flow bar reactions

This commit is contained in:
minenice55 2022-08-13 22:11:17 -04:00
parent 5b3c0584f3
commit 99b2294561
9 changed files with 84 additions and 10 deletions

View File

@ -31493,7 +31493,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 99
m_Sprite: {fileID: 21300000, guid: 8d47d8089ec1a3f40a5873ac60190d2b, type: 3}
m_Color: {r: 0, g: 0, b: 0, a: 0.78431374}
m_Color: {r: 0, g: 0, b: 0, a: 0.5019608}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
@ -62310,7 +62310,7 @@ SpriteRenderer:
m_SortingLayer: 0
m_SortingOrder: 99
m_Sprite: {fileID: 21300000, guid: 8d47d8089ec1a3f40a5873ac60190d2b, type: 3}
m_Color: {r: 0, g: 0, b: 0, a: 0.78431374}
m_Color: {r: 0, g: 0, b: 0, a: 0.5019608}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0

Binary file not shown.

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 0c60a305e3872c647a8fe99088aba6b0
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: 1c41c652083944441a5b3844e5920329
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,22 @@
fileFormatVersion: 2
guid: ef84a567e7fe90b4d84764cafa6887d3
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@ -39,8 +39,8 @@ namespace HeavenStudio.Games.Scripts_KarateMan
int noriMode = (int)KarateMan.NoriMode.None;
int inputsToSwitch = 0;
//takes 10% of inputs to fill the nori bar
float hitNoriAdd { get { return MaxNori / (inputsToSwitch * 0.15f); } }
//takes 12% of inputs to fill the nori bar
float hitNoriAdd { get { return MaxNori / (inputsToSwitch * 0.12f); } }
void Start()
@ -79,7 +79,6 @@ namespace HeavenStudio.Games.Scripts_KarateMan
NoriManiaInk01.SetActive(false);
inputsToSwitch = KarateMan.CountHitsToEnd(fromBeat);
Debug.Log($"inputs to segment end: {inputsToSwitch}");
break;
default:
MaxNori = 0;
@ -118,6 +117,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan
public void DoHit()
{
if (noriMode == (int) KarateMan.NoriMode.None) return;
float oldNori = Nori;
if (noriMode == (int) KarateMan.NoriMode.Tengoku)
{
Nori += 1;
@ -127,22 +127,25 @@ namespace HeavenStudio.Games.Scripts_KarateMan
}
else
{
float oldNori = Nori;
Nori += hitNoriAdd;
if (Nori > MaxNori) Nori = MaxNori;
Debug.Log($"Nori: {Nori}, added {hitNoriAdd}, old nori: {oldNori}");
for (int i = 0; i < MaxNori; i++)
{
if (i <= (int) Nori && i >= (int) oldNori)
NoriHeartAnimators[i].Play("NoriFull", -1, (Time.time * PeriodHigh) % 1f);
}
}
if (KarateMan.instance.NoriPerformance >= 0.6 && oldNori / MaxNori < 0.6)
{
Jukebox.PlayOneShotGame("karateman/nori_just");
}
UpdateHeartColours();
}
public void DoNG()
{
if (noriMode == (int) KarateMan.NoriMode.None) return;
float oldNori = Nori;
if (noriMode == (int) KarateMan.NoriMode.Tengoku)
{
Nori -= 1;
@ -153,7 +156,6 @@ namespace HeavenStudio.Games.Scripts_KarateMan
{
Nori -= hitNoriAdd;
if (Nori < 0) Nori = 0;
Debug.Log($"Nori: {Nori}, removed {hitNoriAdd}");
if (Nori == 0)
{
foreach (Animator anim in NoriHeartAnimators)
@ -170,6 +172,10 @@ namespace HeavenStudio.Games.Scripts_KarateMan
}
}
}
if (KarateMan.instance.NoriPerformance < 0.6 && oldNori / MaxNori >= 0.6)
{
Jukebox.PlayOneShotGame("karateman/nori_ng");
}
UpdateHeartColours();
}
@ -178,6 +184,8 @@ namespace HeavenStudio.Games.Scripts_KarateMan
if (noriMode == (int) KarateMan.NoriMode.None) return;
if (noriMode == (int) KarateMan.NoriMode.Tengoku)
{
if (Nori >= MaxNori)
Jukebox.PlayOneShotGame("karateman/nori_through");
Nori = 0;
foreach (Animator anim in NoriHeartAnimators)
{
@ -188,7 +196,6 @@ namespace HeavenStudio.Games.Scripts_KarateMan
{
Nori -= hitNoriAdd * 2;
if (Nori < 0) Nori = 0;
Debug.Log($"Nori: {Nori}, removed {hitNoriAdd * 4}");
if (Nori == 0)
{
foreach (Animator anim in NoriHeartAnimators)
@ -243,7 +250,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan
{
flashPeriod = Mathf.Sin((cond.songPositionInBeats - i / (float) MaxNori) * Mathf.PI);
c = NoriColorsMania[2] + (NoriColorsMania[3] * ((1 - flashPeriod * 0.5f) + 0.5f));
s = Color.HSVToRGB(((cond.songPositionInBeats + 0.5f) * 4) % 1, 1, flashPeriod * 0.75f + 0.25f);
s = Color.HSVToRGB(((cond.songPositionInBeats + 0.5f) * 4) % 1, 1, flashPeriod * 0.6f + 0.4f);
}
else
{

View File

@ -574,6 +574,7 @@ namespace HeavenStudio.Games.Scripts_KarateMan
{
if (GameManager.instance.currentGame != "karateman") return;
var joe = KarateMan.instance.Joe;
Debug.Log("ItemJustOrNg | accuracy: " + state);
if (status == FlyStatus.Fly && !(joe.inCombo || joe.inNuriLock)) {
if (state <= -1f || state >= 1f) {
bool straight = joe.Punch(ItemPunchHand());