diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity
index e5212dfb..66e29f49 100644
--- a/Assets/Scenes/Editor.unity
+++ b/Assets/Scenes/Editor.unity
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GameObject:
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@@ -7037,6 +7171,140 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 232337124}
m_CullTransparentMesh: 1
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+ - component: {fileID: 233055008}
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+ m_Name: BuildDateLabel
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &233055006
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+ m_SizeDelta: {x: 1277, y: 24.01}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &233055007
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+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 233055005}
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+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
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+ m_Maskable: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_text: (EDITOR) 00/00/0000 00:00:00
+ m_isRightToLeft: 0
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+ m_hasFontAssetChanged: 0
+ m_baseMaterial: {fileID: 0}
+ m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 233055005}
+ m_CullTransparentMesh: 1
--- !u!1 &236484355
GameObject:
m_ObjectHideFlags: 0
@@ -17424,7 +17692,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 704039020}
m_Direction: 0
m_Value: 0
- m_Size: 0.032871276
+ m_Size: 0.032871284
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
@@ -20361,6 +20629,7 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
+ - {fileID: 233055006}
- {fileID: 1196204503}
m_Father: {fileID: 1791483803}
m_RootOrder: 4
@@ -25293,8 +25562,8 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1589389272}
m_HandleRect: {fileID: 1589389271}
m_Direction: 2
- m_Value: 0
- m_Size: 1
+ m_Value: 1
+ m_Size: 0.9999896
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
@@ -32318,7 +32587,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
- m_AnchoredPosition: {x: 0, y: 129.8829}
+ m_AnchoredPosition: {x: 0, y: 129.8085}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &1154875944
@@ -33121,7 +33390,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: -49.999878}
+ m_AnchoredPosition: {x: 0, y: -49.99991}
m_SizeDelta: {x: -48, y: -148}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1182686745
@@ -33565,7 +33834,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 703340359}
- m_RootOrder: 0
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
@@ -39134,6 +39403,7 @@ MonoBehaviour:
eventSelectorBG: {fileID: 110654310}
Timeline: {fileID: 1861169747}
GameEventSelectorTitle: {fileID: 246861490}
+ BuildDateDisplay: {fileID: 233055007}
NewBTN: {fileID: 1683100750}
OpenBTN: {fileID: 1665554291}
SaveBTN: {fileID: 678553526}
@@ -44346,7 +44616,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1292844878}
m_HandleRect: {fileID: 1292844877}
m_Direction: 2
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+ m_Value: 1
m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
@@ -45761,7 +46031,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 111.50012, y: -29.533966}
+ m_AnchoredPosition: {x: 111.50012, y: -29.533981}
m_SizeDelta: {x: 223, y: -108.27}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1671351976
@@ -51487,6 +51757,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
dialog: {fileID: 1946344930}
+ BuildDateDisplay: {fileID: 3554291}
--- !u!1 &1946352456
GameObject:
m_ObjectHideFlags: 0
@@ -52541,7 +52812,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: -29.529999}
+ m_AnchoredPosition: {x: 0, y: -29.530014}
m_SizeDelta: {x: 0, y: -108.26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1980243267
