From beeb309e26cbefc8de3917114c5b2f4eac7ad099 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Sun, 10 Apr 2022 18:29:31 -0400 Subject: [PATCH] Trick on the Class: flying objects --- Assets/Resources/Games/trickClass.prefab | 155 +++++++++++++----- .../Scripts/Games/TrickClass/MobTrickObj.cs | 20 ++- Assets/Scripts/Games/TrickClass/TrickClass.cs | 2 + 3 files changed, 136 insertions(+), 41 deletions(-) diff --git a/Assets/Resources/Games/trickClass.prefab b/Assets/Resources/Games/trickClass.prefab index a12e2579..883fb4aa 100644 --- a/Assets/Resources/Games/trickClass.prefab +++ b/Assets/Resources/Games/trickClass.prefab @@ -106,8 +106,8 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 162517656368642540} - m_LocalRotation: {x: 0, y: -0.08715578, z: 0, w: 0.9961947} - m_LocalPosition: {x: 0.07, y: 0, z: -0.772} + m_LocalRotation: {x: 0, y: -0.17364825, z: 0, w: 0.9848078} + m_LocalPosition: {x: 0.26, y: 0, z: -1.51} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - 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leftHandleLocalPosition: {x: 2.471027, y: -1.0303837, z: -1.0066156} - rightHandleLocalPosition: {x: -2.471027, y: 1.0303837, z: 1.0066156} + leftHandleLocalPosition: {x: 2.1532657, y: -1.0266687, z: -1.4108837} + rightHandleLocalPosition: {x: -2.1532657, y: 1.0266687, z: 1.4108837} --- !u!1 &8653118620308232900 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/Games/TrickClass/MobTrickObj.cs b/Assets/Scripts/Games/TrickClass/MobTrickObj.cs index 84de0b6f..9d79d74d 100644 --- a/Assets/Scripts/Games/TrickClass/MobTrickObj.cs +++ b/Assets/Scripts/Games/TrickClass/MobTrickObj.cs @@ -23,12 +23,30 @@ namespace HeavenStudio.Games.Scripts_TrickClass private void Awake() { game = TrickClass.instance; + flyBeats = flyType ? 4f : 2f; + + var cond = Conductor.instance; + + float flyPos = cond.GetPositionFromBeat(startBeat, flyBeats); + transform.position = curve.GetPoint(flyPos); } // Update is called once per frame void Update() { - + if (flying) + { + var cond = Conductor.instance; + + float flyPos = cond.GetPositionFromBeat(startBeat, flyBeats); + transform.position = curve.GetPoint(flyPos); + + if (flyPos > 1f) + { + GameObject.Destroy(gameObject); + return; + } + } } } } \ No newline at end of file diff --git a/Assets/Scripts/Games/TrickClass/TrickClass.cs b/Assets/Scripts/Games/TrickClass/TrickClass.cs index f51960ab..dd3c93da 100644 --- a/Assets/Scripts/Games/TrickClass/TrickClass.cs +++ b/Assets/Scripts/Games/TrickClass/TrickClass.cs @@ -80,6 +80,8 @@ namespace HeavenStudio.Games thinker.startBeat = beat; thinker.flyType = isPlane; thinker.curve = curve; + + mobj.SetActive(true); } } } \ No newline at end of file