diff --git a/Assets/Resources/Games/marchingOrders.prefab b/Assets/Resources/Games/marchingOrders.prefab index 99727efb..2550471d 100644 --- a/Assets/Resources/Games/marchingOrders.prefab +++ b/Assets/Resources/Games/marchingOrders.prefab @@ -11,7 +11,7 @@ GameObject: - component: {fileID: 261519192782193763} - component: {fileID: 1740930099051121168} m_Layer: 0 - m_Name: A4 + m_Name: bgConveyor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -82,6 +82,88 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1 &51735421781178373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1064554344987815213} + - component: {fileID: 7492103483889631942} + m_Layer: 0 + m_Name: shadow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1064554344987815213 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 51735421781178373} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -2.325, z: 0} + m_LocalScale: {x: 1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 708937727427539446} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &7492103483889631942 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 51735421781178373} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -4219793607557460049, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.4745098} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 --- !u!1 &94894438748795880 GameObject: m_ObjectHideFlags: 0 @@ -175,7 +257,7 @@ GameObject: - component: {fileID: 8718636106605944465} - component: {fileID: 8112985873855459091} m_Layer: 0 - m_Name: A1 - 2 + m_Name: bgFill2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -257,7 +339,7 @@ GameObject: - component: {fileID: 1361520185717226678} - component: {fileID: 3540459721523927521} m_Layer: 0 - m_Name: A2 + m_Name: bgFloor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -339,7 +421,7 @@ GameObject: - component: {fileID: 6128300493106227402} - component: {fileID: 9016564786410716591} m_Layer: 0 - m_Name: A1 + m_Name: sargeBody m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -353,7 +435,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3995609567128879372} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.01, y: -0.513, z: 0} + m_LocalPosition: {x: 0.02, y: -0.513, z: 0} m_LocalScale: {x: -1.04, y: 1.04, z: 1.0439054} m_Children: [] m_Father: {fileID: 708937727427539446} @@ -398,7 +480,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 + m_SortingOrder: 2 m_Sprite: {fileID: 1858988956656276017, guid: 07a712fc3a8592248b24d4108837306c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -511,7 +593,7 @@ GameObject: - component: {fileID: 4516561034748738355} - component: {fileID: 8232185018045406673} m_Layer: 0 - m_Name: A5 - 1 + m_Name: bgWalls1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -593,7 +675,7 @@ GameObject: - component: {fileID: 984938186019639657} - component: {fileID: 1930671809848167571} m_Layer: 0 - m_Name: A3 - 2 + m_Name: bgPipes2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -690,11 +772,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6498552583844289483} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -6.65, y: -1.13, z: 0} + m_LocalPosition: {x: -6.66, y: -1.13, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6128300493106227402} - {fileID: 7162401519775036327} + - {fileID: 1064554344987815213} m_Father: {fileID: 4161079182365989534} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -779,7 +862,7 @@ GameObject: - component: {fileID: 4676267018483621227} - component: {fileID: 1407974127237282970} m_Layer: 0 - m_Name: A5 - 2 + m_Name: bgWalls2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -861,7 +944,7 @@ GameObject: - component: {fileID: 7150405460527854978} - component: {fileID: 68857249694856436} m_Layer: 0 - m_Name: A1 - 1 + m_Name: bgFill1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -943,7 +1026,7 @@ GameObject: - component: {fileID: 7162401519775036327} - component: {fileID: 8141615606550365401} m_Layer: 0 - m_Name: A2 + m_Name: sargeHead m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -957,7 +1040,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7465949559389362926} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.072, y: 1.421, z: 0} + m_LocalPosition: {x: 0.073, y: 1.421, z: 0} m_LocalScale: {x: -1.04, y: 1.04, z: 1.0439054} m_Children: [] m_Father: {fileID: 708937727427539446} @@ -1002,7 +1085,7 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 + m_SortingOrder: 3 m_Sprite: {fileID: 1304300742628370139, guid: 07a712fc3a8592248b24d4108837306c, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -1044,6 +1127,10 @@ Transform: - {fileID: 1645939037775820338} - {fileID: 1558448215581441312} - {fileID: 708937727427539446} + - {fileID: 621557526845520064} + - {fileID: 1822172518577804911} + - {fileID: 1638447572751535848} + - {fileID: 3369076211363356189} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -1058,7 +1145,7 @@ GameObject: - component: {fileID: 6576414245721136236} - component: {fileID: 4355670708046231056} m_Layer: 0 - m_Name: A3 - 1 + m_Name: bgPipes1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -1129,3 +1216,263 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!1001 &930450041863206205 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 4161079182365989534} + m_Modifications: + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.x + value: -2.705 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5783637365262278501, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_Name + value: Cadets1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} +--- !u!4 &621557526845520064 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + m_PrefabInstance: {fileID: 930450041863206205} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &1366076435959956245 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 4161079182365989534} + m_Modifications: + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_RootOrder + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.x + value: 3.122 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5783637365262278501, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_Name + value: Cadets3 + objectReference: {fileID: 0} + - target: {fileID: 5783637365262278501, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} +--- !u!4 &1638447572751535848 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + m_PrefabInstance: {fileID: 1366076435959956245} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &2089670662784752530 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 4161079182365989534} + m_Modifications: + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.x + value: 0.2087 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5783637365262278501, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_Name + value: Cadets2 + objectReference: {fileID: 0} + - target: {fileID: 5783637365262278501, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} +--- !u!4 &1822172518577804911 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + m_PrefabInstance: {fileID: 2089670662784752530} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &3064968737360712672 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 4161079182365989534} + m_Modifications: + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_RootOrder + value: 6 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.x + value: 6.036 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5783637365262278501, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_Name + value: CadetsPlayer + objectReference: {fileID: 0} + - target: {fileID: 5783637365262278501, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} +--- !u!4 &3369076211363356189 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 308962927016676861, guid: 263eb1d1933d9544a8db7c1844e53bb6, type: 3} + m_PrefabInstance: {fileID: 3064968737360712672} + m_PrefabAsset: {fileID: 0} diff --git a/Assets/Resources/Prefabs/Games/MarchingOrders.meta b/Assets/Resources/Prefabs/Games/MarchingOrders.meta new file mode 100644 index 00000000..0c20b493 --- /dev/null +++ b/Assets/Resources/Prefabs/Games/MarchingOrders.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b4aa0d0e3d115c44a8a187e2a20e240f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Prefabs/Games/MarchingOrders/Cadets.prefab b/Assets/Resources/Prefabs/Games/MarchingOrders/Cadets.prefab new file mode 100644 index 00000000..fa1b4128 --- /dev/null +++ b/Assets/Resources/Prefabs/Games/MarchingOrders/Cadets.prefab @@ -0,0 +1,716 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &176042315512854799 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 375375241175271521} + - component: {fileID: 769711594857171973} + m_Layer: 0 + m_Name: cadetArm1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &375375241175271521 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 176042315512854799} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.406, y: -0.915, z: 0} + m_LocalScale: {x: -1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &769711594857171973 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 176042315512854799} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 3 + m_Sprite: {fileID: 6271359101650170431, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1240379293656630318 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5319488906539053294} + - component: {fileID: 2325312651278163355} + m_Layer: 0 + m_Name: cadetHead + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5319488906539053294 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1240379293656630318} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0.666, z: 0} + m_LocalScale: {x: 1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2325312651278163355 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1240379293656630318} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 