From 7f18557737309b2f87ab8b1eecc9dfeb7a94c34d Mon Sep 17 00:00:00 2001 From: AstrlJelly Date: Sat, 8 Jun 2024 13:18:10 -0400 Subject: [PATCH] Dress Your Best (#2) * init sfx, sprites, prefab, script pretty freakin epic!!! * some more initialization yay * start interval/pass turn + more anims coming along nicely. got inputs and most of the sfx working, i think i'll focus on the rest of the anims + the light then start doing the inactive cuing stuff should be easy (but actually this time) * commit for sync auto react, ig * nearly finished, just gotta add some polish * new icon, face animating so this is everything needed to recreate the original, it seems. just a few more things to do and we'll be all good * uhhh?? ig i forgot to save wow i guess i was. really tired last night. * with that, it's Mostly done!! shipping this to beam now, gonna make some additions/fixes while that's happening * OKAY TIME TO SHIP IT --- Assets/Bundled/Games/DressYourBest.meta | 8 + .../Bundled/Games/DressYourBest/Sounds.meta | 8 + .../Bundled/Games/DressYourBest/Sprites.meta | 8 + Assets/Resources/Games/dressYourBest.prefab | 1979 +++++++++++++++++ .../Resources/Games/dressYourBest.prefab.meta | 7 + .../Prefabs/GameView/GameTex.renderTexture | 4 +- .../Prefabs/GameView/OverlayTex.renderTexture | 4 +- Assets/Resources/Sfx/games/dressYourBest.meta | 8 + .../games/dressYourBest/barely_hit.wav.meta | 22 + .../Sfx/games/dressYourBest/correct.wav.meta | 22 + .../Sfx/games/dressYourBest/hit_1.wav.meta | 22 + .../Sfx/games/dressYourBest/hit_2.wav.meta | 22 + .../games/dressYourBest/incorrect.wav.meta | 22 + .../dressYourBest/machine_whir_end.wav.meta | 22 + .../dressYourBest/machine_whir_full.wav.meta | 22 + .../dressYourBest/machine_whir_loop.wav.meta | 22 + .../dressYourBest/machine_whir_start.wav.meta | 22 + .../dressYourBest/monkey_call_1.wav.meta | 22 + .../dressYourBest/monkey_call_2.wav.meta | 22 + .../games/dressYourBest/pass_turn.wav.meta | 22 + .../games/dressYourBest/whiff_hit.wav.meta | 22 + .../Editor/GameIcons/dressYourBest.png.meta | 123 + .../GameIcons/dressYourBest_mask.png.meta | 123 + .../Sprites/Games/DressYourBest.meta | 8 + .../Games/DressYourBest/Animations.meta | 8 + .../Games/DressYourBest/Animations/Girl.meta | 8 + .../DressYourBest/Animations/Girl/Faces.meta | 8 + .../Animations/Girl/Faces/GirlCorrect.anim | 68 + .../Girl/Faces/GirlCorrect.anim.meta | 8 + .../Animations/Girl/Faces/GirlDefault.anim | 68 + .../Girl/Faces/GirlDefault.anim.meta | 8 + .../Animations/Girl/Faces/GirlIncorrect.anim | 68 + .../Girl/Faces/GirlIncorrect.anim.meta | 8 + .../Animations/Girl/Faces/GirlLooking.anim | 68 + .../Girl/Faces/GirlLooking.anim.meta | 8 + .../Animations/Girl/GirlAnim.controller | 248 +++ .../Animations/Girl/GirlAnim.controller.meta | 8 + .../Animations/Girl/GirlBop.anim | 277 +++ .../Animations/Girl/GirlBop.anim.meta | 8 + .../DressYourBest/Animations/Monkey.meta | 8 + .../Animations/Monkey/Faces.meta | 8 + .../Monkey/Faces/MonkeyCallFace.anim | 71 + .../Monkey/Faces/MonkeyCallFace.anim.meta | 8 + .../Monkey/Faces/MonkeyCorrect.anim | 68 + .../Monkey/Faces/MonkeyCorrect.anim.meta | 8 + .../Monkey/Faces/MonkeyDefault.anim | 68 + .../Monkey/Faces/MonkeyDefault.anim.meta | 8 + .../Monkey/Faces/MonkeyIncorrect.anim | 68 + .../Monkey/Faces/MonkeyIncorrect.anim.meta | 8 + .../Animations/Monkey/MonkeyAnim.controller | 277 +++ .../Monkey/MonkeyAnim.controller.meta | 8 + .../Animations/Monkey/MonkeyBop.anim | 277 +++ .../Animations/Monkey/MonkeyBop.anim.meta | 8 + .../Animations/Monkey/MonkeyCall.anim | 327 +++ .../Animations/Monkey/MonkeyCall.anim.meta | 8 + .../Animations/Monkey/MonkeyStartCalling.anim | 53 + .../Monkey/MonkeyStartCalling.anim.meta | 8 + .../DressYourBest/Animations/Reaction.meta | 8 + .../Reaction/ReactionAnim.controller | 130 ++ .../Reaction/ReactionAnim.controller.meta | 8 + .../Animations/Reaction/ReactionCorrect.anim | 193 ++ .../Reaction/ReactionCorrect.anim.meta | 8 + .../Reaction/ReactionIncorrect.anim | 193 ++ .../Reaction/ReactionIncorrect.anim.meta | 8 + .../Animations/SewingMachine.meta | 8 + .../Animations/SewingMachine/Light.meta | 8 + .../SewingMachine/Light/LightAnim.controller | 72 + .../Light/LightAnim.controller.meta | 8 + .../Animations/SewingMachine/Sew.anim | 781 +++++++ .../Animations/SewingMachine/Sew.anim.meta | 8 + .../Animations/SewingMachine/SewNot.anim | 1306 +++++++++++ .../Animations/SewingMachine/SewNot.anim.meta | 8 + .../SewingMachineAnim.controller | 130 ++ .../SewingMachineAnim.controller.meta | 8 + .../DressYourBest/DYB_spritesheet.png.meta | 789 +++++++ .../Sprites/Games/DressYourBest/Other.meta | 8 + .../Games/DressYourBest/Other/LightMat.mat | 91 + .../DressYourBest/Other/LightMat.mat.meta | 8 + .../Sprites/Games/DressYourBest/ref.png.meta | 123 + Assets/Scripts/Games/DressYourBest.meta | 8 + .../Games/DressYourBest/DressYourBest.cs | 504 +++++ .../Games/DressYourBest/DressYourBest.cs.meta | 11 + ...mes.Minigames.MinigameLoaderGenerator.g.cs | 10 + ...Generator.Editor.ProjectSettingsData.asset | 402 +--- 84 files changed, 9175 insertions(+), 388 deletions(-) create mode 100644 Assets/Bundled/Games/DressYourBest.meta create mode 100644 Assets/Bundled/Games/DressYourBest/Sounds.meta create mode 100644 Assets/Bundled/Games/DressYourBest/Sprites.meta create mode 100644 Assets/Resources/Games/dressYourBest.prefab create mode 100644 Assets/Resources/Games/dressYourBest.prefab.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/barely_hit.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/correct.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/hit_1.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/hit_2.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/incorrect.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/machine_whir_end.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/machine_whir_full.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/machine_whir_loop.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/machine_whir_start.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/monkey_call_1.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/monkey_call_2.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/pass_turn.wav.meta create mode 100644 Assets/Resources/Sfx/games/dressYourBest/whiff_hit.wav.meta create mode 100644 Assets/Resources/Sprites/Editor/GameIcons/dressYourBest.png.meta create mode 100644 Assets/Resources/Sprites/Editor/GameIcons/dressYourBest_mask.png.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/DYB_spritesheet.png.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Other.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat.meta create mode 100644 Assets/Resources/Sprites/Games/DressYourBest/ref.png.meta create mode 100644 Assets/Scripts/Games/DressYourBest.meta create mode 100644 Assets/Scripts/Games/DressYourBest/DressYourBest.cs create mode 100644 Assets/Scripts/Games/DressYourBest/DressYourBest.cs.meta diff --git a/Assets/Bundled/Games/DressYourBest.meta b/Assets/Bundled/Games/DressYourBest.meta new file mode 100644 index 00000000..e16f136f --- /dev/null +++ b/Assets/Bundled/Games/DressYourBest.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0a8a006b0d87de9439e9d4891cd72aae +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Bundled/Games/DressYourBest/Sounds.meta b/Assets/Bundled/Games/DressYourBest/Sounds.meta new file mode 100644 index 00000000..2afc2d7e --- /dev/null +++ b/Assets/Bundled/Games/DressYourBest/Sounds.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ca5ac4d11860e8746846cbae6016640c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Bundled/Games/DressYourBest/Sprites.meta b/Assets/Bundled/Games/DressYourBest/Sprites.meta new file mode 100644 index 00000000..39c49f46 --- /dev/null +++ b/Assets/Bundled/Games/DressYourBest/Sprites.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: b839e56a23f23244894a970091dbad81 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Games/dressYourBest.prefab b/Assets/Resources/Games/dressYourBest.prefab new file mode 100644 index 00000000..e589761f --- /dev/null +++ b/Assets/Resources/Games/dressYourBest.prefab @@ -0,0 +1,1979 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &141156244653281575 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 214024670141119148} + - component: {fileID: 2222486072580443034} + m_Layer: 0 + m_Name: Bottom + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &214024670141119148 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 141156244653281575} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.96599996, y: -4.9039993, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3350458927318833813} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2222486072580443034 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 141156244653281575} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 50 + m_Sprite: {fileID: -886325485, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.986711, y: 2.770764} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &233806388664988070 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 581911684015362875} + - component: {fileID: 470453955685824726} + m_Layer: 0 + m_Name: HairPart + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &581911684015362875 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 233806388664988070} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.939, y: -0.896, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3448463463127742291} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &470453955685824726 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 233806388664988070} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 50 + m_Sprite: {fileID: -661271761, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 2.2857144, y: 1.3820598} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &709746803861770747 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8796473988025086322} + - component: {fileID: 4690816974227147134} + m_Layer: 0 + m_Name: Body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8796473988025086322 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709746803861770747} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.43, y: -2.284, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3256309863007746927} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4690816974227147134 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 709746803861770747} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 100 + m_Sprite: {fileID: -1435166698, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.7607975, y: 3.8405316} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1968036766370736246 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3350458927318833813} + - component: {fileID: 6037582727269570347} + m_Layer: 0 + m_Name: SewingMachine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3350458927318833813 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1968036766370736246} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 4731149279771274355} + - {fileID: 8100967196895884566} + - {fileID: 1122926130738430674} + - {fileID: 214024670141119148} + - {fileID: 4420373070191729286} + - {fileID: 8226260808373746563} + - {fileID: 5878401426804739814} + m_Father: {fileID: 5715047164748654698} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &6037582727269570347 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1968036766370736246} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 3fb73c5dd25ed2a41ab6df46331f3289, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!1 &2015872752851088634 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8722618994748130731} + - component: {fileID: 3470461108812253990} + m_Layer: 0 + m_Name: Body + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8722618994748130731 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015872752851088634} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -4.712, y: -1.652, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8769701094702201794} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3470461108812253990 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2015872752851088634} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 400 + m_Sprite: {fileID: 1810517961, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 2.8305647, y: 2.2790697} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2049675905925234981 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4400926332791597022} + - component: {fileID: 3431008172049354750} + m_Layer: 0 + m_Name: LeftArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4400926332791597022 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2049675905925234981} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -3.568, y: -1.72, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8769701094702201794} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3431008172049354750 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2049675905925234981} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 300 + m_Sprite: {fileID: -2124576031, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.2890365, y: 1.5149502} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2105422847528873045 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3256309863007746927} + - component: {fileID: 2937590231589242979} + m_Layer: 0 + m_Name: Girl + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3256309863007746927 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105422847528873045} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 3448463463127742291} + - {fileID: 8796473988025086322} + m_Father: {fileID: 5715047164748654698} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &2937590231589242979 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2105422847528873045} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 6f5b9ca8dcdb0254d87285bc648b2b34, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!1 &2476925010998234531 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 744528254682378092} + - component: {fileID: 2154752367678785622} + m_Layer: 0 + m_Name: Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &744528254682378092 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2476925010998234531} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 3.49, y: 1.01, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3448463463127742291} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2154752367678785622 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2476925010998234531} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 200 + m_Sprite: {fileID: -1748562713, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 8.03, y: 7.8} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2479457210392626169 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 3448463463127742291} + m_Layer: 0 + m_Name: HeadAndHair + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &3448463463127742291 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2479457210392626169} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 744528254682378092} + - {fileID: 581911684015362875} + m_Father: {fileID: 3256309863007746927} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &3035014460981249128 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1503179506244560240} + - component: {fileID: 3014860956036588550} + m_Layer: 0 + m_Name: Table + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1503179506244560240 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3035014460981249128} + m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068} + m_LocalPosition: {x: 4.057, y: -4.557, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5715047164748654698} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90} +--- !u!212 &3014860956036588550 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3035014460981249128} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 10 + m_Sprite: {fileID: -20556971, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 4.77, y: 26.61} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3252018112088341582 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8336220536032857166} + - component: {fileID: 3269693096959838818} + m_Layer: 0 + m_Name: ref + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &8336220536032857166 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3252018112088341582} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.146, y: 0.692, z: 0} + m_LocalScale: {x: 0.6639048, y: 0.6639048, z: 1.1065079} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5715047164748654698} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3269693096959838818 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3252018112088341582} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 2047 + m_Sprite: {fileID: 21300000, guid: f60b284eecc09934bb3e56fe4bec6b72, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.4117647} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 31.949999, y: 31.949999} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3253079220532229468 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5715047164748654698} + - component: {fileID: 2706973910313460780} + m_Layer: 0 + m_Name: dressYourBest + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5715047164748654698 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3253079220532229468} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 7509207802279435211} + - {fileID: 8336220536032857166} + - {fileID: 1503179506244560240} + - {fileID: 5883637438837570447} + - {fileID: 8769701094702201794} + - {fileID: 3256309863007746927} + - {fileID: 3350458927318833813} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &2706973910313460780 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3253079220532229468} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3f57892d5812f534cb7af68e90ae3082, type: 3} + m_Name: + m_EditorClassIdentifier: + SoundSequences: [] + girlAnim: {fileID: 2937590231589242979} + monkeyAnim: {fileID: 3536726533992943518} + sewingAnim: {fileID: 6037582727269570347} + reactionAnim: {fileID: 7081272534623568140} + bgSpriteRenderer: {fileID: 2629062112903974991} + lightRenderer: {fileID: 1403303695239245045} + lightMaterialTemplate: {fileID: 2100000, guid: 42b863c88a7a9c4428440728fee737bb, type: 2} + lightStates: + - inside: {r: 0.62352943, g: 0.9450981, b: 1, a: 0} + outside: {r: 0.63529414, g: 0.7960785, b: 0.9921569, a: 0} + - inside: {r: 0.91764706, g: 0.92156863, b: 0.011764706, a: 0} + outside: {r: 0.9372549, g: 0.8039216, b: 0.03137255, a: 0} + - inside: {r: 0, g: 1, b: 0.23529412, a: 0} + outside: {r: 0.27450982, g: 0.7254902, b: 0.29803923, a: 0} + - inside: {r: 1, g: 0, b: 0, a: 0} + outside: {r: 0.764151, g: 0.12615699, b: 0.12615699, a: 0} +--- !u!1 &3613224206301273430 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4731149279771274355} + - component: {fileID: 2030670286894156195} + m_Layer: 0 + m_Name: Needle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &4731149279771274355 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3613224206301273430} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.853, y: -1.711, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3350458927318833813} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2030670286894156195 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3613224206301273430} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 150 + m_Sprite: {fileID: 19838521, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.5182724, y: 1.4750831} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &3910789861619125153 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2680789703424563267} + - component: {fileID: 4552266784900873730} + m_Layer: 0 + m_Name: Legs + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2680789703424563267 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3910789861619125153} + m_LocalRotation: {x: 0, y: 0, z: -0.026176924, w: 0.99965733} + m_LocalPosition: {x: -4.672, y: -3.07, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8769701094702201794} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -3} +--- !u!212 &4552266784900873730 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3910789861619125153} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 200 + m_Sprite: {fileID: 1506693550, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 2.20598, y: 1.9867109} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &4167294771082036830 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6467619124979390150} + - component: {fileID: 6199789501092490717} + m_Layer: 0 + m_Name: Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6467619124979390150 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4167294771082036830} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -4.121, y: 0.77, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8769701094702201794} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6199789501092490717 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4167294771082036830} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 500 + m_Sprite: {fileID: -2055584907, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.6810632, y: 3.6345515} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &4325086950964595102 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4233767558195956804} + - component: {fileID: 3827245563414004811} + m_Layer: 0 + m_Name: CallFX + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &4233767558195956804 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4325086950964595102} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.89, y: 1.24, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8769701094702201794} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3827245563414004811 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4325086950964595102} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 1031558133, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.6943521, y: 2.9435215} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5187569342956113206 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5792578720703545176} + - component: {fileID: 6757176765563671620} + m_Layer: 0 + m_Name: Stool + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5792578720703545176 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5187569342956113206} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -4.916, y: -4.3479996, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 8769701094702201794} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6757176765563671620 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5187569342956113206} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -1754427920, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.5681064, y: 2.2657807} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5447213683965329154 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5878401426804739814} + - component: {fileID: 6005429031339719397} + m_Layer: 0 + m_Name: WooshFX2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &5878401426804739814 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5447213683965329154} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.224, y: -3.433, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3350458927318833813} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6005429031339719397 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5447213683965329154} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1100 + m_Sprite: {fileID: 68380396, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 1 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.23920266, y: 0.70431894} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5555175038130275063 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5883637438837570447} + - component: {fileID: 2012344898042423413} + - component: {fileID: 7081272534623568140} + m_Layer: 0 + m_Name: Reaction + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5883637438837570447 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5555175038130275063} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.66, y: -0.02, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5715047164748654698} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2012344898042423413 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5555175038130275063} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 455743163, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 2.6245847, y: 2.3122923} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!95 &7081272534623568140 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5555175038130275063} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: a90105ef6315a114fb02eb8a6bf15f42, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!1 &5831123814062995111 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1122926130738430674} + - component: {fileID: 8787814187101141350} + m_Layer: 0 + m_Name: Top + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1122926130738430674 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831123814062995111} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.648, y: -2.908, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3350458927318833813} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8787814187101141350 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5831123814062995111} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 500 + m_Sprite: {fileID: -1221241343, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 3.9601328, y: 3.847176} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5986139463048223485 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7509207802279435211} + - component: {fileID: 2629062112903974991} + m_Layer: 0 + m_Name: Background + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7509207802279435211 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5986139463048223485} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 160, y: 90, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 5715047164748654698} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &2629062112903974991 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5986139463048223485} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: -1000 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 0.8352941, g: 0.5764706, b: 0.8666667, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &6012347410407192478 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8769701094702201794} + - component: {fileID: 3536726533992943518} + m_Layer: 0 + m_Name: Monkey + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8769701094702201794 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6012347410407192478} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6467619124979390150} + - {fileID: 8722618994748130731} + - {fileID: 4400926332791597022} + - {fileID: 2680789703424563267} + - {fileID: 5792578720703545176} + - {fileID: 4233767558195956804} + m_Father: {fileID: 5715047164748654698} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &3536726533992943518 +Animator: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6012347410407192478} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: c88af7871fdb9a74d82da4e0830d74bf, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 +--- !u!1 &6926557567286723404 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4420373070191729286} + - component: {fileID: 9196615776117304521} + m_Layer: 0 + m_Name: SlamFX + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &4420373070191729286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6926557567286723404} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.887, y: -3.955, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3350458927318833813} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &9196615776117304521 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6926557567286723404} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1000 + m_Sprite: {fileID: -1245819356, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1.1428572, y: 0.33887044} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &6997978986662358373 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8226260808373746563} + - component: {fileID: 8052881429806980902} + m_Layer: 0 + m_Name: WooshFX1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &8226260808373746563 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6997978986662358373} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.493, y: -3.372, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3350458927318833813} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8052881429806980902 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6997978986662358373} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 1100 + m_Sprite: {fileID: 68380396, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.23920266, y: 0.70431894} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8644947211045643633 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8100967196895884566} + - component: {fileID: 1403303695239245045} + m_Layer: 0 + m_Name: Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &8100967196895884566 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8644947211045643633} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.835, y: -0.655, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 3350458927318833813} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1403303695239245045 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8644947211045643633} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: 42b863c88a7a9c4428440728fee737bb, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 40 + m_Sprite: {fileID: 363319095, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 0.5714286, y: 0.8770764} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 diff --git a/Assets/Resources/Games/dressYourBest.prefab.meta b/Assets/Resources/Games/dressYourBest.prefab.meta new file mode 100644 index 00000000..bcf9d148 --- /dev/null +++ b/Assets/Resources/Games/dressYourBest.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 57f8e0c40609cae4c8697b44f4910e4b +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture index 7b61f294..0f4426fe 100644 --- a/Assets/Resources/Prefabs/GameView/GameTex.renderTexture +++ b/Assets/Resources/Prefabs/GameView/GameTex.renderTexture @@ -14,8 +14,8 @@ RenderTexture: m_DownscaleFallback: 0 m_IsAlphaChannelOptional: 0 serializedVersion: 5 - m_Width: 2238 - m_Height: 1258 + m_Width: 2124 + m_Height: 1194 m_AntiAliasing: 2 m_MipCount: -1 m_DepthStencilFormat: 92 diff --git a/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture b/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture index 994f5423..ac8ee14d 100644 --- a/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture +++ b/Assets/Resources/Prefabs/GameView/OverlayTex.renderTexture @@ -14,8 +14,8 @@ RenderTexture: m_DownscaleFallback: 0 m_IsAlphaChannelOptional: 0 serializedVersion: 5 - m_Width: 3357 - m_Height: 1887 + m_Width: 3186 + m_Height: 1791 m_AntiAliasing: 1 m_MipCount: -1 m_DepthStencilFormat: 92 diff --git a/Assets/Resources/Sfx/games/dressYourBest.meta b/Assets/Resources/Sfx/games/dressYourBest.meta new file mode 100644 index 00000000..a9fdef4d --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1a0827620bf3caa408b737f998bec6ea +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/barely_hit.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/barely_hit.wav.meta new file mode 100644 index 00000000..1a8664fe --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/barely_hit.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 8cf4c32d744f9dd448c95bdac83929b2 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/correct.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/correct.wav.meta new file mode 100644 index 00000000..cae1b677 --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/correct.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e1d2ff4fc248e4a4bb668e9225832fa2 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/hit_1.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/hit_1.wav.meta new file mode 100644 index 00000000..307fb0fd --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/hit_1.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: aa5bab1cd488bf542a455f47ed03854b +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/hit_2.