diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 63477306..7bb891ab 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -151,7 +151,7 @@ namespace HeavenStudio public static string JukeboxAudioConverter(string filePath, AudioType audioType, string specificType) { - string wavCachePath = Path.Combine(Application.temporaryCachePath, "/savewav"); + string wavCachePath = Path.Combine(Application.temporaryCachePath, "savewav"); if (Directory.Exists(wavCachePath)) { Directory.Delete(wavCachePath, true); @@ -177,8 +177,8 @@ namespace HeavenStudio } AudioClip clip = DownloadHandlerAudioClip.GetContent(www); string fileName = Path.GetFileNameWithoutExtension(filePath); - SavWav.Save("/savewav/" + fileName, clip, true); - filePath = Path.Combine(wavCachePath, $"/{fileName}.wav"); + SavWav.Save(fileName, clip, true); + filePath = Path.Combine(wavCachePath, $"{fileName}.wav"); clip = null; } diff --git a/Assets/Scripts/Util/SavWav.cs b/Assets/Scripts/Util/SavWav.cs index e3167257..a099bcd7 100644 --- a/Assets/Scripts/Util/SavWav.cs +++ b/Assets/Scripts/Util/SavWav.cs @@ -49,17 +49,18 @@ public static class SavWav public static void Save(string filename, AudioClip clip, bool trim = false) { + string wavCachePath = Path.Combine(Application.temporaryCachePath, "savewav"); if (!filename.ToLower().EndsWith(".wav")) { filename += ".wav"; } - var filepath = Path.Combine(Application.temporaryCachePath, filename); + var filepath = Path.Combine(wavCachePath, filename); // Make sure directory exists if user is saving to sub dir. - if (!Directory.Exists(Path.GetDirectoryName(filepath))) + if (!Directory.Exists(Path.GetDirectoryName(wavCachePath))) { - Directory.CreateDirectory(Path.GetDirectoryName(filepath)); + Directory.CreateDirectory(Path.GetDirectoryName(wavCachePath)); } using (var fileStream = new FileStream(filepath, FileMode.Create))