8 + m_Sprite: {fileID: -611560658681698378, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3967833991789106222 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1000208939380644342} + - component: {fileID: 1677856897205811478} + m_Layer: 0 + m_Name: cadetNeck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1000208939380644342 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3967833991789106222} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.018, y: -0.041999996, z: 0} + m_LocalScale: {x: 1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1677856897205811478 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3967833991789106222} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 6 + m_Sprite: {fileID: -7998149598989480986, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5093920939816639319 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1015188722160415083} + - component: {fileID: 6040458626585462611} + m_Layer: 0 + m_Name: cadetArm2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1015188722160415083 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5093920939816639319} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.406, y: -0.915, z: 0} + m_LocalScale: {x: 1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6040458626585462611 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5093920939816639319} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 2 + m_Sprite: {fileID: 6271359101650170431, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5479737348125806408 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6829737740816145249} + - component: {fileID: 4464208391638844824} + m_Layer: 0 + m_Name: shadow + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6829737740816145249 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5479737348125806408} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -3.034, z: 0} + m_LocalScale: {x: 1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4464208391638844824 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5479737348125806408} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1 + m_Sprite: {fileID: -4219793607557460049, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.4745098} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5783637365262278501 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 308962927016676861} + - component: {fileID: 1674590754458698038} + m_Layer: 0 + m_Name: Cadets + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &308962927016676861 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5783637365262278501} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 5319488906539053294} + - {fileID: 2782604673486759644} + - {fileID: 1000208939380644342} + - {fileID: 8252745207487221176} + - {fileID: 7343212495396614607} + - {fileID: 375375241175271521} + - {fileID: 1015188722160415083} + - {fileID: 6829737740816145249} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1674590754458698038 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5783637365262278501} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 45629b33f563ccf48a75b76d231fc58a, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &7328984060156112397 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8252745207487221176} + - component: {fileID: 6460980455118861504} + m_Layer: 0 + m_Name: cadetLeg1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8252745207487221176 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7328984060156112397} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.166, y: -2.2257, z: 0} + m_LocalScale: {x: 1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6460980455118861504 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7328984060156112397} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 5 + m_Sprite: {fileID: 1876675414622521761, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &7401996697318826729 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2782604673486759644} + - component: {fileID: 465533494708033778} + m_Layer: 0 + m_Name: cadetTorso + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2782604673486759644 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7401996697318826729} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: -0.77, z: 0} + m_LocalScale: {x: 1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &465533494708033778 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7401996697318826729} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 7 + m_Sprite: {fileID: 9063607464200046497, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &9061429332552348868 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7343212495396614607} + - component: {fileID: 3649242138376094887} + m_Layer: 0 + m_Name: cadetLeg2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7343212495396614607 