diff --git a/Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs b/Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs index ad1dab4f..a23599f4 100644 --- a/Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs +++ b/Assets/Scripts/Games/TapTrial/TapTrialPlayer.cs @@ -1,5 +1,7 @@ using UnityEngine; +using RhythmHeavenMania.Util; + namespace RhythmHeavenMania.Games.TapTrial { public class TapTrialPlayer : MonoBehaviour @@ -11,5 +13,19 @@ namespace RhythmHeavenMania.Games.TapTrial { anim = GetComponent(); } + + private void Update() + { + if (PlayerInput.Pressed()) + { + Tap(false); + } + } + + public void Tap(bool hit) + { + Jukebox.PlayOneShotGame("tapTrial/tap"); + anim.Play("Tap", 0, 0); + } } } \ No newline at end of file