Eh it's playable enough

This commit is contained in:
Jenny Crowe 2022-02-24 21:33:51 -07:00
parent 68bb30ae2a
commit 74e1ea2e91

View file

@ -185,7 +185,7 @@ namespace RhythmHeavenMania
new Param("swing", new EntityTypes.Float(0, 1), "Swing") new Param("swing", new EntityTypes.Float(0, 1), "Swing")
}), }),
}), }),
new Minigame("djSchool", "DJ School \n<color=#eb5454>[Non-Playable]</color>", "008c97", false, false, new List<GameAction>() new Minigame("djSchool", "DJ School", "008c97", false, false, new List<GameAction>()
{ {
new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true), new GameAction("bop", delegate { DJSchool.instance.Bop(eventCaller.currentEntity.beat, eventCaller.currentEntity.length); }, 0.5f, true),
new GameAction("and stop ooh", delegate { DJSchool.instance.AndStop(eventCaller.currentEntity.beat); }, 2.5f), new GameAction("and stop ooh", delegate { DJSchool.instance.AndStop(eventCaller.currentEntity.beat); }, 2.5f),