramOrPauline)eventCaller.currentEntity["who"]); }, + parameters = new List() + { + new Param("who", TramAndPauline.TramOrPauline.Pauline, "Who Prepares?") + } + }, + new GameAction("pauline", "Pauline") + { + function = delegate { TramAndPauline.instance.Jump(eventCaller.currentEntity.beat, TramAndPauline.TramOrPauline.Pauline, eventCaller.currentEntity["toggle"]); }, + defaultLength = 2f, + parameters = new List() + { + new Param("toggle", false, "Audience Reaction") + } + }, + new GameAction("tram", "Tram") + { + function = delegate { TramAndPauline.instance.Jump(eventCaller.currentEntity.beat, TramAndPauline.TramOrPauline.Tram, eventCaller.currentEntity["toggle"]); }, + defaultLength = 2f, + parameters = new List() + { + new Param("toggle", false, "Audience Reaction") + } + }, + new GameAction("shape", "Change Transformation") + { + function = delegate + { + var e = eventCaller.currentEntity; + TramAndPauline.instance.SetTransformation(e["tram"], e["pauline"]); + }, + defaultLength = 0.5f, + parameters = new List() + { + new Param("pauline", true, "Pauline is a Fox?"), + new Param("tram", true, "Tram is a Fox?") + } + }, + new GameAction("curtains", "Curtains") + { + function = delegate + { + var e = eventCaller.currentEntity; + TramAndPauline.instance.SetCurtain(e.beat, e.length, e["ease"], e["toggle"]); + }, + defaultLength = 4f, + resizable = true, + parameters = new List() + { + new Param("toggle", false, "Going Up?"), + new Param("ease", EasingFunction.Ease.Linear, "Ease") + } + } } ); } @@ -20,12 +74,227 @@ namespace HeavenStudio.Games.Loaders } namespace HeavenStudio.Games { + using Scripts_TramAndPauline; public class TramAndPauline : Minigame { + public enum TramOrPauline + { + Pauline = 0, + Tram = 1, + Both = 2 + } + public static TramAndPauline instance; + + [Header("Components")] + [SerializeField] private AgbAnimalKid tram; + [SerializeField] private AgbAnimalKid pauline; + [SerializeField] private Animator curtainAnim; + [SerializeField] private Animator audienceAnim; + + private double curtainBeat = -1; + private float curtainLength = 0; + private bool goingUp = true; + private Util.EasingFunction.Ease curtainEase = Util.EasingFunction.Ease.Linear; + private void Awake() { instance = this; + Update(); } + + private void Update() + { + float normalizedBeat = Mathf.Clamp01(Conductor.instance.GetPositionFromBeat(curtainBeat, curtainLength)); + + var func = Util.EasingFunction.GetEasingFunction(curtainEase); + + float newPos = func(goingUp ? 1 : 0, goingUp ? 0 : 1, normalizedBeat); + + curtainAnim.DoNormalizedAnimation("Curtain", newPos); + } + + public void SetCurtain(double beat, float length, int ease, bool goingUp2) + { + goingUp = goingUp2; + curtainLength = length; + curtainBeat = beat; + curtainEase = (Util.EasingFunction.Ease)ease; + } + + public void SetTransformation(bool tramB, bool paulineB) + { + tram.SetTransform(tramB); + pauline.SetTransform(paulineB); + } + + public override void OnGameSwitch(double beat) + { + PersistCurtain(beat); + PersistTransformation(beat); + PersistPrepare(beat); + } + + public override void OnPlay(double beat) + { + PersistCurtain(beat); + PersistTransformation(beat); + PersistPrepare(beat); + } + + private void PersistCurtain(double beat) + { + var lastEvent = EventCaller.GetAllInGameManagerList("tramAndPauline", new string[] { "curtains" }).FindLast(x => x.beat < beat); + if (lastEvent != null) + { + SetCurtain(lastEvent.beat, lastEvent.length, lastEvent["ease"], lastEvent["toggle"]); + } + } + + private void PersistTransformation(double beat) + { + bool isFoxTram = true; + bool isFoxPauline = true; + + double baseBeat = 0f; + + var lastEvent = EventCaller.GetAllInGameManagerList("tramAndPauline", new string[] { "shape" }).FindLast(x => x.beat < beat); + if (lastEvent != null) + { + baseBeat = lastEvent.beat; + isFoxTram = lastEvent["tram"]; + isFoxPauline = lastEvent["pauline"]; + } + + var allTramEvents = EventCaller.GetAllInGameManagerList("tramAndPauline", new string[] { "tram" }).FindAll(x => x.beat >= baseBeat && x.beat + 1 < beat); + var allPaulineEvents = EventCaller.GetAllInGameManagerList("tramAndPauline", new string[] { "pauline" }).FindAll(x => x.beat >= baseBeat && x.beat + 1 < beat); + + if (allTramEvents.Count % 2 != 0) isFoxTram = !isFoxTram; + if (allPaulineEvents.Count % 2 != 0) isFoxPauline = !isFoxPauline; + + SetTransformation(isFoxTram, isFoxPauline); + } + + private void PersistPrepare(double beat) + { + var allEvents = EventCaller.GetAllInGameManagerList("tramAndPauline", new string[] { "prepare", "tram", "pauline" }).FindAll(x => x.beat < beat); + if (allEvents.Count == 0) return; + allEvents.Sort((x, y) => x.beat.CompareTo(y.beat)); + var