mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-25 19:15:16 +00:00
new sounds
This commit is contained in:
parent
8ce1d8276b
commit
dd290b3331
65 changed files with 187 additions and 381 deletions
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assetBundleVariant:
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Assets/Resources/Sfx/games/workingDough/smallOther.wav
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Assets/Resources/Sfx/games/workingDough/smallOther.wav
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Normal file
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assetBundleVariant:
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Assets/Resources/Sfx/games/workingDough/smallPlayer.wav
Normal file
BIN
Assets/Resources/Sfx/games/workingDough/smallPlayer.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta
Normal file
22
Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta
Normal file
|
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normalize: 1
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|
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|
userData:
|
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|
assetBundleName:
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assetBundleVariant:
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BIN
Assets/Resources/Sfx/games/workingDough/tooBig.wav
Normal file
BIN
Assets/Resources/Sfx/games/workingDough/tooBig.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta
Normal file
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Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta
Normal file
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Assets/Resources/Sfx/games/workingDough/tooSmall.wav
Normal file
BIN
Assets/Resources/Sfx/games/workingDough/tooSmall.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta
Normal file
22
Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta
Normal file
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|
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normalize: 1
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|
preloadAudioData: 1
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|
loadInBackground: 0
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|
ambisonic: 0
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3D: 1
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userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
|
BIN
Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav
Normal file
BIN
Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav
Normal file
Binary file not shown.
22
Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta
Normal file
22
Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta
Normal file
|
@ -0,0 +1,22 @@
|
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|
fileFormatVersion: 2
|
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|
guid: e7067d623dcb6984f80fb1b187aae122
|
||||||
|
AudioImporter:
|
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|
externalObjects: {}
|
||||||
|
serializedVersion: 6
|
||||||
|
defaultSettings:
|
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|
loadType: 0
|
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|
sampleRateSetting: 0
|
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|
sampleRateOverride: 44100
|
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|
compressionFormat: 1
|
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|
quality: 1
|
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|
conversionMode: 0
|
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|
platformSettingOverrides: {}
|
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|
forceToMono: 0
|
||||||
|
normalize: 1
|
||||||
|
preloadAudioData: 1
|
||||||
|
loadInBackground: 0
|
||||||
|
ambisonic: 0
|
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|
3D: 1
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|
userData:
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assetBundleName:
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|
assetBundleVariant:
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|
@ -116,14 +116,15 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
||||||
if (state >= 1f || state <= -1f)
|
if (state >= 1f || state <= -1f)
|
||||||
{
|
{
|
||||||
currentState = State.Barely;
|
currentState = State.Barely;
|
||||||
|
SoundByte.PlayOneShot("miss");
|
||||||
if (big)
|
if (big)
|
||||||
{
|
{
|
||||||
SoundByte.PlayOneShotGame("workingDough/BigBarely");
|
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||||
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SoundByte.PlayOneShotGame("workingDough/SmallBarely");
|
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||||
