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100644 index 00000000..70d724b0 --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/AlienFirstContact.cs @@ -0,0 +1,113 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + + +namespace HeavenStudio.Games.Scripts_FirstContact +{ + public class AlienFirstContact : PlayerActionObject + { + public float createBeat; + FirstContact game; + Translator translator; + bool hasSpoke; + public float stateBeat; + public bool prefabHolder; + bool missed; + + + private void Awake() + { + game = FirstContact.instance; + translator = GameObject.Find("Games/firstContact/Translator").GetComponent(); + } + + private void Start() + { + + } + + private void Update() + { + if (hasSpoke) + { + return; + } + stateBeat = Conductor.instance.GetPositionFromMargin(createBeat + game.beatInterval, 1f); + StateCheck(stateBeat); + if (PlayerInput.Pressed(true)) + { + if (state.eligible()) + { + if (!game.hasMissed) + { + Ace(); + } + else + { + Eh(); + } + + } + else if (state.notPerfect() && game.translatorSpeakCount > 0) + { + Eh(); + } + //else if (stateBeat > Minigame.LateTime() && game.translatorSpeakCount == 0) + //{ + // //Debug.Log("OW"); + // Miss(); + //} + + } + + if (stateBeat > Minigame.LateTime()) + { + if (!missed) + { + MissNoHit(); + } + } + + + } + + public void Ace() + { + translator.successTranslation(true); + game.isCorrect = true; + game.translatorSpeakCount++; + hasSpoke = true; + missed = false; + } + + public void Miss() + { + translator.successTranslation(false); + game.isCorrect = false; + hasSpoke = true; + missed = false; + } + + + public void MissNoHit() + { + game.alienNoHit(); + game.isCorrect = false; + missed = true; + game.hasMissed = true; + } + + public void Eh() + { + translator.ehTranslation(); + hasSpoke = true; + } + + public override void OnAce() + { + Ace(); + } + } +} + diff --git a/Assets/Scripts/Games/FirstContact/AlienFirstContact.cs.meta b/Assets/Scripts/Games/FirstContact/AlienFirstContact.cs.meta new file mode 100644 index 00000000..f3968883 --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/AlienFirstContact.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 47ef82bd935047f42b39142f4a1b1d32 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/FirstContact/FirstContact.cs b/Assets/Scripts/Games/FirstContact/FirstContact.cs new file mode 100644 index 00000000..4b013f16 --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/FirstContact.cs @@ -0,0 +1,311 @@ +using System.Collections.Generic; +using UnityEngine; +using HeavenStudio.Util; + +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + + public static class CtrFirstContact + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("firstContact", "First Contact", "008c97", false, false, new List() + { + new GameAction("beat intervals", delegate { FirstContact.instance.SetIntervalStart(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 4f, true), + new GameAction("alien speak", delegate { FirstContact.instance.alienSpeak(eventCaller.currentEntity.beat); }, 0.5f, false), + new GameAction("alien turnover", delegate { FirstContact.instance.alienTurnOver(eventCaller.currentEntity.beat); }, 0.5f, false), + new GameAction("alien success", delegate { FirstContact.instance.alienSuccess(eventCaller.currentEntity.beat); }, 1f, false), + new GameAction("mission control", delegate { FirstContact.instance.missionControlDisplay(eventCaller.currentEntity.beat, eventCaller.currentEntity.toggle); }, 1f, false, new List + { + new Param("toggle", false, "Stay", "If it's the end of the remix/song") + }), + new GameAction("look at", delegate { FirstContact.instance.lookAtDirection(eventCaller.currentEntity.type, eventCaller.currentEntity.type2); }, .5f, false, new List() + { + new Param("type", FirstContact.alienLookAt.lookAtTranslator, "alien look