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Fan Club: fix references
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parent
383ff599ad
commit
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1 changed files with 11 additions and 10 deletions
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@ -137,28 +137,29 @@ namespace HeavenStudio.Games
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private void Update()
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private void Update()
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{
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{
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if (Conductor.instance.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
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var cond = Conductor.instance;
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if (cond.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
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{
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{
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if (Conductor.instance.songPositionInBeats >= bop.startBeat && Conductor.instance.songPositionInBeats < bop.startBeat + bop.length)
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if (cond.songPositionInBeats >= bop.startBeat && cond.songPositionInBeats < bop.startBeat + bop.length)
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{
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{
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if (!(Conductor.instance.songPositionInBeats >= noBop.startBeat && Conductor.instance.songPositionInBeats < noBop.startBeat + noBop.length))
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if (!(cond.songPositionInBeats >= noBop.startBeat && cond.songPositionInBeats < noBop.startBeat + noBop.length))
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idolAnimator.Play("IdolBeat", 0, 0);
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idolAnimator.Play("IdolBeat", 0, 0);
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}
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}
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}
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}
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if (Conductor.instance.ReportBeat(ref specBop.lastReportedBeat, specBop.startBeat % 1))
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if (cond.ReportBeat(ref specBop.lastReportedBeat, specBop.startBeat % 1))
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{
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{
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if (Conductor.instance.songPositionInBeats >= specBop.startBeat && Conductor.instance.songPositionInBeats < specBop.startBeat + specBop.length)
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if (cond.songPositionInBeats >= specBop.startBeat && cond.songPositionInBeats < specBop.startBeat + specBop.length)
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{
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{
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if (!(Conductor.instance.songPositionInBeats >= noSpecBop.startBeat && Conductor.instance.songPositionInBeats < noSpecBop.startBeat + noSpecBop.length))
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if (!(cond.songPositionInBeats >= noSpecBop.startBeat && cond.songPositionInBeats < noSpecBop.startBeat + noSpecBop.length))
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BopAll();
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BopAll();
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}
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}
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}
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}
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//idol jumping physics
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//idol jumping physics
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float jumpPos = cond.GetPositionFromBeat(jumpStartTime, 1f);
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float jumpPos = cond.GetPositionFromBeat(idolJumpStartTime, 1f);
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float IDOL_SHADOW_SCALE = 1f;
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float IDOL_SHADOW_SCALE = 1f;
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if (cond.songPositionInBeats >= jumpStartTime && cond.songPositionInBeats < jumpStartTime + 1f)
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if (cond.songPositionInBeats >= idolJumpStartTime && cond.songPositionInBeats < idolJumpStartTime + 1f)
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{
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{
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hasJumped = true;
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hasJumped = true;
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float yMul = jumpPos * 2f - 1f;
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float yMul = jumpPos * 2f - 1f;
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@ -171,10 +172,10 @@ namespace HeavenStudio.Games
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{
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{
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if (hasJumped)
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if (hasJumped)
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{
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{
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DisableBop(cond.songPositionInBeats, 1.5);
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DisableBop(cond.songPositionInBeats, 1.5f);
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//TODO: landing anim
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//TODO: landing anim
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}
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}
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jumpStartTime = Single.MinValue;
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idolJumpStartTime = Single.MinValue;
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//TODO: idol start position
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//TODO: idol start position
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Arisa.transform.localPosition = new Vector3(0, 0);
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Arisa.transform.localPosition = new Vector3(0, 0);
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ArisaShadow.transform.localScale = new Vector3(IDOL_SHADOW_SCALE, IDOL_SHADOW_SCALE, 1f);
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ArisaShadow.transform.localScale = new Vector3(IDOL_SHADOW_SCALE, IDOL_SHADOW_SCALE, 1f);
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