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||||
}
|
}
|
||||||
Update();
|
Update();
|
||||||
|
@ -132,13 +133,15 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
||||||
currentState = State.Hit;
|
currentState = State.Hit;
|
||||||
if (big)
|
if (big)
|
||||||
{
|
{
|
||||||
SoundByte.PlayOneShotGame("workingDough/rightBig");
|
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||||
|
SoundByte.PlayOneShotGame("workingDough/hitBigPlayer");
|
||||||
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||||
game.backgroundAnimator.Play("BackgroundFlash", 0, 0);
|
game.backgroundAnimator.Play("BackgroundFlash", 0, 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SoundByte.PlayOneShotGame("workingDough/rightSmall");
|
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||||
|
SoundByte.PlayOneShotGame("workingDough/hitSmallPlayer");
|
||||||
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||||
}
|
}
|
||||||
BeatAction.New(game.gameObject, new List<BeatAction.Action>()
|
BeatAction.New(game.gameObject, new List<BeatAction.Action>()
|
||||||
|
@ -164,14 +167,16 @@ namespace HeavenStudio.Games.Scripts_WorkingDough
|
||||||
currentState = State.Weak;
|
currentState = State.Weak;
|
||||||
startBeat = beat;
|
startBeat = beat;
|
||||||
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
game.doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||||
SoundByte.PlayOneShotGame("workingDough/BigBallTooWeak");
|
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||||
|
SoundByte.PlayOneShotGame("workingDough/tooBig");
|
||||||
Update();
|
Update();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
GameObject.Instantiate(game.breakParticleEffect, game.breakParticleHolder);
|
GameObject.Instantiate(game.breakParticleEffect, game.breakParticleHolder);
|
||||||
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
game.doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||||
SoundByte.PlayOneShotGame("workingDough/BreakBall");
|
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||||
|
SoundByte.PlayOneShotGame("workingDough/tooSmall");
|
||||||
Destroy(gameObject);
|
Destroy(gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -323,7 +323,8 @@ namespace HeavenStudio.Games
|
||||||
}
|
}
|
||||||
|
|
||||||
MultiSound.Play(new MultiSound.Sound[] {
|
MultiSound.Play(new MultiSound.Sound[] {
|
||||||
new MultiSound.Sound(isBig ? "workingDough/NPCBigBall" : "workingDough/NPCSmallBall", beat + 1f),
|
new MultiSound.Sound(isBig ? "workingDough/hitBigOther" : "workingDough/hitSmallOther", beat + 1f),
|
||||||
|
new MultiSound.Sound(isBig ? "workingDough/bigOther" : "workingDough/smallOther", beat + 1f),
|
||||||
});
|
});
|
||||||
|
|
||||||
arrowSRLeftNPC.sprite = redArrowSprite;
|
arrowSRLeftNPC.sprite = redArrowSprite;
|
||||||
|
@ -472,12 +473,12 @@ namespace HeavenStudio.Games
|
||||||
if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN))
|
if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN))
|
||||||
{
|
{
|
||||||
doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
doughDudesPlayer.GetComponent<Animator>().Play("SmallDoughJump", 0, 0);
|
||||||
SoundByte.PlayOneShotGame("workingDough/PlayerSmallJump");
|
SoundByte.PlayOneShotGame("workingDough/smallPlayer");
|
||||||
}
|
}
|
||||||
else if (PlayerInput.AltPressed() && !IsExpectingInputNow(InputType.STANDARD_ALT_DOWN))
|
else if (PlayerInput.AltPressed() && !IsExpectingInputNow(InputType.STANDARD_ALT_DOWN))
|
||||||
{
|
{
|
||||||
doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
doughDudesPlayer.GetComponent<Animator>().Play("BigDoughJump", 0, 0);
|
||||||
SoundByte.PlayOneShotGame("workingDough/PlayerBigJump");
|
SoundByte.PlayOneShotGame("workingDough/bigPlayer");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -526,7 +527,6 @@ namespace HeavenStudio.Games
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat + length, delegate { spaceshipAnimator.Play("SpaceshipLaunch", 0, 0); }),
|
new BeatAction.Action(beat + length, delegate { spaceshipAnimator.Play("SpaceshipLaunch", 0, 0); }),
|
||||||
new BeatAction.Action(beat + length, delegate { SoundByte.PlayOneShotGame("workingDough/LaunchRobot"); }),
|
new BeatAction.Action(beat + length, delegate { SoundByte.PlayOneShotGame("workingDough/LaunchRobot"); }),
|
||||||
new BeatAction.Action(beat + length, delegate { SoundByte.PlayOneShotGame("workingDough/Rocket"); }),
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Binary file not shown.
|
@ -1,5 +1,5 @@
|
||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
|
||||||
CRC: 1948290001
|
CRC: 3918252829
|
||||||
AssetBundleManifest:
|
AssetBundleManifest:
|
||||||
AssetBundleInfos:
|
AssetBundleInfos:
|
||||||
Info_0:
|
Info_0:
|
||||||
|
|
Binary file not shown.
