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Playback speed slider
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commit
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9 changed files with 764 additions and 20 deletions
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1992194283
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1992194282}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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- {fileID: 663306162}
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- {fileID: 1332325963}
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- {fileID: 469226883}
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- {fileID: 307892647}
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m_Father: {fileID: 1709317943}
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -10.5}
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|
m_SizeDelta: {x: 160, y: 20}
|
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|
m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!114 &1992194284
|
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|
MonoBehaviour:
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m_ObjectHideFlags: 0
|
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1992194282}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 67db9e8f0e2ae9c40bc1e2b64352a6b4, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Navigation:
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m_Mode: 3
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m_WrapAround: 0
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m_SelectOnUp: {fileID: 0}
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m_SelectOnDown: {fileID: 0}
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m_SelectOnLeft: {fileID: 0}
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m_SelectOnRight: {fileID: 0}
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m_Transition: 1
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m_Colors:
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|
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
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|
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
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|
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
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|
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
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|
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
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|
m_ColorMultiplier: 1
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m_FadeDuration: 0.1
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m_SpriteState:
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m_HighlightedSprite: {fileID: 0}
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m_PressedSprite: {fileID: 0}
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m_SelectedSprite: {fileID: 0}
|
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m_DisabledSprite: {fileID: 0}
|
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m_AnimationTriggers:
|
||||||
|
m_NormalTrigger: Normal
|
||||||
|
m_HighlightedTrigger: Highlighted
|
||||||
|
m_PressedTrigger: Pressed
|
||||||
|
m_SelectedTrigger: Selected
|
||||||
|
m_DisabledTrigger: Disabled
|
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|
m_Interactable: 1
|
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|
m_TargetGraphic: {fileID: 501830977}
|
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m_FillRect: {fileID: 619942673}
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m_HandleRect: {fileID: 501830976}
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m_Direction: 0
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m_MinValue: 0.25
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m_MaxValue: 3
|
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m_WholeNumbers: 0
|
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m_Value: 1
|
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|
m_OnValueChanged:
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m_PersistentCalls:
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|
m_Calls:
|
||||||
|
- m_Target: {fileID: 1861169747}
|
||||||
|
