From 80ea174edf87cdaa8ce97f3560963ec204bc335d Mon Sep 17 00:00:00 2001 From: saladplainzone Date: Sat, 12 Mar 2022 17:13:10 -0800 Subject: [PATCH] Fixed Space Soccer Dispense Sound --- Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs b/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs index fc5edb55..508cf178 100644 --- a/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs +++ b/Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs @@ -90,9 +90,9 @@ namespace RhythmHeavenMania.Games MultiSound.Play(new MultiSound.Sound[] { new MultiSound.Sound("spaceSoccer/dispenseNoise", beat), - new MultiSound.Sound("spaceSoccer/dispenseTumble1", beat + 0.25f), - new MultiSound.Sound("spaceSoccer/dispenseTumble2", beat + 0.5f), - new MultiSound.Sound("spaceSoccer/dispenseTumble2B",beat + 0.5f), + new MultiSound.Sound("spaceSoccer/dispenseTumble1", beat), + new MultiSound.Sound("spaceSoccer/dispenseTumble2", beat + 0.25f), + new MultiSound.Sound("spaceSoccer/dispenseTumble2B",beat + 0.25f), new MultiSound.Sound("spaceSoccer/dispenseTumble3", beat + 0.75f), new MultiSound.Sound("spaceSoccer/dispenseTumble4", beat + 1f), new MultiSound.Sound("spaceSoccer/dispenseTumble5", beat + 1.25f),