let mispacked games skip preload (#851)

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minenice55 2024-04-09 10:18:59 -04:00 committed by GitHub
parent d60c8b921c
commit b256205350
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@ -395,7 +395,7 @@ namespace HeavenStudio
public bool usesAssetBundle => wantAssetBundle is not null or "";
public bool hasLocales => supportedLocales.Count > 0;
public bool AssetsLoaded => ((hasLocales && localeLoaded && currentLoadedLocale == defaultLocale) || (!hasLocales)) && commonLoaded && (!loadingPrefab) && loadComplete;
public bool AssetsLoaded => ((hasLocales && localeLoaded && currentLoadedLocale == defaultLocale) || (!hasLocales)) && commonLoaded && loadComplete;
public bool AlreadyLoading => alreadyLoading;
public bool LoadingPrefab => loadingPrefab;