m_TargetAssemblyTypeName: RhythmHeavenMania.Editor.Track.Timeline, Assembly-CSharp
|
||||||
|
m_MethodName: SetPlaybackSpeed
|
||||||
|
m_Mode: 0
|
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|
m_Arguments:
|
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|
m_ObjectArgument: {fileID: 0}
|
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m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
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m_IntArgument: 0
|
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m_FloatArgument: 0
|
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m_StringArgument:
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|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
|
--- !u!114 &1992194285
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
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|
m_PrefabAsset: {fileID: 0}
|
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|
m_GameObject: {fileID: 1992194282}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
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|
m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Delegates:
|
||||||
|
- eventID: 2
|
||||||
|
callback:
|
||||||
|
m_PersistentCalls:
|
||||||
|
m_Calls:
|
||||||
|
- m_Target: {fileID: 1861169747}
|
||||||
|
m_TargetAssemblyTypeName: RhythmHeavenMania.Editor.Track.Timeline, Assembly-CSharp
|
||||||
|
m_MethodName: ResetPlaybackSpeed
|
||||||
|
m_Mode: 1
|
||||||
|
m_Arguments:
|
||||||
|
m_ObjectArgument: {fileID: 0}
|
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|
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
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|
m_IntArgument: 0
|
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|
m_FloatArgument: 0
|
||||||
|
m_StringArgument:
|
||||||
|
m_BoolArgument: 0
|
||||||
|
m_CallState: 2
|
||||||
--- !u!1 &1997273392
|
--- !u!1 &1997273392
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
|
|
@ -352,9 +352,9 @@ namespace RhythmHeavenMania
|
||||||
|
|
||||||
public GameObject GetGame(string name)
|
public GameObject GetGame(string name)
|
||||||
{
|
{
|
||||||
if (name == "gameManager")
|
if (name == "gameManager" || name == "countIn")
|
||||||
{
|
{
|
||||||
name = Beatmap.entities.FindAll(c => c.datamodel.Split(0) != "gameManager" || c.datamodel.Split(0) != "countIn").ToList()[0].datamodel.Split(0);
|
name = Beatmap.entities.FindAll(c => c.datamodel.Split(0) != "gameManager" && c.datamodel.Split(0) != "countIn").ToList()[0].datamodel.Split(0);
|
||||||
}
|
}
|
||||||
return Resources.Load<GameObject>($"Games/{name}");
|
return Resources.Load<GameObject>($"Games/{name}");
|
||||||
}
|
}
|
||||||
|
|
|
@ -343,7 +343,7 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
|
||||||
|
|
||||||
private void CheckIfFall(float normalizedBeat)
|
private void CheckIfFall(float normalizedBeat)
|
||||||
{
|
{
|
||||||
if (normalizedBeat > 1.05f)
|
if (normalizedBeat > 1.05f && !GameManager.instance.autoplay)
|
||||||
{
|
{
|
||||||
Jukebox.PlayOneShotGame("spaceSoccer/missNeutral");
|
Jukebox.PlayOneShotGame("spaceSoccer/missNeutral");
|
||||||
ball = null;
|
ball = null;
|
||||||
|
|
|
@ -56,6 +56,12 @@ namespace RhythmHeavenMania.Editor
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (boxVisual.rect.width * boxVisual.transform.localScale.x >= 0.5f)
|
||||||
|
boxVisual.transform.GetChild(1).GetComponent<TMPro.TMP_Text>().text = $"{string.Format("{0:0.000}", boxVisual.rect.width * boxVisual.transform.localScale.x)}";
|
||||||
|
else
|
||||||
|
boxVisual.transform.GetChild(1).GetComponent<TMPro.TMP_Text>().text = string.Empty; // i'm lazy
|
||||||
|
|
||||||
|
|
||||||
// click
|
// click
|
||||||
if (Input.GetMouseButtonDown(0))
|
if (Input.GetMouseButtonDown(0))
|
||||||
{
|
{
|
||||||
|
@ -92,6 +98,8 @@ namespace RhythmHeavenMania.Editor
|
||||||
Vector2 boxStart = startPosition;
|
Vector2 boxStart = startPosition;
|
||||||
Vector2 boxEnd = endPosition;
|
Vector2 boxEnd = endPosition;
|
||||||
|
|
||||||
|
// boxEnd = new Vector2(Mathf.Clamp(boxEnd.x, -5.78f, Mathf.Infinity), boxEnd.y);
|
||||||
|
|
||||||
Vector2 boxCenter = (boxStart + boxEnd) / 2;
|
Vector2 boxCenter = (boxStart + boxEnd) / 2;
|
||||||
boxVisual.position = boxCenter;
|
boxVisual.position = boxCenter;
|
||||||
|
|
||||||
|
@ -134,7 +142,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
