From b9e7db1f2784a371c3bb656cb8993247d9ed754f Mon Sep 17 00:00:00 2001 From: saladplainzone <31338325+saladplainzone@users.noreply.github.com> Date: Fri, 12 Jan 2024 18:40:29 -0800 Subject: [PATCH] Title Experiment: Made logo appearance and skip function nicer (#618) * Child/BG/Objects done guhhh * Oh my god samurai slice looks good now! except unstep * fix unstep add notes for splat * Add Splat Anims/Sound * splat * properly snap debris to hands * nicer title appear & skip --------- Co-authored-by: minenice55 --- Assets/Scripts/TitleManager.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/TitleManager.cs b/Assets/Scripts/TitleManager.cs index 4d2a0eac..97513fe4 100644 --- a/Assets/Scripts/TitleManager.cs +++ b/Assets/Scripts/TitleManager.cs @@ -178,7 +178,7 @@ namespace HeavenStudio } else { - SkipToBeat(5); + SkipToBeat(3.5); } } } @@ -186,7 +186,7 @@ namespace HeavenStudio if (loops == 0 && !logoRevealed) { - float normalizedBeat = GetPositionFromBeat(4, 1); + float normalizedBeat = GetPositionFromBeat(3, 1); if (normalizedBeat > 0 && normalizedBeat <= 1f) { logoAnim.DoNormalizedAnimation("Reveal", normalizedBeat); @@ -219,7 +219,7 @@ namespace HeavenStudio star.Play("StarBop", 0, 0); } } - if (targetBopBeat > 3 || loops > 0) + if (targetBopBeat > 2 || loops > 0) { logoAnim.Play(altBop ? "LogoBop2" : "LogoBop", 0, 0); altBop = !altBop;