mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-28 20:43:03 +00:00
fix filename / filepaths
add build mac / build linux to editor update packages
This commit is contained in:
parent
5ee2ba6464
commit
e250cc7ecb
4 changed files with 37 additions and 20 deletions
|
@ -19,9 +19,28 @@ namespace UnityBuilderAction
|
||||||
[MenuItem("File/Build Windows")]
|
[MenuItem("File/Build Windows")]
|
||||||
public static void StartWindows()
|
public static void StartWindows()
|
||||||
{
|
{
|
||||||
|
string appName = PlayerSettings.productName;
|
||||||
// Get filename.
|
// Get filename.
|
||||||
string path = EditorUtility.SaveFolderPanel("Build out WINDOWS to...", "", "");
|
string path = EditorUtility.SaveFilePanel("Build out WINDOWS to...", "", appName, "exe");
|
||||||
Build( BuildTarget.StandaloneWindows, 0, path + "/" );
|
Build( BuildTarget.StandaloneWindows, 0, path);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MenuItem("File/Build Linux")]
|
||||||
|
public static void StartLinux()
|
||||||
|
{
|
||||||
|
string appName = PlayerSettings.productName;
|
||||||
|
// Get filename.
|
||||||
|
string path = EditorUtility.SaveFilePanel("Build out LINUX to...", "", appName, "");
|
||||||
|
Build( BuildTarget.StandaloneLinux64, 0, path);
|
||||||
|
}
|
||||||
|
|
||||||
|
[MenuItem("File/Build Mac")]
|
||||||
|
public static void StartMac()
|
||||||
|
{
|
||||||
|
string appName = PlayerSettings.productName;
|
||||||
|
// Get filename.
|
||||||
|
string path = EditorUtility.SaveFilePanel("Build out MAC to...", "", appName, "app");
|
||||||
|
Build( BuildTarget.StandaloneOSX, 0, path);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void Build()
|
public static void Build()
|
||||||
|
@ -175,20 +194,16 @@ namespace UnityBuilderAction
|
||||||
string[] scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
string[] scenes = EditorBuildSettings.scenes.Where(scene => scene.enabled).Select(s => s.path).ToArray();
|
||||||
|
|
||||||
string dataPath = "";
|
string dataPath = "";
|
||||||
string extension = "";
|
|
||||||
switch ( buildTarget ) {
|
switch ( buildTarget ) {
|
||||||
case BuildTarget.StandaloneWindows:
|
case BuildTarget.StandaloneWindows:
|
||||||
case BuildTarget.StandaloneWindows64:
|
case BuildTarget.StandaloneWindows64:
|
||||||
dataPath = $"{appName}_Data/";
|
dataPath = $"_Data/";
|
||||||
extension = ".exe";
|
|
||||||
break;
|
break;
|
||||||
case BuildTarget.StandaloneOSX:
|
case BuildTarget.StandaloneOSX:
|
||||||
dataPath = $"{appName}.app/Contents/";
|
dataPath = $".app/Contents/";
|
||||||
extension = ".app";
|
|
||||||
break;
|
break;
|
||||||
case BuildTarget.StandaloneLinux64:
|
case BuildTarget.StandaloneLinux64:
|
||||||
dataPath = $"{appName}_Data/";
|
dataPath = $"_Data/";
|
||||||
extension = ".x86_64";
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -197,14 +212,15 @@ namespace UnityBuilderAction
|
||||||
scenes = scenes,
|
scenes = scenes,
|
||||||
target = buildTarget,
|
target = buildTarget,
|
||||||
// targetGroup = BuildPipeline.GetBuildTargetGroup(buildTarget),
|
// targetGroup = BuildPipeline.GetBuildTargetGroup(buildTarget),
|
||||||
locationPathName = filePath + $"{appName}{extension}",
|
locationPathName = filePath,
|
||||||
// options = UnityEditor.BuildOptions.Development
|
// options = UnityEditor.BuildOptions.Development