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/hit_2.wav.meta new file mode 100644 index 00000000..1aa3a669 --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/hit_2.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 245eba7f5f87d17428d77c8a39c93eda +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/incorrect.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/incorrect.wav.meta new file mode 100644 index 00000000..2159b491 --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/incorrect.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: b60ed362d94fdc84da5b23d95809bf90 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/machine_whir_end.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_end.wav.meta new file mode 100644 index 00000000..4a18da6a --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_end.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 2ea8e64e8e9da0d459cd7153ea9b00a8 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/machine_whir_full.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_full.wav.meta new file mode 100644 index 00000000..c9c1be13 --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_full.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 05ba02315ecb340468511808010bdbae +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/machine_whir_loop.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_loop.wav.meta new file mode 100644 index 00000000..1d4d89c3 --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_loop.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e92f5650a3492d343b2064b9a0d0d6e3 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/machine_whir_start.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_start.wav.meta new file mode 100644 index 00000000..5e85386d --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/machine_whir_start.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 1fe30ea873abfa8488a4dfbeb0061b76 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/monkey_call_1.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/monkey_call_1.wav.meta new file mode 100644 index 00000000..eaea37eb --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/monkey_call_1.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: f73dd04e47f1a3d44ac31d25615e759c +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/monkey_call_2.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/monkey_call_2.wav.meta new file mode 100644 index 00000000..d6ae56df --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/monkey_call_2.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 17d2845090a589c4f9529056d8d9439d +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/pass_turn.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/pass_turn.wav.meta new file mode 100644 index 00000000..a2a07c87 --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/pass_turn.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: ec77a462ddf2cdb449d9e3c16f53bcf4 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/dressYourBest/whiff_hit.wav.meta b/Assets/Resources/Sfx/games/dressYourBest/whiff_hit.wav.meta new file mode 100644 index 00000000..87f4c3c7 --- /dev/null +++ b/Assets/Resources/Sfx/games/dressYourBest/whiff_hit.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 3e0b44c4d45ac194ba13752cef53cb16 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Editor/GameIcons/dressYourBest.png.meta b/Assets/Resources/Sprites/Editor/GameIcons/dressYourBest.png.meta new file mode 100644 index 00000000..0c8bb77e --- /dev/null +++ b/Assets/Resources/Sprites/Editor/GameIcons/dressYourBest.png.meta @@ -0,0 +1,123 @@ +fileFormatVersion: 2 +guid: 6595230f08598544b9d79037dc18af56 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 1 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 2 + aniso: 8 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 256 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 0 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Editor/GameIcons/dressYourBest_mask.png.meta b/Assets/Resources/Sprites/Editor/GameIcons/dressYourBest_mask.png.meta new file mode 100644 index 00000000..417bc916 --- /dev/null +++ b/Assets/Resources/Sprites/Editor/GameIcons/dressYourBest_mask.png.meta @@ -0,0 +1,123 @@ +fileFormatVersion: 2 +guid: d6f5325069af11941baec179623263f5 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest.meta b/Assets/Resources/Sprites/Games/DressYourBest.meta new file mode 100644 index 00000000..d5efd800 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6fb42e61551d85341961f5a44b36a926 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations.meta new file mode 100644 index 00000000..b07a3902 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 283597b6185e6cc48a29537bdd7a4201 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl.meta new file mode 100644 index 00000000..3a1df632 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c930cff2e2b9c6e4aacb3f33b0dbd9ee +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces.meta new file mode 100644 index 00000000..e2ec94c2 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d695757fb9863c542931957cce7e6cc8 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim new file mode 100644 index 00000000..6e26d8be --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GirlCorrect + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 1100034159, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: HeadAndHair/Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 709132057 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 1100034159, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim.meta new file mode 100644 index 00000000..6202058d --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlCorrect.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ed48ffab3878f064cbfb4e57347402e4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim new file mode 100644 index 00000000..f81f0b28 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GirlDefault + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -1748562713, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: HeadAndHair/Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 709132057 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -1748562713, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim.meta new file mode 100644 index 00000000..6490d47a --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlDefault.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9c9834d6ca86c3a4cb7ea1defe1989d1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim new file mode 100644 index 00000000..184f9083 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GirlIncorrect + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -1870230043, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: HeadAndHair/Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 709132057 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -1870230043, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim.meta new file mode 100644 index 00000000..5699b89a --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlIncorrect.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 804f816b73096be4382917e4a735a9ba +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim new file mode 100644 index 00000000..36ad2f2b --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GirlLooking + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 1698877662, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: HeadAndHair/Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 709132057 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: 1698877662, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim.meta new file mode 100644 index 00000000..fd72a0c6 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/Faces/GirlLooking.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e0eed5fed97308947b95fe35f13e10d7 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller new file mode 100644 index 00000000..b68ceb4a --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller @@ -0,0 +1,248 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-7828149284885765403 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 0} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-7468335330467401961 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Sad + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 804f816b73096be4382917e4a735a9ba, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-4817394413453815060 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Bop + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 0 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: e4433c424345481409aafd68156cdad9, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &-4400762513100840838 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -7828149284885765403} + m_Position: {x: 400.8607, y: 167.10483, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4817394413453815060} + m_Position: {x: 400, y: 90, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -7828149284885765403} +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GirlAnim + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -4400762513100840838} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} + - serializedVersion: 5 + m_Name: Emotions + m_StateMachine: {fileID: 3022450605590523536} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 1 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &2867993719081206576 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Looking + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: e0eed5fed97308947b95fe35f13e10d7, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &3022450605590523536 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Emotions + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -7468335330467401961} + m_Position: {x: 370, y: -50, z: 0} + - serializedVersion: 1 + m_State: {fileID: 5083483994446426235} + m_Position: {x: 400, y: 10, z: 0} + - serializedVersion: 1 + m_State: {fileID: 3226889661951044800} + m_Position: {x: 390, y: 150, z: 0} + - serializedVersion: 1 + m_State: {fileID: 2867993719081206576} + m_Position: {x: 440, y: 70, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 3226889661951044800} +--- !u!1102 &3226889661951044800 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 9c9834d6ca86c3a4cb7ea1defe1989d1, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &5083483994446426235 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Happy + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: ed48ffab3878f064cbfb4e57347402e4, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller.meta new file mode 100644 index 00000000..208fea48 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlAnim.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6f5b9ca8dcdb0254d87285bc648b2b34 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim new file mode 100644 index 00000000..ac44f21c --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim @@ -0,0 +1,277 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: GirlBop + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: -0.3, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.033333335 + value: {x: 0, y: -0.253125, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.06666667 + value: {x: 0, y: -0.16666667, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.1 + value: {x: 0, y: -0.062239595, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.13333334 + value: {x: 0, y: 0, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: HeadAndHair + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 2395630981 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.13333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: HeadAndHair + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.3 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: -0.253125 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: -0.16666667 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: -0.062239595 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: HeadAndHair + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: HeadAndHair + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim.meta new file mode 100644 index 00000000..91018d49 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Girl/GirlBop.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e4433c424345481409aafd68156cdad9 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey.meta new file mode 100644 index 00000000..d03df66a --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a8c20a98a3f799444becdb9fa0f36079 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces.meta new file mode 100644 index 00000000..c849b180 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: aee694d0176a8444686c9b948d263c2f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim new file mode 100644 index 00000000..cb45616e --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim @@ -0,0 +1,71 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyCallFace + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -1983626645, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - time: 0.13333334 + value: {fileID: -2055584907, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 130111906 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -1983626645, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - {fileID: -2055584907, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.15 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim.meta new file mode 100644 index 00000000..4363f749 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCallFace.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1090d8c79dc86f149af8c4811c6299bc +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim new file mode 100644 index 00000000..bff11eac --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyCorrect + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -1270103365, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 130111906 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -1270103365, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim.meta new file mode 100644 index 00000000..876ef1cf --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyCorrect.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cfd96695df349724791682c162ceb9c1 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim new file mode 100644 index 00000000..1e8cccc4 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyDefault + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -2055584907, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 130111906 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -2055584907, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim.meta new file mode 100644 index 00000000..d76293c4 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyDefault.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d3d05f18c59195d48af612294ccbe6eb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim new file mode 100644 index 00000000..b65c1987 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim @@ -0,0 +1,68 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyIncorrect + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -578941528, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: Head + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 130111906 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + pptrCurveMapping: + - {fileID: -578941528, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim.meta new file mode 100644 index 00000000..92bb65ee --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/Faces/MonkeyIncorrect.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1e0250de52541f54b8137ca93a43b7a8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller new file mode 100644 index 00000000..7c9d1093 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller @@ -0,0 +1,277 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-4333161336659600000 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Sad + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 1e0250de52541f54b8137ca93a43b7a8, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-1677676648488995382 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Happy + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: cfd96695df349724791682c162ceb9c1, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-1409298229096361948 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 3c83387d343c1e144a9f1bc8de6941c9, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-454298314556867067 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Call + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: d98722676c063d349967cd441c726c2e, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyAnim + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 3192757657389531236} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} + - serializedVersion: 5 + m_Name: Emotions + m_StateMachine: {fileID: 4650706990511529687} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 1 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 1 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &3192757657389531236 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 3473590679395876847} + m_Position: {x: 390, y: 170, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1409298229096361948} + m_Position: {x: 395.44772, y: 111.387726, z: 0} + - serializedVersion: 1 + m_State: {fileID: -454298314556867067} + m_Position: {x: 280, y: 30, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 790, y: 20, z: 0} + m_DefaultState: {fileID: -1409298229096361948} +--- !u!1102 &3473590679395876847 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Bop + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: ed61417f5237bbe46bd344401a9de9c4, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &4226119145841885105 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: CallFace + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 1090d8c79dc86f149af8c4811c6299bc, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &4650706990511529687 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Emotions + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 8118728865878460043} + m_Position: {x: 370, y: 150, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1677676648488995382} + m_Position: {x: 280, y: -30, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4333161336659600000} + m_Position: {x: 370, y: 60, z: 0} + - serializedVersion: 1 + m_State: {fileID: 4226119145841885105} + m_Position: {x: 570, y: -30, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 8118728865878460043} +--- !u!1102 &8118728865878460043 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: d3d05f18c59195d48af612294ccbe6eb, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller.meta new file mode 100644 index 00000000..e48d49b1 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyAnim.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c88af7871fdb9a74d82da4e0830d74bf +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim new file mode 100644 index 00000000..43433574 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim @@ -0,0 +1,277 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyBop + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -4.121, y: 0.57, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.033333335 + value: {x: -4.121, y: 0.60125, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.06666667 + value: {x: -4.121, y: 0.6588889, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.1 + value: {x: -4.121, y: 0.7285069, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.13333334 + value: {x: -4.121, y: 0.77, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Head + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 130111906 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.13333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.121 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: -4.121 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: -4.121 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: -4.121 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: -4.121 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.57 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0.60125 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0.6588889 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0.7285069 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0.77 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Head + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim.meta new file mode 100644 index 00000000..ff24387d --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyBop.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ed61417f5237bbe46bd344401a9de9c4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim new file mode 100644 index 00000000..3dff0ece --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim @@ -0,0 +1,327 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyCall + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -4.121, y: 0.88, z: 0} + inSlope: {x: Infinity, y: Infinity, z: 0} + outSlope: {x: 0, y: Infinity, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.13333334 + value: {x: -4.121, y: 0.77, z: 0} + inSlope: {x: Infinity, y: Infinity, z: 0} + outSlope: {x: 0, y: Infinity, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Head + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -3.05, y: -1.5, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: LeftArm + m_ScaleCurves: [] + m_FloatCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: CallFX + classID: 1 + script: {fileID: 0} + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -1983626645, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - time: 0.13333334 + value: {fileID: -2055584907, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: Head + classID: 212 + script: {fileID: 0} + - curve: + - time: 0 + value: {fileID: 1340347453, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: LeftArm + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 130111906 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1878182950 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 130111906 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + - serializedVersion: 2 + path: 3951233754 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + - serializedVersion: 2 + path: 3951233754 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: + - {fileID: -1983626645, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - {fileID: -2055584907, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - {fileID: 1340347453, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.15 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.121 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.88 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0.77 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Head + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: CallFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -3.05 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: LeftArm + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -1.5 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: LeftArm + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: LeftArm + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim.meta new file mode 100644 index 00000000..41aa4667 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyCall.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d98722676c063d349967cd441c726c2e +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim new file mode 100644 index 00000000..382bb308 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim @@ -0,0 +1,53 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: MonkeyStartCalling + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: [] + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: [] + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: [] + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim.meta new file mode 100644 index 00000000..17f35c06 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Monkey/MonkeyStartCalling.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: eebd6d5cffb6bcb4faed757fbbe07cbe +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction.meta new file mode 100644 index 00000000..e9e5e8b2 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 59150cc8be823cb46bb55e377206eac4 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller new file mode 100644 index 00000000..bc1fc106 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller @@ -0,0 +1,130 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-1133403523855269911 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Incorrect + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 93d2c53ea2a98a94581181a583838fb8, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ReactionAnim + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 3908481374778911780} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1102 &343592015237330692 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 0} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &2747063380849003634 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Correct + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 35e5172c77cae3e43a081e67e50557fa, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1107 &3908481374778911780 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: 343592015237330692} + m_Position: {x: 370, y: 100, z: 0} + - serializedVersion: 1 + m_State: {fileID: 2747063380849003634} + m_Position: {x: 330, y: -20, z: 0} + - serializedVersion: 1 + m_State: {fileID: -1133403523855269911} + m_Position: {x: 350, y: 40, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: 343592015237330692} diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller.meta new file mode 100644 index 00000000..9af4b505 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionAnim.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a90105ef6315a114fb02eb8a6bf15f42 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim new file mode 100644 index 00000000..158a43d3 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim @@ -0,0 +1,193 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ReactionCorrect + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.68, y: 0.21, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.a + path: + classID: 212 + script: {fileID: 0} + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: 455743163, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 0 + attribute: 304273561 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: + - {fileID: 455743163, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.a + path: + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.68 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.21 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim.meta new file mode 100644 index 00000000..87c9e0b0 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionCorrect.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 35e5172c77cae3e43a081e67e50557fa +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim new file mode 100644 index 00000000..9ae21279 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim @@ -0,0 +1,193 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: ReactionIncorrect + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.75, y: 0.69, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.a + path: + classID: 212 + script: {fileID: 0} + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -591490588, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 0 + attribute: 304273561 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: + - {fileID: -591490588, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.016666668 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.a + path: + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.75 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.69 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim.meta new file mode 100644 index 00000000..74fc5495 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/Reaction/ReactionIncorrect.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 93d2c53ea2a98a94581181a583838fb8 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine.meta new file mode 100644 index 00000000..21be3729 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f8099135a3423714cbcd949bf93878dc +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light.meta new file mode 100644 index 00000000..4b41160e --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 01433f194563fa6489bbbbe74e271735 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller new file mode 100644 index 00000000..3f4b0698 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-8646364931340484468 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 0} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: LightAnim + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 8136340823745384676} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &8136340823745384676 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -8646364931340484468} + m_Position: {x: 333.28055, y: 119.93211, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -8646364931340484468} diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller.meta new file mode 100644 index 00000000..4f601e93 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Light/LightAnim.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4ec1f8a9872504b408fca2696b58c770 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim new file mode 100644 index 00000000..06426d5e --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim @@ -0,0 +1,781 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Sew + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0.865, y: -2.472, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.033333335 + value: {x: 0.865, y: -2.472, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.06666667 + value: {x: 0.865, y: -2.3352578, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.1 + value: {x: 0.86277777, y: -2.143026, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.13333334 + value: {x: 0.85837036, y: -1.9299856, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.16666667 + value: {x: 0.853, y: -1.711, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Needle + m_ScaleCurves: [] + m_FloatCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: SlamFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX2 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX1 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.r + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.g + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.b + path: SlamFX + classID: 212 + script: {fileID: 0} + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 1660217139 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 819959400 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 2849425362 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 2526845255 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 4215373228 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 2334886179 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.16666667 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.865 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0.865 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0.86277777 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0.85837036 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.16666667 + value: 0.853 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Needle + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -2.472 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: -2.472 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: -2.3352578 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: -2.143026 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: -1.9299856 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.16666667 + value: -1.711 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Needle + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.16666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Needle + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: SlamFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX2 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX1 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.r + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.g + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.b + path: SlamFX + classID: 212 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim.meta new file mode 100644 index 00000000..9a6e0dcb --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/Sew.