private void SelectEvents()
|
private void SelectEvents()
|
||||||
{
|
{
|
||||||
if (!Input.GetKey(KeyCode.LeftShift)) Selections.instance.DeselectAll();
|
if (!Input.GetKey(KeyCode.LeftShift) && !Timeline.instance.InteractingWithEvents()) Selections.instance.DeselectAll();
|
||||||
|
|
||||||
int selected = 0;
|
int selected = 0;
|
||||||
|
|
||||||
|
|
|
@ -93,7 +93,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
UpdateEditorStatus(true);
|
UpdateEditorStatus(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Update()
|
public void LateUpdate()
|
||||||
{
|
{
|
||||||
// This is buggy
|
// This is buggy
|
||||||
/*if (Conductor.instance.isPlaying || Conductor.instance.isPaused)
|
/*if (Conductor.instance.isPlaying || Conductor.instance.isPaused)
|
||||||
|
@ -147,7 +147,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Timeline.instance.timelineState.selected == true)
|
if (Timeline.instance.timelineState.selected == true)
|
||||||
if (Input.GetMouseButtonUp(0) && Timeline.instance.CheckIfMouseInTimeline())
|
if (Input.GetMouseButtonUp(0))
|
||||||
{
|
{
|
||||||
List<TimelineEventObj> selectedEvents = Timeline.instance.eventObjs.FindAll(c => c.selected == true && c.eligibleToMove == true);
|
List<TimelineEventObj> selectedEvents = Timeline.instance.eventObjs.FindAll(c => c.selected == true && c.eligibleToMove == true);
|
||||||
|
|
||||||
|
|
|
@ -156,7 +156,7 @@ namespace RhythmHeavenMania.Editor
|
||||||
|
|
||||||
public void Drag()
|
public void Drag()
|
||||||
{
|
{
|
||||||
if (Conductor.instance.NotStopped()) return;
|
if (Conductor.instance.NotStopped() || !Timeline.instance.timelineState.selected) return;
|
||||||
|
|
||||||
if (Timeline.instance.CheckIfMouseInTimeline() && dragTimes < 1)
|
if (Timeline.instance.CheckIfMouseInTimeline() && dragTimes < 1)
|
||||||
{
|
{
|
||||||
|
|
|
@ -75,6 +75,7 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
public Button SelectionsBTN;
|
public Button SelectionsBTN;
|
||||||
public Button TempoChangeBTN;
|
public Button TempoChangeBTN;
|
||||||
public Button MusicVolumeBTN;
|
public Button MusicVolumeBTN;
|
||||||
|
public Slider PlaybackSpeed;
|
||||||
|
|
||||||
public static Timeline instance { get; private set; }
|
public static Timeline instance { get; private set; }
|
||||||
|
|
||||||
|
@ -182,6 +183,8 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
Tooltip.AddTooltip(TempoChangeBTN.gameObject, "Tool: Tempo Change <color=#adadad>[2]</color>");
|
Tooltip.AddTooltip(TempoChangeBTN.gameObject, "Tool: Tempo Change <color=#adadad>[2]</color>");
|
||||||
Tooltip.AddTooltip(MusicVolumeBTN.gameObject, "Tool: Music Volume <color=#adadad>[3]</color>");
|
Tooltip.AddTooltip(MusicVolumeBTN.gameObject, "Tool: Music Volume <color=#adadad>[3]</color>");
|
||||||
|
|
||||||
|
Tooltip.AddTooltip(PlaybackSpeed.gameObject, "The preview's playback speed. Right click to reset to 1.0");
|
||||||
|
|
||||||
SetTimeButtonColors(true, false, false);
|
SetTimeButtonColors(true, false, false);
|
||||||
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
|
||||||
|
|
||||||
|
@ -526,6 +529,23 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
return LayersRect.rect.height / 4;
|
return LayersRect.rect.height / 4;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetPlaybackSpeed(float speed)
|
||||||
|
{
|
||||||
|
float spd = Mathp.Round2Nearest(speed, 0.25f);
|
||||||
|
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: {spd}x";
|
||||||
|
Conductor.instance.musicSource.pitch = spd;
|
||||||
|
PlaybackSpeed.value = spd;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResetPlaybackSpeed()
|
||||||
|
{
|
||||||
|
if (Input.GetMouseButton(1))
|
||||||
|
{
|
||||||
|
PlaybackSpeed.transform.GetChild(3).GetComponent<TMP_Text>().text = $"Playback Speed: 1.0x";
|
||||||
|
PlaybackSpeed.value = 1f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region Commands
|
#region Commands
|
||||||
|
|
|
@ -26,6 +26,7 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
[SerializeField] private RectTransform resizeGraphic;
|
[SerializeField] private RectTransform resizeGraphic;
|
||||||
[SerializeField] private RectTransform leftDrag;
|
[SerializeField] private RectTransform leftDrag;
|
||||||
[SerializeField] private RectTransform rightDrag;
|
[SerializeField] private RectTransform rightDrag;
|
||||||
|
private GameObject moveTemp;