|
||||||
#if UNITY_2021_2_OR_NEWER
|
#if UNITY_2021_2_OR_NEWER
|
||||||
subtarget = buildSubtarget
|
subtarget = buildSubtarget
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
string assetBundleDirectory = filePath + dataPath + "StreamingAssets";
|
string buildDirectory = filePath.Substring(0, filePath.LastIndexOf('/')) + "/";
|
||||||
|
string assetBundleDirectory = buildDirectory + appName + dataPath + "StreamingAssets";
|
||||||
if (!Directory.Exists(assetBundleDirectory))
|
if (!Directory.Exists(assetBundleDirectory))
|
||||||
{
|
{
|
||||||
Directory.CreateDirectory(assetBundleDirectory);
|
Directory.CreateDirectory(assetBundleDirectory);
|
||||||
|
|
|
@ -1,8 +1,8 @@
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
public static class AppInfo {
|
public static class AppInfo {
|
||||||
public const string Version = "0.0.978";
|
public const string Version = "0.0.981";
|
||||||
public static readonly DateTime Date = new DateTime(2023, 06, 18, 21, 34, 16, 868, DateTimeKind.Utc);
|
public static readonly DateTime Date = new DateTime(2023, 06, 19, 03, 38, 42, 219, DateTimeKind.Utc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -5,9 +5,10 @@
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "git",
|
"source": "git",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.nuget.newtonsoft-json": "3.2.1"
|
"com.unity.nuget.newtonsoft-json": "3.2.1",
|
||||||
|
"jillejr.newtonsoft.json-for-unity.converters": "1.5.1"
|
||||||
},
|
},
|
||||||
"hash": "fd70aafabe1e0388c717a873b7739ba7f2d5421d"
|
"hash": "2fb235a6da261fb1ae60112f9e9ba0d924e96bb8"
|
||||||
},
|
},
|
||||||
"com.unity.2d.sprite": {
|
"com.unity.2d.sprite": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
|
@ -119,8 +120,8 @@
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"jillejr.newtonsoft.json-for-unity.converters": {
|
"jillejr.newtonsoft.json-for-unity.converters": {
|
||||||
"version": "1.3.0",
|
"version": "1.5.1",
|
||||||
"depth": 0,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://npm.cloudsmith.io/jillejr/newtonsoft-json-for-unity"
|
"url": "https://npm.cloudsmith.io/jillejr/newtonsoft-json-for-unity"
|
||||||
|
|
|
@ -134,7 +134,7 @@ PlayerSettings:
|
||||||
16:10: 1
|
16:10: 1
|
||||||
16:9: 1
|
16:9: 1
|
||||||
Others: 1
|
Others: 1
|
||||||
bundleVersion: 0.0.978
|
bundleVersion: 0.0.981
|
||||||
preloadedAssets:
|
preloadedAssets:
|
||||||
- {fileID: 102900000, guid: 5348c08b82446e0478cee8bda6c02cfc, type: 3}
|
- {fileID: 102900000, guid: 5348c08b82446e0478cee8bda6c02cfc, type: 3}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
|
@ -158,11 +158,11 @@ PlayerSettings:
|
||||||
applicationIdentifier:
|
applicationIdentifier:
|
||||||
Standalone: com.RHeavenStudio.Heaven-Studio
|
Standalone: com.RHeavenStudio.Heaven-Studio
|
||||||
buildNumber:
|
buildNumber:
|
||||||
Standalone: 978
|
Standalone: 981
|
||||||
iPhone: 0
|
iPhone: 0
|
||||||
tvOS: 0
|
tvOS: 0
|
||||||
overrideDefaultApplicationIdentifier: 0
|
overrideDefaultApplicationIdentifier: 0
|
||||||
AndroidBundleVersionCode: 978
|
AndroidBundleVersionCode: 981
|
||||||
AndroidMinSdkVersion: 22
|
AndroidMinSdkVersion: 22
|
||||||
AndroidTargetSdkVersion: 0
|
AndroidTargetSdkVersion: 0
|
||||||
AndroidPreferredInstallLocation: 1
|
AndroidPreferredInstallLocation: 1
|
||||||
|
|
Loading…
Reference in a new issue