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9d38b59ef05b75b44adcf623272a2557 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim new file mode 100644 index 00000000..443b8b67 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim @@ -0,0 +1,1306 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SewNot + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: -25.795} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: WooshFX1 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0, y: 0, z: 23.009} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: WooshFX2 + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0.865, y: -2.596, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.033333335 + value: {x: 0.865, y: -2.472, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.06666667 + value: {x: 0.865, y: -2.321, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.1 + value: {x: 0.86277777, y: -1.938, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.13333334 + value: {x: 0.853, y: -1.711, z: 0} + inSlope: {x: Infinity, y: Infinity, z: Infinity} + outSlope: {x: Infinity, y: Infinity, z: Infinity} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: Needle + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0.5, y: -3.118, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: WooshFX1 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 1.309, y: -3.388, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: WooshFX2 + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 0.8188, y: -3.955, z: 0} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: SlamFX + m_ScaleCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: 1.2445278, y: 1, z: 1} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: SlamFX + m_FloatCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: SlamFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX2 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX1 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.r + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.7421383 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.g + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.7421383 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.b + path: SlamFX + classID: 212 + script: {fileID: 0} + m_PPtrCurves: + - curve: + - time: 0 + value: {fileID: -170457154, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - time: 0.033333335 + value: {fileID: 1209154889, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - time: 0.1 + value: {fileID: 19838521, guid: 91eefdf066035514b82191a67d108b89, type: 3} + attribute: m_Sprite + path: Needle + classID: 212 + script: {fileID: 0} + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 1660217139 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 819959400 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 2849425362 + attribute: 2086281974 + script: {fileID: 0} + typeID: 1 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1660217139 + attribute: 0 + script: {fileID: 0} + typeID: 212 + customType: 23 + isPPtrCurve: 1 + - serializedVersion: 2 + path: 2849425362 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 819959400 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 2849425362 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 819959400 + attribute: 4 + script: {fileID: 0} + typeID: 4 + customType: 4 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 3 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 2526845255 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 4215373228 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + - serializedVersion: 2 + path: 1729935590 + attribute: 2334886179 + script: {fileID: 0} + typeID: 212 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: + - {fileID: -170457154, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - {fileID: 1209154889, guid: 91eefdf066035514b82191a67d108b89, type: 3} + - {fileID: 19838521, guid: 91eefdf066035514b82191a67d108b89, type: 3} + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 0.13333334 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 0 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.865 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0.865 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0.86277777 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0.853 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: Needle + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -2.596 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.033333335 + value: -2.472 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: -2.321 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: -1.938 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: -1.711 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: Needle + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: Needle + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: SlamFX + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX2 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.033333335 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.06666667 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.1 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 0.13333334 + value: 0 + inSlope: Infinity + outSlope: Infinity + tangentMode: 103 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_IsActive + path: WooshFX1 + classID: 1 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.r + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.7421383 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.g + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.7421383 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_Color.b + path: SlamFX + classID: 212 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -25.795 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.5 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -3.118 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.x + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.y + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 23.009 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: localEulerAnglesRaw.z + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.309 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -3.388 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0.8188 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: SlamFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -3.955 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: SlamFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: SlamFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.2445278 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalScale.x + path: SlamFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalScale.y + path: SlamFX + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalScale.z + path: SlamFX + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: WooshFX1 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.x + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.y + path: WooshFX2 + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalEulerAngles.z + path: WooshFX2 + classID: 4 + script: {fileID: 0} + m_HasGenericRootTransform: 0 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim.meta new file mode 100644 index 00000000..dcf9d9ba --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewNot.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d03a558e17bd2444da73892280ae1def +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 7400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller new file mode 100644 index 00000000..9cef1867 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller @@ -0,0 +1,130 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1102 &-4999009970337506221 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Idle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 0} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!1102 &-514967566069774770 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Hit + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 9d38b59ef05b75b44adcf623272a2557, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: SewingMachineAnim + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: 2113473348992583680} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} +--- !u!1107 &2113473348992583680 +AnimatorStateMachine: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -514967566069774770} + m_Position: {x: 374.54752, y: 65.76924, z: 0} + - serializedVersion: 1 + m_State: {fileID: -4999009970337506221} + m_Position: {x: 337.14932, y: 183.12218, z: 0} + - serializedVersion: 1 + m_State: {fileID: 5598599761240868013} + m_Position: {x: 390, y: 120, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: 50, y: 20, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -4999009970337506221} +--- !u!1102 &5598599761240868013 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Miss + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: d03a558e17bd2444da73892280ae1def, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller.meta b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller.meta new file mode 100644 index 00000000..c63f6995 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Animations/SewingMachine/SewingMachineAnim.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3fb73c5dd25ed2a41ab6df46331f3289 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/DYB_spritesheet.png.meta b/Assets/Resources/Sprites/Games/DressYourBest/DYB_spritesheet.png.meta new file mode 100644 index 00000000..43bc3915 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/DYB_spritesheet.png.meta @@ -0,0 +1,789 @@ +fileFormatVersion: 2 +guid: 91eefdf066035514b82191a67d108b89 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 150.5 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 4096 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: DYB_spritesheet_0 + rect: + serializedVersion: 2 + x: 220 + y: 3373 + width: 554 + height: 547 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 367952a693e416d44a541915f6f4b816 + internalID: -2055584907 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_1 + rect: + serializedVersion: 2 + x: 1722 + y: 1348 + width: 477 + height: 2661 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 6237fb6d84f0a8c40ba1c1b531209255 + internalID: -20556971 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_2 + rect: + serializedVersion: 2 + x: 2386 + y: 3865 + width: 112 + height: 111 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2e3fc3a8936b3414fa845937cba4361f + internalID: 2094741268 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_3 + rect: + serializedVersion: 2 + x: 2678 + y: 3768 + width: 344 + height: 208 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 8d92e1f8a9851b340bbfe261de0b544c + internalID: -661271761 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_6 + rect: + serializedVersion: 2 + x: 1028 + y: 3430 + width: 426 + height: 343 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e93bb340d31bd134ba501ee0d0a48935 + internalID: 1810517961 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_7 + rect: + serializedVersion: 2 + x: 226 + y: 2591 + width: 554 + height: 547 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e4906ad74bb4ae643a7cd5cee4b3d5c2 + internalID: -1983626645 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_8 + rect: + serializedVersion: 2 + x: 1006 + y: 3108 + width: 194 + height: 228 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 3e4ebd4710ea0324b9739b0a0bc845df + internalID: -2124576031 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_9 + rect: + serializedVersion: 2 + x: 1324 + y: 3117 + width: 349 + height: 173 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 7b56de071d0d12f488d8909ef23fb2d3 + internalID: 1340347453 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_10 + rect: + serializedVersion: 2 + x: 2296 + y: 2829 + width: 747 + height: 477 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 51268e0a989b2b844af8a038d638eaae + internalID: -1493632127 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_15 + rect: + serializedVersion: 2 + x: 238 + y: 1803 + width: 554 + height: 547 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 70eda6081f9289548ad6455baa86b798 + internalID: -578941528 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_16 + rect: + serializedVersion: 2 + x: 994 + y: 2143 + width: 537 + height: 341 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a0de457f12e07c147abdcd1901cefaf9 + internalID: -1754427920 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_20 + rect: + serializedVersion: 2 + x: 2389 + y: 1911 + width: 86 + height: 132 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 086808e6b5758f6419e41690186bff3c + internalID: 363319095 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_21 + rect: + serializedVersion: 2 + x: 2552 + y: 1845 + width: 78 + height: 222 + alignment: 9 + pivot: {x: 0.46207368, y: 0.97140914} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 8760d7d68ac83404d997b20a0347d17c + internalID: 19838521 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_22 + rect: + serializedVersion: 2 + x: 2747 + y: 1852 + width: 65 + height: 215 + alignment: 9 + pivot: {x: 0.4360314, y: 0.9706009} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e26a152dc04c7494080aa4e74ad7e23e + internalID: 1730747982 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_23 + rect: + serializedVersion: 2 + x: 2900 + y: 1863 + width: 106 + height: 202 + alignment: 9 + pivot: {x: 0.47064784, y: 0.9755932} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 47978bae2017c394ca6c319e4a1b75aa + internalID: -170457154 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_24 + rect: + serializedVersion: 2 + x: 3088 + y: 1862 + width: 59 + height: 204 + alignment: 9 + pivot: {x: 0.48758194, y: 0.9726634} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 326a97535a1af9c4db202e062d018523 + internalID: 1209154889 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_25 + rect: + serializedVersion: 2 + x: 2421 + y: 1687 + width: 36 + height: 106 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5eae67904f930d94daa96f0b0244686f + internalID: 68380396 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_26 + rect: + serializedVersion: 2 + x: 2507 + y: 1691 + width: 172 + height: 51 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: edd82007a96a6b043a5235127e00fd3c + internalID: -1245819356 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_28 + rect: + serializedVersion: 2 + x: 247 + y: 949 + width: 554 + height: 547 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 36ad1950c8134b643a42a2e17076bb88 + internalID: -1270103365 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_29 + rect: + serializedVersion: 2 + x: 934 + y: 1083 + width: 395 + height: 348 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 31ff4f7144619824fa060a293e0e2a92 + internalID: 455743163 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_30 + rect: + serializedVersion: 2 + x: 2418 + y: 934 + width: 596 + height: 579 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e993668f63ddee94fa185fe62db75cfa + internalID: -1221241343 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_33 + rect: + serializedVersion: 2 + x: 915 + y: 550 + width: 458 + height: 459 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 945798b664e90d945b66d70ce978e8d7 + internalID: -591490588 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_34 + rect: + serializedVersion: 2 + x: 2319 + y: 382 + width: 600 + height: 417 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e32f6f2f569db1d4dbedeb6b184d8b02 + internalID: -886325485 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_35 + rect: + serializedVersion: 2 + x: 3059 + y: 140 + width: 867 + height: 578 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2b26199aeab81ef41afb9fbb7e3eb134 + internalID: -1435166698 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_19 + rect: + serializedVersion: 2 + x: 997 + y: 1555 + width: 255 + height: 443 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a67b6cc0d697632489482b09a6383622 + internalID: 1031558133 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_17 + rect: + serializedVersion: 2 + x: 3209 + y: 764 + width: 803 + height: 780 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4d4a0f16f71f35c4c857366483534363 + internalID: 1100034159 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_18 + rect: + serializedVersion: 2 + x: 3221 + y: 1590 + width: 803 + height: 780 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 1b9b2f8b82e124b4f9fe2d1c31e4113a + internalID: -1870230043 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_4 + rect: + serializedVersion: 2 + x: 3215 + y: 3264 + width: 803 + height: 780 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 68e14d7265fc5e84d998aab7681dc8f2 + internalID: -1748562713 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_5 + rect: + serializedVersion: 2 + x: 3215 + y: 2435 + width: 803 + height: 780 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: db404a93a9070324caa04b07159e64dd + internalID: 1698877662 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: DYB_spritesheet_11 + rect: + serializedVersion: 2 + x: 1038 + y: 2693 + width: 332 + height: 299 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 886e8117c54bee4498f3afe0618ebd51 + internalID: 1506693550 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: + DYB_spritesheet_0: -2055584907 + DYB_spritesheet_1: -20556971 + DYB_spritesheet_10: -1493632127 + DYB_spritesheet_11: 1506693550 + DYB_spritesheet_12: -1879581534 + DYB_spritesheet_13: -1324573106 + DYB_spritesheet_14: -1553979764 + DYB_spritesheet_15: -578941528 + DYB_spritesheet_16: -1754427920 + DYB_spritesheet_17: 1100034159 + DYB_spritesheet_18: -1870230043 + DYB_spritesheet_19: 1031558133 + DYB_spritesheet_2: 2094741268 + DYB_spritesheet_20: 363319095 + DYB_spritesheet_21: 19838521 + DYB_spritesheet_22: 1730747982 + DYB_spritesheet_23: -170457154 + DYB_spritesheet_24: 1209154889 + DYB_spritesheet_25: 68380396 + DYB_spritesheet_26: -1245819356 + DYB_spritesheet_27: 1329595232 + DYB_spritesheet_28: -1270103365 + DYB_spritesheet_29: 455743163 + DYB_spritesheet_3: -661271761 + DYB_spritesheet_30: -1221241343 + DYB_spritesheet_31: -1673350296 + DYB_spritesheet_32: -526470183 + DYB_spritesheet_33: -591490588 + DYB_spritesheet_34: -886325485 + DYB_spritesheet_35: -1435166698 + DYB_spritesheet_4: -1748562713 + DYB_spritesheet_5: 1698877662 + DYB_spritesheet_6: 1810517961 + DYB_spritesheet_7: -1983626645 + DYB_spritesheet_8: -2124576031 + DYB_spritesheet_9: 1340347453 + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Other.meta b/Assets/Resources/Sprites/Games/DressYourBest/Other.meta new file mode 100644 index 00000000..e2123a00 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Other.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 78b1fdbde054822469a83ad6a251a492 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat b/Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat new file mode 100644 index 00000000..e6e5f4fa --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat @@ -0,0 +1,91 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: LightMat + m_Shader: {fileID: 4800000, guid: ff54fed5718ccc543808dec1f266d1c8, type: 3} + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _BumpScale: 1 + - _ColorMask: 15 + - _Cutoff: 0.5 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 1 + - _Glossiness: 0.5 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _Stencil: 0 + - _StencilComp: 8 + - _StencilOp: 0 + - _StencilReadMask: 255 + - _StencilWriteMask: 255 + - _UVSec: 0 + - _UseUIAlphaClip: 0 + - _ZWrite: 1 + m_Colors: + - _AddColor: {r: 0, g: 0, b: 0, a: 0} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _ColorAlpha: {r: 1, g: 1, b: 1, a: 1} + - _ColorBravo: {r: 1, g: 1, b: 1, a: 1} + - _ColorDelta: {r: 1, g: 0.9372549, b: 0.06666667, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat.meta b/Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat.meta new file mode 100644 index 00000000..4051d922 --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/Other/LightMat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 42b863c88a7a9c4428440728fee737bb +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sprites/Games/DressYourBest/ref.png.meta b/Assets/Resources/Sprites/Games/DressYourBest/ref.png.meta new file mode 100644 index 00000000..49638a7d --- /dev/null +++ b/Assets/Resources/Sprites/Games/DressYourBest/ref.png.meta @@ -0,0 +1,123 @@ +fileFormatVersion: 2 +guid: f60b284eecc09934bb3e56fe4bec6b72 +TextureImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 12 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMasterTextureLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + cookieLightType: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 3 + buildTarget: Server + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + nameFileIdTable: {} + spritePackingTag: + pSDRemoveMatte: 0 + pSDShowRemoveMatteOption: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/DressYourBest.meta b/Assets/Scripts/Games/DressYourBest.meta new file mode 100644 index 00000000..1c730334 --- /dev/null +++ b/Assets/Scripts/Games/DressYourBest.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5e81b4e2f8742f744807c72fa38906da +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/DressYourBest/DressYourBest.cs b/Assets/Scripts/Games/DressYourBest/DressYourBest.cs new file mode 100644 index 00000000..119033ad --- /dev/null +++ b/Assets/Scripts/Games/DressYourBest/DressYourBest.cs @@ -0,0 +1,504 @@ +using System; +using System.Linq; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +using HeavenStudio.Util; +using HeavenStudio.InputSystem; + +using Jukebox; + +namespace HeavenStudio.Games.Loaders +{ + using static Minigames; + public static class PcoDressYourBestLoader + { + public static Minigame AddGame(EventCaller eventCaller) + { + return new Minigame("dressYourBest", "Dress Your Best!", "d593dd", false, false, new List() + { + new GameAction("bop", "Bop", "Characters") + { + function = delegate { + var e = eventCaller.currentEntity; + if (eventCaller.gameManager.TryGetMinigame(out DressYourBest instance)) { + DressYourBest.Characters characters = (DressYourBest.Characters)e["characters"]; + instance.ToggleBopping(characters, e["auto"]); + if (e["bop"]) instance.DoBopping(e.beat, e.length, characters); + } + }, + defaultLength = 1f, + resizable = true, + parameters = new List() + { + new("characters", DressYourBest.Characters.Both, "Characters", "Choose the characters to toggle bopping."), + new("auto", true, "Bop (Auto)", "Toggle if the selected characters should automatically bop until another Bop event is reached."), + new("bop", true, "Bop", "Toggle if the selected characters should bop for the duration of this event."), + } + }, + new GameAction("start interval", "Start Interval", "Cues") + { + preFunction = delegate { + var e = eventCaller.currentEntity; + if (eventCaller.gameManager.TryGetMinigame(out DressYourBest instance)) { + instance.QueueStartInterval(e.beat, e.length, e["autoPass"], e["autoReact"]); + } + }, + defaultLength = 3f, + resizable = true, + parameters = new List() + { + new("autoPass", true, "Auto Pass Turn", "Toggle if the turn should be passed automatically at the end of the start interval.", new() { + new((x, _) => (bool)x, "autoReact"), + }), + new("autoReact", true, "Auto React", "Toggle if the reaction should be on by default."), + } + }, + new GameAction("monkey call", "Monkey Call", "Cues") + { + inactiveFunction = delegate { + var e = eventCaller.currentEntity; + SoundByte.PlayOneShotGame("dressYourBest/monkey_call_" + (e["callSfx"] + 1), e.beat, forcePlay: true); + }, + defaultLength = 0.5f, + parameters = new List() + { + new("callSfx", DressYourBest.CallSFX.Long, "Call SFX", "Set the type of sound effect to use for the call.") + } + }, + new GameAction("pass turn", "Pass Turn", "Cues") + { + preFunction = delegate { + SoundByte.PlayOneShotGame("dressYourBest/pass_turn", eventCaller.currentEntity.beat); + }, + function = delegate { + var e = eventCaller.currentEntity; + if (eventCaller.gameManager.TryGetMinigame(out DressYourBest instance)) { + instance.PassTurn(e.beat, e["auto"]); + } + }, + defaultLength = 1f, + parameters = new List() + { + new("auto", true, "Auto React", "Toggle if the reaction should be on by default.") + } + }, + new GameAction("interval react", "Interval React", "Characters") + { + // preFunction = delegate { + function = delegate { + var e = eventCaller.currentEntity; + if (eventCaller.gameManager.TryGetMinigame(out DressYourBest instance)) { + instance.IntervalReact(e.beat, e.length); + } + }, + defaultLength = 1f, + resizable = true, + // parameters = new List() + // { + // new("auto", true, "Auto React", "Toggle if the reaction should be on by default.") + // } + }, + new GameAction("background appearance", "Background Appearance", "Appearance") + { + function = delegate { + var e = eventCaller.currentEntity; + if (eventCaller.gameManager.TryGetMinigame(out DressYourBest instance)) { + instance.ChangeBackgroundAppearance(e.beat, e.length, e["start"], e["end"], e["ease"]); + } + }, + resizable = true, + parameters = new List() + { + new("start", DressYourBest.DefaultBGColor, "Start Color", "Set the color at the start of the event."), + new("end", DressYourBest.DefaultBGColor, "End Color", "Set the color at the end of the event."), + new("ease", Util.EasingFunction.Ease.Linear, "Ease", "Set the easing of the action.") + }, + }, + new GameAction("change emotion", "Change Emotion", "Characters") + { + // preFunction = delegate { + function = delegate { + var e = eventCaller.currentEntity; + if (eventCaller.gameManager.TryGetMinigame(out DressYourBest instance)) { + instance.ChangeEmotion((DressYourBest.Characters)e["character"], (DressYourBest.Faces)e["face"]); + } + }, + defaultLength = 1f, + parameters = new List() + { + new("character", DressYourBest.Characters.Girl, "Character", "Set the character to change the face of."), + new("face", DressYourBest.Faces.Idle, "Face", "Set the face to change to."), + } + }, + } + ); + } + } +} + +namespace HeavenStudio.Games +{ + public class DressYourBest : Minigame + { + public enum Characters + { + Girl, + Monkey, + Both, + } + + public enum Faces + { + Idle, + Looking, + Happy, + Sad, + } + + public enum CallSFX + { + Long, + Short, + } + + // LightState is mainly used to get different colors from a list + public enum LightState + { + IdleOrListening, + Repeating, + Correct, + Incorrect, + } + + [Header("Animators")] + [SerializeField] private Animator girlAnim; + [SerializeField] private Animator monkeyAnim; + [SerializeField] private Animator sewingAnim; + [SerializeField] private Animator reactionAnim; + + [Header("Renderers")] + [SerializeField] private SpriteRenderer bgSpriteRenderer; + [SerializeField] private Renderer lightRenderer; + + [Header("Material(s)")] + [SerializeField] private Material lightMaterialTemplate; + + [Header("Variables")] + [SerializeField] private ColorPair[] lightStates; + [Serializable] // can't serialize tuples :/ + private struct ColorPair + { + public Color inside; + public Color outside; + } + + // can't make a reference type a const, this is the next best thing + public readonly static Color DefaultBGColor = new(0.84f, 0.58f, 0.87f); + + // i set variables to null when they are not initialized by default 👍 + private ColorEase bgColorEase = new(DefaultBGColor); + private Sound whirringSfx = null; + private List callEntities; + + private double startIntervalEndBeat; + + // if characters should bop automatically + private bool girlBop = true; + private bool monkeyBop = true; + + private Faces girlFaceCurrent; + private Faces monkeyFaceCurrent; + + public static PlayerInput.InputAction InputAction_Press = + new("PcoDressPress", new int[] { IAPressCat, IAFlickCat, IAPressCat }, + IA_PadAny, IA_TouchBasicPress, IA_BatonBasicPress); + + protected static bool IA_PadAny(out double dt) + { + return PlayerInput.GetPadDown(InputController.ActionsPad.East, out dt) + || PlayerInput.GetPadDown(InputController.ActionsPad.Up, out dt) + || PlayerInput.GetPadDown(InputController.ActionsPad.Down, out dt) + || PlayerInput.GetPadDown(InputController.ActionsPad.Left, out dt) + || PlayerInput.GetPadDown(InputController.ActionsPad.Right, out dt); + } + + private void Awake() + { + // instantiate the material so it doesn't persist between game switches + lightRenderer.material = Instantiate(lightMaterialTemplate); + SetLightFromState(LightState.IdleOrListening); // default + } + + private void Update() + { + bgSpriteRenderer.color = bgColorEase.GetColor(); + + if (PlayerInput.GetIsAction(InputAction_Press) && !IsExpectingInputNow(InputAction_Press)) { + ChangeEmotion(Characters.Girl, Faces.Sad); + sewingAnim.DoScaledAnimationAsync("Miss", 0.5f); + SoundByte.PlayOneShotGame("dressYourBest/whiff_hit"); + // SoundByte.PlayOneShotGame("dressYourBest/hit_1", volume: 2); + // SoundByte.PlayOneShot("miss"); + if (conductor.songPositionInBeatsAsDouble >= startIntervalEndBeat) { + hasMissed = true; + } + + ScoreMiss(); + } + } + + public override void OnLateBeatPulse(double beat) + { + // if (girlBop && !girlAnim.IsPlayingAnimationNames()) { + if (girlBop) { + girlAnim.DoScaledAnimationAsync("Bop", 0.5f, animLayer: 0); + } + // if (monkeyBop && beat >= startIntervalEndBeat && !monkeyAnim.IsPlayingAnimationNames("Call")) { + if (monkeyBop && beat >= startIntervalEndBeat) { + monkeyAnim.DoScaledAnimationAsync("Bop", 0.5f, animLayer: 0); + } + } + + // OnGameSwitch and OnPlay do very similar things, but it's better to keep them separate if they need to do different things + public override void OnGameSwitch(double beat) + { + StoreAllCallEntities(); + PersistPreviousEntities(beat); + DoInactiveStartInterval(beat, false); + } + + public override void OnPlay(double beat) + { + StoreAllCallEntities(); + PersistPreviousEntities(beat); + DoInactiveStartInterval(beat, true); + } + + private void StoreAllCallEntities() + { + // just makes more sense to go through like 50-100 entities max when going through the game instead of like 2000 max + callEntities = gameManager.Beatmap.Entities.FindAll(e => e.datamodel == "dressYourBest/monkey call"); + } + + private void PersistPreviousEntities(double beat) + { + // find the last background appearance from the current beat + // this uses only beat, not length. earlier events will be completely ignored + RiqEntity bgEntity = gameManager.Beatmap.Entities.FindLast(e => e.beat < beat && e.datamodel == "dressYourBest/background appearance"); + if (bgEntity != null) { + RiqEntity e = bgEntity; + ChangeBackgroundAppearance(e.beat, e.length, e["startColor"], e["endColor"], e["ease"]); + } + + RiqEntity bopEntity = gameManager.Beatmap.Entities.FindLast(e => e.beat <= beat && e.datamodel == "dressYourBest/bop"); + if (bopEntity != null) { + RiqEntity e = bopEntity; + Characters characters = (Characters)e["characters"]; + ToggleBopping(characters, e["auto"]); + if (e["bop"] && beat > e.beat && beat < e.beat + e.length) { // if it is switched to or played in the middle of a bop event + DoBopping(e.beat, e.length, characters); + } + } + } + + private void DoInactiveStartInterval(double beat, bool fromPlay) + { + RiqEntity startIntervalEntity = gameManager.Beatmap.Entities.FindLast(e => (fromPlay ? e.beat : e.beat - 2) < beat && e.beat + e.length >= beat && e.datamodel == "dressYourBest/start interval"); + Debug.Log("startIntervalEntity.beat : " + (startIntervalEntity?.beat ?? -1)); + if (startIntervalEntity != null) { + RiqEntity e = startIntervalEntity; + QueueStartInterval(e.beat, e.length, e["autoPass"], e["autoReact"]); + } + } + + private void SetLightFromState(LightState state) + { + ColorPair colorPair = lightStates[(int)state]; + lightRenderer.material.SetColor("_ColorAlpha", colorPair.inside); + lightRenderer.material.SetColor("_ColorBravo", colorPair.outside); + } + + public void ChangeBackgroundAppearance(double beat, float length, Color startColor, Color endColor, int ease) + { + bgColorEase = new ColorEase(beat, length, startColor, endColor, ease); + } + + public void ToggleBopping(Characters characters, bool toggle) + { + if (characters is Characters.Girl or Characters.Both) { + girlBop = toggle; + } + if (characters is Characters.Monkey or Characters.Both) { + monkeyBop = toggle; + } + } + + public void DoBopping(double beat, float length, Characters characters) + { + // not super necessary, but just creating one callback that gets added to, then assigned to a beataction is just simpler + BeatAction.EventCallback bopAction = delegate { }; + if (characters is Characters.Girl or Characters.Both) { + bopAction += () => girlAnim.DoScaledAnimationAsync("Bop", 0.5f, animLayer: 0); + } + if (characters is Characters.Monkey or Characters.Both) { + bopAction += () => monkeyAnim.DoScaledAnimationAsync("Bop", 0.5f, animLayer: 0); + } + + List actions = new(); + for (int i = 0; i < length; i++) { + actions.Add(new(beat + i, bopAction)); + } + _ = BeatAction.New(this, actions); + } + + public void ChangeEmotion(Characters character, Faces emotion) + { + string emotionStr = emotion.ToString(); + + if (character is Characters.Girl or Characters.Both) { + girlFaceCurrent = emotion; + girlAnim.DoScaledAnimationAsync(emotionStr, 0.5f, animLayer: 1); + } + if (character is Characters.Monkey or Characters.Both) { + Debug.Log("monkey emotionStr : " + emotionStr); + monkeyFaceCurrent = emotion; + monkeyAnim.DoScaledAnimationAsync(emotionStr, 0.5f, animLayer: 1); + } + } + + // startBeat exists so actions that happened when inactive aren't done again. that would suck + public void QueueStartInterval(double beat, float length, bool autoPass, bool autoReact, double startBeat = double.MinValue) + { + List neededCalls = GetNeededCalls(beat, length); + if (neededCalls.Count <= 0) return; + + if (startBeat < beat + length) { + List sounds = new(); + List actions = new() { + new(beat, delegate { + startIntervalEndBeat = beat + length; + if (neededCalls[^1].beat == beat + length) { // if there's a block at the end, extend the bop one beat + startIntervalEndBeat++; + } + ChangeEmotion(Characters.Girl, Faces.Looking); + }) + }; + foreach (RiqEntity call in neededCalls) + { + // Debug.Log("call.beat : " + call.beat); + if (call.beat < startBeat) continue; + sounds.Add(new("dressYourBest/monkey_call_" + (call["callSfx"] + 1), call.beat)); + actions.Add(new(call.beat, () => { + monkeyAnim.DoScaledAnimationAsync("Call", 0.5f, animLayer: 0); + // this is janky but unity animation Sucks Balls so it's really the best way to do it + monkeyFaceCurrent = Faces.Idle; + monkeyAnim.DoScaledAnimationAsync("CallFace", 0.5f, animLayer: 1); + })); + } + if (autoPass) { + // have to add this after all the other actions as actions are done in order of beat + actions.Add(new(beat + length, delegate { + PassTurn(beat + length, autoReact, beat, length, neededCalls); + })); + // epic sound scheduling + SoundByte.PlayOneShotGame("dressYourBest/pass_turn", beat + length); + } + _ = MultiSound.Play(sounds); + _ = BeatAction.New(this, actions); + } + } + + public void PassTurn(double beat, bool autoReact, double startIntervalBeat = double.NaN, float startIntervalLength = float.NaN, List neededCalls = null) + { + if (double.IsNaN(startIntervalBeat) || double.IsNaN(startIntervalLength)) { + RiqEntity startInterval = gameManager.Beatmap.Entities.FindLast(e => e.datamodel == "dressYourBest/start interval" && e.beat + e.length < beat); + if (startInterval == null) return; + startIntervalBeat = startInterval.beat; + startIntervalLength = startInterval.length; + } + neededCalls ??= GetNeededCalls(startIntervalBeat, startIntervalLength); + if (neededCalls.Count <= 0) return; // do the actual stuff under here + + ChangeEmotion(Characters.Girl, Faces.Idle); + SetLightFromState(LightState.Repeating); + // "Any" check instead of just checking the last one? + // if (neededCalls[^1].beat != beat) { + // monkeyAnim.DoScaledAnimationAsync("Idle", 0.5f, animLayer: 0); + // // ChangeEmotion(Characters.Monkey, Faces.Idle); + // } + hitCount = 0; + foreach (RiqEntity call in neededCalls) + { + double relativeBeat = call.beat - startIntervalBeat; + _ = ScheduleInput(beat, relativeBeat + 1, InputAction_Press, OnHit, OnMiss, null); + } + if (autoReact) { + double reactBeat = (beat * 2) - startIntervalBeat + 1; + BeatAction.New(this, new() { new(reactBeat, delegate { + IntervalReact(reactBeat, 1); + })}); + } + } + + private List GetNeededCalls(double beat, float length) + { + return callEntities.FindAll(e => e.beat >= beat && e.beat <= beat + length); + } + + public void IntervalReact(double beat, float length) + { + Faces reaction = HasMissed ? Faces.Sad : Faces.Happy; + ChangeEmotion(Characters.Monkey, reaction); + ChangeEmotion(Characters.Girl, reaction); + LightState lightState = (LightState)reaction; + SetLightFromState(lightState); + string lightStateStr = lightState.ToString(); + reactionAnim.DoScaledAnimationAsync(lightStateStr, 0.5f); + + // there's not a good way to schedule this afaik. + // there might be some way to like, schedule the sound then change the sound source when missed? that could work maybe + SoundByte.PlayOneShotGame("dressYourBest/" + lightStateStr.ToLower()); + + // maybe wanna use a beat value that's checked in the update loop + // made this comment before adding this "current face" check + _ = BeatAction.New(this, new() { + new(beat + length, delegate { + reactionAnim.DoScaledAnimationAsync("Idle", 0.5f); + // makes sure it's not overriding new faces (really just the looking face.) + if (girlFaceCurrent == reaction) ChangeEmotion(Characters.Girl, Faces.Idle); + if (monkeyFaceCurrent == reaction) ChangeEmotion(Characters.Monkey, Faces.Idle); + // ChangeEmotion(Characters.Monkey, Faces.Idle); + SetLightFromState(LightState.IdleOrListening); + }) + }); + hasMissed = false; + } + + private int hitCount = 0; // resets every pass turn + private bool hasMissed = false; + private bool HasMissed => hasMissed || hitCount <= 0; + private void OnHit(PlayerActionEvent caller, float state) + { + hitCount++; + SoundByte.PlayOneShotGame("dressYourBest/hit_1"); + SoundByte.PlayOneShotGame("dressYourBest/hit_2", pitch: SoundByte.GetPitchFromSemiTones(hitCount, false)); + if (state is >= 1f or <= (-1f)) // barely + { + SoundByte.PlayOneShot("nearMiss", volume: 2); + sewingAnim.DoScaledAnimationAsync("Miss", 0.5f); + hasMissed = true; + } + else // just + { + sewingAnim.DoScaledAnimationAsync("Hit", 0.5f); + } + } + private void OnMiss(PlayerActionEvent caller) + { + hitCount = 0; + hasMissed = true; + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/Games/DressYourBest/DressYourBest.cs.meta b/Assets/Scripts/Games/DressYourBest/DressYourBest.cs.meta new file mode 100644 index 00000000..c49e807f --- /dev/null +++ b/Assets/Scripts/Games/DressYourBest/DressYourBest.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3f57892d5812f534cb7af68e90ae3082 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs index 122651ad..d3d4a585 100644 --- a/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs +++ b/Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs @@ -233,6 +233,16 @@ namespace HeavenStudio Debug.LogWarning("Game loader RvlDoubleDateLoader failed!"); } + game = PcoDressYourBestLoader.AddGame(eventCaller); + if (game != null) + { + eventCaller.minigames.Add(game.name, game); + } + else + { + Debug.LogWarning("Game loader PcoDressYourBestLoader failed!"); + } + game = CtrDrummingLoader.AddGame(eventCaller); if (game != null) { diff --git a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset index 61fa2bb5..5e3c9131 100644 --- a/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset +++ b/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset @@ -17,391 +17,25 @@ MonoBehaviour: DenseViewWidthThreshold: 512 _disableAutoReloadInBackground: 0 ImportedScriptPaths: - - Assets/Scripts/Games/GleeClub/GleeClub.cs - - Assets/Scripts/Minigames.cs - - Assets/Scripts/LevelEditor/Editor.cs - - Assets/Scripts/Games/FreezeFrame/Car.cs - - Assets/Scripts/Games/Fillbots/Fillbots.cs - - Assets/Scripts/Games/Fillbots/FullBody.cs - - Assets/Scripts/Games/CatchOfTheDay/CatchOfTheDay.cs - - Assets/Scripts/Util/ParticleSystemHelpers.cs - - Assets/Scripts/Games/Fillbots/NtrFillbot.cs - - Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs - - Assets/Scripts/Games/FreezeFrame/FreezeFrame.cs - - Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs - - Assets/Scripts/Conductor.cs - - Assets/Scripts/GameManager.cs - - Assets/Scripts/LevelEditor/Timeline/TimelineBlockManager.cs - - Assets/Scripts/TitleManager.cs - - Assets/Scripts/Util/MultiSound.cs - - Assets/Scripts/LevelEditor/Timeline/Timeline.cs - - Assets/Scripts/EventCaller.cs - - Assets/Scripts/Games/Minigame.cs - - Assets/Scripts/InputSystem/PlayerInput.cs - - Assets/Scripts/GameCamera.cs - - Assets/Scripts/Util/SoundByte.cs - - Assets/Scripts/GameInitializer.cs - - Assets/Scripts/AppInfo.cs - - Assets/Scripts/Games/FanClub/NtrIdolFan.cs - - Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs - - Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs - - Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SpecialTimeline.cs - - Assets/Scripts/Games/DoubleDate/Basketball.cs - - Assets/Scripts/Games/CropStomp/Veggie.cs - - Assets/Scripts/Games/KarateMan/KarateManPot.cs - - Assets/Scripts/Games/FanClub/FanClub.cs - - Assets/Scripts/Games/NailCarpenter/LongNail.cs - - Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/TempoTimelineObj.cs - - Assets/Scripts/Games/DoubleDate/Football.cs - - Assets/Scripts/Util/AnimationHelpers.cs - - Assets/Scripts/Games/DoubleDate/SoccerBall.cs - - Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs - - Assets/Scripts/Games/DoubleDate/DoubleDate.cs - - Assets/Scripts/Games/SeeSaw/SeeSawGuy.cs - - Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TempoDialog.cs - - Assets/Scripts/Games/FanClub/NtrIdolAmie.cs - - Assets/Scripts/Games/PajamaParty/CtrPillowPlayer.cs - - Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs - - Assets/Scripts/Games/NailCarpenter/Nail.cs - - Assets/Scripts/Games/RhythmTweezers/LongHair.cs - - Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs - - Assets/Scripts/Games/KarateMan/KarateMan.cs - - Assets/Scripts/Games/SpaceSoccer/Ball.cs - - Assets/Scripts/Games/NailCarpenter/NailCarpenter.cs - - Assets/Scripts/Games/CatchyTune/Fruit.cs - - Assets/Scripts/Games/NailCarpenter/Sweet.cs - - Assets/Scripts/Games/WizardsWaltz/Wizard.cs - - Assets/Scripts/Games/PlayerActionEvent.cs - - Assets/Scripts/Games/BlueBear/Treat.cs - - Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs - - Assets/Scripts/InputSystem/ControllerTypes/InputJoyshock.cs - - Assets/Scripts/Games/SamuraiSliceNtr/NtrSamuraiObject.cs - - Assets/Scripts/LevelEditor/Commands/CommandManager.cs - - Assets/Scripts/Games/DJSchool/DJSchool.cs - - Assets/X-PostProcessing/Effects/RapidOldTVVignetteV2/RapidOldTVVignetteV2.cs - - Assets/Scripts/Games/RhythmTestGBA/RhythmTestGBA.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentLensFilter/ColorAdjustmentLensFilter.cs - - Assets/Scripts/Games/TheDazzles/TheDazzles.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentTint/ColorAdjustmentTint.cs - - Assets/Scripts/Games/Rockers/RockersRocker.cs - - Assets/Scripts/Games/BoardMeeting/BMExecutive.cs - - Assets/Scripts/Games/ForkLifter/ForkLifterPlayer.cs - - Assets/Scripts/Util/Sound.cs - - Assets/X-PostProcessing/Effects/RapidVignetteV2/RapidVignetteV2.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionScharr/EdgeDetectionScharr.cs - - Assets/X-PostProcessing/Effects/ColorReplace/ColorReplace.cs - - Assets/Scripts/Games/Manzai/Manzai.cs - - Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeonV2/EdgeDetectionScharrNeonV2.cs - - Assets/Scripts/Games/SeeSaw/SeeSaw.cs - - Assets/Scripts/Games/CatchOfTheDay/BGFish.cs - - Assets/Scripts/Games/KarateMan/KarateManJoe.cs - - Assets/Scripts/Games/Tunnel/Tunnel.cs - - Assets/X-PostProcessing/Effects/GlitchDigitalStripe/GlitchDigitalStripe.cs - - Assets/Scripts/Games/Global/Filter.cs - - Assets/Scripts/Games/BuiltToScaleDS/BuiltToScaleDS.cs - - Assets/Scripts/Util/SavWav.cs - - Assets/Scripts/Games/LaunchParty/LaunchParty.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionSobel/EdgeDetectionSobel.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeonV2/EdgeDetectionSobelNeonV2.cs - - Assets/Scripts/Games/Rockers/RockersInput.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionRoberts/EdgeDetectionRoberts.cs - - Assets/X-PostProcessing/Effects/RapidOldTVVignette/RapidOldTVVignette.cs - - Assets/Scripts/Util/EntityTypes.cs - - Assets/Scripts/Games/BuiltToScaleRvl/BuiltToScaleRvl.cs - - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NotePropertyPrefab.cs - - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NumberPropertyPrefab.cs - - Assets/Scripts/Games/SlotMonster/SlotMonster.cs - - Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs - - Assets/X-PostProcessing/Effects/RapidVignette/RapidVignette.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeonV2/EdgeDetectionRobertsNeonV2.cs - - Assets/Scripts/Games/Rockers/Rockers.cs - - Assets/X-PostProcessing/Effects/PixelizeSector/PixelizeSector.cs - - Assets/Scripts/Games/SpaceSoccer/Kicker.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeon/EdgeDetectionScharrNeon.cs - - Assets/X-PostProcessing/Effects/PixelizeCircle/PixelizeCircle.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeon/EdgeDetectionRobertsNeon.cs - - Assets/Scripts/Games/SickBeats/Virus.cs - - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/DropdownPropertyPrefab.cs - - Assets/Scripts/LevelEditor/EventSelector/EventPropertyPrefab.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/EdgeDetectionSobelNeon.cs - - Assets/Scripts/Games/BonOdori/BonOdori.cs - - Assets/Scripts/Games/Airboarder/Airboarder.cs - - Assets/Scripts/Games/GleeClub/ChorusKid.cs - - Assets/Scripts/Games/ChargingChicken/ChargingChicken.cs - - Assets/Scripts/Games/Kitties/CtrTeppanPlayer.cs - - Assets/X-PostProcessing/Effects/PixelizeLed/PixelizeLed.cs - - Assets/Scripts/Games/Chameleon/Fly.cs - - Assets/Scripts/Games/BouncyRoad/BouncyRoad.cs - - Assets/Scripts/Games/Chameleon/Chameleon.cs - - Assets/X-PostProcessing/Effects/DualKawaseBlur/DualKawaseBlur.cs - - Assets/Scripts/LevelEditor/Tooltip.cs - - Assets/X-PostProcessing/Effects/BoxBlur/Editor/BoxBlurEditor.cs - - Assets/X-PostProcessing/Effects/TiltShiftBlurV2/TiltShiftBlurV2.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV4/Editor/GlitchRGBSplitV4Editor.cs - - Assets/X-PostProcessing/Effects/GlitchScanLineJitter/Editor/GlitchScanLineJitterEditor.cs - - Assets/Scripts/Games/Airboarder/Wall.cs - - Assets/Scripts/Games/QuizShow/QuizShow.cs - - Assets/X-PostProcessing/Effects/PixelizeSector/Editor/PixelizeSectorEditor.cs - - Assets/Scripts/Games/SickBeats/SickBeats.cs - - Assets/X-PostProcessing/Effects/KawaseBlur/KawaseBlur.cs - - Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs - - Assets/X-PostProcessing/Effects/IrisBlurV2/IrisBlurV2.cs - - Assets/X-PostProcessing/Effects/TentBlur/TentBlur.cs - - Assets/X-PostProcessing/Effects/PixelizeQuad/PixelizeQuad.cs - - Assets/Scripts/Games/Cannery/Can.cs - - Assets/Scripts/Games/TossBoys/TossBoys.cs - - Assets/X-PostProcessing/Utility/XParameterOverride.cs - - Assets/Scripts/LevelEditor/EventSelector/GridGameSelector.cs - - Assets/Scripts/Games/LumBEARjack/LBJCatMove.cs - - Assets/Scripts/Games/CatchyTune/CatchyTune.cs - - Assets/GUIWindows/Scripts/GUIWindow.cs - - Assets/Scripts/Games/Airboarder/ScrollingFloor.cs - - Assets/Scripts/Games/DogNinja/ThrowObject.cs - - Assets/Scripts/Games/BuiltToScaleRvl/Block.cs - - Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs - - Assets/X-PostProcessing/Effects/PixelizeLeaf/Editor/PixelizeLeafEditor.cs - - Assets/Shaders/OilPainting/BuiltInSampleScripts/ImageEffectController.cs - - Assets/X-PostProcessing/Effects/RapidOldTVVignette/Editor/RapidOldTVVignetteEditor.cs - - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/BoolChartPropertyPrefab.cs - - Assets/Scripts/Games/ShootEmUp/ShootEmUp.cs - - Assets/Scripts/Games/LumBEARjack/LBJBear.cs - - Assets/X-PostProcessing/Effects/SharpenV1/SharpenV1.cs - - Assets/X-PostProcessing/Effects/SharpenV2/Editor/SharpenV2Editor.cs - - Assets/CRTEffects/Scripts/CRTRenderer.cs - - Assets/X-PostProcessing/Effects/GrainyBlur/GrainyBlur.cs - - Assets/Scripts/Games/DJSchool/Student.cs - - Assets/Scripts/Games/LumBEARjack/LumBEARjack.cs - - Assets/Scripts/Games/BasketballGirls/BasketballGirls.cs - - Assets/Scripts/Games/LumBEARjack/LBJBigObject.cs - - Assets/Scripts/Games/BlueBear/BlueBear.cs - - Assets/CRTEffects/Scripts/CRT.cs - - Assets/X-PostProcessing/Effects/SharpenV3/SharpenV3.cs - - Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs - - Assets/Scripts/Games/TapTrial/TapTrial.cs - - Assets/Scripts/Games/ShootEmUp/Effect.cs - - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/StringPropertyPrefab.cs - - Assets/X-PostProcessing/Effects/GlitchLineBlock/GlitchLineBlock.cs - - Assets/Scripts/Games/LumBEARjack/LBJBaby.cs - - Assets/X-PostProcessing/Effects/GlitchScanLineJitter/GlitchScanLineJitter.cs - - Assets/Scripts/Games/TapTroupe/TapTroupe.cs - - Assets/Scripts/Games/TrickClass/TrickClass.cs - - Assets/Scripts/Games/AirRally/IslandsManager.cs - - Assets/Scripts/Games/CallAndResponseHandler.cs - - Assets/X-PostProcessing/Effects/IrisBlurV2/Editor/IrisBlurV2Editor.cs - - Assets/X-PostProcessing/Effects/GlitchTileJitter/Editor/GlitchTileJitterEditor.cs - - Assets/X-PostProcessing/Effects/BoxBlur/BoxBlur.cs - - Assets/Scripts/Games/DogNinja/SpawnHalves.cs - - Assets/Scripts/Games/PajamaParty/PajamaParty.cs - - Assets/Scripts/LevelEditor/Commands/Block.cs - - Assets/Plugins/Color picker/ColorPreview.cs - - Assets/X-PostProcessing/Effects/GaussianBlur/GaussianBlur.cs - - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ColorPropertyPrefab.