@@ -54441,6 +54712,7 @@ RectTransform:
- {fileID: 1507800756}
- {fileID: 830092700}
- {fileID: 1182686744}
+ - {fileID: 3554290}
m_Father: {fileID: 1946344931}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/Assets/Scripts/AppInfo.cs b/Assets/Scripts/AppInfo.cs
new file mode 100644
index 00000000..967171b7
--- /dev/null
+++ b/Assets/Scripts/AppInfo.cs
@@ -0,0 +1,88 @@
+using System;
+
+public static class AppInfo {
+ //--- AutoGenerated.begin
+ public const string Version = "0.0.961";
+ public static readonly DateTime Date = new DateTime(2022, 10, 13, 16, 09, 43, 581, DateTimeKind.Utc);
+ //--- AutoGenerated.end
+}
+
+
+#if UNITY_EDITOR
+///
+/// Increase Build Number Automatically
+///
+public class BuildNumberUpdater : UnityEditor.Build.IPreprocessBuild
+{
+ private static readonly char[] LineDelimiter = {'\n', '\r'};
+
+ /// File name where info is stored
+ private const string AppInfoFileName = "AppInfo.cs";
+
+ public int callbackOrder {
+ get { return 0; }
+ }
+
+ void UnityEditor.Build.IPreprocessBuild.OnPreprocessBuild(UnityEditor.BuildTarget target, string path) {
+ var scriptPath = GetScriptPath(AppInfoFileName);
+ var version = IncVersion();
+ var time = DateTime.UtcNow;
+ string date = "new DateTime(" + time.ToString("yyyy, MM, dd, HH, mm, ss, fff") + ", DateTimeKind.Utc)";
+
+ UnityEngine.Debug.LogFormat(
+ "OnPreprocessBuild. Modify AppInfo in file={0}, set version={1} and current DateTime",
+ scriptPath, version);
+
+ var text = System.IO.File.ReadAllText(scriptPath);
+ text = ReplaceText(text, " Version = ", "\"" + version + "\";");
+ text = ReplaceText(text, " Date = ", date + ";");
+ System.IO.File.WriteAllText(scriptPath, text);
+ }
+
+ private static string ReplaceText(string text, string field, string newValue) {
+ int v1 = text.IndexOf(field, StringComparison.Ordinal);
+ int v2 = text.IndexOfAny(LineDelimiter, v1);
+ if (v1 < 0 || v2 < 0)
+ throw new Exception("Undefined field=" + field);
+ return text.Substring(0, v1 + field.Length) + newValue + text.Substring(v2);
+ }
+
+ private static string IncVersion() {
+ var bundleVersionSplit = UnityEditor.PlayerSettings.bundleVersion.Split('.');
+ int major = 0;
+ int minor = 0;
+ int subVersion = 0;
+ if (bundleVersionSplit.Length >= 1)
+ int.TryParse(bundleVersionSplit[0], out major);
+ if (bundleVersionSplit.Length >= 2)
+ int.TryParse(bundleVersionSplit[1], out minor);
+ if (bundleVersionSplit.Length >= 3)
+ int.TryParse(bundleVersionSplit[2], out subVersion);
+ ++subVersion;
+ string version = string.Format("{0}.{1}.{2}", major, minor, subVersion);
+ var bundleVersionCode = (major * 100000) + (minor * 1000) + subVersion;
+
+ UnityEditor.PlayerSettings.bundleVersion = version;
+ UnityEditor.PlayerSettings.Android.bundleVersionCode = bundleVersionCode;
+ UnityEditor.PlayerSettings.macOS.buildNumber = bundleVersionCode.ToString();
+ return version;
+ }
+
+
+ private static string GetScriptPath(string fileName) {
+ var assets = UnityEditor.AssetDatabase.FindAssets(System.IO.Path.GetFileNameWithoutExtension(fileName));
+ string scriptPath = null;
+ foreach (var asset in assets) {
+ var path = UnityEditor.AssetDatabase.GUIDToAssetPath(asset);
+ if (path.EndsWith(".cs")) {
+ scriptPath = path;
+ break;
+ }
+ }
+ if (string.IsNullOrEmpty(scriptPath))
+ throw new Exception("No asset file with name '" + AppInfoFileName + "' found");
+
+ return scriptPath;
+ }
+}
+#endif
\ No newline at end of file
diff --git a/Assets/Scripts/AppInfo.cs.meta b/Assets/Scripts/AppInfo.cs.meta
new file mode 100644
index 00000000..d3a4cfec
--- /dev/null
+++ b/Assets/Scripts/AppInfo.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 83e98af10f553934381dd35ab8fe3e57
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/GlobalGameManager.cs b/Assets/Scripts/GlobalGameManager.cs
index a39a0d4d..be453af1 100644
