From dae934625c0c04b1bf2fe63f704c508cbe7c2d6a Mon Sep 17 00:00:00 2001 From: Jenny Crowe Date: Tue, 8 Feb 2022 23:29:41 -0700 Subject: [PATCH] Tweezers: Added idle anim (so the vegetable doesn't hop at the very start by default) --- .../Animations/Vegetable/Idle.anim | 1657 +++++++++++++++++ .../Animations/Vegetable/Idle.anim.meta | 8 + .../Animations/Vegetable/Vegetable.controller | 59 +- 3 files changed, 1722 insertions(+), 2 deletions(-) create mode 100644 Assets/Resources/Sprites/Games/RhythmTweezers/Animations/Vegetable/Idle.anim create mode 100644 Assets/Resources/Sprites/Games/RhythmTweezers/Animations/Vegetable/Idle.anim.meta diff --git a/Assets/Resources/Sprites/Games/RhythmTweezers/Animations/Vegetable/Idle.anim b/Assets/Resources/Sprites/Games/RhythmTweezers/Animations/Vegetable/Idle.anim new file mode 100644 index 00000000..a180c806 --- /dev/null +++ b/Assets/Resources/Sprites/Games/RhythmTweezers/Animations/Vegetable/Idle.anim @@ -0,0 +1,1657 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: + - 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