diff --git a/Assets/Scripts/Games/Spaceball/Spaceball.cs b/Assets/Scripts/Games/Spaceball/Spaceball.cs index 18a1e9e7..677ba0d5 100644 --- a/Assets/Scripts/Games/Spaceball/Spaceball.cs +++ b/Assets/Scripts/Games/Spaceball/Spaceball.cs @@ -85,9 +85,9 @@ namespace RhythmHeavenMania.Games.Spaceball if (normalizedBeat >= 0) { - if (normalizedBeat > Minigame.EndTime()) + if (normalizedBeat > 1) { - // lastCamDistance = GameCamera.instance.camera.transform.localPosition.z; + GameCamera.instance.camera.transform.localPosition = new Vector3(0, 0, currentZoomCamDistance); } else {