at what", "[Alien] will look at what"), + new Param("type", FirstContact.translatorLookAt.lookAtAlien, "translator look at what", "[Translator] will look at what"), + }), + + //new GameAction("Version of First Contact", delegate { FirstContact.instance.versionOfFirstContact(eventCaller.currentEntity.type); }, .5f, false, new List + //{ + // new Param("type", FirstContact.VersionOfContact.FirstContact, "Version", "Version of First Contact to play"), + //}), + }); + } + } +} + +namespace HeavenStudio.Games +{ + using Scripts_FirstContact; + + public class FirstContact : Minigame + { + public static FirstContact instance { get; private set; } + + [Header("Properties")] + public int alienSpeakCount; + public int translatorSpeakCount; + public bool hasMissed; + private float lastReportedBeat = 0f; + + [Header("Components")] + [SerializeField] GameObject alien; + [SerializeField] Translator translator; + [SerializeField] GameObject alienSpeech; + [SerializeField] GameObject dummyHolder; + [SerializeField] GameObject missionControl; + [SerializeField] GameObject liveBar; + + [Header("Variables")] + public bool intervalStarted; + //float intervalStartBeat; + public float beatInterval = 4f; + public bool isCorrect, noHitOnce, isSpeaking; + //public int version; + public float lookAtLength = 1f; + + //public enum VersionOfContact + //{ + // FirstContact, + // CitrusRemix, + // SecondContact + //} + + public enum alienLookAt + { + lookAtTranslator, + idle + } + + public enum translatorLookAt + { + lookAtAlien, + idle + } + + private void Awake() + { + instance = this; + translator.Init(); + } + + + private void Update() + { + //This is taken from the conductor script + if (Conductor.instance.ReportBeat(ref lastReportedBeat)) + { + liveBar.GetComponent().Play("liveBar", 0, 0); + } + else if(Conductor.instance.songPositionInBeats < lastReportedBeat) + { + lastReportedBeat = Mathf.Round(Conductor.instance.songPositionInBeats); + } + } + + //public void versionOfFirstContact(int type) + //{ + // version = type; + //} + + public void lookAtDirection(int alienLookAt, int translatorLookAt) + { + switch (alienLookAt) + { + case 0: + alien.GetComponent().Play("alien_lookAt", 0, 0); + break; + case 1: + alien.GetComponent().Play("alien_idle", 0, 0); + break; + } + + switch (translatorLookAt) + { + case 0: + translator.GetComponent().Play("translator_lookAtAlien", 0, 0); + break; + case 1: + translator.GetComponent().Play("translator_idle", 0, 0); + break; + } + + } + + public void alienSpeak(float beat) + { + //if (!intervalStarted) + //{ + // SetIntervalStart(beat, beatInterval); + //} + //missionControl.SetActive(false); + Jukebox.PlayOneShotGame("firstContact/alien"); + + var random = Random.Range(0, 2); + string textToPut = ""; + if(random == 0) + { + textToPut = "translator_lookAtAlien"; + } + else + { + textToPut = "translator_lookAtAlien_nod"; + } + + + BeatAction.New(alien, new List() + { + new BeatAction.Action(beat, delegate { alien.GetComponent().Play("alien_talk", 0, 0); }), + new BeatAction.Action(beat, delegate { translator.GetComponent().Play(textToPut, 0, 0); }), + }); + + AlienFirstContact a = Instantiate(alienSpeech, dummyHolder.transform).GetComponent(); + a.GetComponent().createBeat = beat; + alienSpeakCount++; + } + + public void alienTurnOver(float beat) + { + //if (!intervalStarted) + //{ + // SetIntervalStart(beat, beatInterval); + //} + + Jukebox.PlayOneShotGame("firstContact/turnover"); + + BeatAction.New(alien, new List() + { + new BeatAction.Action(beat, delegate { alien.GetComponent().Play("alien_point", 0, 0); }), + new BeatAction.Action(beat + .5f, delegate { alien.GetComponent().Play("alien_idle", 0, 0); }), + new BeatAction.Action(beat + .5f, delegate { translator.GetComponent().Play("translator_idle", 0, 0); }) + }); + + isSpeaking = true; + } + + public