diff --git a/Assets/Resources/Games/fanClub.prefab b/Assets/Resources/Games/fanClub.prefab
new file mode 100644
index 00000000..701f92c6
--- /dev/null
+++ b/Assets/Resources/Games/fanClub.prefab
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diff --git a/Assets/Resources/Sprites/Games/FanClub/stageReference.png.meta b/Assets/Resources/Sprites/Games/FanClub/stageReference.png.meta
new file mode 100644
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diff --git a/Assets/Scripts/Games/FanClub.meta b/Assets/Scripts/Games/FanClub.meta
new file mode 100644
index 00000000..66b78d40
--- /dev/null
+++ b/Assets/Scripts/Games/FanClub.meta
@@ -0,0 +1,8 @@
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diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs b/Assets/Scripts/Games/FanClub/FanClub.cs
new file mode 100644
index 00000000..f8cc67db
--- /dev/null
+++ b/Assets/Scripts/Games/FanClub/FanClub.cs
@@ -0,0 +1,29 @@
+using RhythmHeavenMania.Util;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace RhythmHeavenMania.Games
+{
+ // none yet
+ //using Scripts_FanClub;
+
+ public class FanClub : Minigame
+ {
+ // userdata here
+
+ // end userdata
+
+ public static FanClub instance;
+
+ private void Awake()
+ {
+ instance = this;
+ }
+
+ private void Update()
+ {
+
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs.meta b/Assets/Scripts/Games/FanClub/FanClub.cs.meta
new file mode 100644
index 00000000..65725dc7
--- /dev/null
+++ b/Assets/Scripts/Games/FanClub/FanClub.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs
index 09d98cdc..14964176 100644
--- a/Assets/Scripts/Minigames.cs
+++ b/Assets/Scripts/Minigames.cs
@@ -414,6 +414,9 @@ namespace RhythmHeavenMania
new GameAction("donut", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, false); }, 3, false),
new GameAction("cake", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true); }, 4, false),
}),
+ new Minigame("fanClub", "Fan Club \n[WIP don't use]", "FDFD00", false, false, new List()
+ {
+ }),
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List()
{
}),