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9061429332552348868} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.166, y: -2.2257, z: 0} + m_LocalScale: {x: -1.04, y: 1.04, z: 1} + m_Children: [] + m_Father: {fileID: 308962927016676861} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3649242138376094887 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9061429332552348868} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 4 + m_Sprite: {fileID: 1876675414622521761, guid: 07a712fc3a8592248b24d4108837306c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 diff --git a/Assets/Resources/Prefabs/Games/MarchingOrders/Cadets.prefab.meta b/Assets/Resources/Prefabs/Games/MarchingOrders/Cadets.prefab.meta new file mode 100644 index 00000000..0ea7d834 --- /dev/null +++ b/Assets/Resources/Prefabs/Games/MarchingOrders/Cadets.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 263eb1d1933d9544a8db7c1844e53bb6 +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Cadets.controller b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Cadets.controller new file mode 100644 index 00000000..a99b22f7 --- /dev/null +++ b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Cadets.controller @@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Cadets + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: [] diff --git a/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Cadets.controller.meta b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Cadets.controller.meta new file mode 100644 index 00000000..d1b22bd6 --- /dev/null +++ b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Cadets.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 45629b33f563ccf48a75b76d231fc58a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Idle.anim b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Idle.anim new file mode 100644 index 00000000..a5394fa3 --- /dev/null +++ b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Idle.anim @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: [] + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Idle.anim.meta b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Idle.anim.meta new file mode 100644 index 00000000..8f3b705d --- /dev/null +++ b/Assets/Resources/Sprites/Games/MarchingOrders/Animations/Cadets/Idle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b35f8b0a572f51d4baa06eaefa117fac +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/MarchingOrders/tex1_1024x1024_25508A84E62F266F_13_waifu2x_art_noise3_scale_tta_1.png.meta b/Assets/Resources/Sprites/Games/MarchingOrders/tex1_1024x1024_25508A84E62F266F_13_waifu2x_art_noise3_scale_tta_1.png.meta index 69def803..660b0feb 100644 --- a/Assets/Resources/Sprites/Games/MarchingOrders/tex1_1024x1024_25508A84E62F266F_13_waifu2x_art_noise3_scale_tta_1.png.meta +++ b/Assets/Resources/Sprites/Games/MarchingOrders/tex1_1024x1024_25508A84E62F266F_13_waifu2x_art_noise3_scale_tta_1.png.meta @@ -17,6 +17,132 @@ TextureImporter: - first: 213: 5111450833538845265 second: sargeHeadIrritate + - first: + 213: 3985574290512269123 + second: steam0 + - first: + 213: -7450664065186068322 + second: steam1 + - first: + 213: -6100978567398645689 + second: steam2 + - first: + 213: -1273389638560768366 + second: steam3 + - first: + 213: -6046280397901565423 + second: steam4 + - first: + 213: -5150969206053543869 + second: steam5 + - first: + 213: 9063607464200046497 + second: torsoNormal + - first: + 213: 3603139382469830057 + second: torsoRaiseUp + - first: + 213: -854871192670245052 + second: torsoPoint + - first: + 213: 1876675414622521761 + second: cadetLegNormal + - first: + 213: 5879422089753843293 + second: cadetLegRaiseUp0 + - first: + 213: 7542399567275105427 + second: cadetLegRaiseUp1 + - first: + 213: 6725708096483345472 + second: cadetLegRaiseUp2 + - first: + 213: -3927532108159482784 + second: cadetLegRaiseUp3 + - first: + 213: -8491639640061945931 + second: cadetLegRaiseUp4 + - first: + 213: 2168451732842096726 + second: cadetLegBeat1 + - first: + 213: 2172702904053088867 + second: cadetLegBeat + - first: + 213: 4263930677525550148 + second: cadetLegBeat0 + - first: + 213: -1301704698906724469 + second: cadetLegBeat3 + - first: + 213: 6271359101650170431 + second: cadetArmNormal + - first: + 213: -291518656075743311 + second: cadetArmRaiseUpA0 + - first: + 213: 1865138272167363049 + second: cadetArrmRaiseUpA1 + - first: + 213: -7998149598989480986 + second: cadetNeck + - first: + 213: -5761476485571466652 + second: cadetArmRaiseUpB + - first: + 213: 4255857739320035051 + second: cadetArmRaiseUpC + - first: + 213: 5722241864647877534 + second: cadetArmPointA2 + - first: + 213: -5983741773006233269 + second: cadetArmPointA3 + - first: + 213: -5389153093073315046 + second: cadetArmPointC + - first: + 213: -1986584162498000961 + second: cadetArmPointB + - first: + 213: -5533882306098175575 + second: cadetArmPointA0 + - first: + 213: -8979018074309343930 + second: cadetArmClapA + - first: + 213: -599878782667346867 + second: cadetArmClapB + - first: + 213: 6529457781092394117 + second: legPointA + - first: + 213: 2962665779883943930 + second: legPointB + - first: + 213: -4219793607557460049 + second: shadow + - first: + 213: -1931712940183382111 + second: cadetHeadLeft2 + - first: + 213: -7282669741714801574 + second: cadetHeadLeft1 + - first: + 213: -1266579149246020159 + second: cadetHeadLeft0 + - first: + 213: -611560658681698378 + second: cadetHeadNormal + - first: + 213: -2974783653944607700 + second: cadetHeadRight0 + - first: + 213: 4383423138116605583 + second: cadetHeadRight1 + - first: + 213: -201528830989409913 + second: cadetHeadRight2 externalObjects: {} serializedVersion: 11 mipmaps: @@ -222,6 +348,888 @@ TextureImporter: indices: edges: [] weights: [] + - serializedVersion: 2 + name: steam0 + rect: + serializedVersion: 2 + x: 528 + y: 928 + width: 224 + height: 224 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 34fc9e363ba9f4730800000000000000 + internalID: 3985574290512269123 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: steam1 + rect: + serializedVersion: 2 + x: 16 + y: 1182 + width: 224 + height: 224 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e9801dd028ce99890800000000000000 + internalID: -7450664065186068322 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: steam2 + rect: + serializedVersion: 2 + x: 272 + y: 1184 + width: 224 + height: 224 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 740aeeb3158f45ba0800000000000000 + internalID: -6100978567398645689 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: steam3 + rect: + serializedVersion: 2 + x: 528 + y: 1184 + width: 224 + height: 224 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 29e1ce4ded2045ee0800000000000000 + internalID: -1273389638560768366 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: steam4 + rect: + serializedVersion: 2 + x: 16 + y: 928 + width: 224 + height: 224 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1127bae330c471ca0800000000000000 + internalID: -6046280397901565423 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: steam5 + rect: + serializedVersion: 2 + x: 272 + y: 928 + width: 224 + height: 224 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 340e3305cc41488b0800000000000000 + internalID: -5150969206053543869 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: torsoNormal + rect: + serializedVersion: 2 + x: 16 + y: 16 + width: 128 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1a70937b7f668cd70800000000000000 + internalID: 9063607464200046497 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: torsoRaiseUp + rect: + serializedVersion: 2 + x: 176 + y: 16 + width: 128 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9a5a5589d2ce00230800000000000000 + internalID: 3603139382469830057 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: torsoPoint + rect: + serializedVersion: 2 + x: 336 + y: 16 + width: 128 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 44fec28fd23e224f0800000000000000 + internalID: -854871192670245052 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegNormal + rect: + serializedVersion: 2 + x: 16 + y: 240 + width: 96 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1a9c847b85a4b0a10800000000000000 + internalID: 1876675414622521761 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegRaiseUp0 + rect: + serializedVersion: 2 + x: 144 + y: 240 + width: 96 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d56dc587d37e79150800000000000000 + internalID: 5879422089753843293 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegRaiseUp1 + rect: + serializedVersion: 2 + x: 272 + y: 240 + width: 96 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 39c1e71f17cfba860800000000000000 + internalID: 7542399567275105427 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegRaiseUp2 + rect: + serializedVersion: 2 + x: 400 + y: 240 + width: 112 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 044cbd121e3865d50800000000000000 + internalID: 6725708096483345472 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegRaiseUp3 + rect: + serializedVersion: 2 + x: 544 + y: 240 + width: 128 + height: 160 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 06486394b5a9e79c0800000000000000 + internalID: -3927532108159482784 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegRaiseUp4 + rect: + serializedVersion: 2 + x: 704 + y: 240 + width: 128 + height: 144 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5b75b7decb2a72a80800000000000000 + internalID: -8491639640061945931 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegBeat1 + rect: + serializedVersion: 2 + x: 864 + y: 240 + width: 128 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 65822a0bc53e71e10800000000000000 + internalID: 2168451732842096726 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegBeat + rect: + serializedVersion: 2 + x: 1024 + y: 240 + width: 128 