From 1358a7f5b41074664453070a0f840fb0e6109802 Mon Sep 17 00:00:00 2001 From: Carson Kompon Date: Sat, 26 Feb 2022 02:57:09 -0500 Subject: [PATCH] Fixed the sigh sfx in Fork Lifter --- Assets/Scripts/Minigames.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index c2d8e684..f68789c4 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -201,7 +201,7 @@ namespace RhythmHeavenMania new GameAction("bottombun", delegate { ForkLifter.instance.Flick(eventCaller.currentEntity.beat, 3); }, 3), new GameAction("prepare", delegate { ForkLifter.instance.ForkLifterHand.Prepare(); }, 0.5f), new GameAction("gulp", delegate { ForkLifterPlayer.instance.Eat(); }), - new GameAction("sigh", delegate { Jukebox.PlayOneShot("sigh"); }) + new GameAction("sigh", delegate { Jukebox.PlayOneShot("games/forkLifter/sigh"); }) }), new Minigame("clappyTrio", "The Clappy Trio", "29E7FF", false, false, new List() {