void SetIntervalStart(float beat, float interval = 4f) + { + if (!intervalStarted) + { + alienSpeakCount = 0; + translatorSpeakCount = 0; + intervalStarted = true; + } + + //intervalStartBeat = beat; + beatInterval = interval; + } + + + + public void alienSuccess(float beat) + { + //Make this codeblock smaller + if (alienSpeakCount == translatorSpeakCount) + { + string[] sounds = new string[] { "firstContact/success_1", "firstContact/success_2" }; + var sound = new MultiSound.Sound[] + { + new MultiSound.Sound(sounds[0], beat), + new MultiSound.Sound(sounds[1], beat + .5f, offset: .15f) + }; + + MultiSound.Play(sound); + + BeatAction.New(alien, new List() + { + new BeatAction.Action(beat, delegate { alien.GetComponent().Play("alien_success", 0, 0); }), + new BeatAction.Action(beat + .5f, delegate { alien.GetComponent().Play("alien_success", 0, 0); }) + }); + + BeatAction.New(translator.gameObject, new List() + { + new BeatAction.Action(beat, delegate { translator.GetComponent().Play("translator_idle", 0, 0); }), + }); + } + else if (alienSpeakCount != translatorSpeakCount) + { + string[] sounds = new string[] { "firstContact/failAlien_1", "firstContact/failAlien_2" }; + var sound = new MultiSound.Sound[] + { + new MultiSound.Sound(sounds[0], beat), + new MultiSound.Sound(sounds[1], beat + .5f) + }; + + MultiSound.Play(sound); + + BeatAction.New(alien, new List() + { + new BeatAction.Action(beat, delegate { alien.GetComponent().Play("alien_fail", 0, 0); }), + new BeatAction.Action(beat + .5f, delegate { alien.GetComponent().Play("alien_fail", 0, 0); }) + }); + + BeatAction.New(translator.gameObject, new List() + { + new BeatAction.Action(beat, delegate { translator.GetComponent().Play("translator_idle", 0, 0); }), + }); + } + + alienSpeakCount = 0; + translatorSpeakCount = 0; + isSpeaking = false; + hasMissed = false; + noHitOnce = false; + } + + public void alienNoHit() + { + if (!noHitOnce) + { + Jukebox.PlayOneShotGame("firstContact/alienNoHit"); + noHitOnce = true; + } + BeatAction.New(alien, new List() + { + new BeatAction.Action(.5f, delegate { alien.GetComponent().Play("alien_noHit", 0, 0); }), + }); + + } + + public void missionControlDisplay(float beat, bool stay) + { + missionControl.SetActive(true); + string textToPut = ""; + + if (alienSpeakCount == translatorSpeakCount) + { + textToPut = "missionControl_success"; + } + else + { + textToPut = "missionControl_fail"; + } + + BeatAction.New(missionControl, new List() + { + new BeatAction.Action(beat, delegate { missionControl.GetComponentInParent().Play(textToPut, 0, 0); }), + new BeatAction.Action(beat, delegate { alien.GetComponentInParent().Play("alien_idle", 0, 0); }), + new BeatAction.Action(beat, delegate { translator.GetComponent().Play("translator_idle", 0, 0); }), + + }); + + if (!stay) + { + BeatAction.New(missionControl, new List() + { + new BeatAction.Action(beat + 1f, delegate { missionControl.SetActive(false); }), + }); + } + else + { + missionControl.SetActive(true); + } + + alienSpeakCount = 0; + translatorSpeakCount = 0; + isSpeaking = false; + } + } +} + diff --git a/Assets/Scripts/Games/FirstContact/FirstContact.cs.meta b/Assets/Scripts/Games/FirstContact/FirstContact.cs.meta new file mode 100644 index 00000000..c94df2fb --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/FirstContact.