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3624b8e97cdf62e10800000000000000 + internalID: 2172702904053088867 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegBeat0 + rect: + serializedVersion: 2 + x: 1184 + y: 240 + width: 128 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4441dc42c568c2b30800000000000000 + internalID: 4263930677525550148 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetLegBeat3 + rect: + serializedVersion: 2 + x: 1344 + y: 240 + width: 128 + height: 240 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b87353b197a6fede0800000000000000 + internalID: -1301704698906724469 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmNormal + rect: + serializedVersion: 2 + x: 17 + y: 480 + width: 96 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f3275c830e7580750800000000000000 + internalID: 6271359101650170431 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmRaiseUpA0 + rect: + serializedVersion: 2 + x: 144 + y: 528 + width: 96 + height: 160 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1bfb43ba35154fbf0800000000000000 + internalID: -291518656075743311 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArrmRaiseUpA1 + rect: + serializedVersion: 2 + x: 272 + y: 528 + width: 128 + height: 112 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9e18589606d42e910800000000000000 + internalID: 1865138272167363049 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetNeck + rect: + serializedVersion: 2 + x: 432 + y: 480 + width: 64 + height: 64 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6eb8cc3d05dd00190800000000000000 + internalID: -7998149598989480986 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmRaiseUpB + rect: + serializedVersion: 2 + x: 528 + y: 480 + width: 96 + height: 96 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 46a2fb779af1b00b0800000000000000 + internalID: -5761476485571466652 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmRaiseUpC + rect: + serializedVersion: 2 + x: 656 + y: 480 + width: 96 + height: 96 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: be684ceb018df0b30800000000000000 + internalID: 4255857739320035051 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmPointA2 + rect: + serializedVersion: 2 + x: 784 + y: 608 + width: 160 + height: 80 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e93a43d78ac796f40800000000000000 + internalID: 5722241864647877534 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmPointA3 + rect: + serializedVersion: 2 + x: 784 + y: 480 + width: 128 + height: 96 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b412c488f8a75fca0800000000000000 + internalID: -5983741773006233269 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmPointC + rect: + serializedVersion: 2 + x: 944 + y: 480 + width: 96 + height: 96 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a1bda2790d1e535b0800000000000000 + internalID: -5389153093073315046 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmPointB + rect: + serializedVersion: 2 + x: 1072 + y: 480 + width: 96 + height: 96 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fb7c3e5ca3c3e64e0800000000000000 + internalID: -1986584162498000961 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmPointA0 + rect: + serializedVersion: 2 + x: 1200 + y: 480 + width: 96 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 9a1e234cc53b333b0800000000000000 + internalID: -5533882306098175575 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmClapA + rect: + serializedVersion: 2 + x: 1328 + y: 512 + width: 80 + height: 96 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 645caf062ae146380800000000000000 + internalID: -8979018074309343930 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetArmClapB + rect: + serializedVersion: 2 + x: 1440 + y: 512 + width: 96 + height: 112 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: d4ca1daec6dcca7f0800000000000000 + internalID: -599878782667346867 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: legPointA + rect: + serializedVersion: 2 + x: 784 + y: 928 + width: 144 + height: 192 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5842ce1e14b4d9a50800000000000000 + internalID: 6529457781092394117 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: legPointB + rect: + serializedVersion: 2 + x: 960 + y: 928 + width: 96 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: af7203674d08d1920800000000000000 + internalID: 2962665779883943930 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: shadow + rect: + serializedVersion: 2 + x: 1088 + y: 928 + width: 240 + height: 80 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fafc21442184075c0800000000000000 + internalID: -4219793607557460049 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetHeadLeft2 + rect: + serializedVersion: 2 + x: 16 + y: 720 + width: 208 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1a71858c05d2135e0800000000000000 + internalID: -1931712940183382111 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetHeadLeft1 + rect: + serializedVersion: 2 + x: 1248 + y: 720 + width: 208 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a5c7a948472ceea90800000000000000 + internalID: -7282669741714801574 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetHeadLeft0 + rect: + serializedVersion: 2 + x: 256 + y: 720 + width: 208 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1c5464179f43c6ee0800000000000000 + internalID: -1266579149246020159 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetHeadNormal + rect: + serializedVersion: 2 + x: 496 + y: 720 + width: 240 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6b76ca432dc4387f0800000000000000 + internalID: -611560658681698378 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetHeadRight0 + rect: + serializedVersion: 2 + x: 768 + y: 720 + width: 208 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: c2c3efe170277b6d0800000000000000 + internalID: -2974783653944607700 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetHeadRight1 + rect: + serializedVersion: 2 + x: 1488 + y: 720 + width: 208 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f861ba7ae1c05dc30800000000000000 + internalID: 4383423138116605583 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: cadetHeadRight2 + rect: + serializedVersion: 2 + x: 1008 + y: 720 + width: 208 + height: 176 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 78160e09896043df0800000000000000 + internalID: -201528830989409913 + vertices: [] + indices: + edges: [] + weights: [] outline: [] physicsShape: [] bones: [] diff --git a/Assets/Resources/Sprites/Games/MarchingOrders/tex1_512x512_643398E2B2B0B578_13_waifu2x_art_noise3_scale_tta_1.png.meta b/Assets/Resources/Sprites/Games/MarchingOrders/tex1_512x512_643398E2B2B0B578_13_waifu2x_art_noise3_scale_tta_1.png.meta index 6874fafb..570acb9b 100644 --- a/Assets/Resources/Sprites/Games/MarchingOrders/tex1_512x512_643398E2B2B0B578_13_waifu2x_art_noise3_scale_tta_1.png.meta +++ b/Assets/Resources/Sprites/Games/MarchingOrders/tex1_512x512_643398E2B2B0B578_13_waifu2x_art_noise3_scale_tta_1.png.meta @@ -7,16 +7,16 @@ TextureImporter: second: a1 - first: 213: -2507892177621278130 - second: a2 + second: bgFloor - first: 213: -3480662173297360594 - second: a4 + second: bgConveyor - first: 213: 2782121640304946352 - second: a3 + second: bgPipes - first: 213: -7114735164637011585 - second: a5 + second: bgWalls externalObjects: {} serializedVersion: 11 mipmaps: @@ -118,28 +118,7 @@ TextureImporter: serializedVersion: 2 sprites: - serializedVersion: 2 - name: a1 - rect: - serializedVersion: 2 - x: 32 - y: 96 - width: 16 - height: 16 - alignment: 9 - pivot: {x: 0.48379898, y: 0.54860353} - border: {x: 0, y: 0, z: 0, w: 0} - outline: [] - physicsShape: [] - tessellationDetail: 0 - bones: [] - spriteID: 7ab206bae075d0ea0800000000000000 - internalID: -5904967815896487001 - vertices: [] - indices: - edges: [] - weights: [] - - serializedVersion: 2 - name: a2 + name: bgFloor rect: serializedVersion: 2 x: 176 @@ -160,7 +139,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: a4 + name: bgConveyor rect: serializedVersion: 2 x: 32 @@ -181,7 +160,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: a3 + name: bgPipes rect: serializedVersion: 2 x: 32 @@ -202,7 +181,7 @@ TextureImporter: edges: [] weights: [] - serializedVersion: 2 - name: a5 + name: bgWalls rect: serializedVersion: 2 x: 32 diff --git a/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs b/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs index 13031eef..616fd8ad 100644 --- a/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs +++ b/Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs @@ -1,9 +1,14 @@ //notes: -//1. see space soccer, mr upbeat, tunnel for keep-the-beat codes -//2. see fan club for separate prefabs +// BEFORE NEW PROPS +//1. minenice will also use this to test out randomly named parameters so coding has to rest until the new props update +//2. see fan club for separate prefabs (cadets) [DONE] //3. temporarily take sounds from rhre, wait until someone records the full code, including misses, or record it myself (unlikely) -//4. figure how to do custom bg changes when the upscaled textures are finished (see karate man, launch party once it releases) -//5. delete all notes once the minigame is considered feature-complete +// AFTER NEW PROPS +//4. see space soccer, mr upbeat, tunnel for keep-the-beat codes +//5. figure how to do custom bg changes when the upscaled textures are finished (see karate man, launch party once it releases) +//6. will use a textbox without going through the visual options but i wonder how..?? (see first contact if ever textboxes are implemented in said minigame) +// AFTER FEATURE COMPLETION +//7. delete all notes once the minigame is considered feature-complete using HeavenStudio.Util; using System;