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Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR)
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11 changed files with 5484 additions and 5 deletions
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|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
|
@ -19,13 +19,19 @@ namespace HeavenStudio.Games
|
|||
[Header("References")]
|
||||
public GameObject donutBase;
|
||||
public GameObject cakeBase;
|
||||
public GameObject crumbsBase;
|
||||
public Transform foodHolder;
|
||||
public Transform crumbsHolder;
|
||||
public GameObject individualBagHolder;
|
||||
|
||||
[Header("Curves")]
|
||||
public BezierCurve3D donutCurve;
|
||||
public BezierCurve3D cakeCurve;
|
||||
|
||||
[Header("Gradients")]
|
||||
public Gradient donutGradient;
|
||||
public Gradient cakeGradient;
|
||||
|
||||
private bool squashing;
|
||||
|
||||
public static BlueBear instance;
|
||||
|
@ -33,6 +39,10 @@ namespace HeavenStudio.Games
|
|||
private void Awake()
|
||||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
headAndBodyAnim.SetBool("ShouldOpenMouth", foodHolder.childCount != 0);
|
||||
|
||||
if (PlayerInput.GetAnyDirectionDown())
|
||||
|
|
|
@ -61,7 +61,8 @@ namespace HeavenStudio.Games.Scripts_BlueBear
|
|||
|
||||
Jukebox.PlayOneShotGame("blueBear/chompDonut");
|
||||
|
||||
// Placeholder! Show particles here!
|
||||
SpawnCrumbs();
|
||||
|
||||
GameObject.Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
|
@ -76,7 +77,8 @@ namespace HeavenStudio.Games.Scripts_BlueBear
|
|||
|
||||
Jukebox.PlayOneShotGame("blueBear/chompCake");
|
||||
|
||||
// Placeholder! Show particles here!
|
||||
SpawnCrumbs();
|
||||
|
||||
GameObject.Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
|
@ -99,8 +101,23 @@ namespace HeavenStudio.Games.Scripts_BlueBear
|
|||
Jukebox.PlayOneShotGame("blueBear/chompDonut");
|
||||
}
|
||||
|
||||
// Placeholder! Show particles here!
|
||||
SpawnCrumbs();
|
||||
|
||||
GameObject.Destroy(gameObject);
|
||||
}
|
||||
|
||||
void SpawnCrumbs()
|
||||
{
|
||||
var crumbsGO = GameObject.Instantiate(game.crumbsBase, game.crumbsHolder);
|
||||
crumbsGO.SetActive(true);
|
||||
crumbsGO.transform.position = transform.position;
|
||||
|
||||
var ps = crumbsGO.GetComponent<ParticleSystem>();
|
||||
var main = ps.main;
|
||||
var newGradient = new ParticleSystem.MinMaxGradient(isCake ? game.cakeGradient : game.donutGradient);
|
||||
newGradient.mode = ParticleSystemGradientMode.RandomColor;
|
||||
main.startColor = newGradient;
|
||||
ps.Play();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue