diff --git a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs index c1a79047..abc5b749 100644 --- a/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs +++ b/Assets/Scripts/Games/Tram&Pauline/TramAndPauline.cs @@ -10,7 +10,7 @@ namespace HeavenStudio.Games.Loaders { public static Minigame AddGame(EventCaller eventCaller) { - return new Minigame("tram&Pauline", "Tram & Pauline \n[WIP don't use]", "000000", false, false, new List() + return new Minigame("tram&Pauline", "Tram & Pauline \n[WIP]", "000000", false, false, new List() { new GameAction("curtains", delegate { TramAndPauline.instance.Curtains(eventCaller.currentEntity.beat); }, 0.5f), new GameAction("SFX", delegate { var e = eventCaller.currentEntity; TramAndPauline.instance.SFX(e.beat, e.toggle); }, 2.5f, false, new List()