From 7f3aa7881687b7dbe09ba404b264791a8fbee7f0 Mon Sep 17 00:00:00 2001
From: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Sun, 21 May 2023 19:54:06 +0200
Subject: [PATCH] die (#430)
---
Assets/Scripts/Games/Tram&Pauline/Curtains.cs | 19 -----
.../Games/Tram&Pauline/Curtains.cs.meta | 11 ---
Assets/Scripts/Games/Tram&Pauline/Pauline.cs | 21 -----
.../Games/Tram&Pauline/Pauline.cs.meta | 11 ---
Assets/Scripts/Games/Tram&Pauline/Tram.cs | 21 -----
.../Scripts/Games/Tram&Pauline/Tram.cs.meta | 11 ---
.../Games/Tram&Pauline/TramAndPauline.cs | 84 -------------------
.../Scripts/Games/Tram&Pauline/Trampoline.cs | 21 -----
.../Games/Tram&Pauline/Trampoline.cs.meta | 11 ---
...{Tram&Pauline.meta => TramAndPauline.meta} | 0
.../Games/TramAndPauline/TramAndPauline.cs | 31 +++++++
.../TramAndPauline.cs.meta | 0
12 files changed, 31 insertions(+), 210 deletions(-)
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Curtains.cs
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Curtains.cs.meta
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Pauline.cs
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Pauline.cs.meta
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Tram.cs
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Tram.cs.meta
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Trampoline.cs
delete mode 100644 Assets/Scripts/Games/Tram&Pauline/Trampoline.cs.meta
rename Assets/Scripts/Games/{Tram&Pauline.meta => TramAndPauline.meta} (100%)
create mode 100644 Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs
rename Assets/Scripts/Games/{Tram&Pauline => TramAndPauline}/TramAndPauline.cs.meta (100%)
diff --git a/Assets/Scripts/Games/Tram&Pauline/Curtains.cs b/Assets/Scripts/Games/Tram&Pauline/Curtains.cs
deleted file mode 100644
index 104a0259..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Curtains.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-using HeavenStudio.Util;
-
-namespace HeavenStudio.Games.Scripts_TramAndPauline
-{
- public class Curtains : MonoBehaviour
- {
- private Animator anim;
-
-
- private void Awake()
- {
-
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/Scripts/Games/Tram&Pauline/Curtains.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Curtains.cs.meta
deleted file mode 100644
index c7b68dfc..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Curtains.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: e986f325614dad34f99276dcf3bd61ff
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/Games/Tram&Pauline/Pauline.cs b/Assets/Scripts/Games/Tram&Pauline/Pauline.cs
deleted file mode 100644
index 58eebd97..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Pauline.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace HeavenStudio.Games.Scripts_TramAndPauline
-{
- public class Pauline : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/Scripts/Games/Tram&Pauline/Pauline.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Pauline.cs.meta
deleted file mode 100644
index 8e4d4a1c..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Pauline.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 0c9740a191998b7429be1f4ebee714f1
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/Games/Tram&Pauline/Tram.cs b/Assets/Scripts/Games/Tram&Pauline/Tram.cs
deleted file mode 100644
index aa02edb1..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Tram.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace HeavenStudio.Games.Scripts_TramAndPauline
-{
- public class Tram : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
- }
-}
diff --git a/Assets/Scripts/Games/Tram&Pauline/Tram.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Tram.cs.meta
deleted file mode 100644
index 073a60d8..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Tram.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 6d9f0a0c395f5774abebc63146dd3534
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
deleted file mode 100644
index 642831dc..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs
+++ /dev/null
@@ -1,84 +0,0 @@
-using HeavenStudio.Util;
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace HeavenStudio.Games.Loaders
-{
- using static Minigames;
- public static class AgbTramLoader
- {
- public static Minigame AddGame(EventCaller eventCaller)
- {
- return new Minigame("tram&Pauline", "Tram & Pauline \n[INITIALIZATION ONLY]", "adb5e7", true, false, new List()
- {
- new GameAction("curtains", "Curtains")
- {
- function = delegate { TramAndPauline.instance.Curtains(eventCaller.currentEntity.beat); },
- defaultLength = 0.5f
- },
- new GameAction("SFX", "SFX")
- {
- function = delegate { var e = eventCaller.currentEntity; TramAndPauline.instance.SFX(e.beat, e["toggle"]); },
- defaultLength = 2.5f,
- parameters = new List()
- {
- new Param("type", TramAndPauline.SoundEffects.Henge, "calls", "the sound effects to choose from"),
- }
- },
-
- }
- );
- }
- }
-}
-namespace HeavenStudio.Games
-{
- using Scripts_TramAndPauline;
-
- public class TramAndPauline : Minigame
- {
- public enum CurtainState
- {
- Raised,
- Lower
- }
-
- public enum SoundEffects
- {
- Henge, //Shapeshift
- Henshin, //Transform
- Jump,
- Seino //One Two Three Go
-
- }
- public static TramAndPauline instance;
-
- [Header("Animators")]
- public Animator RaiseCurtains;
- public Animator LowerCurtains;
-
-
- private void Awake()
- {
- instance = this;
- }
-
- public void Curtains(float beat)
- {
-
- }
-
- public void SFX(float beat, bool playSound)
- {
- playSound = false;
- var sound = new[]
- {
- new MultiSound.Sound("tram&Pauline/trampoline_unused_henge", beat),
- new MultiSound.Sound("tram&Pauline/trampoline_unused_henshin", beat + 1f),
- new MultiSound.Sound("tram&Pauline/trampoline_unused_jump", beat + 2f),
- new MultiSound.Sound("tram&Pauline/trampoline_unused_senio", beat + 3f)
- };
- }
- }
-}
diff --git a/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs b/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs
deleted file mode 100644
index 4cae6fd5..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs
+++ /dev/null
@@ -1,21 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-namespace HeavenStudio.Games.Scripts_TramAndPauline
-{
- public class Trampoline : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
- }
-}
\ No newline at end of file
diff --git a/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs.meta b/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs.meta
deleted file mode 100644
index 1fb8da6d..00000000
--- a/Assets/Scripts/Games/Tram&Pauline/Trampoline.cs.meta
+++ /dev/null
@@ -1,11 +0,0 @@
-fileFormatVersion: 2
-guid: 4ac862c09eaeaa64083a07ef7ca089f4
-MonoImporter:
- externalObjects: {}
- serializedVersion: 2
- defaultReferences: []
- executionOrder: 0
- icon: {instanceID: 0}
- userData:
- assetBundleName:
- assetBundleVariant:
diff --git a/Assets/Scripts/Games/Tram&Pauline.meta b/Assets/Scripts/Games/TramAndPauline.meta
similarity index 100%
rename from Assets/Scripts/Games/Tram&Pauline.meta
rename to Assets/Scripts/Games/TramAndPauline.meta
diff --git a/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs b/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs
new file mode 100644
index 00000000..6253c79b
--- /dev/null
+++ b/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs
@@ -0,0 +1,31 @@
+using HeavenStudio.Util;
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+
+namespace HeavenStudio.Games.Loaders
+{
+ using static Minigames;
+ public static class AgbTramLoader
+ {
+ public static Minigame AddGame(EventCaller eventCaller)
+ {
+ return new Minigame("tramAndPauline", "Tram & Pauline \n[INITIALIZATION ONLY]", "adb5e7", true, false, new List()
+ {
+
+ }
+ );
+ }
+ }
+}
+namespace HeavenStudio.Games
+{
+ public class TramAndPauline : Minigame
+ {
+ public static TramAndPauline instance;
+ private void Awake()
+ {
+ instance = this;
+ }
+ }
+}
diff --git a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta b/Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs.meta
similarity index 100%
rename from Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs.meta
rename to Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs.meta