From a7aa5df9e5cc85d9dd48c6d2d2a22dae60bf112c Mon Sep 17 00:00:00 2001 From: adianfiuef <103307721+adianfiuef@users.noreply.github.com> Date: Thu, 23 Jun 2022 12:45:19 -0700 Subject: [PATCH] Tram&Pauline (#111) * Tram&Pauline Update * Tram&Pauline guys I have the update and I putted it all in the right folders * Tram&Pauline Hey put everything in the right folders --- Animations.meta | 8 + Assets/Resources/Games/Tram&Pauline.prefab | 7050 +++++++- .../Resources/Sprites/Games/Tram&Pauline.meta | 2 +- .../Animations/Curtains Down.anim | 169 + .../Animations/Curtains Down.anim.meta | 8 + .../Tram&Pauline/Animations/Curtains Up.anim | 169 + .../Animations/Curtains Up.anim.meta | 8 + .../Animations/Curtains.controller | 260 + .../Animations/Curtains.controller.meta | 8 + .../Tram&Pauline/Animations/Fox Jump.anim | 1695 ++ .../Animations/Fox Jump.anim.meta | 8 + .../Animations/Fox Transform.anim | 53 + .../Animations/Fox Transform.anim.meta | 8 + .../Tram&Pauline/Animations/Fox ready.anim | 1632 ++ .../Animations/Fox ready.anim.meta | 8 + .../Games/Tram&Pauline/Animations/Fox.anim | 1006 ++ .../Tram&Pauline/Animations/Fox.anim.meta | 8 + .../Tram&Pauline/Animations/Mat.controller | 101 + .../Animations/Mat.controller.meta | 8 + .../Tram&Pauline/Animations/No Curtains.anim | 169 + .../Animations/No Curtains.anim.meta | 8 + .../Tram&Pauline/Animations/Pauline Jump.anim | 585 + .../Animations/Pauline Jump.anim.meta | 8 + .../Animations/Pauline ready.anim | 1616 ++ .../Animations/Pauline ready.anim.meta | 8 + .../Tram&Pauline/Animations/Pauline.anim | 421 + .../Tram&Pauline/Animations/Pauline.anim.meta | 8 + .../Animations/Pauline.controller | 151 + .../Animations/Pauline.controller.meta | 8 + .../Tram&Pauline/Animations/Tram Jump .anim | 603 + .../Animations/Tram Jump .anim.meta | 8 + .../Animations/Tram Transform.anim | 13787 ++++++++++++++++ .../Animations/Tram Transform.anim.meta | 8 + .../Tram&Pauline/Animations/Tram ready.anim | 1397 ++ .../Animations/Tram ready.anim.meta | 8 + .../Games/Tram&Pauline/Animations/Tram.anim | 421 + .../Tram&Pauline/Animations/Tram.anim.meta | 8 + .../Tram&Pauline/Animations/Tram.controller | 275 + .../Animations/Tram.controller.meta | 8 + .../Animations/Trampoline Bounce.anim | 92 + .../Animations/Trampoline Bounce.anim.meta | 8 + .../Animations/Trampoline Crazy.anim | 101 + .../Animations/Trampoline Crazy.anim.meta | 8 + .../Sprites/Games/Tram&Pauline/Curtains.cs | 27 + .../Games/Tram&Pauline/Curtains.cs.meta | 11 + ...COVER_Tram-&-Pauline-Sprite-Sheet.png.meta | 396 + .../Effects/Tram-&-Pauline Effects.png.meta | 396 + .../Sprites/Games/Tram&Pauline/Pauline.cs | 18 + .../Games/Tram&Pauline/Pauline.cs.meta | 11 + ...COVER_Tram-&-Pauline-Sprite-Sheet.png.meta | 1749 ++ .../Tram&Pauline_Back-curtains.png.meta | 86 +- .../Tram&Pauline/Tram&Pauline_People.png.meta | 86 +- .../Tram&Pauline/Tram&Pauline_Stage.png.meta | 86 +- .../Tram&Pauline/Tram&Pauline_colors.png.meta | 86 +- 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b/Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Pauline : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs.meta b/Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs.meta new file mode 100644 index 00000000..8e4d4a1c --- /dev/null +++ b/Assets/Resources/Sprites/Games/Tram&Pauline/Pauline.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0c9740a191998b7429be1f4ebee714f1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/RECOVER_RECOVER_Tram-&-Pauline-Sprite-Sheet.png.meta 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file mode 100644 index 00000000..073a60d8 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Tram&Pauline/Tram.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6d9f0a0c395f5774abebc63146dd3534 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/Tram&Pauline/TramAndPauline.cs b/Assets/Resources/Sprites/Games/Tram&Pauline/TramAndPauline.cs new file mode 100644 index 00000000..51769be1 --- /dev/null +++ b/Assets/Resources/Sprites/Games/Tram&Pauline/TramAndPauline.cs @@ -0,0 +1,85 @@ +using HeavenStudio.Util; +using System; +using System.Collections.Generic; +using UnityEngine; +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class AgbTramLoader + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("tram&Pauline", "Tram&Pauline \n[WIP don't use]", "000000", false, false, new List() + { + new GameAction("curtains", delegate { TramAndPauline.instance.Curtains(eventCaller.currentEntity.beat); }, 0.5f), + new GameAction("SFX", delegate { var e = eventCaller.currentEntity; TramAndPauline.instance.SFX(e.beat, e.toggle); }, 2.5f, false, new List() + { + new Param("type", TramAndPauline.SoundEffects.henge, "calls", "the sound effects to choose from"), + }), + + }); + } + } +} +namespace HeavenStudio.Games +{ + + using Scripts_TramAndPauline; + + public class TramAndPauline : Minigame + { + public enum CurtainState + { + Raised_Curtains, + Lower_Curtains + } + + public enum SoundEffects + { + henge, //Shapeshift + henshin, //Transform + jump, + seino //One Two Three Go + + } + public static TramAndPauline instance; + + [Header("Animators")] + public Animator RaiseCurtains; + public Animator LowerCurtains; + + + private void Awake() + { + instance = this; + } + + public void Curtains(float beat) + { + + } + + public void SFX(float beat, 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