lastEvent = allEvents[allEvents.Count - 1]; + + if (lastEvent != null && lastEvent.datamodel == "tramAndPauline/prepare") + { + Prepare(lastEvent.beat, (TramOrPauline)lastEvent["who"], true); + } + } + + public void Prepare(double beat, TramOrPauline who, bool instant = false) + { + switch (who) + { + case TramOrPauline.Pauline: + pauline.Prepare(beat, instant); + break; + case TramOrPauline.Tram: + tram.Prepare(beat, instant); + break; + case TramOrPauline.Both: + pauline.Prepare(beat, instant); + tram.Prepare(beat, instant); + break; + } + } + + public void Jump(double beat, TramOrPauline who, bool react) + { + switch (who) + { + case TramOrPauline.Pauline: + PaulineJump(beat, react); + break; + case TramOrPauline.Tram: + TramJump(beat, react); + break; + case TramOrPauline.Both: + PaulineJump(beat, react); + TramJump(beat, react); + break; + } + } + + private void TramJump(double beat, bool audienceReact) + { + SoundByte.PlayOneShotGame("tramAndPauline/jump" + UnityEngine.Random.Range(1, 3)); + tram.Jump(beat); + ScheduleInput(beat, 1, InputType.DIRECTION_DOWN, audienceReact ? TramJustAudience : TramJust, Empty, Empty); + } + + private void PaulineJump(double beat, bool audienceReact) + { + SoundByte.PlayOneShotGame("tramAndPauline/jump" + UnityEngine.Random.Range(1, 3)); + pauline.Jump(beat); + ScheduleInput(beat, 1, InputType.STANDARD_DOWN, audienceReact ? PaulineJustAudience : PaulineJust, Empty, Empty); + } + + private void TramJust(PlayerActionEvent caller, float state) + { + tram.Transform(state >= 1f || state <= -1f); + if (state >= 1f || state <= -1f) + { + SoundByte.PlayOneShot("miss"); + return; + } + SoundByte.PlayOneShotGame("tramAndPauline/transformTram"); + } + + private void PaulineJust(PlayerActionEvent caller, float state) + { + pauline.Transform(state >= 1f || state <= -1f); + if (state >= 1f || state <= -1f) + { + SoundByte.PlayOneShot("miss"); + return; + } + SoundByte.PlayOneShotGame("tramAndPauline/transformPauline"); + } + + private void TramJustAudience(PlayerActionEvent caller, float state) + { + tram.Transform(state >= 1f || state <= -1f); + if (state >= 1f || state <= -1f) + { + SoundByte.PlayOneShot("miss"); + return; + } + SoundByte.PlayOneShotGame("tramAndPauline/transformTram"); + BeatAction.New(instance.gameObject, new List() + { + new BeatAction.Action(caller.startBeat + caller.timer + 1, delegate + { + audienceAnim.DoScaledAnimationAsync("Happy", 0.5f); + }) + }); + + } + + private void PaulineJustAudience(PlayerActionEvent caller, float state) + { + pauline.Transform(state >= 1f || state <= -1f); + if (state >= 1f || state <= -1f) + { + SoundByte.PlayOneShot("miss"); + return; + } + SoundByte.PlayOneShotGame("tramAndPauline/transformPauline"); + BeatAction.New(instance.gameObject, new List() + { + new BeatAction.Action(caller.startBeat + caller.timer + 1, delegate + { + audienceAnim.DoScaledAnimationAsync("Happy", 0.5f); + }) + }); + } + + private void Empty(PlayerActionEvent caller) { } } } diff --git a/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset b/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset index 22d431f3..a797a3c0 100644 --- a/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset +++ b/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset @@ -193,18 +193,45 @@ MonoBehaviour: m_StrikethroughOffset: 18 m_StrikethroughThickness: 6.298828 m_TabWidth: 24 - m_GlyphTable: [] - m_CharacterTable: [] + m_GlyphTable: + - m_Index: 271 + m_Metrics: + m_Width: 42 + m_Height: 59 + m_HorizontalBearingX: 3 + m_HorizontalBearingY: 58 + m_HorizontalAdvance: 48 + m_GlyphRect: + m_X: 10 + m_Y: 10 + m_Width: 42 + m_Height: 59 + m_Scale: 1 + m_AtlasIndex: 0 + m_ClassDefinitionType: 0 + m_CharacterTable: + - m_ElementType: 1 + m_Unicode: 333 + m_GlyphIndex: 271 + m_Scale: 1 m_AtlasTextures: - {fileID: 28268798066460806} m_AtlasTextureIndex: 0 m_IsMultiAtlasTexturesEnabled: 0 m_ClearDynamicDataOnBuild: 1 - m_UsedGlyphRects: [] - m_FreeGlyphRects: + m_UsedGlyphRects: - m_X: 0 m_Y: 0 + m_Width: 61 + m_Height: 78 + m_FreeGlyphRects: + - m_X: 0 + m_Y: 78 m_Width: 511 + m_Height: 433 + - m_X: 61 + m_Y: 0 + m_Width: 450 m_Height: 511 m_fontInfo: Name: Liberation Sans @@ -319,9 +346,9 @@ Texture2D: m_DownscaleFallback: 0 m_IsAlphaChannelOptional: 0 serializedVersion: 2 - m_Width: 0 - m_Height: 0 - m_CompleteImageSize: 0 + m_Width: 512 + m_Height: 512 + m_CompleteImageSize: 262144 m_MipsStripped: 0 m_TextureFormat: 1 m_MipCount: 1 @@ -345,8 +372,8 @@ Texture2D: m_LightmapFormat: 0 m_ColorSpace: 0 m_PlatformBlob: - image data: 0 - _typelessdata: + image data: 262144 + _typelessdata: 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