From d4c2fe669a10ab1878be79819830fa6715eb3e31 Mon Sep 17 00:00:00 2001 From: Pengu123 Date: Fri, 6 May 2022 22:30:17 +0200 Subject: [PATCH] Clean up the debug messages --- Assets/Scripts/Games/CoinToss/CoinToss.cs | 1 - Assets/Scripts/Games/PlayerActionEvent.cs | 1 - 2 files changed, 2 deletions(-) diff --git a/Assets/Scripts/Games/CoinToss/CoinToss.cs b/Assets/Scripts/Games/CoinToss/CoinToss.cs index 29a47553..051a54d3 100644 --- a/Assets/Scripts/Games/CoinToss/CoinToss.cs +++ b/Assets/Scripts/Games/CoinToss/CoinToss.cs @@ -133,7 +133,6 @@ namespace HeavenStudio.Games if(this.audienceReacting) Jukebox.PlayOneShotGame("coinToss/applause"); handAnimator.Play("Catch_success", 0, 0); - Debug.Log(state); isThrowing = false; } diff --git a/Assets/Scripts/Games/PlayerActionEvent.cs b/Assets/Scripts/Games/PlayerActionEvent.cs index e7b2702b..b0990566 100644 --- a/Assets/Scripts/Games/PlayerActionEvent.cs +++ b/Assets/Scripts/Games/PlayerActionEvent.cs @@ -70,7 +70,6 @@ namespace HeavenStudio.Games { if (state.perfect) { - Debug.Log(normalizedBeat); Hit(0f); } else if (state.early && !perfectOnly)