From 88e2264d873c79a98f47f20490de224ff986d71f Mon Sep 17 00:00:00 2001 From: Starpelly Date: Sat, 1 Jan 2022 13:54:17 -0500 Subject: [PATCH] Karate Man Kick started --- Assets/Resources/Games/karateman.prefab | 309 ++++++- .../Games/KarateMan/Animations/Bomb.meta | 8 + .../KarateMan/Animations/Bomb/Bomb.controller | 101 +++ .../Animations/Bomb/Bomb.controller.meta | 8 + .../KarateMan/Animations/Bomb/BombHit.anim | 824 ++++++++++++++++++ .../Animations/Bomb/BombHit.anim.meta | 8 + .../KarateMan/Animations/Bomb/BombOut.anim | 675 ++++++++++++++ .../Animations/Bomb/BombOut.anim.meta | 8 + .../Games/KarateMan/Animations/Pot.controller | 29 + .../Games/KarateMan/Animations/PotMiss.anim | 548 ++++++++++++ .../KarateMan/Animations/PotMiss.anim.meta | 8 + .../Games/KarateMan/karateman_main.png.meta | 50 +- Assets/Scenes/Game.unity | 6 +- Assets/Scripts/EventCaller.cs | 8 +- Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs | 10 +- Assets/Scripts/Games/ForkLifter/ForkLifter.cs | 2 - Assets/Scripts/Games/KarateMan/Bomb.cs | 46 + Assets/Scripts/Games/KarateMan/Bomb.cs.meta | 11 + Assets/Scripts/Games/KarateMan/KarateJoe.cs | 3 +- Assets/Scripts/Games/KarateMan/KarateMan.cs | 7 +- Assets/Scripts/Games/KarateMan/Pot.cs | 68 +- Assets/karateman.json | 10 +- 22 files changed, 2706 insertions(+), 41 deletions(-) create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/Bomb.meta create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/Bomb/Bomb.controller create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/Bomb/Bomb.controller.meta create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/Bomb/BombHit.anim create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/Bomb/BombHit.anim.meta create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/Bomb/BombOut.anim create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/Bomb/BombOut.anim.meta create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/PotMiss.anim create mode 100644 Assets/Resources/Sprites/Games/KarateMan/Animations/PotMiss.anim.meta create mode 100644 Assets/Scripts/Games/KarateMan/Bomb.cs create mode 100644 Assets/Scripts/Games/KarateMan/Bomb.cs.meta diff --git a/Assets/Resources/Games/karateman.prefab b/Assets/Resources/Games/karateman.prefab index 20b85d66..0f5dc220 100644 --- a/Assets/Resources/Games/karateman.prefab +++ b/Assets/Resources/Games/karateman.prefab @@ -1,5 +1,170 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1 &279641605354570890 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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first: 213: -3530312539838775474 second: karateman_ball + - first: + 213: -6341196331951941137 + second: karateman_bomb + - first: + 213: 8671423413994339737 + second: karateman_barrel externalObjects: {} serializedVersion: 11 mipmaps: @@ -822,7 +828,7 @@ TextureImporter: width: 280 height: 280 alignment: 0 - pivot: {x: 0, y: 0} + pivot: {x: 0.5, y: 0.5} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] @@ -834,6 +840,48 @@ TextureImporter: indices: edges: [] weights: [] + - serializedVersion: 2 + name: karateman_bomb + rect: + serializedVersion: 2 + x: 580 + y: 836 + width: 280 + height: 280 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: fe99efe788b8ff7a0800000000000000 + internalID: -6341196331951941137 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: karateman_barrel + rect: + serializedVersion: 2 + x: 864 + y: 865 + width: 280 + height: 251 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 99d3320e6a5175870800000000000000 + internalID: 8671423413994339737 + vertices: [] + indices: + edges: [] + weights: [] outline: [] physicsShape: [] bones: [] diff --git a/Assets/Scenes/Game.unity b/Assets/Scenes/Game.unity index 886d959e..67840e6f 100644 --- a/Assets/Scenes/Game.unity +++ b/Assets/Scenes/Game.unity @@ -476,7 +476,7 @@ AudioSource: m_Enabled: 1 serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} - m_audioClip: {fileID: 8300000, guid: 92cf585c80f8fb843964e525aef1406c, type: 3} + m_audioClip: {fileID: 8300000, guid: 5fc457d2d31969c44a6734ce4e684ff8, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 @@ -1753,7 +1753,7 @@ Transform: m_GameObject: {fileID: 2072389415} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 4000, y: 4000, z: 1} + m_LocalScale: {x: 20, y: 12, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 4 @@ -1776,7 +1776,7 @@ MonoBehaviour: playerEntities: [] currentEvent: 0 currentPlayerEvent: 0 - txt: {fileID: 4900000, guid: 4b7512c586e16a847a5b8490bf35e852, type: 3} + txt: {fileID: 4900000, guid: df453afcce54d5c4e9105c6829ed8f30, type: 3} startOffset: 0.5 GameCamera: {fileID: 519420031} CursorCam: {fileID: 79134728} diff --git a/Assets/Scripts/EventCaller.cs b/Assets/Scripts/EventCaller.cs index 433e6119..9d672029 100644 --- a/Assets/Scripts/EventCaller.cs +++ b/Assets/Scripts/EventCaller.cs @@ -93,7 +93,7 @@ namespace RhythmHeavenMania new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, true ), new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); } ), new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); } ), - // new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ), + new GameAction("cameraZoom", delegate { } ), }), new MiniGame("karateman", "F6C135", new List() { @@ -102,6 +102,7 @@ namespace RhythmHeavenMania new GameAction("bulb", delegate { KarateMan.instance.Shoot(currentBeat, 1); }, true ), new GameAction("rock", delegate { KarateMan.instance.Shoot(currentBeat, 2); }, true ), new GameAction("ball", delegate { KarateMan.instance.Shoot(currentBeat, 3); }, true ), + new GameAction("kick", delegate { KarateMan.instance.Shoot(currentBeat, 4); }, true ), new GameAction("bgfxOn", delegate { KarateMan.instance.BGFXOn(); } ), new GameAction("bgfxOff", delegate { KarateMan.instance.BGFXOff(); }), }) @@ -126,15 +127,14 @@ namespace RhythmHeavenMania string[] e = GameManager.instance.Beatmap.entities[i].datamodel.Split('/'); try { - if (minigames.Find(c => c.name == e[0]).actions.Find(c => c.actionName == e[1]).playerAction == true) + if (minigames.Find(c => c.name == e[0]).actions.Find(c => c.actionName == e[1]).playerAction == true && e[0] != "gameManager") { GameManager.instance.playerEntities.Add(GameManager.instance.Beatmap.entities[i]); } } catch (Exception ex) { - // Debug.LogWarning(GameManager.instance.Beatmap.entities[i].datamodel); - Debug.LogWarning(ex); + Debug.LogWarning(GameManager.instance.Beatmap.entities[i].datamodel + " " + ex); } } } diff --git a/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs b/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs index bfaf0ffa..51895666 100644 --- a/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs +++ b/Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs @@ -32,11 +32,11 @@ namespace RhythmHeavenMania.Games.ClappyTrio public override void OnGameSwitch() { - for (int i = 0; i < Lion.Count; i++) - { - SetFace(i, 0); - } - PlayAnimationAll("Idle"); + // for (int i = 0; i < Lion.Count; i++) + // { + // SetFace(i, 0); + // } + // PlayAnimationAll("Idle"); } private void Start() diff --git a/Assets/Scripts/Games/ForkLifter/ForkLifter.cs b/Assets/Scripts/Games/ForkLifter/ForkLifter.cs index c67a2adc..e8709d93 100644 --- a/Assets/Scripts/Games/ForkLifter/ForkLifter.cs +++ b/Assets/Scripts/Games/ForkLifter/ForkLifter.cs @@ -36,8 +36,6 @@ namespace RhythmHeavenMania.Games.ForkLifter public override void OnGameSwitch() { ForkLifterHand.CheckNextFlick(); - ForkLifterPlayer.instance.RemoveObjFromFork(); - ForkLifterHand.GetComponent().Play("Hand_Idle", 0, 0); } private void Start() diff --git a/Assets/Scripts/Games/KarateMan/Bomb.cs b/Assets/Scripts/Games/KarateMan/Bomb.cs new file mode 100644 index 00000000..4098b088 --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/Bomb.cs @@ -0,0 +1,46 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace RhythmHeavenMania.Games.KarateMan +{ + public class Bomb : MonoBehaviour + { + private Animator anim; + + private float startBeat; + private float hitBeat; + + public bool hit; + + private void Start() + { + anim = GetComponent(); + + startBeat = Conductor.instance.songPositionInBeats; + } + + private void Update() + { + if (!hit) + { + float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(startBeat, 1.25f); + + anim.Play("BombOut", 0, normalizedBeatAnim); + anim.speed = 0; + } + else + { + float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.5f); + anim.Play("BombHit", 0, 0); + anim.speed = 0; + + } + } + + public void Hit() + { + + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/KarateMan/Bomb.cs.meta b/Assets/Scripts/Games/KarateMan/Bomb.cs.meta new file mode 100644 index 00000000..6a394332 --- /dev/null +++ b/Assets/Scripts/Games/KarateMan/Bomb.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bb2c19bd0f31d1040925d1fc2dff960c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/KarateMan/KarateJoe.cs b/Assets/Scripts/Games/KarateMan/KarateJoe.cs index 354715fd..037bd673 100644 --- a/Assets/Scripts/Games/KarateMan/KarateJoe.cs +++ b/Assets/Scripts/Games/KarateMan/KarateJoe.cs @@ -43,7 +43,7 @@ namespace RhythmHeavenMania.Games.KarateMan { Pot p = EligibleHits[currentHitInList].gameObject.GetComponent(); - if (p.type == 2 || p.type == 3) + if (p.type == 2 || p.type == 3 || p.type == 4) { punchLeft = false; } @@ -82,6 +82,7 @@ namespace RhythmHeavenMania.Games.KarateMan else { Jukebox.PlayOneShot("miss"); + p.Miss(); } p.isEligible = false; p.RemoveObject(currentHitInList, EligibleHits); diff --git a/Assets/Scripts/Games/KarateMan/KarateMan.cs b/Assets/Scripts/Games/KarateMan/KarateMan.cs index 4886f8f0..b56de4ad 100644 --- a/Assets/Scripts/Games/KarateMan/KarateMan.cs +++ b/Assets/Scripts/Games/KarateMan/KarateMan.cs @@ -8,7 +8,7 @@ namespace RhythmHeavenMania.Games.KarateMan { public class KarateMan : Minigame { - public GameObject Pot; + public GameObject Pot, Bomb; public KarateJoe KarateJoe; public static KarateMan instance { get; set; } @@ -92,6 +92,11 @@ namespace RhythmHeavenMania.Games.KarateMan Jukebox.PlayOneShotGame("karateman/objectOut"); p.hitSnd = "karateman/soccerHit"; break; + case 4: + p.kick = true; + Jukebox.PlayOneShotGame("karateman/barrelOutKicks"); + p.hitSnd = "karateman/barrelOutKicks"; + break; } } diff --git a/Assets/Scripts/Games/KarateMan/Pot.cs b/Assets/Scripts/Games/KarateMan/Pot.cs index 812e80c9..3cc9b369 100644 --- a/Assets/Scripts/Games/KarateMan/Pot.cs +++ b/Assets/Scripts/Games/KarateMan/Pot.cs @@ -15,7 +15,6 @@ namespace RhythmHeavenMania.Games.KarateMan public GameObject Sprite; [SerializeField] private GameObject Shadow; - public bool isThrown; public bool isHit = false; @@ -26,12 +25,17 @@ namespace RhythmHeavenMania.Games.KarateMan public AnimationCurve hitCurve; public AnimationCurve hitCurveX; + public AnimationCurve missCurve; public int type; public string hitSnd; private float hitLength; + private float lastRot; + + public bool kick; + private void