|
||||||
|
|
||||||
[Header("Properties")]
|
[Header("Properties")]
|
||||||
public Beatmap.Entity entity;
|
public Beatmap.Entity entity;
|
||||||
|
@ -59,6 +60,16 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
}
|
}
|
||||||
|
|
||||||
lastMovePos = transform.localPosition;
|
lastMovePos = transform.localPosition;
|
||||||
|
|
||||||
|
moveTemp = new GameObject();
|
||||||
|
moveTemp.transform.SetParent(this.transform.parent);
|
||||||
|
|
||||||
|
bool visible = rectTransform.IsVisibleFrom(Camera.main);
|
||||||
|
for (int i = 0; i < this.transform.childCount; i++)
|
||||||
|
{
|
||||||
|
if (i != 4)
|
||||||
|
this.transform.GetChild(i).gameObject.SetActive(visible);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
@ -77,7 +88,8 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
{
|
{
|
||||||
for (int i = 0; i < this.transform.childCount; i++)
|
for (int i = 0; i < this.transform.childCount; i++)
|
||||||
{
|
{
|
||||||
// this.transform.GetChild(i).gameObject.SetActive(visible);
|
if (transform.GetChild(i).gameObject != selectedImage)
|
||||||
|
this.transform.GetChild(i).gameObject.SetActive(visible);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -87,12 +99,6 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
|
|
||||||
SetColor(GetTrack());
|
SetColor(GetTrack());
|
||||||
|
|
||||||
if (Conductor.instance.NotStopped())
|
|
||||||
{
|
|
||||||
Cancel();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (selected)
|
if (selected)
|
||||||
{
|
{
|
||||||
if (Input.GetKeyDown(KeyCode.Delete))
|
if (Input.GetKeyDown(KeyCode.Delete))
|
||||||
|
@ -115,9 +121,15 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
outline.GetChild(i).GetComponent<Image>().color = new Color32(0, 0, 0, 51);
|
outline.GetChild(i).GetComponent<Image>().color = new Color32(0, 0, 0, 51);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Conductor.instance.NotStopped())
|
||||||
|
{
|
||||||
|
Cancel();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!resizing)
|
if (!resizing)
|
||||||
{
|
{
|
||||||
if (Input.GetMouseButtonUp(0) && Timeline.instance.CheckIfMouseInTimeline() && Timeline.instance.timelineState.selected)
|
if (Input.GetMouseButtonUp(0) && Timeline.instance.timelineState.selected)
|
||||||
{
|
{
|
||||||
if (Timeline.instance.eventObjs.FindAll(c => c.mouseHovering).Count == 0 && Timeline.instance.eventObjs.FindAll(c => c.moving).Count == 0 && !BoxSelection.instance.selecting && Timeline.instance.eventObjs.FindAll(c => c.resizing).Count == 0)
|
if (Timeline.instance.eventObjs.FindAll(c => c.mouseHovering).Count == 0 && Timeline.instance.eventObjs.FindAll(c => c.moving).Count == 0 && !BoxSelection.instance.selecting && Timeline.instance.eventObjs.FindAll(c => c.resizing).Count == 0)
|
||||||
{
|
{
|
||||||
|
@ -136,15 +148,18 @@ namespace RhythmHeavenMania.Editor.Track
|
||||||
|
|
||||||
// lastPos_ = transform.localPosition;
|
// lastPos_ = transform.localPosition;
|
||||||
|
|
||||||
this.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
// this.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
||||||
this.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(this.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(this.transform.localPosition.y));
|
// this.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(this.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(this.transform.localPosition.y));
|
||||||
|
moveTemp.transform.position = new Vector3(mousePos.x - startPosX, mousePos.y - startPosY - 0.40f, 0);
|
||||||
|
moveTemp.transform.localPosition = new Vector3(Mathf.Clamp(Mathp.Round2Nearest(moveTemp.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(moveTemp.transform.localPosition.y));
|
||||||
|
|
||||||
if (lastPos != transform.localPosition)
|
if (lastPos != moveTemp.transform.localPosition)
|
||||||
{
|
{
|
||||||
OnMove();
|
OnMove();
|
||||||
|
this.transform.DOLocalMove(new Vector3(Mathf.Clamp(Mathp.Round2Nearest(moveTemp.transform.localPosition.x, 0.25f), 0, Mathf.Infinity), Timeline.instance.SnapToLayer(moveTemp.transform.localPosition.y)), 0.15f).SetEase(Ease.OutExpo);
|
||||||
}
|
}
|
||||||
|
|
||||||
lastPos = this.transform.localPosition;
|
lastPos = moveTemp.transform.localPosition;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (resizingLeft)
|
else if (resizingLeft)
|
||||||
|
|
Loading…
Reference in a new issue