--- a/Assets/Scripts/GlobalGameManager.cs
+++ b/Assets/Scripts/GlobalGameManager.cs
@@ -11,6 +11,8 @@ namespace HeavenStudio
{
public static GlobalGameManager instance { get; set; }
+ public static string buildTime = "00/00/0000 00:00:00";
+
public static int loadedScene;
public int lastLoadedScene;
public static float fadeDuration;
@@ -61,6 +63,11 @@ namespace HeavenStudio
Starpelly.OS.ChangeWindowTitle("Heaven Studio DEMO");
QualitySettings.maxQueuedFrames = 1;
PlayerInput.InitInputControllers();
+ #if UNITY_EDITOR
+ buildTime = "(EDITOR) " + System.DateTime.UtcNow.ToString("dd/MM/yyyy hh:mm:ss");
+ #else
+ buildTime = AppInfo.Date.ToString("dd/MM/yyyy hh:mm:ss");
+ #endif
}
public static GameObject CreateFade()
diff --git a/Assets/Scripts/LevelEditor/DialogHelpers/Dialog.cs b/Assets/Scripts/LevelEditor/DialogHelpers/Dialog.cs
index ad446629..077a7754 100644
--- a/Assets/Scripts/LevelEditor/DialogHelpers/Dialog.cs
+++ b/Assets/Scripts/LevelEditor/DialogHelpers/Dialog.cs
@@ -12,8 +12,8 @@ namespace HeavenStudio.Editor
[SerializeField] protected GameObject dialog;
public void ForceState(bool onoff = false)
{
- Editor.instance.canSelect = onoff;
- Editor.instance.inAuthorativeMenu = !onoff;
+ Editor.instance.canSelect = !onoff;
+ Editor.instance.inAuthorativeMenu = onoff;
dialog.SetActive(onoff);
}
diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs
index ffa7420f..4e2b3617 100644
--- a/Assets/Scripts/LevelEditor/Editor.cs
+++ b/Assets/Scripts/LevelEditor/Editor.cs
@@ -41,6 +41,7 @@ namespace HeavenStudio.Editor
[Header("Components")]
[SerializeField] private Timeline Timeline;
[SerializeField] private TMP_Text GameEventSelectorTitle;
+ [SerializeField] private TMP_Text BuildDateDisplay;
[Header("Toolbar")]
[SerializeField] private Button NewBTN;
@@ -123,6 +124,8 @@ namespace HeavenStudio.Editor
Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings [Ctrl+Shift+O]");
UpdateEditorStatus(true);
+
+ BuildDateDisplay.text = GlobalGameManager.buildTime;
}
public void LateUpdate()
diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs b/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs
index a9c5e2f0..c51c111b 100644
--- a/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs
+++ b/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs
@@ -1,14 +1,11 @@
-using System.Collections;
-using System.Collections.Generic;
using UnityEngine;
-using HeavenStudio.Editor.Track;
-
using TMPro;
namespace HeavenStudio.Editor
{
public class SettingsDialog : Dialog
{
+ [SerializeField] private TMP_Text BuildDateDisplay;
private void Start() {}
public void SwitchSettingsDialog()
@@ -22,6 +19,8 @@ namespace HeavenStudio.Editor
Editor.instance.canSelect = false;
Editor.instance.inAuthorativeMenu = true;
dialog.SetActive(true);
+
+ BuildDateDisplay.text = GlobalGameManager.buildTime;
}
}
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index 301b9b94..d41ac3d7 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -8,7 +8,7 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/Editor.unity
guid: 0791ed85a2c8d7140b5c0928073fa113
- - enabled: 1
+ - enabled: 0
path: Assets/Scenes/Game.unity
guid: 2cda990e2423bbf4892e6590ba056729
m_configObjects: {}
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset
index dc72f593..de7d695d 100644
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -134,7 +134,7 @@ PlayerSettings:
16:10: 1
16:9: 1
Others: 1
- bundleVersion: 1.0
+ bundleVersion: 0.0.961
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@@ -155,11 +155,11 @@ PlayerSettings:
applicationIdentifier:
Standalone: com.Megaminerzero.HeavenStudio
buildNumber:
- Standalone: 0
+ Standalone: 961
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 0
- AndroidBundleVersionCode: 1
+ AndroidBundleVersionCode: 961
AndroidMinSdkVersion: 19
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1