Added the girl to Wizard's Waltz

This commit is contained in:
Carson Kompon 2022-03-04 00:16:38 -05:00
parent ca48e23892
commit c028882d5b
15 changed files with 1181 additions and 16 deletions

View file

@ -82,6 +82,88 @@ SpriteRenderer:
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 1
m_MaskInteraction: 0 m_MaskInteraction: 0
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!1 &824369986073677995
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1309880749741740237}
- component: {fileID: 2235530822151886643}
m_Layer: 0
m_Name: Flower5
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1309880749741740237
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 824369986073677995}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.566, y: 0.407, z: -0.01}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7909129079744458918}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2235530822151886643
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 824369986073677995}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -5443044849284068091, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &883613100522307325 --- !u!1 &883613100522307325
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -111,7 +193,7 @@ Transform:
m_Children: m_Children:
- {fileID: 5180675038394081533} - {fileID: 5180675038394081533}
m_Father: {fileID: 7248900333300803150} m_Father: {fileID: 7248900333300803150}
m_RootOrder: 4 m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1172109260453278802 --- !u!1 &1172109260453278802
GameObject: GameObject:
@ -222,7 +304,7 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1194608921018870769} m_GameObject: {fileID: 1194608921018870769}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -6, y: 2, z: 0} m_LocalPosition: {x: -6, y: 3.58, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7248900333300803150} m_Father: {fileID: 7248900333300803150}
@ -286,7 +368,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 1
m_Sprite: {fileID: 6626715444242248344, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3} m_Sprite: {fileID: 6626715444242248344, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0
@ -340,8 +422,172 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: [] m_Children: []
m_Father: {fileID: 7248900333300803150} m_Father: {fileID: 7248900333300803150}
m_RootOrder: 3 m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2244225289080053818
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5393523326211893817}
- component: {fileID: 3282600108638979987}
m_Layer: 0
m_Name: Flower2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &5393523326211893817
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2244225289080053818}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.31, y: 0.595, z: -0.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7909129079744458918}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3282600108638979987
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2244225289080053818}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -5443044849284068091, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &2817781706182905973
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3585927333340198492}
- component: {fileID: 8024436598733951220}
m_Layer: 0
m_Name: Flower3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &3585927333340198492
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2817781706182905973}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.315, y: 0.595, z: -0.02}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7909129079744458918}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8024436598733951220
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2817781706182905973}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -5443044849284068091, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &3353780840221392181 --- !u!1 &3353780840221392181
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -419,7 +665,208 @@ MonoBehaviour:
isEligible: 0 isEligible: 0
triggersAutoplay: 1 triggersAutoplay: 1
animator: {fileID: 1956085913247994144} animator: {fileID: 1956085913247994144}
spriteRenderer: {fileID: 6977509582872707701}
createBeat: 0 createBeat: 0
--- !u!1 &5266103671708731011
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6858471038995154122}
- component: {fileID: 1390796412318508355}
m_Layer: 0
m_Name: Flower1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &6858471038995154122
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5266103671708731011}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0.715, z: -0.03}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7909129079744458918}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &1390796412318508355
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5266103671708731011}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -5443044849284068091, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &5785328837124315536
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4760280235451728407}
- component: {fileID: 3302157959808029144}
m_Layer: 0
m_Name: Flower6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &4760280235451728407
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5785328837124315536}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -0.347, z: -0.01}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7909129079744458918}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3302157959808029144