Start() { PlayerActionInit(this.gameObject); @@ -65,33 +69,69 @@ namespace RhythmHeavenMania.Games.KarateMan lastPos = Holder.transform.localPosition; lastShadowX = Shadow.transform.localPosition.x; + lastRot = Holder.transform.GetChild(0).eulerAngles.z; } - else if (isHit) + + if (!isHit && !isThrown) { - float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.15f); - var y = Mathf.Lerp(lastPos.y, -3.27f, hitCurve.Evaluate(normalizedBeatAnim)); - var x = Mathf.Lerp(lastPos.x, hitLength, hitCurveX.Evaluate(normalizedBeatAnim)); + float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.5f); newHolder.transform.localPosition = new Vector3(transform.localPosition.x, Mathf.Lerp(0, 0.55f, Conductor.instance.GetLoopPositionFromBeat(hitBeat, 0.45f))); - Holder.transform.localPosition = new Vector3(x, y); - Shadow.transform.localPosition = new Vector3(Mathf.Lerp(lastShadowX, hitLength, hitCurveX.Evaluate(normalizedBeatAnim)), Shadow.transform.localPosition.y); - // anim.Play("PotHit", 0, normalizedBeatAnim); - // anim.speed = 0; + Holder.transform.localPosition = new Vector3(Mathf.Lerp(lastPos.x, 0.9f, normalizedBeatAnim), Mathf.Lerp(lastPos.y, -3.43f, missCurve.Evaluate(normalizedBeatAnim))); + Holder.transform.GetChild(0).transform.eulerAngles = new Vector3(0, 0, Mathf.Lerp(lastRot, lastRot - 523.203f, normalizedBeatAnim)); + Shadow.transform.localPosition = new Vector3(Mathf.Lerp(lastShadowX, 0.9f, normalizedBeatAnim), Shadow.transform.localPosition.y); + } + + if (kick == false) + { + if (isHit) + { + float normalizedBeatAnim = Conductor.instance.GetLoopPositionFromBeat(hitBeat, 1.15f); + var y = Mathf.Lerp(lastPos.y, -3.27f, hitCurve.Evaluate(normalizedBeatAnim)); + var x = Mathf.Lerp(lastPos.x, hitLength, hitCurveX.Evaluate(normalizedBeatAnim)); + newHolder.transform.localPosition = new Vector3(transform.localPosition.x, Mathf.Lerp(0, 0.55f, Conductor.instance.GetLoopPositionFromBeat(hitBeat, 0.45f))); + Holder.transform.localPosition = new Vector3(x, y); + Shadow.transform.localPosition = new Vector3(Mathf.Lerp(lastShadowX, hitLength, hitCurveX.Evaluate(normalizedBeatAnim)), Shadow.transform.localPosition.y); + // anim.Play("PotHit", 0, normalizedBeatAnim); + // anim.speed = 0; + } } } public void Hit() + { + if (!kick) + { + newHolder = new GameObject(); + newHolder.transform.parent = this.gameObject.transform; + Holder.transform.parent = newHolder.transform; + Holder.transform.GetChild(0).gameObject.AddComponent().rotateSpeed = -7 * Conductor.instance.songBpm; + + hitBeat = Conductor.instance.songPositionInBeats; + + anim.enabled = false; + isThrown = false; + isHit = true; + + Sprite.GetComponent().sortingOrder = 49; + } + else if (kick) + { + Instantiate(KarateMan.instance.Bomb, this.transform.parent).SetActive(true); + + Destroy(this.gameObject); + } + } + + public void Miss() { newHolder = new GameObject(); newHolder.transform.parent = this.gameObject.transform; Holder.transform.parent = newHolder.transform; - Holder.transform.GetChild(0).gameObject.AddComponent().rotateSpeed = -7 * Conductor.instance.songBpm; hitBeat = Conductor.instance.songPositionInBeats; - - anim.enabled = false; + isHit = false; isThrown = false; - isHit = true; - + anim.enabled = false; Sprite.GetComponent().sortingOrder = 49; } } diff --git a/Assets/karateman.json b/Assets/karateman.json index 07be6480..2457e43c 100644 --- a/Assets/karateman.json +++ b/Assets/karateman.json @@ -7,15 +7,7 @@ }, { "beat": 2, - "datamodel": "karateman/pot" - }, - { - "beat": 3, - "datamodel": "karateman/bulb" - }, - { - "beat": 4, - "datamodel": "karateman/rock" + "datamodel": "karateman/kick" }, { "beat": 16,