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3f2575369f43af4419d4d92d0de9e23b +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/FirstContact/Translator.cs b/Assets/Scripts/Games/FirstContact/Translator.cs new file mode 100644 index 00000000..ea5e3313 --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/Translator.cs @@ -0,0 +1,70 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using DG.Tweening; +using HeavenStudio.Util; +using Starpelly; + +namespace HeavenStudio.Games.Scripts_FirstContact +{ + public class Translator : PlayerActionObject + { + public Animator anim; + + FirstContact game; + + public void Init() + { + game = FirstContact.instance; + //anim = GetComponent(); + } + + private void Update() + { + ////IF YOU WANT TO PLAY NOTES ANYTIME W/O CONSTRAINTS + //if (PlayerInput.Pressed(true) && !game.isSpeaking) + //{ + // successTranslation(true); + //} + } + + + + + public void successTranslation(bool ace) + { + if (ace) + { + //if(game.version == 1) + //{ + // Jukebox.PlayOneShotGame("firstContact/citrusRemix/1_r"); + //} + Jukebox.PlayOneShotGame("firstContact/" + randomizerLines()); + } + else + { + Jukebox.PlayOneShotGame("firstContact/failContact"); + } + + BeatAction.New(this.gameObject, new List() + { + new BeatAction.Action(.5f, delegate { anim.Play("translator_speak", 0, 0);}), + }); + } + + public void ehTranslation() + { + Jukebox.PlayOneShotGame("firstContact/slightlyFail"); + BeatAction.New(this.gameObject, new List() + { + new BeatAction.Action(.5f, delegate { anim.Play("translator_eh", 0, 0);}), + }); + } + + public int randomizerLines() + { + return Random.Range(1, 11); + } + } +} diff --git a/Assets/Scripts/Games/FirstContact/Translator.cs.meta b/Assets/Scripts/Games/FirstContact/Translator.cs.meta new file mode 100644 index 00000000..81e00849 --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/Translator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 090e2309a1a03314d93714e9c1ed5a99 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/FirstContact/WhiteLines.cs b/Assets/Scripts/Games/FirstContact/WhiteLines.cs new file mode 100644 index 00000000..705b7be4 --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/WhiteLines.cs @@ -0,0 +1,86 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class WhiteLines : MonoBehaviour +{ + float speed; + float startAt = 4.80f; + float endAt = -3.1f; + [SerializeField] SpriteRenderer line; + public int rngEarlyGone, rngMiddleLine; + [SerializeField] bool isRandomLineMiddle; + bool checkAnother, checkOnce; + + void Start() + { + //speed = Random.Range(0.005f, 0.007f); + speed = Random.Range(0.005f, 0.009f); + rngEarlyGone = Random.Range(0, 5); + if (isRandomLineMiddle) + { + rngMiddleLine = Random.Range(0, 101); + } + } + + void Update() + { + if(transform.position.y > endAt && !isRandomLineMiddle) + { + transform.position += new Vector3(0, -speed * 1f, 0); + } + else if(transform.position.y <= endAt && !isRandomLineMiddle) + { + speed = Random.Range(0.005f, 0.009f); + transform.position = new Vector3(0, startAt, 0); + rngEarlyGone = Random.Range(0, 5); + } + + if(rngEarlyGone > 0 && !isRandomLineMiddle) + { + line.color += new Color(1f, 1f, 1f, -0.01f); + if(line.color.a <= 0) + { + rngEarlyGone = Random.Range(0, 5); + line.color = new Color(1f, 1f, 1f, .10f); + transform.position = new Vector3(0, startAt, 0); + } + } + + + + + if (isRandomLineMiddle) + { + if(rngMiddleLine > 1 && !checkAnother) + { + rngMiddleLine = Random.Range(0, 101); + } + if(rngMiddleLine <= 1) + { + line.color += new Color(1f, 1f, 1f, 0.01f); + checkAnother = true; + + if(!checkOnce && line.color.a > .5f) + { + checkOnce = true; + } + } + if(checkOnce) + { + line.color -= new Color(1f, 1f, 1f, 0.02f); + if (line.color.a <= 0) + { + line.color = new Color(1f, 1f, 1f, 0f); + rngMiddleLine = Random.Range(0, 101); + transform.position = new Vector3(0, Random.Range(-1, 5)); + checkAnother = false; + checkOnce = false; + } + + } + + + } + } +} diff --git a/Assets/Scripts/Games/FirstContact/WhiteLines.cs.meta b/Assets/Scripts/Games/FirstContact/WhiteLines.cs.meta new file mode 100644 index 00000000..fb5f5f4e --- /dev/null +++ b/Assets/Scripts/Games/FirstContact/WhiteLines.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e7756ed68ef3b4a468bd034afafba0cf +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: