diff --git a/Assets/Scripts/Games/ForkLifter/Pea.cs b/Assets/Scripts/Games/ForkLifter/Pea.cs index c62decbf..723e74ff 100644 --- a/Assets/Scripts/Games/ForkLifter/Pea.cs +++ b/Assets/Scripts/Games/ForkLifter/Pea.cs @@ -22,7 +22,8 @@ namespace RhythmHeavenMania.Games.ForkLifter // SCHEDULING zoom sound so it lines up with when it meets the fork. var currentDspTime = AudioSettings.dspTime; - var zoomStartTime = currentDspTime + (double)(Conductor.instance.secPerBeat * 2) - 0.317; + var cond = Conductor.instance; + var zoomStartTime = currentDspTime + (double)(cond.secPerBeat * 2 / cond.musicSource.pitch) - 0.317; Jukebox.PlayOneShotScheduledGame("forkLifter/zoomFast", (double)zoomStartTime); GetComponentInChildren().sprite = ForkLifter.instance.peaSprites[type];