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b/Assets/Scripts/Minigames.cs @@ -414,6 +414,9 @@ namespace RhythmHeavenMania new GameAction("donut", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, false); }, 3, false), new GameAction("cake", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true); }, 4, false), }), + new Minigame("fireworks", "Fireworks \n[WIP don't use]", "000000", false, false, new List() + { + }), /*new Minigame("spaceDance", "Space Dance", "B888F8", new List() { }),