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0.33333334 - serializedVersion: 3 time: 0.18333334 value: 0 - inSlope: Infinity + inSlope: -0 outSlope: Infinity - tangentMode: 97 + tangentMode: 69 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 diff --git a/Assets/Scripts/BeatmapFormats/Beatmap.cs b/Assets/Scripts/BeatmapFormats/Beatmap.cs index 8d944af2..f1f4dc9f 100644 --- a/Assets/Scripts/BeatmapFormats/Beatmap.cs +++ b/Assets/Scripts/BeatmapFormats/Beatmap.cs @@ -71,7 +71,15 @@ namespace HeavenStudio { get { - return typeof(Entity).GetField(propertyName).GetValue(this); + try + { + return typeof(Entity).GetField(propertyName).GetValue(this); + } + catch (NullReferenceException ex) + { + UnityEngine.Debug.LogWarning($"{propertyName} doesn't exist in this Legacy Entity. Conversion needs to create this field... Exception log: {ex}"); + return null; + } } set { diff --git a/Assets/Scripts/BeatmapFormats/DynamicBeatmap.cs b/Assets/Scripts/BeatmapFormats/DynamicBeatmap.cs index 6788ab6f..5e6499d4 100644 --- a/Assets/Scripts/BeatmapFormats/DynamicBeatmap.cs +++ b/Assets/Scripts/BeatmapFormats/DynamicBeatmap.cs @@ -250,6 +250,11 @@ namespace HeavenStudio { foreach (var param in action.parameters) { + if (e[param.propertyName] == null) + { + dynamicData.Add(param.propertyName, param.parameter); + continue; + } type = param.parameter.GetType(); pType = e[param.propertyName].GetType(); // Debug.Log($"adding parameter {param.propertyName} of type {type}"); diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs b/Assets/Scripts/Games/FanClub/FanClub.cs index 9c23973c..11568c2f 100644 --- a/Assets/Scripts/Games/FanClub/FanClub.cs +++ b/Assets/Scripts/Games/FanClub/FanClub.cs @@ -36,15 +36,16 @@ namespace HeavenStudio.Games.Loaders }, new GameAction("I suppose", "I Suppose!") { - function = delegate { var e = eventCaller.currentEntity; FanClub.instance.CallKamone(e.beat, e["toggle"], 0, e["type"]); }, + function = delegate { var e = eventCaller.currentEntity; FanClub.instance.CallKamone(e.beat, e["toggle"], 0, e["type"], e["alt"]); }, defaultLength = 6, parameters = new List() { new Param("type", FanClub.KamoneResponseType.Through, "Response type", "Type of response to use"), - new Param("toggle", false, "Disable call", "Disable the idol's call") + new Param("toggle", false, "Disable call", "Disable the idol's call"), + new Param("alt", false, "Alternate cue", "Use an alternate cue") }, - inactiveFunction = delegate { var e = eventCaller.currentEntity; FanClub.WarnKamone(e.beat, e["toggle"], 0, e["type"]);}, - preFunction = delegate { var e = eventCaller.currentEntity; FanClub.KamoneSound(e.beat, e["toggle"], 0, e["type"]); } + inactiveFunction = delegate { var e = eventCaller.currentEntity; FanClub.WarnKamone(e.beat, e["toggle"], 0, e["type"], e["alt"]);}, + preFunction = delegate { var e = eventCaller.currentEntity; FanClub.KamoneSound(e.beat, e["toggle"], 0, e["type"], e["alt"]); } }, new GameAction("double clap", "Double Clap") { @@ -173,6 +174,7 @@ namespace HeavenStudio.Games private static float wantHais = Single.MinValue; private static float wantKamone = Single.MinValue; private static int wantKamoneType = (int) KamoneResponseType.Through; + private static bool wantKamoneAlt = false; private static float wantBigReady = Single.MinValue; public float idolJumpStartTime = Single.MinValue; private bool hasJumped = false; @@ -265,7 +267,7 @@ namespace HeavenStudio.Games } if (wantKamone != Single.MinValue) { - ContinueKamone(wantKamone, 0, wantKamoneType); + ContinueKamone(wantKamone, 0, wantKamoneType, wantKamoneAlt); wantKamone = Single.MinValue; } if (wantBigReady != Single.MinValue) @@ -572,7 +574,7 @@ namespace HeavenStudio.Games } const float CALL_LENGTH = 2.5f; - public void CallKamone(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through) + public void CallKamone(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through, bool alt = false) { bool doJump = (responseType == (int) KamoneResponseType.Jump || responseType == (int) KamoneResponseType.JumpFast); bool isBig = (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast); @@ -609,31 +611,32 @@ namespace HeavenStudio.Games }), }); - PlaySoundSequence("fanClub", "crowd_kamone", beat + 2f); + PlaySoundSequence("fanClub", alt ? "crowd_iina" : "crowd_kamone", beat + 2f); } - public static void WarnKamone(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through) + public static void WarnKamone(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through, bool alt = false) { wantKamone = beat; wantKamoneType = responseType; + wantKamoneAlt = alt; } - public static void KamoneSound(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through) + public static void KamoneSound(float beat, bool noSound = false, int type = 0, int responseType = (int) KamoneResponseType.Through, bool alt = false) { if (noSound) return; if (responseType == (int) KamoneResponseType.ThroughFast || responseType == (int) KamoneResponseType.JumpFast) { - PlaySoundSequence("fanClub", "arisa_kamone_fast", beat); + PlaySoundSequence("fanClub", alt ? "arisa_iina_fast" : "arisa_kamone_fast", beat); } else { - PlaySoundSequence("fanClub", "arisa_kamone", beat); + PlaySoundSequence("fanClub", alt ? "arisa_iina" : "arisa_kamone", beat); } } - public void ContinueKamone(float beat, int type = 0, int responseType = (int) KamoneResponseType.Through) + public void ContinueKamone(float beat, int type = 0, int responseType = (int) KamoneResponseType.Through, bool alt = false) { - CallKamone(beat, true, type, responseType); + CallKamone(beat, true, type, responseType, alt); } const float BIGCALL_LENGTH = 2.75f; diff --git a/Assets/Scripts/Games/PlayerActionEvent.cs b/Assets/Scripts/Games/PlayerActionEvent.cs index fa51f17a..a2d41ef1 100644 --- a/Assets/Scripts/Games/PlayerActionEvent.cs +++ b/Assets/Scripts/Games/PlayerActionEvent.cs @@ -161,9 +161,9 @@ namespace HeavenStudio.Games GameManager.instance.AvgInputOffset = offset; OnHit(this, (float) state); - CleanUp(); - if (countsForAccuracy && !(noAutoplay || autoplayOnly)) + if (countsForAccuracy && !(noAutoplay || autoplayOnly) && isEligible) GameManager.instance.ScoreInputAccuracy(TimeToAccuracy(time), time > 1.0, 1.0); + CleanUp(); } else { Blank(); diff --git a/Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs b/Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs index 4ebb2d87..65b2a4c9 100644 --- a/Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs +++ b/Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs @@ -41,6 +41,7 @@ namespace HeavenStudio.Games // using Scripts_RhythmSomen; public class RhythmSomen : Minigame { + [SerializeField] ParticleSystem splashEffect; public Animator SomenPlayer; public Animator FrontArm; public Animator EffectHit; @@ -155,8 +156,17 @@ namespace HeavenStudio.Games public void CatchSuccess(PlayerActionEvent caller, float state) { + splashEffect.Play(); + if (state >= 1f || state <= -1f) + { + Jukebox.PlayOneShotGame("rhythmSomen/somen_splash"); + FrontArm.Play("ArmPluckNG", -1, 0); + EffectSweat.Play("BlobSweating", -1, 0); + return; + } Jukebox.PlayOneShotGame("rhythmSomen/somen_catch"); - FrontArm.Play("ArmPluck", -1, 0); + Jukebox.PlayOneShotGame("rhythmSomen/somen_catch_old", volume: 0.25f); + FrontArm.Play("ArmPluckOK", -1, 0); EffectHit.Play("HitAppear", -1, 0); } diff --git a/Assets/Scripts/Games/TrickClass/MobTrickObj.cs b/Assets/Scripts/Games/TrickClass/MobTrickObj.cs index 3ddb2d45..149684b6 100644 --- a/Assets/Scripts/Games/TrickClass/MobTrickObj.cs +++ b/Assets/Scripts/Games/TrickClass/MobTrickObj.cs @@ -138,6 +138,14 @@ namespace HeavenStudio.Games.Scripts_TrickClass }); } } + else + { + Jukebox.PlayOneShotGame(GetDodgeSound()); + DoObjMiss(); + game.PlayerThrough(); + caller.isEligible = false; + game.ScoreMiss(); + } } public void DodgeMiss(PlayerActionEvent caller) diff --git a/Assets/StreamingAssets/StreamingAssets b/Assets/StreamingAssets/StreamingAssets index 96d29d2d..686117ec 100644 Binary files a/Assets/StreamingAssets/StreamingAssets and b/Assets/StreamingAssets/StreamingAssets differ diff --git a/Assets/StreamingAssets/StreamingAssets.manifest b/Assets/StreamingAssets/StreamingAssets.manifest index 69dd7dad..2ef4a0c9 100644 --- a/Assets/StreamingAssets/StreamingAssets.manifest +++ b/Assets/StreamingAssets/StreamingAssets.manifest @@ -1,42 +1,42 @@ ManifestFileVersion: 0 -CRC: 4103698125 +CRC: 3384655662 AssetBundleManifest: AssetBundleInfos: Info_0: - Name: ntrsamurai/common - Dependencies: {} - Info_1: - Name: ntridol/common - Dependencies: {} - Info_2: - Name: ntrdj/common - Dependencies: {} - Info_3: - Name: karate/locale.en - Dependencies: {} - Info_4: Name: ctrpillow/common Dependencies: {} - Info_5: - Name: karate/common - Dependencies: {} - Info_6: + Info_1: Name: ctrpillow/locale.en Dependencies: {} - Info_7: + Info_2: + Name: ctrpillow/locale.jp + Dependencies: {} + Info_3: + Name: ctrpillow/locale.ko + Dependencies: {} + Info_4: + Name: ntridol/common + Dependencies: {} + Info_5: Name: ntridol/locale.jp Dependencies: {} + Info_6: + Name: ntrsamurai/common + Dependencies: {} + Info_7: + Name: ntrsamurai/locale.en + Dependencies: {} Info_8: Name: ntrcoin/common Dependencies: {} Info_9: - Name: ctrpillow/locale.ko + Name: ntrdj/common Dependencies: {} Info_10: - Name: ctrpillow/locale.jp + Name: karate/common Dependencies: {} Info_11: - Name: ntrsamurai/locale.en + Name: karate/locale.en Dependencies: {} Info_12: Name: ctrcatchy/common diff --git a/Assets/StreamingAssets/ntridol/common b/Assets/StreamingAssets/ntridol/common index 93001ec9..6cb4061c 100644 Binary files a/Assets/StreamingAssets/ntridol/common and b/Assets/StreamingAssets/ntridol/common differ diff --git a/Assets/StreamingAssets/ntridol/common.manifest b/Assets/StreamingAssets/ntridol/common.manifest index e4bf33bb..a2673ee4 100644 --- a/Assets/StreamingAssets/ntridol/common.manifest +++ b/Assets/StreamingAssets/ntridol/common.manifest @@ -1,9 +1,9 @@ ManifestFileVersion: 0 -CRC: 2573056641 +CRC: 3089759461 Hashes: AssetFileHash: serializedVersion: 2 - Hash: dd7c85e283c4b3e8204cd54995fa7e32 + Hash: 9151b8871b5d0effd38c85af29ad719e TypeTreeHash: serializedVersion: 2 Hash: 6c542f6873f7e3067be67f888d87c947 diff --git a/Assets/StreamingAssets/ntridol/locale.jp b/Assets/StreamingAssets/ntridol/locale.jp index 7f32b9c3..46b3c14c 100644 Binary files a/Assets/StreamingAssets/ntridol/locale.jp and b/Assets/StreamingAssets/ntridol/locale.jp differ diff --git a/Assets/StreamingAssets/ntridol/locale.jp.manifest b/Assets/StreamingAssets/ntridol/locale.jp.manifest index 78609e5a..432ad2b0 100644 --- a/Assets/StreamingAssets/ntridol/locale.jp.manifest +++ b/Assets/StreamingAssets/ntridol/locale.jp.manifest @@ -1,9 +1,9 @@ ManifestFileVersion: 0 -CRC: 3826804671 +CRC: 3010532164 Hashes: AssetFileHash: serializedVersion: 2 - Hash: 98b6b7bcfec93ca57915abffcecba4f2 + Hash: 904237a68a92d681bedf1fdec26db8d3 TypeTreeHash: serializedVersion: 2 Hash: 9a2ca7bdbd1871f7131daf57de908e0c @@ -13,18 +13,27 @@ ClassTypes: Script: {instanceID: 0} SerializeReferenceClassIdentifiers: [] Assets: +- Assets/Resources/Sfx/games/fanClub/arisa_in_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_ne_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_mo_fast_jp.wav - Assets/Resources/Sfx/games/fanClub/crowd_ne_jp.wav - Assets/Resources/Sfx/games/fanClub/crowd_hey_jp.wav - Assets/Resources/Sfx/games/fanClub/crowd_mo_jp.wav +- Assets/Resources/Sfx/games/fanClub/crowd_heyAlt_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_hai_2_jp.wav +- Assets/Resources/Sfx/games/fanClub/arisa_na_fast_jp.wav +- Assets/Resources/Sfx/games/fanClub/crowd_in_jp.wav +- Assets/Resources/Sfx/games/fanClub/arisa_ii_fast_jp.wav - Assets/Resources/Sfx/games/fanClub/crowd_ka_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_hai_3_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_mo_jp.wav - Assets/Resources/Sfx/games/fanClub/crowd_hai_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_ne_fast_jp.wav +- Assets/Resources/Sfx/games/fanClub/crowd_na_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_ka_jp.wav +- Assets/Resources/Sfx/games/fanClub/crowd_ii_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_hai_1_jp.wav +- Assets/Resources/Sfx/games/fanClub/arisa_ii_jp.wav - Assets/Resources/Sfx/games/fanClub/arisa_ka_fast_jp.wav +- Assets/Resources/Sfx/games/fanClub/arisa_na_jp.wav Dependencies: []