mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-25 11:05:16 +00:00
more airboarder visual improvements (#790)
* Most of an airboarder upscale * fixed shadows * Added floor fade, applied dog upscale --------- Co-authored-by: minenice55 <star.elementa@gmail.com>
This commit is contained in:
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16 changed files with 1415 additions and 204 deletions
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92
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92
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@ -162,6 +162,7 @@ namespace HeavenStudio.Games
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public bool wantsCrouch;
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[Header("Materials")]
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[SerializeField] private Material bgMaterial;
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[SerializeField] private Material fadeMaterial;
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[SerializeField] private Material[] floorMaterial;
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[Header("Camera")]
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@ -251,6 +252,7 @@ namespace HeavenStudio.Games
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{
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EntityPreCheck(Conductor.instance.songPositionInBeatsAsDouble);
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bgMaterial.color = defaultBGColor;
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fadeMaterial.color = defaultBGColor;
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}
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void EntityPreCheck(double beat)
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@ -359,6 +361,7 @@ namespace HeavenStudio.Games
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private void BackgroundColorUpdate()
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{
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bgMaterial.color = bgColorEase.GetColor();
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fadeMaterial.color = bgColorEase.GetColor();
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}
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public void BackgroundColor(double beat, float length, Color startColor, Color endColor, int ease)
|
||||
|
|
Loading…
Reference in a new issue