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5785328837124315536}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -5443044849284068091, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6730866518009185534
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7909129079744458918}
m_Layer: 0
m_Name: Flowers
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7909129079744458918
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6730866518009185534}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6858471038995154122}
- {fileID: 5393523326211893817}
- {fileID: 3585927333340198492}
- {fileID: 1593976179448737357}
- {fileID: 1309880749741740237}
- {fileID: 4760280235451728407}
m_Father: {fileID: 7400556352280096869}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &7248900333300803145 --- !u!1 &7248900333300803145
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -451,6 +898,7 @@ Transform:
- {fileID: 8701843541313247389} - {fileID: 8701843541313247389}
- {fileID: 5068490343008965940} - {fileID: 5068490343008965940}
- {fileID: 669296839509545821} - {fileID: 669296839509545821}
- {fileID: 7400556352280096869}
- {fileID: 8217893490508314786} - {fileID: 8217893490508314786}
- {fileID: 2989642375569903027} - {fileID: 2989642375569903027}
m_Father: {fileID: 0} m_Father: {fileID: 0}
@ -471,10 +919,300 @@ MonoBehaviour:
EligibleHits: [] EligibleHits: []
firstEnable: 0 firstEnable: 0
wizard: {fileID: 9147818320159898070} wizard: {fileID: 9147818320159898070}
girl: {fileID: 4216735310021244778}
plantHolder: {fileID: 1740010938943195280} plantHolder: {fileID: 1740010938943195280}
plantBase: {fileID: 3353780840221392181} plantBase: {fileID: 3353780840221392181}
beatInterval: 4 beatInterval: 4
wizardBeatOffset: 0 wizardBeatOffset: 0
--- !u!1 &7509558683071972976
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7400556352280096869}
- component: {fileID: 3995188655524054386}
- component: {fileID: 7577900123824664603}
- component: {fileID: 4216735310021244778}
m_Layer: 0
m_Name: Girl
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7400556352280096869
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7509558683071972976}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -2.76, z: 3.57}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6267059327452545344}
- {fileID: 7909129079744458918}
m_Father: {fileID: 7248900333300803150}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &3995188655524054386
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7509558683071972976}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 679d32a6cc945c5408c387aefe8a3919, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!212 &7577900123824664603
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7509558683071972976}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 5772900555431232981, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.875, y: 1.6875}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &4216735310021244778
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7509558683071972976}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e25ab9ffcdb4c945ace0b7c8db5bd9a, type: 3}
m_Name:
m_EditorClassIdentifier:
animator: {fileID: 3995188655524054386}
flowers:
- {fileID: 5266103671708731011}
- {fileID: 2244225289080053818}
- {fileID: 2817781706182905973}
- {fileID: 8569180149739450563}
- {fileID: 824369986073677995}
- {fileID: 5785328837124315536}
--- !u!1 &8569180149739450563
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1593976179448737357}
- component: {fileID: 8972858675252531799}
m_Layer: 0
m_Name: Flower4
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!4 &1593976179448737357
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569180149739450563}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.56, y: 0.407, z: -0.01}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7909129079744458918}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8972858675252531799
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8569180149739450563}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -5443044849284068091, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8680683686592817947
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6267059327452545344}
- component: {fileID: 4644692373945095292}
m_Layer: 0
m_Name: GirlShadow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6267059327452545344
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8680683686592817947}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.55, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7400556352280096869}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4644692373945095292
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8680683686592817947}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: -1
m_Sprite: {fileID: -2010975486192916732, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_Color: {r: 1, g: 0.48467705, b: 0, a: 0.33333334}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8963803634876878173 --- !u!1 &8963803634876878173
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -545,7 +1283,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: -299 m_SortingOrder: -32768
m_Sprite: {fileID: 21300000, guid: 8efef001b979ac0469c4648bbac086c4, type: 3} m_Sprite: {fileID: 21300000, guid: 8efef001b979ac0469c4648bbac086c4, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1} m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0 m_FlipX: 0

