make mac build script put streamingassets in the right place

This commit is contained in:
minenice55 2023-09-16 16:04:35 -04:00
parent 199d16cb9f
commit 959b010c77

View file

@ -200,7 +200,7 @@ namespace UnityBuilderAction
dataPath = $"_Data/"; dataPath = $"_Data/";
break; break;
case BuildTarget.StandaloneOSX: case BuildTarget.StandaloneOSX:
dataPath = $".app/Contents/"; dataPath = $".app/Contents/Resources/Data/";
break; break;
case BuildTarget.StandaloneLinux64: case BuildTarget.StandaloneLinux64:
dataPath = $"_Data/"; dataPath = $"_Data/";