diff --git a/Assets/Resources/Games/djSchool.prefab.meta b/Assets/Resources/Games/djSchool.prefab.meta
index 8a7b81df..a5b37467 100644
--- a/Assets/Resources/Games/djSchool.prefab.meta
+++ b/Assets/Resources/Games/djSchool.prefab.meta
@@ -3,5 +3,5 @@ guid: 8f935c3cf25b69746819a94756411f28
PrefabImporter:
externalObjects: {}
userData:
- assetBundleName:
+ assetBundleName: ntrdj/common
assetBundleVariant:
diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs
index 203cd65c..129a90fe 100644
--- a/Assets/Scripts/LevelEditor/Editor.cs
+++ b/Assets/Scripts/LevelEditor/Editor.cs
@@ -49,13 +49,12 @@ namespace HeavenStudio.Editor
[SerializeField] private Button UndoBTN;
[SerializeField] private Button RedoBTN;
[SerializeField] private Button MusicSelectBTN;
+ [SerializeField] private Button EditorSettingsBTN;
+ [SerializeField] private Button EditorThemeBTN;
[SerializeField] private Button FullScreenBTN;
[SerializeField] private Button TempoFinderBTN;
[SerializeField] private Button SnapDiagBTN;
- [SerializeField] private Button EditorThemeBTN;
- [SerializeField] private Button EditorSettingsBTN;
-
[Header("Tooltip")]
public TMP_Text tooltipText;
@@ -105,12 +104,12 @@ namespace HeavenStudio.Editor
Tooltip.AddTooltip(UndoBTN.gameObject, "Undo [Ctrl+Z]");
Tooltip.AddTooltip(RedoBTN.gameObject, "Redo [Ctrl+Y or Ctrl+Shift+Z]");
Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
+ Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings [Ctrl+Shift+O]");
Tooltip.AddTooltip(EditorThemeBTN.gameObject, "Editor Theme");
Tooltip.AddTooltip(FullScreenBTN.gameObject, "Preview [Tab]");
Tooltip.AddTooltip(TempoFinderBTN.gameObject, "Tempo Finder");
Tooltip.AddTooltip(SnapDiagBTN.gameObject, "Snap Settings");
- Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings [Ctrl+Shift+O]");
UpdateEditorStatus(true);
}