Fixed Space Soccer Dispense Sound

This commit is contained in:
saladplainzone 2022-03-12 17:13:10 -08:00
parent caf2394c47
commit bb67037588

View file

@ -90,9 +90,9 @@ namespace RhythmHeavenMania.Games
MultiSound.Play(new MultiSound.Sound[] MultiSound.Play(new MultiSound.Sound[]
{ {
new MultiSound.Sound("spaceSoccer/dispenseNoise", beat), new MultiSound.Sound("spaceSoccer/dispenseNoise", beat),
new MultiSound.Sound("spaceSoccer/dispenseTumble1", beat + 0.25f), new MultiSound.Sound("spaceSoccer/dispenseTumble1", beat),
new MultiSound.Sound("spaceSoccer/dispenseTumble2", beat + 0.5f), new MultiSound.Sound("spaceSoccer/dispenseTumble2", beat + 0.25f),
new MultiSound.Sound("spaceSoccer/dispenseTumble2B",beat + 0.5f), new MultiSound.Sound("spaceSoccer/dispenseTumble2B",beat + 0.25f),
new MultiSound.Sound("spaceSoccer/dispenseTumble3", beat + 0.75f), new MultiSound.Sound("spaceSoccer/dispenseTumble3", beat + 0.75f),
new MultiSound.Sound("spaceSoccer/dispenseTumble4", beat + 1f), new MultiSound.Sound("spaceSoccer/dispenseTumble4", beat + 1f),
new MultiSound.Sound("spaceSoccer/dispenseTumble5", beat + 1.25f), new MultiSound.Sound("spaceSoccer/dispenseTumble5", beat + 1.25f),