diff --git a/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardAnimator.controller b/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardAnimator.controller index 98d0eab4..6639b4f9 100644 --- a/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardAnimator.controller +++ b/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardAnimator.controller @@ -14,7 +14,7 @@ AnimatorStateMachine: m_Position: {x: 300, y: 70, z: 0} - serializedVersion: 1 m_State: {fileID: 6278702679387289231} - m_Position: {x: 290, y: 160, z: 0} + m_Position: {x: 280, y: 160, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] diff --git a/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardIdle.anim b/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardIdle.anim index bbc1d4e5..4afaa69b 100644 --- a/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardIdle.anim +++ b/Assets/Resources/Sprites/Games/WizardsWaltz/Animations/WizardIdle.anim @@ -57,7 +57,7 @@ AnimationClip: m_Level: 0 m_CycleOffset: 0 m_HasAdditiveReferencePose: 0 - m_LoopTime: 0 + m_LoopTime: 1 m_LoopBlend: 0 m_LoopBlendOrientation: 0 m_LoopBlendPositionY: 0