View file

@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-9065830773253602795
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Happy
m_Speed: 0.25
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 569ca959d62126945a973132c49c2403, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &-2919265077717523514
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 8515814537945417518}
m_Position: {x: 280, y: 20, z: 0}
- serializedVersion: 1
m_State: {fileID: -9065830773253602795}
m_Position: {x: 300, y: 80, z: 0}
- serializedVersion: 1
m_State: {fileID: -806955783819117671}
m_Position: {x: 330, y: 150, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 8515814537945417518}
--- !u!1102 &-806955783819117671
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Sad
m_Speed: 0.25
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 67267e1d34deadc4b8300bf2fdbbbf45, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GirlAnimator
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -2919265077717523514}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &8515814537945417518
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Idle
m_Speed: 0.25
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: b773fc4d9fe115d4d800dcb6a50649d2, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 679d32a6cc945c5408c387aefe8a3919
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,68 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GirlHappy
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 819641782229730920, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 819641782229730920, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.016666668
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 569ca959d62126945a973132c49c2403
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,77 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GirlIdle
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: -4304133006063306856, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- time: 0.016666668
value: {fileID: 2853135921585969209, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- time: 0.033333335
value: {fileID: 5772900555431232981, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- time: 0.05
value: {fileID: 2853135921585969209, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: -4304133006063306856, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- {fileID: 2853135921585969209, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- {fileID: 5772900555431232981, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- {fileID: 2853135921585969209, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.06666667
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 1
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b773fc4d9fe115d4d800dcb6a50649d2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,68 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!74 &7400000
AnimationClip:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GirlSad
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
m_UseHighQualityCurve: 1
m_RotationCurves: []
m_CompressedRotationCurves: []
m_EulerCurves: []
m_PositionCurves: []
m_ScaleCurves: []
m_FloatCurves: []
m_PPtrCurves:
- curve:
- time: 0
value: {fileID: 4064990237623416981, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
attribute: m_Sprite
path:
classID: 212
script: {fileID: 0}
m_SampleRate: 60
m_WrapMode: 0
m_Bounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
path: 0
attribute: 0
script: {fileID: 0}
typeID: 212
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- {fileID: 4064990237623416981, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
m_AdditiveReferencePoseTime: 0
m_StartTime: 0
m_StopTime: 0.016666668
m_OrientationOffsetY: 0
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
m_LoopBlendPositionXZ: 0
m_KeepOriginalOrientation: 0
m_KeepOriginalPositionY: 1
m_KeepOriginalPositionXZ: 0
m_HeightFromFeet: 0
m_Mirror: 0
m_EditorCurves: []
m_EulerEditorCurves: []
m_HasGenericRootTransform: 0
m_HasMotionFloatCurves: 0
m_Events: []

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 67267e1d34deadc4b8300bf2fdbbbf45
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 7400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -24,9 +24,9 @@ AnimationClip:
- time: 0.016666668 - time: 0.016666668
value: {fileID: -5456092200958371718, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3} value: {fileID: -5456092200958371718, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- time: 0.033333335 - time: 0.033333335
value: {fileID: 3255871077347632709, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- time: 0.05
value: {fileID: 6626715444242248344, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3} value: {fileID: 6626715444242248344, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- time: 0.05
value: {fileID: 3255871077347632709, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
attribute: m_Sprite attribute: m_Sprite
path: path:
classID: 212 classID: 212
@ -48,8 +48,8 @@ AnimationClip:
pptrCurveMapping: pptrCurveMapping:
- {fileID: -5319955813400714423, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3} - {fileID: -5319955813400714423, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- {fileID: -5456092200958371718, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3} - {fileID: -5456092200958371718, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- {fileID: 3255871077347632709, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- {fileID: 6626715444242248344, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3} - {fileID: 6626715444242248344, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
- {fileID: 3255871077347632709, guid: affa77f4c5206f444a79fbd5d03c0aa4, type: 3}
m_AnimationClipSettings: m_AnimationClipSettings:
serializedVersion: 2 serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseClip: {fileID: 0}

View file

@ -0,0 +1,36 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RhythmHeavenMania.Games.WizardsWaltz
{
public class Girl : MonoBehaviour
{
public Animator animator;
public GameObject[] flowers;
private int flowerCount = 0;
public void Happy()
{
animator.Play("Happy", 0, 0);
SetFlowers(1);
}
public void Sad()
{
animator.Play("Sad", 0, 0);
SetFlowers(-1);
}
public void SetFlowers(int add = 0)
{
flowerCount = Mathf.Clamp(flowerCount + add, 0, flowers.Length);
for (int i = 0; i < flowers.Length; i++)
{
flowers[i].SetActive(i < flowerCount);
}
}
}
}

View file

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6e25ab9ffcdb4c945ace0b7c8db5bd9a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View file

@ -8,6 +8,7 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
public class Plant : PlayerActionObject public class Plant : PlayerActionObject
{ {
public Animator animator; public Animator animator;
public SpriteRenderer spriteRenderer;
public float createBeat; public float createBeat;
private WizardsWaltz game; private WizardsWaltz game;
@ -21,6 +22,7 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
private void Start() private void Start()
{ {
spriteRenderer.sortingOrder = (int)Math.Round((transform.position.z - 2) * 1000);
animator.Play("Appear", 0, 0); animator.Play("Appear", 0, 0);
} }

View file

@ -23,11 +23,11 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
songPos = Conductor.instance.songPositionInBeats; songPos = Conductor.instance.songPositionInBeats;
var am = game.beatInterval / 2f; var am = game.beatInterval / 2f;
var x = Mathf.Sin(Mathf.PI * songPos / am) * 6; var x = Mathf.Sin(Mathf.PI * songPos / am) * 6;
var y = Mathf.Cos(Mathf.PI * songPos / am) * 1.5f; var y = Mathf.Cos(Mathf.PI * songPos / am) * 2f;
var scale = 1 - Mathf.Cos(Mathf.PI * songPos / am) * 0.25f; var scale = 1 - Mathf.Cos(Mathf.PI * songPos / am) * 0.35f;
transform.position = new Vector3(x, 2 + y, -scale); transform.position = new Vector3(x, 1f + y, scale * 2);
shadow.transform.position = new Vector3(x, -2.5f + y, -scale + 0.1f); shadow.transform.position = new Vector3(x, -3.5f + y, scale * 2 + 0.1f);
var xscale = scale; var xscale = scale;
if (y > 0) xscale *= -1; if (y > 0) xscale *= -1;
@ -56,11 +56,13 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
{ {
Jukebox.PlayOneShotGame("wizardsWaltz/grow"); Jukebox.PlayOneShotGame("wizardsWaltz/grow");
plant.Bloom(); plant.Bloom();
game.girl.Happy();
} }
else else
{ {
Jukebox.PlayOneShot("miss"); Jukebox.PlayOneShot("miss");
plant.Eat(); plant.Eat();
game.girl.Sad();
} }
} }

View file

@ -12,6 +12,7 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
{ {
[Header("References")] [Header("References")]
public Wizard wizard; public Wizard wizard;
public Girl girl;
public GameObject plantHolder; public GameObject plantHolder;
public GameObject plantBase; public GameObject plantBase;
@ -62,12 +63,12 @@ namespace RhythmHeavenMania.Games.WizardsWaltz
var songPos = Conductor.instance.songPositionInBeats; var songPos = Conductor.instance.songPositionInBeats;
var am = (beatInterval / 2f); var am = (beatInterval / 2f);
var x = Mathf.Sin(Mathf.PI * songPos / am) * 6; var x = Mathf.Sin(Mathf.PI * songPos / am) * 6;
var y = -2.5f + Mathf.Cos(Mathf.PI * songPos / am) * 1.5f; var y = -3.5f + Mathf.Cos(Mathf.PI * songPos / am) * 2f;
var scale = 1 - Mathf.Cos(Mathf.PI * songPos / am) * 0.25f; var scale = 1 - Mathf.Cos(Mathf.PI * songPos / am) * 0.35f;
var xscale = scale; var xscale = scale;
if (y > -2.5f) xscale *= -1; if (y > -3.5f) xscale *= -1;
plant.transform.localPosition = new Vector3(x, y, -scale); plant.transform.localPosition = new Vector3(x, y, scale * 2);
plant.transform.localScale = new Vector3(xscale, scale, 1); plant.transform.localScale = new Vector3(xscale, scale, 1);
plant.gameObject.SetActive(true); plant.gameObject.SetActive(true);