From 915bb8aa05381c36bb077d1437131a4d76260097 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 19 Aug 2022 18:31:07 -0400 Subject: [PATCH] reset timeline song position on end --- Assets/Scripts/Minigames.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 7f55dae4..61fc1455 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -217,7 +217,13 @@ namespace HeavenStudio new Minigame("gameManager", "Game Manager", "", false, true, new List() { new GameAction("switchGame", delegate { GameManager.instance.SwitchGame(eventCaller.currentSwitchGame, eventCaller.currentEntity.beat); }, 0.5f, inactiveFunction: delegate { GameManager.instance.SwitchGame(eventCaller.currentSwitchGame, eventCaller.currentEntity.beat); }), - new GameAction("end", delegate { Debug.Log("end"); GameManager.instance.Stop(0); Timeline.instance?.SetTimeButtonColors(true, false, false);}), + new GameAction("end", delegate { + Debug.Log("end"); + if (Timeline.instance != null) + Timeline.instance?.Stop(0); + else + GameManager.instance.Stop(0); + }), new GameAction("skill star", delegate { }, 1f, true), new GameAction("toggle inputs", delegate