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I shouldn't be coding at midnight (#96)
* Fix Sheets issue 11 * Textboxes: Fix unicode glyphs sometimes not displaying * Fan Club: fix order of operation bug * Conductor: refactor ReportBeat this fixes issues with using crop stomp alongside tempo changes * Built to Scale (Gold): temporarily disable post-processing game renders very incorrectly due to the post processing effects will need someone who knows what they're doing in that field to fix it proper * marked some assets for deletion * I'm dumb and left in debug prints * peabrain moment VERY IMPORTANT FIX * Make this not loop
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2 changed files with 5 additions and 1 deletions
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@ -66,7 +66,7 @@ AnimationClip:
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m_Level: 0
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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m_HasAdditiveReferencePose: 0
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m_HasAdditiveReferencePose: 0
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m_LoopTime: 1
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m_LoopTime: 0
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m_LoopBlend: 0
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m_LoopBlend: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendPositionY: 0
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m_LoopBlendPositionY: 0
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@ -203,6 +203,10 @@ namespace HeavenStudio
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if (result)
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if (result)
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{
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{
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lastReportedBeat += 1f;
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lastReportedBeat += 1f;
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if (lastReportedBeat < songPositionInBeats)
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{
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lastReportedBeat = Mathf.Round(songPositionInBeats);
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}
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}
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}
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return result;
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return result;
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}
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}
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