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@ -1125,7 +1125,7 @@ namespace HeavenStudio.Games
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NoriGO.SetActive(true);
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NoriGO.SetActive(true);
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Nori.SetNoriMode(beat, mode);
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Nori.SetNoriMode(beat, mode);
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currentBgEffect = fxType;
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currentBgEffect = fxType;
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IsComboEnable = (ComboMode)comb;
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IsComboEnable = (ComboMode)combo;
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// IsKickEnable = kick;
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// IsKickEnable = kick;
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}
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}
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