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentBleachBypass/ColorAdjustmentBleachBypass.cs - - Assets/X-PostProcessing/Utility/XPostProcessingEnum.cs - - Assets/X-PostProcessing/Effects/GlitchAnalogNoise/Editor/GlitchAnalogNoiseEditor.cs - - Assets/Shaders/OilPainting/BuiltInSampleScripts/ScreenCaptureManager.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentSaturation/Editor/ColorAdjustmentSaturationEditor.cs - - Assets/X-PostProcessing/Effects/ColorReplace/Editor/ColorReplaceEditor.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionRoberts/Editor/EdgeDetectionRobertsEditor.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionScharr/Editor/EdgeDetectionScharrEditor.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV3/ColorAdjustmentContrastV3.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeonV2/Editor/EdgeDetectionSobelNeonV2Editor.cs - - Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs - - Assets/Scripts/Games/BouncyRoad/Ball.cs - - Assets/X-PostProcessing/Effects/PixelizeTriangle/PixelizeTriangle.cs - - Assets/X-PostProcessing/Effects/PixelizeHexagonGrid/PixelizeHexagonGrid.cs - - Assets/Scripts/PersistentDataManager.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlockV3/GlitchImageBlockV3.cs - - Assets/Scripts/Games/CoinToss/CoinToss.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlock/GlitchImageBlock.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentTechnicolor/Editor/ColorAdjustmentTechnicolorEditor.cs - - Assets/X-PostProcessing/Effects/ColorReplaceV2/ColorReplaceV2.cs - - Assets/Scripts/Games/ClapTrap/Sword.cs - - Assets/Scripts/Games/SlotMonster/SlotButton.cs - - Assets/X-PostProcessing/Effects/PixelizeLeaf/PixelizeLeaf.cs - - Assets/Scripts/Util/StringUtils.cs - - Assets/X-PostProcessing/Effects/DualGaussianBlur/Editor/DualGaussianBlurEditor.cs - - Assets/Scripts/Games/RapMen/RapMen.cs - - Assets/X-PostProcessing/Effects/IrisBlur/Editor/IrisBlurEditor.cs - - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/NumberChartPropertyPrefab.cs - - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/StringChartPropertyPrefab.cs - - Assets/Scripts/Games/BasketballGirls/Ball.cs - - Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs - - Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs - - Assets/X-PostProcessing/Effects/PixelizeQuad/Editor/PixelizeQuadEditor.cs - - Assets/X-PostProcessing/Utility/XPostProcessingUtility.cs - - Assets/Scripts/Games/CheerReaders/CheerReaders.cs - - Assets/X-PostProcessing/Effects/GlitchAnalogNoise/GlitchAnalogNoise.cs - - Assets/Scripts/LevelEditor/Commands/Space.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentWhiteBalance/ColorAdjustmentWhiteBalance.cs - - Assets/X-PostProcessing/Effects/TiltShiftBlurV2/Editor/TiltShiftBlurV2Editor.cs - - Assets/Scripts/Games/DogNinja/DogNinja.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlockV2/Editor/GlitchImageBlockV2Editor.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV2/Editor/ColorAdjustmentContrastV2Editor.cs - - Assets/X-PostProcessing/Effects/GlitchLineBlock/Editor/GlitchLineBlockEditor.cs - - Assets/X-PostProcessing/Effects/PixelizeDiamond/PixelizeDiamond.cs - - Assets/X-PostProcessing/Effects/GlitchScreenJump/GlitchScreenJump.cs - - Assets/X-PostProcessing/Effects/RadialBlur/Editor/RadialBlurEditor.cs - - Assets/X-PostProcessing/Effects/GlitchTileJitter/GlitchTileJitter.cs - - Assets/Scripts/Games/LumBEARjack/LBJMissObject.cs - - Assets/Scripts/LevelEditor/BoxSelection.cs - Assets/Scripts/Games/ForkLifter/ForkLifter.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV3/Editor/GlitchRGBSplitV3Editor.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentContrast/ColorAdjustmentContrast.cs - - Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs - - Assets/Scripts/LevelEditor/Theme.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlock/Editor/GlitchImageBlockEditor.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV2/GlitchRGBSplitV2.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV2/ColorAdjustmentContrastV2.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlockV4/Editor/GlitchImageBlockV4Editor.cs - - Assets/Scripts/Games/BuiltToScaleRvl/Square.cs - - Assets/X-PostProcessing/Effects/PixelizeTriangle/Editor/PixelizeTriangleEditor.cs - - Assets/Scripts/Games/MeatGrinder/MeatGrinder.cs - - Assets/Scripts/Games/Cannery/Cannery.cs - - Assets/X-PostProcessing/Effects/GaussianBlur/Editor/GaussianBlurEditor.cs - - Assets/Scripts/Games/ClapTrap/ClapTrap.cs - - Assets/X-PostProcessing/Effects/IrisBlur/IrisBlur.cs - - Assets/X-PostProcessing/Effects/PixelizeHexagon/Editor/PixelizeHexagonEditor.cs - - Assets/X-PostProcessing/Effects/DualTentBlur/Editor/DualTentBlurEditor.cs - - Assets/X-PostProcessing/Effects/GlitchScreenShake/GlitchScreenShake.cs - - Assets/X-PostProcessing/Effects/GrainyBlur/Editor/GrainyBlurEditor.cs - - Assets/Scripts/Games/PowerCalligraphy/Fude.cs - - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/BoolPropertyPrefab.cs - - Assets/X-PostProcessing/Effects/TiltShiftBlur/TiltShiftBlur.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplit/GlitchRGBSplit.cs - - Assets/X-PostProcessing/Effects/ColorReplaceV2/Editor/ColorReplaceV2Editor.cs - - Assets/Shaders/OilPainting/BuiltInSampleScripts/BackgroundManager.cs - - Assets/X-PostProcessing/Effects/DualTentBlur/DualTentBlur.cs - - Assets/Scripts/Common/SuperScroll.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV2/Editor/GlitchRGBSplitV2Editor.cs - - Assets/Scripts/UI/SettingsDialog/Tabs/EditorSettings.cs - - Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentBrightness/ColorAdjustmentBrightness.cs - - Assets/Scripts/StudioDance/ChoreographyInfo.cs - - Assets/Scripts/Games/LumBEARjack/LBJBomb.cs - - Assets/Scripts/Games/CropStomp/CropStomp.cs - - Assets/Scripts/Games/DrummingPractice/Drummer.cs - - Assets/Scripts/StudioDance/StudioDanceManager.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV4/GlitchRGBSplitV4.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeon/Editor/EdgeDetectionScharrNeonEditor.cs - - Assets/Scripts/UI/LeftClickEvent.cs - - Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs - - Assets/X-PostProcessing/Effects/KawaseBlur/Editor/KawaseBlurEditor.cs - - Assets/Scripts/Games/Ringside/Ringside.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentBrightness/Editor/ColorAdjustmentBrightnessEditor.cs - - Assets/Scripts/Games/PowerCalligraphy/Writing.cs - - Assets/X-PostProcessing/Effects/SharpenV1/Editor/SharpenV1Editor.cs - - Assets/Scripts/Games/FirstContact/FirstContact.cs - - Assets/X-PostProcessing/Effects/TiltShiftBlur/Editor/TiltShiftBlurEditor.cs - - Assets/X-PostProcessing/Effects/DualBoxBlur/Editor/DualBoxBlurEditor.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV3/Editor/ColorAdjustmentContrastV3Editor.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlockV4/GlitchImageBlockV4.cs - - Assets/Scripts/Games/Spaceball/Spaceball.cs - - Assets/X-PostProcessing/Effects/TentBlur/Editor/TentBlurEditor.cs - - Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs - - Assets/Scripts/Games/AirRally/AirRally.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentContrast/Editor/ColorAdjustmentContrastEditor.cs - - Assets/Scripts/Games/SoundEffects.cs - - Assets/Scripts/PostProcessingVFX.cs - - Assets/Scripts/Games/BuiltToScaleRvl/Rod.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeonV2/Editor/EdgeDetectionRobertsNeonV2Editor.cs - - Assets/X-PostProcessing/Effects/GlitchDigitalStripe/Editor/GlitchDigitalStripeEditor.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentTechnicolor/ColorAdjustmentTechnicolor.cs - - Assets/Scripts/Common/StickyCanvas.cs - - Assets/Scripts/LevelEditor/EditorTheme.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlockV2/GlitchImageBlockV2.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionSobel/Editor/EdgeDetectionSobelEditor.cs - - Assets/X-PostProcessing/Effects/DirectionalBlur/DirectionalBlur.cs - - Assets/Scripts/Games/MonkeyWatch/MonkeyClockArrow.cs - - Assets/X-PostProcessing/Effects/SharpenV3/Editor/SharpenV3Editor.cs - - Assets/X-PostProcessing/Effects/DirectionalBlur/Editor/DirectionalBlurEditor.cs - - Assets/Scripts/Games/ChargingChicken/Island.cs - - Assets/X-PostProcessing/Effects/DualKawaseBlur/Editor/DualKawaseBlurEditor.cs - - Assets/Scripts/Games/MannequinFactory/MannequinFactory.cs - - Assets/Scripts/Games/Airboarder/Arch.cs - - Assets/Scripts/Games/LumBEARjack/LBJObjectRotate.cs - - Assets/X-PostProcessing/Effects/PixelizeHexagonGrid/Editor/PixelizeHexagonGridEditor.cs - - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/ColorChartPropertyPrefab.cs - - Assets/X-PostProcessing/Effects/AuroraVignette/Editor/AuroraVignetteEditor.cs - - Assets/X-PostProcessing/Effects/PixelizeDiamond/Editor/PixelizeDiamondEditor.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentWhiteBalance/Editor/ColorAdjustmentWhiteBalanceEditor.cs - - Assets/X-PostProcessing/Effects/GlitchImageBlockV3/Editor/GlitchImageBlockV3Editor.cs - - Assets/X-PostProcessing/Effects/PixelizeHexagon/PixelizeHexagon.cs - - Assets/X-PostProcessing/Effects/DualBoxBlur/DualBoxBlur.cs - - Assets/Scripts/Games/Kitties/Kitties.cs - - Assets/X-PostProcessing/Effects/RapidVignette/Editor/RapidVignetteEditor.cs - - Assets/X-PostProcessing/Effects/PixelizeCircle/Editor/PixelizeCircleEditor.cs - - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ButtonPropertyPrefab.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentSaturation/ColorAdjustmentSaturation.cs - - Assets/Shaders/OilPainting/BuiltInSampleScripts/EffectSettingsUI.cs - - Assets/X-PostProcessing/Effects/RadialBlurV2/RadialBlurV2.cs - - Assets/X-PostProcessing/Effects/AuroraVignette/AuroraVignette.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeon/Editor/EdgeDetectionRobertsNeonEditor.cs - - Assets/X-PostProcessing/Effects/PixelizeLed/Editor/PixelizeLedEditor.cs - - Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs - - Assets/Scripts/NoteSample.cs - - Assets/X-PostProcessing/Effects/RapidVignetteV2/Editor/RapidVignetteV2Editor.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentHue/ColorAdjustmentHue.cs - - Assets/Scripts/Games/Splashdown/Splashdown.cs - - Assets/X-PostProcessing/Effects/GlitchWaveJitter/GlitchWaveJitter.cs - - Assets/Scripts/GlobalGameManager.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplit/Editor/GlitchRGBSplitEditor.cs - - Assets/X-PostProcessing/Effects/RadialBlur/RadialBlur.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentTint/Editor/ColorAdjustmentTintEditor.cs - - Assets/Scripts/UI/Overlays/SkillStarManager.cs - - Assets/X-PostProcessing/Effects/RadialBlurV2/Editor/RadialBlurV2Editor.cs - - Assets/Scripts/LevelEditor/BeatGrid.cs - - Assets/Scripts/Games/RhythmRally/RhythmRally.cs - - Assets/Scripts/Games/ShootEmUp/Enemy.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV3/GlitchRGBSplitV3.cs - - Assets/Scripts/Games/Tambourine/Tambourine.cs - - Assets/X-PostProcessing/Utility/ColorWheelAttribute.cs - - Assets/X-PostProcessing/Effects/BokehBlur/Editor/BokehBlurEditor.cs - - Assets/Scripts/Util/MathUtils.cs - - Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs - - Assets/X-PostProcessing/Effects/GlitchScreenShake/Editor/GlitchScreenShakeEditor.cs - - Assets/Scripts/Games/FrogPrincess/FrogPrincess.cs - - Assets/Scripts/Games/LumBEARjack/LBJHugeObject.cs - - Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs - - Assets/Scripts/Games/FreezeFrame/Photograph.cs - - Assets/Scripts/Games/TotemClimb/TotemClimb.cs - - Assets/Scripts/Games/LumBEARjack/LBJBGCat.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/GlitchRGBSplitV5.cs - - Assets/Scripts/Games/FirstContact/Translator.cs - - Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/Editor/GlitchRGBSplitV5Editor.cs - - Assets/Scripts/Games/ShootEmUp/Ship.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/Editor/EdgeDetectionSobelNeonEditor.cs - - Assets/Scripts/StudioDance/Dancer.cs - - Assets/Scripts/Games/Lockstep/Lockstep.cs - - Assets/Scripts/UI/Overlays/TimingAccuracyDisplay.cs - - Assets/X-PostProcessing/Effects/BokehBlur/BokehBlur.cs - - Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentLensFilter/Editor/ColorAdjustmentLensFilterEditor.cs - - Assets/Scripts/Games/RhythmTweezers/Tweezers.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentBleachBypass/Editor/ColorAdjustmentBleachBypassEditor.cs - - Assets/X-PostProcessing/Editor/XPostProcessingEditorUtility.cs - - Assets/X-PostProcessing/Effects/RapidOldTVVignetteV2/Editor/RapidOldTVVignetteV2Editor.cs - - Assets/Scripts/Games/WorkingDough/WorkingDough.cs - - Assets/Scripts/Games/SpaceDance/SpaceDance.cs - - Assets/X-PostProcessing/Effects/GlitchWaveJitter/Editor/GlitchWaveJitterEditor.cs - - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeonV2/Editor/EdgeDetectionScharrNeonV2Editor.cs - - Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs - - Assets/X-PostProcessing/Effects/GlitchScreenJump/Editor/GlitchScreenJumpEditor.cs - - Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertyPrefab.cs - - Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs - - Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs - - Assets/X-PostProcessing/Effects/DualGaussianBlur/DualGaussianBlur.cs - - Assets/X-PostProcessing/Effects/SharpenV2/SharpenV2.cs + - Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs + - Assets/Scripts/Games/FrogHop/ntrFrog.cs + - Assets/Scripts/Games/TheDazzles/TheDazzles.cs + - Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs + - Assets/Scripts/Games/BouncyRoad/Ball.cs + - Assets/Scripts/Games/CatchOfTheDay/CatchOfTheDay.cs + - Assets/Scripts/Games/WorkingDough/NPCDoughBall.cs + - Assets/Scripts/Games/DressYourBest/DressYourBest.cs + - Assets/Scripts/LevelEditor/SnapDialog/SnapDialog.cs - Assets/Scripts/Games/Fireworks/Fireworks.cs - - Assets/X-PostProcessing/Effects/ColorAdjustmentHue/Editor/ColorAdjustmentHueEditor.cs - - Assets/Scripts/Games/FlipperFlop/FlipperFlop.cs - - Assets/Scripts/Games/LoveLab/LoveLabHearts.cs - - Assets/Scripts/Games/LoveLab/LoveLab.cs - - Assets/Scripts/Games/LoveLab/LoveLabFlask.cs - - Assets/Scripts/Games/LoveLab/LoveLabHeartMisc.cs - - Assets/Scripts/Games/LaunchParty/LaunchPartyRocket.cs - - Assets/Scripts/Util/BeatAction.cs - - Assets/Scripts/Games/FanClub/NtrIdolAri.cs + - Assets/Scripts/Games/NightWalkAgb/AgbPlatformHandler.cs + - Assets/Scripts/Games/BouncyRoad/BouncyRoad.cs + - Assets/Scripts/Conductor.cs + - Assets/Scripts/Games/WorkingDough/BGBall.cs + - Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs + - Assets/Scripts/LevelEditor/Timeline/Timeline.cs + - Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs + - Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs + - Assets/Scripts/Games/FrogHop/FrogHop.cs PathsToSkipImportEvent: [] PathsToIgnoreOverwriteSettingOnAttribute: []