|
@ -1,12 +1,12 @@
|
||||||
ManifestFileVersion: 0
|
ManifestFileVersion: 0
|
||||||
CRC: 2220090338
|
CRC: 1730575649
|
||||||
Hashes:
|
Hashes:
|
||||||
AssetFileHash:
|
AssetFileHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 06d5394e1d51faa84944419ebe2ca495
|
Hash: df1ae5c72282b58e29d5983a348a9e2a
|
||||||
TypeTreeHash:
|
TypeTreeHash:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
Hash: 7188f40e1d00b452805d78c9f260c8d4
|
Hash: 1c543422d01ed486ecc92943b00f9886
|
||||||
HashAppended: 0
|
HashAppended: 0
|
||||||
ClassTypes:
|
ClassTypes:
|
||||||
- Class: 1
|
- Class: 1
|
||||||
|
@ -23,8 +23,6 @@ ClassTypes:
|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
- Class: 74
|
- Class: 74
|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
- Class: 83
|
|
||||||
Script: {instanceID: 0}
|
|
||||||
- Class: 91
|
- Class: 91
|
||||||
Script: {instanceID: 0}
|
Script: {instanceID: 0}
|
||||||
- Class: 95
|
- Class: 95
|
||||||
|
@ -56,40 +54,29 @@ Assets:
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerNoBigMode.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerNoBigMode.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/OnGround.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/OnGround.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightOpened.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightOpened.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/Xylophone.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SmallDoughDudeIdle.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SmallDoughDudeIdle.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigMode.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigMode.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/Alarm.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/Alarm.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLights.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLights.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/SmallBarely.wav
|
|
||||||
- Assets/Resources/Sfx/games/workingDough/NPCBigBall.ogg
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRight.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRight.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/ConveyerBelt.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/ConveyerBelt.anim
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||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/DoughDudesHolder.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/DoughDudesHolder.controller
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||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerExitBigMode.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerExitBigMode.anim
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||||||
- Assets/Resources/Sfx/games/workingDough/BigBarely.wav
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeftClose.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeftClosed.anim
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- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeftClosed.anim
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||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/LiftUp.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/LiftUp.anim
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- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeftClose.anim
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/InAir.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/InAir.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/Idk.wav
|
|
||||||
- Assets/Resources/Sfx/games/workingDough/Break.wav
|
|
||||||
- Assets/Resources/Sfx/games/workingDough/LaunchRobot.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/RiseSpaceship.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/RiseSpaceship.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightClosed.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightClosed.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/Gong.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWEnter.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWEnter.anim
|
||||||
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerBigMode.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/MrGameAndWatch.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/MrGameAndWatch.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCBallTransporters.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCBallTransporters.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerBigMode.anim
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeave.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeave.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipShake.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipShake.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/Splash.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BackgroundBlack.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BackgroundBlack.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughDudeIdle.anim
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLaunched.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLaunched.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/BallMiss.wav
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughDudeIdle.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/Blunt.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeft.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeft.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightClose.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightClose.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/ConveyerBelt.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/ConveyerBelt.controller
|
||||||
|
@ -98,14 +85,12 @@ Assets:
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/LiftDown.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/LiftDown.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCExitBigMode.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCExitBigMode.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/AbsorbBall.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/AbsorbBall.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/BigBallTooWeak.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/cellanim.tpl.mm1.png
|
- Assets/Resources/Sprites/Games/WorkingDough/cellanim.tpl.mm1.png
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/cellanim.tpl 2.png
|
- Assets/Resources/Sprites/Games/WorkingDough/cellanim.tpl 2.png
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/Lights.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/Lights.controller
|
||||||
- Assets/Resources/Sfx/games/workingDough/SmallBall.wav
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCGoBigMode.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/MrGameAndWatchLeverDown.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/MrGameAndWatchLeverDown.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/Risen.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/Risen.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCGoBigMode.anim
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerGoBigMode.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerGoBigMode.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLaunch.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLaunch.anim
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeverUp.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeverUp.anim
|
||||||
|
@ -113,17 +98,9 @@ Assets:
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/DoughDudes.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/DoughDudes.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeft.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeft.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightOpen.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightOpen.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/rightBig.ogg
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerBallTransporters.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerBallTransporters.controller
|
||||||
- Assets/Resources/Sfx/games/workingDough/PlayerSmallJump.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/AlarmIdle.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/AlarmIdle.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/NPCSmallBall.ogg
|
|
||||||
- Assets/Resources/Sfx/games/workingDough/Bong.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceShipParts.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceShipParts.anim
|
||||||
- Assets/Resources/Sfx/games/workingDough/PlayerBigJump.wav
|
|
||||||
- Assets/Resources/Sfx/games/workingDough/rightSmall.ogg
|
|
||||||
- Assets/Resources/Sfx/games/workingDough/BreakBall.wav
|
|
||||||
- Assets/Resources/Sfx/games/workingDough/Rocket.wav
|
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughDude.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughDude.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SmallDoughDude.controller
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/SmallDoughDude.controller
|
||||||
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughJump.anim
|
- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughJump.anim
|
||||||
|
|
Loading…
Reference in a new issue